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	<title>Comments on: Area assault &#8211; Half-Life</title>
	<atom:link href="http://www.planetphillip.com/posts/area-assault-half-life/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/area-assault-half-life/</link>
	<description>Finishing Half-Life is just the beginning!</description>
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		<title>By: Technic</title>
		<link>http://www.planetphillip.com/posts/area-assault-half-life/comment-page-1/#comment-365775</link>
		<dc:creator>Technic</dc:creator>
		<pubDate>Mon, 30 Jan 2012 16:59:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/area-assault-half-life/#comment-365775</guid>
		<description>Sweet lil gruntfest map with plenty of action but poor, unfinished design..

Pro&#039;s:
-Gruntaction par excellence ;)
-Quite much weapons+ammo for such a tiny map
-A few scripts

Con&#039;s:
-Unfinished, even though it&#039;s an old map
-Less enemy+weapon types
-Poor level design, but some nice lighting (okay it&#039;s very old but still..)</description>
		<content:encoded><![CDATA[<p>Sweet lil gruntfest map with plenty of action but poor, unfinished design..</p>
<p>Pro&#8217;s:<br />
-Gruntaction par excellence <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
-Quite much weapons+ammo for such a tiny map<br />
-A few scripts</p>
<p>Con&#8217;s:<br />
-Unfinished, even though it&#8217;s an old map<br />
-Less enemy+weapon types<br />
-Poor level design, but some nice lighting (okay it&#8217;s very old but still..)
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		<title>By: mcrip</title>
		<link>http://www.planetphillip.com/posts/area-assault-half-life/comment-page-1/#comment-188498</link>
		<dc:creator>mcrip</dc:creator>
		<pubDate>Wed, 26 Nov 2008 14:06:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/area-assault-half-life/#comment-188498</guid>
		<description>Dark, hard and not so exciting rooms but well done. Worth a download.
</description>
		<content:encoded><![CDATA[<p>Dark, hard and not so exciting rooms but well done. Worth a download.
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		<title>By: Ad3</title>
		<link>http://www.planetphillip.com/posts/area-assault-half-life/comment-page-1/#comment-178706</link>
		<dc:creator>Ad3</dc:creator>
		<pubDate>Tue, 23 Sep 2008 18:35:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/area-assault-half-life/#comment-178706</guid>
		<description>
I&#039;ve played half a map without hev suit and not being able to switch between weapons.. until I realized I haven&#039;t entered a certain room (which is quite obvious, but shawn and I didn&#039;t notice it) in which there&#039;s the hev suit.
It&#039;s a challenge, all right. Until a point where I&#039;ve pushed every button I could find and still couldn&#039;t get in the room with the scientist and 2 buttons, so I noclipped. Perhaps it was a bug, since I&#039;ve looked around a little while noclipping and couldn&#039;t find anything else to use.
Piledriver describes it pretty well. And this one, unlike others, lets you know when you&#039;ve finished, so two thumbs up!
Worth a play.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve played half a map without hev suit and not being able to switch between weapons.. until I realized I haven&#8217;t entered a certain room (which is quite obvious, but shawn and I didn&#8217;t notice it) in which there&#8217;s the hev suit.<br />
It&#8217;s a challenge, all right. Until a point where I&#8217;ve pushed every button I could find and still couldn&#8217;t get in the room with the scientist and 2 buttons, so I noclipped. Perhaps it was a bug, since I&#8217;ve looked around a little while noclipping and couldn&#8217;t find anything else to use.<br />
Piledriver describes it pretty well. And this one, unlike others, lets you know when you&#8217;ve finished, so two thumbs up!<br />
Worth a play.
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		<title>By: Matthew</title>
		<link>http://www.planetphillip.com/posts/area-assault-half-life/comment-page-1/#comment-175439</link>
		<dc:creator>Matthew</dc:creator>
		<pubDate>Sun, 31 Aug 2008 14:40:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/area-assault-half-life/#comment-175439</guid>
		<description>

I don&#039;t know where Poisonheadcrab got that idea from. It is an area full of grunts, but it&#039;s fun! They&#039;re well placed and you&#039;ve got lots of places to duck and cover which means you have to play tactically to win. The maps are fairly detailed though nothing extraordinary. You get around 10-15 minutes gameplay.
Overall, I&#039;d say it&#039;s great!</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know where Poisonheadcrab got that idea from. It is an area full of grunts, but it&#8217;s fun! They&#8217;re well placed and you&#8217;ve got lots of places to duck and cover which means you have to play tactically to win. The maps are fairly detailed though nothing extraordinary. You get around 10-15 minutes gameplay.<br />
Overall, I&#8217;d say it&#8217;s great!
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		<title>By: poisonheadcrab</title>
		<link>http://www.planetphillip.com/posts/area-assault-half-life/comment-page-1/#comment-165849</link>
		<dc:creator>poisonheadcrab</dc:creator>
		<pubDate>Wed, 02 Jul 2008 22:53:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/area-assault-half-life/#comment-165849</guid>
		<description>
Just a bunch of rooms full of grunts, not rely worth it</description>
		<content:encoded><![CDATA[<p>Just a bunch of rooms full of grunts, not rely worth it
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		<title>By: piledriver</title>
		<link>http://www.planetphillip.com/posts/area-assault-half-life/comment-page-1/#comment-126664</link>
		<dc:creator>piledriver</dc:creator>
		<pubDate>Fri, 23 Nov 2007 21:49:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/area-assault-half-life/#comment-126664</guid>
		<description> Playable.
Shawn, you must have a problem installation, works fine for me.Single map. Difficult battles against aggressive soldiers in several rooms. Rooms contain buttons that allow acess to more rooms and more soldiers. Find the exit.

Textures are a bit grey and plain, but that adds to the grim &#039;fight to survive&#039; nature of this map. A &#039;battle of attrition&#039; I think they call it.
No bugs. Serious stuff.


 </description>
		<content:encoded><![CDATA[<p>Playable.<br />
Shawn, you must have a problem installation, works fine for me.Single map. Difficult battles against aggressive soldiers in several rooms. Rooms contain buttons that allow acess to more rooms and more soldiers. Find the exit.</p>
<p>Textures are a bit grey and plain, but that adds to the grim &#8216;fight to survive&#8217; nature of this map. A &#8216;battle of attrition&#8217; I think they call it.<br />
No bugs. Serious stuff.
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		<title>By: shawn</title>
		<link>http://www.planetphillip.com/posts/area-assault-half-life/comment-page-1/#comment-78167</link>
		<dc:creator>shawn</dc:creator>
		<pubDate>Thu, 07 Jun 2007 04:21:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/area-assault-half-life/#comment-78167</guid>
		<description>Unplayable. Your own weapons are not accessible as you want them, leaving you to face a squad with shotguns with only your trusty crowbar. Pity, since there are several good set pieces in the first few minutes.</description>
		<content:encoded><![CDATA[<p>Unplayable. Your own weapons are not accessible as you want them, leaving you to face a squad with shotguns with only your trusty crowbar. Pity, since there are several good set pieces in the first few minutes.
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