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Archives for November 2006

  • Please note that these are publication date on this site, NOT the actual release date of the maps and mods

Heavily Armed – Half-Life

About Your software development firm has been awarded a contract from a top-secret organization to assist them in the development of a classified software application. Upon being awarded the contract you catch a flight to go meet with the directors at their new office complex over the weekend. On arrival you are informed that the [...]

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Total Downloads: 4727th November 2006
18 Comments and 2 recommendations, most haven't enjoyed it

DxEntry – Half-Life 2

Author’s Note “Ok, I’m back, here’s map i threw together this weekend, no enemies, no real purpose other than showing off some texture work i did. This map isn’t meant to be for general gameplay, and as such doesn’t contain ANY AI. Reader RecommendationsCurrently there are no recommendations

Total Downloads: 026th November 2006
6 Comments

Jenesaispas4 – Half-Life 2

About Due to my HDD and subsequent re-format I don’t have any games installed, so I can’t play it for more screenshots or to guess a storyline. Obvioulsy the title is French but I didn’t want to separate the words because that is how it was found. Reader Recommendations1 recommendation, average score: 4 (out of [...]

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Total Downloads: 026th November 2006
9 Comments and 1 recommendation, all say "Play It Later"

Poll Question 006 – Which type of enemy do you prefer to play against?

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

The types of enemies we face are very important. If they are too difficult, then it spoils the game, too easy and it makes the game boring.

They have to fit with the overall theme of the game and they need to be varied. There are essentially two types of enemy: umanoid (Bipedal – Two legs, standing upright) and Non-Humanoid (Everything else! Headcrabs, Antlions etc).

This weeks questions is simple: Which do you prefer to play against?

24th November 2006
19 Comments

Changing Genres

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I’ve played, or should I say, started to play, a few 3rd person shooters. Splinter Cell Demo (I think), Metal Gear Solid (Again, I think. That’s the the Snake guy, right?) and maybe a few others, but I hated them. Seriously, I really disliked them.

23rd November 2006
20 Comments

Adnan’s Rotational Gravity Gun

About This is a REALLY useful gameplay mod I found recently for Half-Life 2. It allows you to rotate an object that you have picked up with the gravity gun. Simply press the USE key and move the mouse. Installation is as easy as placing the extracted folder in your Sourcemod folder and selecting it [...]

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Total Downloads: 021st November 2006
9 Comments and 1 recommendation, all say "Maybe?"

Text Interview with Henley Bailey and Richard Acherki

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

With the recent release of Rock 24 I thought PP readers might like to hear what the two developers had to say about designing the mod. Below you will find a brief interview with Henley Bailey & Richard Acherki.

20th November 2006
17 Comments

End of Level Secrets Stats

About I’m nearly finished play Star Trek Elite Force 2 and at the end of each level, the image to the right appears just before you exit. It sounds good in principle but the designers didn’t really think it through.

19th November 2006
3 Comments

Zero Point Manipulator – Hazard Course – Half-Life 2

About A hazard course specifically designed to use the Zero Point Manipulator (Gravity Gun). The player will face three challenges, the last one a timed challenge. Don’t expect any easy course, because it’s not. Reader RecommendationsCurrently there are no recommendations

Total Downloads: 019th November 2006
20 Comments

Rock 24 – Half-Life 2

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

The mod takes place on a previously abandoned cliffside prison. The combine have moved in and are re-using the prison as a place to hold rebel leaders. Gordon is required to infiltrate, free the Rebel leader and escape from the facility.

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Total Downloads: 017th November 2006
161 Comments and 12 recommendations, most say "Play It Now!"

Poll Question 005 – What type of weapon do you prefer?

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Weapons are a curious thing. We all have our favorite and will fight and argue to the death to defend our choice.

In fact they can make or break a game. Weapons can be broken down into two types: Conventional Weapons (shotgun, pistol, machine gun, grenades etc) and Sci- Fi Weapons (Gluon guns, Hivehands, pulse rifles etc.

So, this weeks poll question is simple; which do you prefer?

17th November 2006
19 Comments

Kill All Greenpeace – Half-Life 1

About If there is a story to this mod then I don’t know about it. The title suggests one thing but the mod itself suggests another. Reader Recommendations4 recommendations, average score: 3.25 (out of 5), standard deviation: 0.19

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Total Downloads: 1616th November 2006
7 Comments and 4 recommendations, most say "Maybe?"

IT – Part One – Half-Life 2

Author’s Note “This is the first level to a three part trilogy. You start out in my part of the map once you get into the other house you are in the part Nubblecakes did but we take no credit in the outdoor area. That part of the map was made by Valve….well the brushes [...]

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Total Downloads: 012th November 2006
2 Comments and 1 recommendation, all say "Think Twice"

A.I. Cards Coming?

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I need to buy a new graphics card and I want to buy a physics card. Probably the same is true for many of you. Well maybe the day will come when you need to buy an A.I. card!

At the time of writing this post I had just posted Poll Question 4 which was related to game A.I., graphics and physics cards. If the graphics and physics need cards why not the A.I.?

10th November 2006
11 Comments

Poll Question 004 – What is the most important aspect of a game?

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

There’s no doubt that game graphics have improved tremendously over the last few years, the same seems to be happening with game physics.

Unfortunately, game A.I. is lagging behind.

I’m sure things will improve but who knows when?

10th November 2006
13 Comments

10 Ways To Die – Half-Life 2

Author’s Note “The second map from the “…waystodie” series. Not really expecting to make a third, but that would be excellent, if I hadn’t rattled my brain trying to come up with new things for this map. But here’s the second in the series, I guess it’s sort of also a take on “5MoreWaysToDie” for [...]

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Total Downloads: 06th November 2006
11 Comments and 2 recommendations with no significant bias

Disappointed With Sequels

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I started playing Star Trek Elite Force 2 and whilst it’s not a bad game it’s not as good as the first one. This got me thinking “How often has a sequel equaled or bettered the original?”

5th November 2006
9 Comments

Three Game Designers

Introduction I present three people who I believe would have made excellent game and/or levels designers. I’ve tried to briefly explain why and hopefully you agree. Leonardo Di Vinci Leonardo Di Vinci was a genius. Accomplished in many, many arts, he was a man before his time. He would have certainly seen the potential of [...]

4th November 2006
2 Comments

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