You want donuts and you want them now. There’s no time to waste.
Drive to the Metrocop base around the corner and get them!
For this poll question I am specifically thinking about people who post reviews and recommendation images here on PP.
I am not talking about playing a mod on different difficulty settings, but the general idea of going back to the mod after a few months and playing it again.
4th June 2010
This release contains both parts but also allows you to start from the end of part 1. The Combine have destroyed the listening outpost and you managed to escape in to the tunnel, but don’t think you can just drive away, oh no!
You must help your fellow rebels out before you can put your feet up and have a cup of tea.
Plenty of beautiful views and deadly action.
This post should help get some of those mods that stopped working with the recent Half-Life 2 and Episode One update, working again.
30th May 2010
Hashima Island is one among 505 uninhabited islands in the Nagasaki Prefecture about 15 kilometers from Nagasaki itself. The island was populated from 1887 to 1974 as a coal mining facility. The island’s most notable features are the abandoned concrete buildings and the sea wall surrounding it.
30th May 2010
Blackness fades to a cliff scene…. Don’t let the beautiful view fool you, things are about to get pretty ugly!
Work your way through a small group of buildings and into an underground Combine base.
Can you escape after stealing a sample from near the thumpers (That’s a clue if you get stuck)?
You start on a space station in the Gamma sector, you suddenly find yourself under attack and need to escape. Fortunately, there is an escape pod.
Unfortunately, you get picked up by the military and your quest to escape begins again!
In the HunterVille mapping competition, one of the “Honourable Mentions” starts without a weapon. Unfortunately I didn´t find the crowbar the author placed near the beginning, so I had to struggle through until I found another one (It was right next to me, so it was completely my fault!)
At the beginning I was incredibly frustrated, but that frustration turned to motivation quite quickly. I knew I must have missed something but I wanted to see if I could still finish the map.
28th May 2010
I have basically copied all the replies from a forum thread started by JM Kasperg, a well-known modder.
Essentially, the latest update from Valve, has caused some mods to stop working. It’s the same for some mods in development. His original post explains things.
27th May 2010
Here are all the entries for my HunterVille mapping competition. I would like to thank everybody who entered.
I consider it a HUGE success and as you will see when you play the maps, the quality and ideas were truly amazing. I had real trouble picking a winner and I suppose in many ways, that’s a great position to be in. I feel some pride in thinking that my competition has encouraged the mappers to make and release these maps.