“the goal of this project was to create a unique game mechanic in Half-Life 2 through scripting. Base Jump is a Half-Life 2 mission where the player has to barricade the windows on the second floor of a warehouse from jumping, flaming zombies.”
- Title: Base Jump
- File Name: hl2-ep2-sp-basejump.rar
- Size : 1.25Mb
- Author: Ahmed Abdel-Meguid
- Date Released: 15 April 2009
- Copy SP-BaseJump.bsp into your Half-Life 2: Episode Two Maps folder.
- Launch Half-Life 2: Episode Two
- Open the console and type map SP-BaseJump.
- Press enter/return or click the Submit button.
- Play and Enjoy.
Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots may contain spoilers.

















02 May 2009 at 10:21 pm
I like it! Prepare your barricade and get ready! It’s a clever piece of design that allows the player as much time as they want to prepare for the Fast Zombies. For such a simple idea it works quite well.
I ,and I know other players (you know who you are Mr Canadian !), spent a while getting all the crates exactly how we wanted them. In fact, this could make a fun co-op level.
All in all, worth the download and the time it takes to play. Go get it.
03 May 2009 at 12:17 am
There is something new here. We have an option kill zombies or don’t let them inside. Nice touch. But design is bad.
03 May 2009 at 5:44 pm
For when your twiddling your thumbs. Level design non-existant but that’s not the point which is to defend the fuel tank. Neat little idea.
Glad I played it but will not play it again
24 July 2009 at 10:16 pm
It’s been said, but I’ll say it again. Interesting idea, but not terribly exciting. Not much more than a few mildly amusing arena settings.