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RUN. THINK. SHOOT. LIVE.: A Mapping Challenge

Opposing Force: We Are Pulling Out

The Replay Experience Experiment: Half-Life: Opposing Force We Are Pulling Out

As the battle begins to favor the Xen aliens, Shephard realizes the military forces have been ordered to pull out.

This chapter details Adrian Shephard’s attempt to reach the HECU’s extraction point to escape Black Mesa.

He has first eye contact with the mysterious Race X that seems to be collecting humans for study on their world.

Shephard reaches the extraction point, but is deliberately left behind due to the G-Man’s actions

7th October 2012

14 Comments

Opposing Force: Welcome to Black Mesa

The Replay Experience Experiment: Half-Life: Opposing Force incoming

After the crash of his V-22 Osprey, Adrian Shephard regains consciousness completely in an infirmary, not too far off from the crash site.

He leaves the infirmary, learning that the other Marines who had survived the crash had been killed by the aliens.

He makes his way towards the extraction point, where he is told via radio that the military forces are pulling out of the facility.

6th October 2012

16 Comments

AlphabetVille – The sixth and LAST 6×10 Mapping Competition

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Welcome to the sixth and LAST mapping competition in the 6×10 series.

For this competition I want you to use the shapes of the English alphabet as the basis for the map.

Some clarification:

5th October 2012

33 Comments

Complete Half-Life Walkthrough

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I am very pleased to announce the release of, what I am sure is without doubt, the most comprehensive walkthrough of Half-Life available.

It was made possible by the writing and research of Stanley E. Dunigan and the formatting skills of William Barnard.

Together, we have created a PDF version that can be viewed both online and printed.

2nd October 2012

5 Comments

Ashfield – Half-Life

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Starting in an alleyway, you need to get to the lift shaft.

Things take a downward turn after that and you need to retrace your steps quite a few times.

The objective seems to be to reach the highest point in the central shaft and go through the portal.

Creatures and strange effects stand in your way.

2
3
1

Total Downloads: 68330th September 2012
21 Comments and 6 recommendations, most haven't enjoyed it

TREE: Short Story Event No.2

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I received 3 entries and have collected them into one PDF file.

I have chosen a winner, but given you the chance to vote too.

Will you agree with me? Who knows until you read them all.

I have announced the winner a little lower in the post, but you can download it without knowing. Then come back here and vote and comment.

23rd September 2012

7 Comments

VerticalVille – Half-Life 2: Ep2

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

VerticalVille is the fifth in the 6×10 Mapping Competition series.

As the name suggests, the theme was to create a map with a vertical feel.

There are 5 entries to play.

1
13

Total Downloads: 1,21123rd September 2012
42 Comments and 14 recommendations, most say "Play It Now!"

Quick question about giveaways

Just a quick question for you…. Would you prefer 10 weekly giveaways, each with one game or one ten-game giveaway? If I did the ten-game thing it might be a competition to make it worthwhile. Please let me have your thoughts.

20th September 2012

16 Comments

Typical Disaster: The Lost Levels – Half-Life

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Have you ever wondered what would happen in Typical Disaster if it hadn’t ended it after the last “office” map?

If you have, you’re in luck, because you’re going to find it
out right now!

In the ventilation shaft Gordon experienced another teleportation and lost almost all his weapons.

Now, there is blockage behind him, so the only way out is forward.

2
3

Total Downloads: 93915th September 2012
16 Comments and 5 recommendations, most say "Play It Now!"

What releases have I missed?

What have I missed? Please don’t say BMS! Seriously, what has been released that I need to add to PP?

14th September 2012

13 Comments

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