About
Affliction is a single player mod for half-life 1.
There is no story.
Enjoy!
Basic Details
- Title: Affliction
- File Name:affliction_setup.exe
- Size : 5.98Mb
- Author: Tony Hiltunen
- Date Released: 10 January 2002
- Download: PlanetPhillip Filecloud Server
Screenshots
Click on the thumbnails below to open a medium size image.
Check out FileFront Direct, it lists every file I have, for posts with non-working links.
11th January 2002
Half-Life, Single Player Mods and Maps
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8th December 2006
Affliction is certainly one of the best example of designed perfection. The storyline is quite simple (perhaps too simple): you are sent to a research base where you encounter some aliens and grunts combat, your only aim is to solve some easy puzzles in order to escape from the plant.
This piece of work is somehow upgraded by 3 new weapons (well designed!), this is normally seen only in huge realisation, and it gives a special touch to this small map pack (only 7Mb download).
Is there any thing wrong to tell? Perhaps, if you’re looking for very challenging combats, lots of cut scenes, special ambience, then you’re gonna be disappointed. This is only depending on what you like, for me, personally, I rather prefer a well designed set pieces that lacks on challenges and durability in time (only 2 hours to complete) than a stand alone map where there is some kind of killing feast without designed area.
Conclusion:
This is a mini mod you shouldn’t miss, absolutely worth the download.
Rating: B (86%)
Play Time: 2 Hours
8th January 2007
Gameplay:
Easy at first but the difficulty raises slightly the further you get but nothing too hard and straight forward, with some switches here and there. Very few walks through vents which is good as it keeps the travelling in the main areas so it didn’t get boring with some light action here and there. Plenty of health and ammo around with a large amount left after completing the mission.
Design:
Simple yet detailed typical Black Mesa design with a solid structure throughout. Nothing to complain about in this department since everything looks fine without any problems. Texturing is also good, aligned well and mixes perfectly with other choices but again in a typical Black Mesa style.
Conclusion:
Quite easy yet balanced gameplay with a solid yet typical Black Mesa design.
Rating: 84%
25th March 2007
A great mod, simple but great.
For those who haven’t tried it yet: go get it now, you won’t regret it
8th April 2007
Not bad…I like the new weapons.
4th June 2007
Solid, run-and-gun gameplay, and nothing *but* solid run-and-gun gameplay.
8th June 2007
I’ve gotta come through and mark all the maps with these nice icons now…
This one is very nice; I believe it uses the weapons featured in Gearbox’s HiDef Pack (although I could be wrong). The level design is excellent and the battles are well-balanced… and, just when I thought it would end, it dished out some more. This one has earned a place on my hard drive; I’ve played it dozens of times, and still play it from time to time. Well worth the download, and good for an hour or two of great gameplay.
29th July 2007
An excellent little mod, great gameplay, no bugs, very professional. It’s a bit on the short side, but still more than worth downloading. This one is a definite…
27th August 2008
I remember I played it a lot lot lot
18th September 2008
I only played this for the posts (which got my hopes up), even though I was warned it has no story and frankly it was a bit of a disappointment.
But I got to see a scientist jump through a window! You don’t see that every day!
; stuck in map 6 for a while because the next map didn’t load the first time I went through a corridor; the same corridor, I think, proved to be too small: when I was in the middle of a fight and took some steps back, the previous map loaded. Bad design, maybe?
Spoilers coming up.
Nice intro with the truck crashing into the ground. The enemies in the beginning are quite avoidable.
Small speech changes and scientist skins, new weapons (the Pistol looks and sounds new, but feels the same and the Submachine gun only sounds different; the crooked crowbar was funny).
The maps look great, some parts of the facility not affected, other parts torn up – realistic. Plus it keeps you rushing with all the explosions around you. But it becomes too repetitive at some point.
A small puzzle (the first one, is it?) was quite, well, puzzling, because you’re supposed to use something that’s not usually usable
Map af_5 has some round corners which can get the player confused, since they’re so many and they all look the same. Also noticed some bugs: I got stuck in a scientist (never thought I’d say that) which kept appearing 2 feet above the ground;harmless electricity beams, or were they meant to be that way?
I didn’t enjoy the ending, too abrupt and not even accurate, I didn’t enter the elevator backwards..
Average gameplay, as it was said before, mostly running and gunning. The author is not a modder, but
obviously a good, if not great mapper. But an inconsistent one.
Consider it.
19th February 2009
Good black mesa levels, entertaining, no bugs, not so hard puzzles . It looks like the middle in original half-life.