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CombinationVille is now available

Introduce Yourself

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Hello and Welcome to the site.

Please look around and if you have any questions, please don’t hesitate to ask.

We are a friendly bunch here and welcome new players and visitors with open arms.

Many sites have a forum thread for new visitors (and old) to introduce themselves and make the leap from viewer to commenter – this is that thread.

17th July 2012

85 Comments

Fodderstompf DoorVille – Half-Life 2: Ep2

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Here is a map that was made for the DoorVille competition but has only just been sent to me.

It starts in the train station of City 17 and takes you on a slightly different route.

The first part is pretty hard but a fun challenge nevertheless.

Apparently, there was much more but the author felt it was not up to the same quality and was cut.

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Total Downloads: 58817th July 2012
9 Comments and 8 recommendations with no significant bias

Music Comp?

Would anybody be interested in entering a TREE music competition?

I would choose a section of Half-Life, Opposing Force and Blue Shift and ask entrants to create a new piece of music for it.

Thoughts?

16th July 2012

7 Comments

TREE: Short Story Event No.1

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I received 5 entries and have collected them into one PDF file.

I have chosen a winner, but given you the chance to vote too.

Will you agree with me? Who knows until you read them all.

I have announced the winner a little lower in the post, but you can download it without knowing. Then come back here and vote and comment.

16th July 2012

16 Comments

Half-Life: Forget About Freeman

The Replay Experience Experiment: Half-Life: Forget About Freeman

In this chapter, the HECU determine that they’re fighting a losing battle against the Xen aliens and, having continually failed to neutralize Freeman, abandon their mission and begin to evacuate the facility, calling in air strikes and heavy artillery to cover their retreat. Meanwhile, Gordon makes his way into an underground storage garage to avoid the bombardments, and eventually fights his way through scores of aliens and several groups of the decimated HECU forces before reaching the Lambda Complex.
The Marines begin to evacuate Black Mesa and air strikes begin. Gordon navigates underground water channels and tries to avoid scores of alien invaders as they pick off remaining Marine stragglers.

15th July 2012

15 Comments

Nova Prospekt Continued – Half-Life 2: Ep2

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

You find yourself in Nova Prospekt, with no idea how you got there.

Obviously, you can’t just stand there and hope to be rescued!

Go look for a way out.

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Total Downloads: 60214th July 2012
15 Comments and 9 recommendations with no significant bias

Junkyard – Half-Life 2

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

FInd your way to an area with a faulty electrical pylon.

If you can manage to get the power on, you can kill everything in or very near the water.

Don’t take too long though!

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Total Downloads: 3807th July 2012
11 Comments and 9 recommendations, 3 say "Think Twice"

ChaseVille: The Third 6×10 Mapping Competition

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Welcome to the third mapping competition in the 6×10 series.

Back in May 2007, I wrote an article entitled Chase

Half-Life: Surface Tension

The Replay Experience Experiment: Half-Life: Surface Tension

After arming himself with advanced prototype weaponry, Gordon again reaches the surface. It has become a war zone. The Vortigaunts, along with Alien Grunts and Gargantuas, have begun making determined attacks against the Marines, and the tide of the battle is beginning to turn in favor of the aliens.

The Marines call in reinforcements, but it isn’t enough. Gordon must scale cliffs and navigate the bombed out buildings while avoiding both sides as the forces of Xen begin to dominate the battlefield. Finally, Gordon reaches relative safety underground.

6th July 2012

20 Comments

TREE: Why Chapter Titles are so Important

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

One of the things that has struck me about replaying Half-Life is the chapter titles.

They are such an important part of the game yet they seem to get so little attention.

What they do is help divide the game into neat little chunks and this in itself is important but they also help frame those chunks into distinct elements.

6th July 2012

9 Comments

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