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	<title>Comments on: Be A Rebel: Level 1 &#8211; Half-Life 2</title>
	<atom:link href="http://www.planetphillip.com/posts/be-a-rebel-level-1-half-life-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/be-a-rebel-level-1-half-life-2/</link>
	<description>Finishing Half-Life is just the beginning!</description>
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		<title>By: mel</title>
		<link>http://www.planetphillip.com/posts/be-a-rebel-level-1-half-life-2/comment-page-1/#comment-94349</link>
		<dc:creator>mel</dc:creator>
		<pubDate>Tue, 28 Aug 2007 02:19:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/be-a-rebel-level-1-half-life-2-2/#comment-94349</guid>
		<description> Just played level 1. Very basic design with stairs you need to jump up and water that&#039;s, well not sure what it is. Will try level 2. Dont recognize some of the game shots posted here, are they all from level 1?
 </description>
		<content:encoded><![CDATA[<p>Just played level 1. Very basic design with stairs you need to jump up and water that&#8217;s, well not sure what it is. Will try level 2. Dont recognize some of the game shots posted here, are they all from level 1?
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		<title>By: Stef</title>
		<link>http://www.planetphillip.com/posts/be-a-rebel-level-1-half-life-2/comment-page-1/#comment-32447</link>
		<dc:creator>Stef</dc:creator>
		<pubDate>Wed, 11 Oct 2006 07:05:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/be-a-rebel-level-1-half-life-2-2/#comment-32447</guid>
		<description>based more on gameplay than on design that is sometime cahotic and mostly unrealistic</description>
		<content:encoded><![CDATA[<p>based more on gameplay than on design that is sometime cahotic and mostly unrealistic
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		<title>By: The Abandoned Workshops</title>
		<link>http://www.planetphillip.com/posts/be-a-rebel-level-1-half-life-2/comment-page-1/#comment-30782</link>
		<dc:creator>The Abandoned Workshops</dc:creator>
		<pubDate>Sun, 03 Sep 2006 20:30:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/be-a-rebel-level-1-half-life-2-2/#comment-30782</guid>
		<description>&lt;b&gt;Gameplay:&lt;/b&gt;
The map is challenging, but not too hard, until later on into the map. You don&#039;t spawn with a HEV suit, so you can watch your health during the first battle. After entering the sewers, you get the crowbar, but can&#039;t switch back to pistol. Although, the hev suit isn&#039;t far away from there, it is very badly placed, and too much health next to it. Enemies in the first area were placed well though, but the zombies, weren&#039;t in the small sewer. After that, the fights get a little messy with the combine, although possible. After jumping from the roof in some area, you then have to fight some gun ship which is in a very bad location. Then after that, you fight a strider behind you as the wall disappears, also in a terrible place to fight it. And the rebels get in the way here too, since this area is also tight.

&lt;b&gt;Design:&lt;/b&gt;
Design is very poor and flat. Texturing is very poor and you get steps in bad dimensions. A lot of the stuff in the map is placed poorly and a lot of areas are cramped.

&lt;b&gt;Conclusion:&lt;/b&gt;
Not a very good map, with bad design but with a lot of action, although placed badly. 

&lt;b&gt;Rating:&lt;/b&gt; 10%</description>
		<content:encoded><![CDATA[<p><b>Gameplay:</b><br />
The map is challenging, but not too hard, until later on into the map. You don&#8217;t spawn with a HEV suit, so you can watch your health during the first battle. After entering the sewers, you get the crowbar, but can&#8217;t switch back to pistol. Although, the hev suit isn&#8217;t far away from there, it is very badly placed, and too much health next to it. Enemies in the first area were placed well though, but the zombies, weren&#8217;t in the small sewer. After that, the fights get a little messy with the combine, although possible. After jumping from the roof in some area, you then have to fight some gun ship which is in a very bad location. Then after that, you fight a strider behind you as the wall disappears, also in a terrible place to fight it. And the rebels get in the way here too, since this area is also tight.</p>
<p><b>Design:</b><br />
Design is very poor and flat. Texturing is very poor and you get steps in bad dimensions. A lot of the stuff in the map is placed poorly and a lot of areas are cramped.</p>
<p><b>Conclusion:</b><br />
Not a very good map, with bad design but with a lot of action, although placed badly. </p>
<p><b>Rating:</b> 10%
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