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	<title>Comments on: After-Life 2 &#8211; Half-Life 2: Ep2</title>
	<atom:link href="http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/</link>
	<description>Finishing Half-Life is just the beginning!</description>
	<lastBuildDate>Thu, 18 Mar 2010 17:24:36 +0200</lastBuildDate>
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		<title>By: tymaxbeta</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-216262</link>
		<dc:creator>tymaxbeta</dc:creator>
		<pubDate>Sun, 17 Jan 2010 02:37:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-216262</guid>
		<description>I don&#039;t think it gets any better them this for a game worth your play, the game play is pretty darn original, and it really inspired me to see just what you can do without even writing a bit of code. This is well worth your play if you appreciate witty humor, and understand the gaming community fairly well, it draws quite a few chuckles, and gasps of enjoyment. I give it a personal favorite, this certainly will be played again on my PC...</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think it gets any better them this for a game worth your play, the game play is pretty darn original, and it really inspired me to see just what you can do without even writing a bit of code. This is well worth your play if you appreciate witty humor, and understand the gaming community fairly well, it draws quite a few chuckles, and gasps of enjoyment. I give it a personal favorite, this certainly will be played again on my PC&#8230;
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		<title>By: SolidFake</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-208825</link>
		<dc:creator>SolidFake</dc:creator>
		<pubDate>Sat, 15 Aug 2009 15:38:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-208825</guid>
		<description>

I was heavily dissapointed from this mod, the idea was simply great but how it was made was not very good. Too boring wandering, not much innovativity, poor ending and so on. The only good things in this mod was the music and the voices.</description>
		<content:encoded><![CDATA[<p>I was heavily dissapointed from this mod, the idea was simply great but how it was made was not very good. Too boring wandering, not much innovativity, poor ending and so on. The only good things in this mod was the music and the voices.
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		<title>By: cyle gage</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-207278</link>
		<dc:creator>cyle gage</dc:creator>
		<pubDate>Fri, 17 Jul 2009 02:49:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-207278</guid>
		<description>Hi all, thanks for playing/reviewing my mod. If you&#039;d like to know more about it, I wrote a long behind-the-scenes/thoughts/intentions essay on my site: http://cylegage.com/me/2009/07/after-thought-2/

Thanks again!</description>
		<content:encoded><![CDATA[<p>Hi all, thanks for playing/reviewing my mod. If you&#8217;d like to know more about it, I wrote a long behind-the-scenes/thoughts/intentions essay on my site: <a href="http://cylegage.com/me/2009/07/after-thought-2/" rel="nofollow">http://cylegage.com/me/2009/07/after-thought-2/</a></p>
<p>Thanks again!
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		<title>By: desertalienz</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-207103</link>
		<dc:creator>desertalienz</dc:creator>
		<pubDate>Mon, 13 Jul 2009 13:06:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-207103</guid>
		<description>Didn&#039;t like it at all either.  At first had such high expectations, especially with the size of the file.  Such little action you would run from one load point to another in seconds.  Looked like a bunch of mish mosh to me.  Such good maps and very LITTLE combat.  Seems like a waste to me... And why put a crow bar there if you can&#039;t pick it up?!?  If there were more fire fights and the ending was different, woulda/coulda been a good mod.. Very diasppointing.. All&#039;s I can say is &quot;NEXT!&quot;.</description>
		<content:encoded><![CDATA[<p>Didn&#8217;t like it at all either.  At first had such high expectations, especially with the size of the file.  Such little action you would run from one load point to another in seconds.  Looked like a bunch of mish mosh to me.  Such good maps and very LITTLE combat.  Seems like a waste to me&#8230; And why put a crow bar there if you can&#8217;t pick it up?!?  If there were more fire fights and the ending was different, woulda/coulda been a good mod.. Very diasppointing.. All&#8217;s I can say is &#8220;NEXT!&#8221;.
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		<title>By: J-Man</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-207091</link>
		<dc:creator>J-Man</dc:creator>
		<pubDate>Mon, 13 Jul 2009 04:51:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-207091</guid>
		<description>Any answers?</description>
		<content:encoded><![CDATA[<p>Any answers?
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		<title>By: Anonymous</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-207038</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 12 Jul 2009 05:02:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-207038</guid>
		<description>lol, you pay attention well..hoyy, you worried about it or something ? or have a prob. with it ? lol..</description>
		<content:encoded><![CDATA[<p>lol, you pay attention well..hoyy, you worried about it or something ? or have a prob. with it ? lol..
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		<title>By: Hoyy</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-207030</link>
		<dc:creator>Hoyy</dc:creator>
		<pubDate>Sun, 12 Jul 2009 01:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-207030</guid>
		<description>You really hate this mod, &quot;Anonymous&quot;. What post is this, 5th? 6th?</description>
		<content:encoded><![CDATA[<p>You really hate this mod, &#8220;Anonymous&#8221;. What post is this, 5th? 6th?
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		<title>By: Hoyy</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-207029</link>
		<dc:creator>Hoyy</dc:creator>
		<pubDate>Sun, 12 Jul 2009 00:59:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-207029</guid>
		<description>
Well, I got through the end now with no guns [...] The final part presents the credits, but after going seeing it the error of &quot;memory could not be read&quot; comes by.. :(</description>
		<content:encoded><![CDATA[<p>Well, I got through the end now with no guns [...] The final part presents the credits, but after going seeing it the error of &#8220;memory could not be read&#8221; comes by.. <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />
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		<title>By: Anon-00028</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206975</link>
		<dc:creator>Anon-00028</dc:creator>
		<pubDate>Sat, 11 Jul 2009 04:19:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206975</guid>
		<description>
I would not care if it has multiple ending&#039;s or not, just looking at the screen shot&#039;s convinces me not to waste my time with this one... ( It looks to be boring )</description>
		<content:encoded><![CDATA[<p>I would not care if it has multiple ending&#8217;s or not, just looking at the screen shot&#8217;s convinces me not to waste my time with this one&#8230; ( It looks to be boring )
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		<title>By: Anonymous</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206845</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 09 Jul 2009 02:32:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206845</guid>
		<description>opinion&#039;s vary..</description>
		<content:encoded><![CDATA[<p>opinion&#8217;s vary..
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		<title>By: Jeff</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206842</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Wed, 08 Jul 2009 23:28:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206842</guid>
		<description>by the way, there are &lt;strong&gt;three&lt;strong&gt; endings. &lt;a href=&quot;http://cylegage.com/blackbox/&quot; rel=&quot;nofollow&quot;&gt;Find them in the black box&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>by the way, there are <strong>three</strong><strong> endings. <a href="http://cylegage.com/blackbox/" rel="nofollow">Find them in the black box</a>.
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		<title>By: Jeff</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206841</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Wed, 08 Jul 2009 23:22:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206841</guid>
		<description>
I liked the oddness of it, but didn&#039;t like not being able to pick up weapons or open chests. I&#039;m all for avant garde, but when I see a familiar interface, I expect it to work. Maybe I &lt;strong&gt;wasn&#039;t&lt;/strong&gt; supposed to pick up the crowbar, but I start to wonder of the mod is broke, which is different that &quot;realizing it&#039;s all a game&quot;. You might like it, you might hate it... but that will say more about you than the creators.</description>
		<content:encoded><![CDATA[<p>I liked the oddness of it, but didn&#8217;t like not being able to pick up weapons or open chests. I&#8217;m all for avant garde, but when I see a familiar interface, I expect it to work. Maybe I <strong>wasn&#8217;t</strong> supposed to pick up the crowbar, but I start to wonder of the mod is broke, which is different that &#8220;realizing it&#8217;s all a game&#8221;. You might like it, you might hate it&#8230; but that will say more about you than the creators.
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		<title>By: Anonymous</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206835</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 08 Jul 2009 22:12:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206835</guid>
		<description>Me too, didn&#039;t like this MOD at all, something about it just didn&#039;t do anything for me what so ever..Mission Improbable was bad to the bone.. Offshore had unbelievable mapping/environment + game play to it..</description>
		<content:encoded><![CDATA[<p>Me too, didn&#8217;t like this MOD at all, something about it just didn&#8217;t do anything for me what so ever..Mission Improbable was bad to the bone.. Offshore had unbelievable mapping/environment + game play to it..
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		<title>By: Anon-00027</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206830</link>
		<dc:creator>Anon-00027</dc:creator>
		<pubDate>Wed, 08 Jul 2009 20:29:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206830</guid>
		<description>
Offshore, StriderMountian, Eye of the Storm, Mission Improbable and the list goes on, have Creativity to them and have MUCH more excitement than this map/mod has. I &quot;Also&quot;thought it to was a waste of time and thought to myself &quot;this map/mod is just boring&quot;. This map/mod didn&#039;t offer much..It&#039;s just one big Mod with a &quot;boring environment&quot;and game play with no point to it !
(The &quot;TRON&quot; part was stupid)
My opinion, no offense.. lol !</description>
		<content:encoded><![CDATA[<p>Offshore, StriderMountian, Eye of the Storm, Mission Improbable and the list goes on, have Creativity to them and have MUCH more excitement than this map/mod has. I &#8220;Also&#8221;thought it to was a waste of time and thought to myself &#8220;this map/mod is just boring&#8221;. This map/mod didn&#8217;t offer much..It&#8217;s just one big Mod with a &#8220;boring environment&#8221;and game play with no point to it !<br />
(The &#8220;TRON&#8221; part was stupid)<br />
My opinion, no offense.. lol !
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		<title>By: imadestroyer</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206809</link>
		<dc:creator>imadestroyer</dc:creator>
		<pubDate>Wed, 08 Jul 2009 11:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206809</guid>
		<description>
I don&#039;t really agree with a few of the  criticisms of this mod.  Of course it&#039;s creative.  One look at the screenshots will tell you that.  I didn&#039;t get bored at all during the &quot;Tron&quot; part. In fact, I was intrigued by the trippy-ness of it all. Playing through it the second time, I found an alternate path, so linear it is not.  I thought the voice acting was top notch, and the chiptune-y music fit the mod really well.  Little touches, like Alyx&#039;s Aperture Science hoodie and the super nerdy gamer graffiti added to the enjoyment for me (but probably not so much for someone who doesn&#039;t get the references.)

That&#039;s not to say that I thought the mod was perfect.  It was fairly well executed, but I believe it could&#039;ve done more.  There could&#039;ve been more combat, I think.  The transitions between loading times often left me feeling disoriented.  The ending was a bit confusing and I had no idea if I was done or not.  I played through it twice to make sure and I can&#039;t help but feel like there&#039;s an actual ending that I missed out on.  Maybe there is?

All in all, it was worth playing for the surrealism of it all.  The idea of a game world falling apart while the characters react to it is a pretty intriguing concept and I would like to see the author expand upon it in a sequel.  

Was I supposed to be able to pick up the crowbar at the beginning?</description>
		<content:encoded><![CDATA[<p>I don&#8217;t really agree with a few of the  criticisms of this mod.  Of course it&#8217;s creative.  One look at the screenshots will tell you that.  I didn&#8217;t get bored at all during the &#8220;Tron&#8221; part. In fact, I was intrigued by the trippy-ness of it all. Playing through it the second time, I found an alternate path, so linear it is not.  I thought the voice acting was top notch, and the chiptune-y music fit the mod really well.  Little touches, like Alyx&#8217;s Aperture Science hoodie and the super nerdy gamer graffiti added to the enjoyment for me (but probably not so much for someone who doesn&#8217;t get the references.)</p>
<p>That&#8217;s not to say that I thought the mod was perfect.  It was fairly well executed, but I believe it could&#8217;ve done more.  There could&#8217;ve been more combat, I think.  The transitions between loading times often left me feeling disoriented.  The ending was a bit confusing and I had no idea if I was done or not.  I played through it twice to make sure and I can&#8217;t help but feel like there&#8217;s an actual ending that I missed out on.  Maybe there is?</p>
<p>All in all, it was worth playing for the surrealism of it all.  The idea of a game world falling apart while the characters react to it is a pretty intriguing concept and I would like to see the author expand upon it in a sequel.  </p>
<p>Was I supposed to be able to pick up the crowbar at the beginning?
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		<title>By: Hoyy</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206787</link>
		<dc:creator>Hoyy</dc:creator>
		<pubDate>Tue, 07 Jul 2009 23:56:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206787</guid>
		<description>Sorry for &quot;clone&quot; post, the dude up there has it covered.</description>
		<content:encoded><![CDATA[<p>Sorry for &#8220;clone&#8221; post, the dude up there has it covered.
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		<title>By: Hoyy</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206781</link>
		<dc:creator>Hoyy</dc:creator>
		<pubDate>Tue, 07 Jul 2009 21:12:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206781</guid>
		<description>So, at the end what happens? (Per see, like the last picture, other than hearing &quot;destroy destroy destroy&quot;...) ?</description>
		<content:encoded><![CDATA[<p>So, at the end what happens? (Per see, like the last picture, other than hearing &#8220;destroy destroy destroy&#8221;&#8230;) ?
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		<title>By: HL2 &#38; HL1 SP Maps &#38; Mods - polska baza map i modyfikacjii single player dla Half-Life 2 &#38; Half-Life 1 &#187; Garść informacji&#8230;</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206698</link>
		<dc:creator>HL2 &#38; HL1 SP Maps &#38; Mods - polska baza map i modyfikacjii single player dla Half-Life 2 &#38; Half-Life 1 &#187; Garść informacji&#8230;</dc:creator>
		<pubDate>Mon, 06 Jul 2009 07:28:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206698</guid>
		<description>[...] After-Life 2 (EP2) [...]</description>
		<content:encoded><![CDATA[<p>[...] After-Life 2 (EP2) [...]
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		<title>By: Gypsy Jim</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206676</link>
		<dc:creator>Gypsy Jim</dc:creator>
		<pubDate>Sun, 05 Jul 2009 18:30:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206676</guid>
		<description>

I have no idea whether I finished it or not, but found myself back at the start but with a lot of what I assume to be developers&#039; code splashed all over the place....I&#039;d lost the will to live by this time though, so gave it up. 

Sadly, unless somebody here can convince me to give it another go I don&#039;t honestly think I&#039;ll bother...Combat was minimal, exploration was dire, though some scenes clearly were intricate and had had a lot of work put into them. Story was not only negligible, it might as well not have existed at all.

I understand that they were trying to put together a different kind of experience, but it just came across as an incoherent mish-mash as far as I can see. Points for effort perhaps, but not for the end result.

Please convince me I missed something and that it really is some great piece of work......

I have to give it a Think Twice, sorry chaps.</description>
		<content:encoded><![CDATA[<p>I have no idea whether I finished it or not, but found myself back at the start but with a lot of what I assume to be developers&#8217; code splashed all over the place&#8230;.I&#8217;d lost the will to live by this time though, so gave it up. </p>
<p>Sadly, unless somebody here can convince me to give it another go I don&#8217;t honestly think I&#8217;ll bother&#8230;Combat was minimal, exploration was dire, though some scenes clearly were intricate and had had a lot of work put into them. Story was not only negligible, it might as well not have existed at all.</p>
<p>I understand that they were trying to put together a different kind of experience, but it just came across as an incoherent mish-mash as far as I can see. Points for effort perhaps, but not for the end result.</p>
<p>Please convince me I missed something and that it really is some great piece of work&#8230;&#8230;</p>
<p>I have to give it a Think Twice, sorry chaps.
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		<title>By: enablerbr</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206673</link>
		<dc:creator>enablerbr</dc:creator>
		<pubDate>Sun, 05 Jul 2009 17:16:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206673</guid>
		<description>
loop says destroy her. if you open console it says kill her. yet you can&#039;t kill her. i even waited for the big loop timer to run out and nothing.

i would say nice concept but poor execution.</description>
		<content:encoded><![CDATA[<p>loop says destroy her. if you open console it says kill her. yet you can&#8217;t kill her. i even waited for the big loop timer to run out and nothing.</p>
<p>i would say nice concept but poor execution.
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		<title>By: Anonymous</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206638</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sat, 04 Jul 2009 22:15:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206638</guid>
		<description>a *waste* of time, i should say..</description>
		<content:encoded><![CDATA[<p>a *waste* of time, i should say..
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		<title>By: Anonymous</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206626</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sat, 04 Jul 2009 20:39:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206626</guid>
		<description>What do I have to do at the end? Or Alyx standing still is the ending?</description>
		<content:encoded><![CDATA[<p>What do I have to do at the end? Or Alyx standing still is the ending?
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		<title>By: J-Man</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206587</link>
		<dc:creator>J-Man</dc:creator>
		<pubDate>Sat, 04 Jul 2009 02:26:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206587</guid>
		<description>
Never mind, found the way out. From there the game started to look like it was going to have some potential, but essentially was a BIG disappointment and i was quickly bored, ( especially the &quot;TRON&quot; part of the MOD ) however, the cars on fire in the street looked really clean and good..Other than that, the run and gun was boring and the game has no creativity to it what so ever, what a waist of time creating something of this size ( 669 MB unzipped ) that offer&#039;s the player absolutely NOTHING... my opinion, no offense to anyone. This MOD is definitely not to my liking.</description>
		<content:encoded><![CDATA[<p>Never mind, found the way out. From there the game started to look like it was going to have some potential, but essentially was a BIG disappointment and i was quickly bored, ( especially the &#8220;TRON&#8221; part of the MOD ) however, the cars on fire in the street looked really clean and good..Other than that, the run and gun was boring and the game has no creativity to it what so ever, what a waist of time creating something of this size ( 669 MB unzipped ) that offer&#8217;s the player absolutely NOTHING&#8230; my opinion, no offense to anyone. This MOD is definitely not to my liking.
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		<title>By: J-Man</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206546</link>
		<dc:creator>J-Man</dc:creator>
		<pubDate>Thu, 02 Jul 2009 22:05:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206546</guid>
		<description>I&#039;m currently stuck at &quot;Jackson square&quot;. I tried climbing over the partially bend over fence and that didn&#039;t work.. can anybody help me with this ?</description>
		<content:encoded><![CDATA[<p>I&#8217;m currently stuck at &#8220;Jackson square&#8221;. I tried climbing over the partially bend over fence and that didn&#8217;t work.. can anybody help me with this ?
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206535</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Thu, 02 Jul 2009 15:48:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206535</guid>
		<description>&lt;div class=&quot;success&quot;&gt;&lt;div class=&quot;success_icon&quot;&gt;&lt;!-- --&gt;&lt;/div&gt;&lt;div class=&quot;desc&quot;&gt;&lt;span&gt;FINAL RELEASE!&lt;/span&gt;&lt;p&gt;Final release is now available&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;</description>
		<content:encoded><![CDATA[<div class="success">
<div class="success_icon"><!-- --></div>
<div class="desc"><span>FINAL RELEASE!</span>
<p>Final release is now available</p>
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		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206532</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Thu, 02 Jul 2009 13:57:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206532</guid>
		<description>It&#039;s a bit tedious and the end - look at the last few screenshots and number 35 in particular.
I don&#039;t get the concept.
A daring release of a Demo (I think) but perhaps a bit premature.
There is such dearth of HL2 mods at the moment, good or bad.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a bit tedious and the end &#8211; look at the last few screenshots and number 35 in particular.<br />
I don&#8217;t get the concept.<br />
A daring release of a Demo (I think) but perhaps a bit premature.<br />
There is such dearth of HL2 mods at the moment, good or bad.
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		<title>By: Martin</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206518</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Thu, 02 Jul 2009 08:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206518</guid>
		<description>Final release now available Phillip.</description>
		<content:encoded><![CDATA[<p>Final release now available Phillip.
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		<title>By: Mel</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206489</link>
		<dc:creator>Mel</dc:creator>
		<pubDate>Wed, 01 Jul 2009 22:46:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206489</guid>
		<description>Is there any point to this, so far I got to wandering around down the sub-way getting no where?  Such a big download there must something to it.</description>
		<content:encoded><![CDATA[<p>Is there any point to this, so far I got to wandering around down the sub-way getting no where?  Such a big download there must something to it.
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		<title>By: Kodox</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206465</link>
		<dc:creator>Kodox</dc:creator>
		<pubDate>Wed, 01 Jul 2009 15:49:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206465</guid>
		<description>Looks different, and it&#039;s got alyx in it, yehaw.</description>
		<content:encoded><![CDATA[<p>Looks different, and it&#8217;s got alyx in it, yehaw.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/after-life-2-half-life-2-ep2/comment-page-1/#comment-206463</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Wed, 01 Jul 2009 15:18:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6025#comment-206463</guid>
		<description>&lt;strong&gt;Overview&lt;/strong&gt;
Let&#039;s start at the beginning.  It&#039;s an interesting concept but not new.  I remember discussing it with somebody via Steam Friends a long time ago, and there have been plenty of variations on the theme in literature and film.

I actually think the mod tries to &quot;do&quot; too many things at once. On the one hand you have the  realization of the character within a game and one the other hand you have the chooses affecting the outcome.

&lt;strong&gt;Visually&lt;/strong&gt;
Remember, it&#039;s a beta and therefor not going to be perfect.  The edges of the streets were missing and parts of the underground rail network also need work but overall I felt it was well done.  The latter parts are pretty cool and certainly deserve praise.

&lt;strong&gt;Gameplay&lt;/strong&gt;
Well, you get the usual run and gun but you also get choices.  Personally I dislike choices but applaud any attempt at introducing them into gameplay.  I would have preferred my action but that&#039;s clearly not the point of the mod.

&lt;strong&gt;Details&lt;/strong&gt;
Clearly the authors have put a lot of work into the mod and I don&#039;t have any hesitation in recommending you play it.  I loved the video they made (available via their website).
If I had more time I would have read everything i detail but A I don&#039;t and B I&#039;m not that kind of person.

&lt;strong&gt;Conclusion&lt;/strong&gt;
I&#039;m not sure that this type of mod is possible.  Of course the mod has been made, but that&#039;s not what I mean.  The player already knows that he is in a video game and you can never take that knowledge away.  Pretending that the playing character doesn&#039;t know just doesn&#039;t cut it for me.

Hopefully you are reading this AFTER you played it rather than before.

&lt;strong&gt;5 Words Or Less Review&lt;/strong&gt;
Worth it for the end</description>
		<content:encoded><![CDATA[<p><strong>Overview</strong><br />
Let&#8217;s start at the beginning.  It&#8217;s an interesting concept but not new.  I remember discussing it with somebody via Steam Friends a long time ago, and there have been plenty of variations on the theme in literature and film.</p>
<p>I actually think the mod tries to &#8220;do&#8221; too many things at once. On the one hand you have the  realization of the character within a game and one the other hand you have the chooses affecting the outcome.</p>
<p><strong>Visually</strong><br />
Remember, it&#8217;s a beta and therefor not going to be perfect.  The edges of the streets were missing and parts of the underground rail network also need work but overall I felt it was well done.  The latter parts are pretty cool and certainly deserve praise.</p>
<p><strong>Gameplay</strong><br />
Well, you get the usual run and gun but you also get choices.  Personally I dislike choices but applaud any attempt at introducing them into gameplay.  I would have preferred my action but that&#8217;s clearly not the point of the mod.</p>
<p><strong>Details</strong><br />
Clearly the authors have put a lot of work into the mod and I don&#8217;t have any hesitation in recommending you play it.  I loved the video they made (available via their website).<br />
If I had more time I would have read everything i detail but A I don&#8217;t and B I&#8217;m not that kind of person.</p>
<p><strong>Conclusion</strong><br />
I&#8217;m not sure that this type of mod is possible.  Of course the mod has been made, but that&#8217;s not what I mean.  The player already knows that he is in a video game and you can never take that knowledge away.  Pretending that the playing character doesn&#8217;t know just doesn&#8217;t cut it for me.</p>
<p>Hopefully you are reading this AFTER you played it rather than before.</p>
<p><strong>5 Words Or Less Review</strong><br />
Worth it for the end
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