Infiltrate a Rebel base with a little stealth play and then clear the base of rebels and set some explosives. Can you get out in time?
- Title: Big Explosion Theory
- File Name: hl2-sp-big-explosion-theory.rar
- Size : 6.34Mb
- Author: Chuwis720
- Date Released: 17 June 2008
- Copy the 3 .bsp files into your Half-Life 2 Maps folder.
- Copy the Hand Skin folder into your Half-Life 2 Materials folder.
- Launch Half-Life 2
- Open the console and type map big_explosion_theory_1.
- Press enter/return or click the Submit button.
- Play and Enjoy.
Note: I don’t know whether you need to install the ClientScheme.res file or not.
Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots may contain spoilers.
































15 February 2009 at 2:20 pm
Not as good as the author’s most recent release but still quite good. The beginning is very hard, especially if you hate stealth gameplay, like I do. HINT: Crouch as soon as you can once you enter the grate in the roof.
The level joins were a little weird and some rebels seemed to appear from nowhere but that said at least it made you focus on your surroundings.
The use of cutscenes was just about right but the ending could have been a little more dramatic.
Worth playing but don’t rush.
15 February 2009 at 9:49 pm
I can’t even get past the first part without getting caught lol.Time to take a break for a bit.
15 February 2009 at 9:58 pm
Took me about 10 tries and I nearly gave up!
17 February 2009 at 2:14 am
The following my contain possible spoilers.
The beginning is a bit frustrating and I never see the sense in making a mod/map hard to start. Once you get going the encounters are on the tough side, so don’t go rushing-in. There’s not a great degree of detail, with progression very linear and gameplay limited to just Combine and Rebel fire-fights. I am not sure if the finish worked for me, having being asked too hit ‘E’ to explode the door, once inside your where asked to hit ‘E’ once again, this time to destroy the complex. This did not work for me and I needed to noclip the door, so saving the explosive for the final detonation, but maybe I missed or did something wrong.
17 February 2009 at 2:16 am
Where is the edit facility? Did not show with posting last comment.
17 February 2009 at 4:53 am
Sorry mel.The unapproved posts has been catching yours and others at a horrendous rate the last few days.I’ve been checking every hour that I’m near a pc to approve and delete your anonymous posts that are the same.I have no idea what is happening at the moment.
17 February 2009 at 6:19 am
OK andyb and thanks. So I am not going mad.
28 February 2009 at 5:17 am
yes, I am very clever
18 March 2009 at 11:45 pm
Very good map, specially liked for being a combine.
19 March 2010 at 12:20 am
I hated the beginning, too. After 3 tries I stopped for a couple days, then came back. I got a little farther, so kept going even though it probably took me 10 times to be successful.
Definitely watch where you’re going. I don’t know how many times I died in this map (not sure if I should blame the stupid Vortigaunts or the stupid player).
Very good for being short.