I am pleased to announce the release of BeginningVille.
A collection of 5 entries, some with two maps.
All contain creativity and imagination.
Read on to find out more.
This map will “set the scene” and at the end give the player the feeling they have travelled a long distance. It is essentially getting the player to their destination. Of course, there must be proper gameplay, action and/or puzzles too.
The map must start with the player receiving instructions. These can be via voice (a radio, an NPC etc) or even just text on the screen.
The player must feel he has travelled a fair distance. I am looking for something with plenty of movement and hopefully not too linear.
They need to feel as if they are in the middle of something out of their control and are glad to leave it behind.
What’s really important is that feeling of going somewhere. Suggestions include a tunnel, conduit, mining shaft, coast, or even a rush through a city’s streets with a tank chasing you.
The use of a vehicle is recommended, but not compulsory. The “movement” could be a series of lifts (up or down) fast moving water, a train, a boat along the coast. The choice is the mappers’.
The player must stop at least twice to open a gate, solve a puzzle, help a group of rebels, change means of transport and/or setting etc. Simply, getting them on a train and then ending the map will not be good enough.
The map must finish with the player underground but about to climb a ladder to reach ground level via a drain cover.
- Title: Beginningville
- File Name: hl2-ep2-sp-ppmc-beginningville.7z
- Size : 64.48MB
- Author: Mark Allan, Alastair Toft, Tony DeBlasio, Miigga and George Campbell
- Date Released: 10 February 2012
- Copy the Beginningville folder into your SourceMods folder.
- Restart or start Steam.
- Beginningville should now be listed in your Library tab.
If you require more help, please visit the How To.. page.
The file above comes with 5 grid view images; one for each entry. They are lcoated in the beginningville folder. To use one, after you have installed it, select “Grid View” in Steam (top right corner). Make sure you have saved your chosen image to a location on your computer – you can’t use it from the compressed archive directly. Right click on “Beginningville” and select “Set Custom Image”. Then browse to where you saved the image and choose it. Then click “Set Image” and that’s it.
Of course, you can create your own custom image if you prefer.
A random game will be awarded to the winner by EpicTimez.Com. See below for the winner.
The intro video was made by Spartan301
This mod is part of the 3×24 Mapping Competition Series. It’s aim is to allow modders a chance to create 3 map scenarios that can later be merged into one whole mod. After each competition, modders are allowed to polish the entry in preparation for the next stage.
A final prize will be awarded to the best whole mod.
Click on the thumbnails below to open a 1024 pixel wide image. Each entry only has 10 images irrespective of how large the entry was. I did this to make it fair for all.
WARNING: The screenshots contain spoilers.
This was another tough competition to judge.
To a certain degree, all entries had issues. Some trigger issues, some areas not very details, some gameplay issues. But they all had potential.
There were two stand out entries; Collector’s Compound and Retreat.
Collector’s Compound is huge and contains some excellent battles and areas. The problem was, it was perhaps too intense for the first part of a mod. Yes, I travelled a long way but I don’t feel it managed to have the feeling of setting up the next part. I also felt the helicopter stopping all the time needs addressing.
I quite liked the scenario and the whole thing was fun to play. I did get stuck at one point and died quite a few times but nobody can complain it was too short.
Retreat on the other hand suffers from other issues. The initial start was perfect and I really felt under pressure to escape and not fight. I had trouble with the second map load but I am sure that will be addressed in the polish.
All in all I felt Retreat did a better job of following the guidelines and setting the scene.
Therefore the winner is Retreat.
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10th February 2013
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