<?xml version="1.0" encoding="utf-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
	>
<channel>
	<title>Comments on: Asda &#8211; Half-life 2</title>
	<atom:link href="http://www.planetphillip.com/posts/asda-half-life-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/asda-half-life-2/</link>
	<description>Finishing Half-Life is just the beginning!</description>
	<lastBuildDate>Wed, 08 Feb 2012 19:57:52 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: eeVee</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-219225</link>
		<dc:creator>eeVee</dc:creator>
		<pubDate>Mon, 22 Mar 2010 19:49:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-219225</guid>
		<description>Darn, I never thought of throwing pizzas.  (I think I tend to forget the gravity gun...)  I loved the watermelons.  At some point, this reminded me a lot of the supermarket map in Duke3D, which I haven&#039;t thought about for 10 years or so...

There may be all the flaws mentioned above (it would have been nice to get some of the boxes out of my way in the store, but the ones I tried to demolish were indestructible), but it was fun.

Too short, though.  It would be nice if the author would add to it.</description>
		<content:encoded><![CDATA[<p>Darn, I never thought of throwing pizzas.  (I think I tend to forget the gravity gun&#8230;)  I loved the watermelons.  At some point, this reminded me a lot of the supermarket map in Duke3D, which I haven&#8217;t thought about for 10 years or so&#8230;</p>
<p>There may be all the flaws mentioned above (it would have been nice to get some of the boxes out of my way in the store, but the ones I tried to demolish were indestructible), but it was fun.</p>
<p>Too short, though.  It would be nice if the author would add to it.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jake Lara</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-213446</link>
		<dc:creator>Jake Lara</dc:creator>
		<pubDate>Sun, 29 Nov 2009 18:52:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-213446</guid>
		<description>I tried this mod,and its really fun,its short but fun,espicially the melon launcher,i just spam fired hundreds of melons at my enemies, it was very fun.</description>
		<content:encoded><![CDATA[<p>I tried this mod,and its really fun,its short but fun,espicially the melon launcher,i just spam fired hundreds of melons at my enemies, it was very fun.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-195508</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sun, 18 Jan 2009 13:22:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-195508</guid>
		<description>Mike, thanks for dropping by.  You character work is fantastic.  I have edited your name in the Basic details section to link to your page.</description>
		<content:encoded><![CDATA[<p>Mike, thanks for dropping by.  You character work is fantastic.  I have edited your name in the Basic details section to link to your page.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike- Dryn</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-195501</link>
		<dc:creator>Mike- Dryn</dc:creator>
		<pubDate>Sun, 18 Jan 2009 10:40:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-195501</guid>
		<description>Hi guys,

I&#039;m the creator of this mod, I made it in my first year at university as part of a module - it&#039;s based on my local asda supermarket ^^  I just wanted to try and make a short and sweet little fun mod, and I&#039;m really glad you guys like it!  I had no idea this many people had played it, and stumbled across this by accident when trying to dig up some old screenshots for a friend.

I just want to add that this was something I made entirely by myself over the course of about 12 weeks alongside 3 other modules of equal quantity in work.  

I&#039;m now in my third year, and did continue exploring level design a bit more afterwards; however, I am now focussed on character art - got some stuff on my website at www.dryn.interlopers.net   

I really enjoy reading your comments - it&#039;s a heavily flawed mod of course! but where else are you going to blast combines with melons, cans of beans, pizzas and trollies :P</description>
		<content:encoded><![CDATA[<p>Hi guys,</p>
<p>I&#8217;m the creator of this mod, I made it in my first year at university as part of a module &#8211; it&#8217;s based on my local asda supermarket ^^  I just wanted to try and make a short and sweet little fun mod, and I&#8217;m really glad you guys like it!  I had no idea this many people had played it, and stumbled across this by accident when trying to dig up some old screenshots for a friend.</p>
<p>I just want to add that this was something I made entirely by myself over the course of about 12 weeks alongside 3 other modules of equal quantity in work.  </p>
<p>I&#8217;m now in my third year, and did continue exploring level design a bit more afterwards; however, I am now focussed on character art &#8211; got some stuff on my website at <a href="http://www.dryn.interlopers.net" rel="nofollow">http://www.dryn.interlopers.net</a>   </p>
<p>I really enjoy reading your comments &#8211; it&#8217;s a heavily flawed mod of course! but where else are you going to blast combines with melons, cans of beans, pizzas and trollies <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Robspace 1</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-186985</link>
		<dc:creator>Robspace 1</dc:creator>
		<pubDate>Sun, 16 Nov 2008 07:43:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-186985</guid>
		<description>
Great game!-I haven&#039;t had this much fun with one of these mods for awhile. It has some small flaws but it played with no errors at all and the fighting was well balanced and fun. The melon lauching rocket laucher was fantastic. I spent alot of time just blowing thing up. It dosen&#039;t shoot one at a time but a bunch and they are very effective against anything. Great weapon. The only negative was the ending. It was well, abrupt and could have been much better. Sure hope that was just the start of this.</description>
		<content:encoded><![CDATA[<p>Great game!-I haven&#8217;t had this much fun with one of these mods for awhile. It has some small flaws but it played with no errors at all and the fighting was well balanced and fun. The melon lauching rocket laucher was fantastic. I spent alot of time just blowing thing up. It dosen&#8217;t shoot one at a time but a bunch and they are very effective against anything. Great weapon. The only negative was the ending. It was well, abrupt and could have been much better. Sure hope that was just the start of this.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-186295</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 07 Nov 2008 22:10:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-186295</guid>
		<description>
*Spoilers abound*
This mod kinda seemed undecided on whether it was trying to be funny or serious. At first you seem to start out on a serious mission (albeit generic to every rebel in HL2) to save your family from combine, the game seems to completely forget about this plot the moment you enter the ASDA store. Soon you are on a mission to plant C4 into a vent, then teleport to some unknown city location.

The silliness comes into play in your choice of weapons. There are at least two new weapons in this game: a pistol that instantly kills almost everything in this game, and a watermelon launcher (seriously?) that almost instantly kills everything in this game. The only deciding factor between these two weapons is one consumes no ammo, while the other only has 100 bullets (total). Although, you could survive with the just the instant-kill gun, as there are only a limited amount of enemies in this game.

There&#039;s nothing special about the enemies really. They have new skins that are green (or slightly reminiscent to Portal). There are new models (such as a shopping cart and a gingerbread man), and a lot of mapping issues that (as said before), allow you to go places you aren&#039;t supposed to go.
*End spoilers*

To sum up, the mod has its problems, but more or less you&#039;re going to be bored enough to try it out regardless, and it&#039;s not that bad.</description>
		<content:encoded><![CDATA[<p>*Spoilers abound*<br />
This mod kinda seemed undecided on whether it was trying to be funny or serious. At first you seem to start out on a serious mission (albeit generic to every rebel in HL2) to save your family from combine, the game seems to completely forget about this plot the moment you enter the ASDA store. Soon you are on a mission to plant C4 into a vent, then teleport to some unknown city location.</p>
<p>The silliness comes into play in your choice of weapons. There are at least two new weapons in this game: a pistol that instantly kills almost everything in this game, and a watermelon launcher (seriously?) that almost instantly kills everything in this game. The only deciding factor between these two weapons is one consumes no ammo, while the other only has 100 bullets (total). Although, you could survive with the just the instant-kill gun, as there are only a limited amount of enemies in this game.</p>
<p>There&#8217;s nothing special about the enemies really. They have new skins that are green (or slightly reminiscent to Portal). There are new models (such as a shopping cart and a gingerbread man), and a lot of mapping issues that (as said before), allow you to go places you aren&#8217;t supposed to go.<br />
*End spoilers*</p>
<p>To sum up, the mod has its problems, but more or less you&#8217;re going to be bored enough to try it out regardless, and it&#8217;s not that bad.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bolx</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-186005</link>
		<dc:creator>Bolx</dc:creator>
		<pubDate>Tue, 04 Nov 2008 21:57:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-186005</guid>
		<description>

OK! that was interesting, bringing down a strider with watermelons (not ripe I assume). I&#039;m astounded how much it was like the ASDA at Leytonstone at 7 am on a Saturday, on the edge of the 2012 Olympic site. I particularly liked the new pistol, one shot one kill at long range.</description>
		<content:encoded><![CDATA[<p>OK! that was interesting, bringing down a strider with watermelons (not ripe I assume). I&#8217;m astounded how much it was like the ASDA at Leytonstone at 7 am on a Saturday, on the edge of the 2012 Olympic site. I particularly liked the new pistol, one shot one kill at long range.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: mel</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-185938</link>
		<dc:creator>mel</dc:creator>
		<pubDate>Tue, 04 Nov 2008 04:45:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-185938</guid>
		<description>No AI, not much food about when I went to school in London just after the 2nd WW, I am kidding a bit but take your point and I do enjoy humor in mods but this one disappointed on all fronts.</description>
		<content:encoded><![CDATA[<p>No AI, not much food about when I went to school in London just after the 2nd WW, I am kidding a bit but take your point and I do enjoy humor in mods but this one disappointed on all fronts.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: tattie</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-185924</link>
		<dc:creator>tattie</dc:creator>
		<pubDate>Tue, 04 Nov 2008 02:35:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-185924</guid>
		<description>
I have played a lot of bad mods, and this is not one of them!
I laughed at the ASDA H2 logo, I laughed at the speed of the rocket (watermelon) launcher.
I loved the new gun, bang, no messing
Yeah it is short and yeah it is not very hard.
But it is different and it is a laugh.</description>
		<content:encoded><![CDATA[<p>I have played a lot of bad mods, and this is not one of them!<br />
I laughed at the ASDA H2 logo, I laughed at the speed of the rocket (watermelon) launcher.<br />
I loved the new gun, bang, no messing<br />
Yeah it is short and yeah it is not very hard.<br />
But it is different and it is a laugh.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: AI</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-185922</link>
		<dc:creator>AI</dc:creator>
		<pubDate>Tue, 04 Nov 2008 02:21:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-185922</guid>
		<description>Mel,   didn&#039;t you ever have a food fight in school??  I sure have, in Jr High, in Bloomington,Mn. we had a few!!  This was a nice break from the usual &quot;shoot &#039;em up&quot;  Hey, shooting pizzas, shopping carts, and watermellons at the combine was a ball! and the different type of pistol was nice and good at long range!  Better than my military 45 was!  But it was too short, a good start tho.  But to each their own!!     ;-)</description>
		<content:encoded><![CDATA[<p>Mel,   didn&#8217;t you ever have a food fight in school??  I sure have, in Jr High, in Bloomington,Mn. we had a few!!  This was a nice break from the usual &#8220;shoot &#8216;em up&#8221;  Hey, shooting pizzas, shopping carts, and watermellons at the combine was a ball! and the different type of pistol was nice and good at long range!  Better than my military 45 was!  But it was too short, a good start tho.  But to each their own!!     <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: mel</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-185909</link>
		<dc:creator>mel</dc:creator>
		<pubDate>Mon, 03 Nov 2008 23:54:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-185909</guid>
		<description>
At first this mod promised a lot but in the end it delivered very little, it was incomplete without a structured ending, so guessing more was planed or the author just run out of ideas and/or time. While it may have been taken from an actual location the inside store sets don’t strike me has being very realistic, ASDA UK a sub of Wal Mart USA was laid-out like no ASDA’s I have been in, here we had low shelving and wide aisle-ways, quit the opposite of me experience but maybe I am bit out of date with ASDA UK.

There are plenty of weapons and ammo about but the challenge of the Combin doesn’t match up to strength and with one easy Strider to deal with the mod never reaches any high level of combat or general gameplay. This is one of the mods that builds a good base for an action filled story but in the end achieves nothing and just fades away for ever lost and locked out of your memory.</description>
		<content:encoded><![CDATA[<p>At first this mod promised a lot but in the end it delivered very little, it was incomplete without a structured ending, so guessing more was planed or the author just run out of ideas and/or time. While it may have been taken from an actual location the inside store sets don’t strike me has being very realistic, ASDA UK a sub of Wal Mart USA was laid-out like no ASDA’s I have been in, here we had low shelving and wide aisle-ways, quit the opposite of me experience but maybe I am bit out of date with ASDA UK.</p>
<p>There are plenty of weapons and ammo about but the challenge of the Combin doesn’t match up to strength and with one easy Strider to deal with the mod never reaches any high level of combat or general gameplay. This is one of the mods that builds a good base for an action filled story but in the end achieves nothing and just fades away for ever lost and locked out of your memory.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stefan Wagner</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-185850</link>
		<dc:creator>Stefan Wagner</dc:creator>
		<pubDate>Mon, 03 Nov 2008 10:25:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-185850</guid>
		<description>its a very short game, but okay!</description>
		<content:encoded><![CDATA[<p>its a very short game, but okay!
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: tomche</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-185812</link>
		<dc:creator>tomche</dc:creator>
		<pubDate>Sun, 02 Nov 2008 21:40:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-185812</guid>
		<description>Have only two maps.
it is very short for me.</description>
		<content:encoded><![CDATA[<p>Have only two maps.<br />
it is very short for me.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-185809</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sun, 02 Nov 2008 20:46:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-185809</guid>
		<description>AI, you beat me to it.</description>
		<content:encoded><![CDATA[<p>AI, you beat me to it.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: AI</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-185806</link>
		<dc:creator>AI</dc:creator>
		<pubDate>Sun, 02 Nov 2008 20:01:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-185806</guid>
		<description>
Spoiler:   When you run along the river wall, it&#039;s in the hanging basket! you&#039;ll find it!!  ;-)    Great &quot;Food Fight&quot; the game played very well!!</description>
		<content:encoded><![CDATA[<p>Spoiler:   When you run along the river wall, it&#8217;s in the hanging basket! you&#8217;ll find it!!  <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />     Great &#8220;Food Fight&#8221; the game played very well!!
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stefan Wagner</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-185801</link>
		<dc:creator>Stefan Wagner</dc:creator>
		<pubDate>Sun, 02 Nov 2008 19:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-185801</guid>
		<description>SORRY BUT I NEED MORE HELPING HANDS (-:. I cant find the keycard.</description>
		<content:encoded><![CDATA[<p>SORRY BUT I NEED MORE HELPING HANDS (-:. I cant find the keycard.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-185799</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sun, 02 Nov 2008 18:40:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-185799</guid>
		<description>&lt;blockquote&gt;How do I get into the building? As the game begins? Help&lt;/blockquote&gt;
You require a keycard that opens the door at one end of the river.  The keycard is in a high place.  I haven&#039;t told you specifically because I thought you might prefer to find it, but I can tell you if you need me to.</description>
		<content:encoded><![CDATA[<blockquote><p>How do I get into the building? As the game begins? Help</p></blockquote>
<p>You require a keycard that opens the door at one end of the river.  The keycard is in a high place.  I haven&#8217;t told you specifically because I thought you might prefer to find it, but I can tell you if you need me to.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stefan Wagner</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-185795</link>
		<dc:creator>Stefan Wagner</dc:creator>
		<pubDate>Sun, 02 Nov 2008 17:35:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-185795</guid>
		<description>Wie komme ich in das Gebäude??? Wie beginnt das Spiel ? Hilfe
How do I get into the building? As the game begins? Help

stefan</description>
		<content:encoded><![CDATA[<p>Wie komme ich in das Gebäude??? Wie beginnt das Spiel ? Hilfe<br />
How do I get into the building? As the game begins? Help</p>
<p>stefan
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: AI</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-185786</link>
		<dc:creator>AI</dc:creator>
		<pubDate>Sun, 02 Nov 2008 13:21:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-185786</guid>
		<description>Hmmmmmm    I&#039;ve always wanted to have a &quot;food fight&quot;  in a supermarket!!!</description>
		<content:encoded><![CDATA[<p>Hmmmmmm    I&#8217;ve always wanted to have a &#8220;food fight&#8221;  in a supermarket!!!
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/asda-half-life-2/comment-page-1/#comment-185785</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sun, 02 Nov 2008 13:10:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=3836#comment-185785</guid>
		<description>
Well, this is an older mod and I don&#039;t know how I missed it until I saw it on &lt;a href=&quot;http://grinder74.com/&quot;&gt;Grinder74.com&lt;/a&gt;.

Overall I quite liked it but felt that it had more negatives than positives.  The action and layouts were quite fun but the minor errors spolit it.  It was too easy to get to places that you were not supposed to.  

SPOLIER BELOW.
I thought the inclusion of fun was out of place.  Firing melons from the rocket launcher and pizzas with the gravity gun was just plain silly.
SPOLIER END

The concpet of fighting within a supermarket could have been  better explored, espcially if I couldn&#039;t get on top of the shelves, which would have limited me greatly.
Once outside the actions is obviously more open and I spent more time reaching hard to get to places than actually fighting.  I have to admit the ending was hard to find and I missed the gun until after I had killed everything.

Most weapons and enemies had a green tinge which obviously is connected to the coporate colour of ASDA but didn&#039;t really work in context.

The last point I didn&#039;t like was the power of the new weapon.  It was just too strong, I also had too much ammo for it.  It was probably possible to complete the mod only using this weapon , except against the Strider.

All in all a good try but lacking the details that separate ordinary from good.</description>
		<content:encoded><![CDATA[<p>Well, this is an older mod and I don&#8217;t know how I missed it until I saw it on <a href="http://grinder74.com/">Grinder74.com</a>.</p>
<p>Overall I quite liked it but felt that it had more negatives than positives.  The action and layouts were quite fun but the minor errors spolit it.  It was too easy to get to places that you were not supposed to.  </p>
<p>SPOLIER BELOW.<br />
I thought the inclusion of fun was out of place.  Firing melons from the rocket launcher and pizzas with the gravity gun was just plain silly.<br />
SPOLIER END</p>
<p>The concpet of fighting within a supermarket could have been  better explored, espcially if I couldn&#8217;t get on top of the shelves, which would have limited me greatly.<br />
Once outside the actions is obviously more open and I spent more time reaching hard to get to places than actually fighting.  I have to admit the ending was hard to find and I missed the gun until after I had killed everything.</p>
<p>Most weapons and enemies had a green tinge which obviously is connected to the coporate colour of ASDA but didn&#8217;t really work in context.</p>
<p>The last point I didn&#8217;t like was the power of the new weapon.  It was just too strong, I also had too much ammo for it.  It was probably possible to complete the mod only using this weapon , except against the Strider.</p>
<p>All in all a good try but lacking the details that separate ordinary from good.
<div class="clear"></div>
]]></content:encoded>
	</item>
</channel>
</rss>

