About
You are Adrian Shepard, in stasis since the debacle at Black Mesa. But fortunately for you, a situation occurs where you come of use again. And so the G-man comes back to bring you out of stasis. The events in this game happen a bit before Gordon arrives in City 17, the player will start in Black Mesa-ish base thats still resistant to the Combine occupation, from there it will bring the player to a quarry, a soviet submarine base and into the basements of a older citadel where the combine stumbled on ancient alien technology.
Basic Details
- Title: Awakening
- File Name: hl2-sp-awakening-1.1.rar
- Approximate Size : 227.50Mb
- Author: BlueStrike
- Date Released: 17 May 2007
- Related: Walkthrough
A walkthrough for this mod is available. It is in PDF format. You may be able to open this directly in your browser, depending on which one you use and its version or alternatively you can download the free Adobe Acrobat Reader
- Awakening Walkthrough PDF (228Kb)
Download
File Versions
- Download V1.1 .exe: PlanetPhillip Filecloud Server
- Download V1.1 .rar: PlanetPhillip Filecloud Server
- Download: PlanetPhillip Filecloud Server
Screenshots
Click on the thumbnails below to open a medium size image.
Check out FileFront Direct, it lists every file I have, for posts with non-working links.
31st May 2007
Half-Life 2, Single Player Mods and Maps
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5th November 2008
I really loved the snowy external areas, even when choking on rollermines. The ending environment was kinda odd… would the Vorts really need all that tech to wrangle Anlions? Still, an interesting angle. Overall a few glitches, but nothing a little reloading didn’t fix.
10th January 2009
Fun, interesting and challenging mod.
Having played it , i read the walkthrough, and I find that I found a different [and likely unintended] path to ascend the Combine shaft in map 4.
Finding myself above the platform where striders get onto the “strider elevator”, I hopped down and rode that to the top along with a strider. From the top, you can jump onto a metal beam and from there onto the walkway.
Took a good bit of damage jumping down, and a lot more from the strider shooting at me, For some reason it won’t shoot on the way up if you get directly underneath it.
At the top you must quickly get off the elevator and hop off the platform. I don’t know whether the strider is actually trying to kick me off, or if we just get our feet tangled up, but the effect is the same.
There’s a cute easter egg in the dune buggy map. When you drive under a high bridge, look up at the underside of tte bridge. You can use a weapon to acquire the goodies you see,
9th April 2010
I quite liked it. Good story (in my opinion) and it had enough variation to keep me interested throughout, though it wasn’t very long.