Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

You are Bob Dewey, Black Mesa janitor. You arrive at the research facility for another day at work: cleaning up the mess those smart ass scientists leave behind, refilling the soapboxes in the toilets, listening to Barney’s stupid jokes and reading Penthouse Magazine.

It’s not the most exciting job in the world, but it pays good and you get lot’s off free doughnuts. As usual, those scientists create black holes and open gates to other alien worlds filled with creatures who eat human flesh for lunch. Nothing special, but this time, they really messed it up and those aliens found a way to our planet.

And guess what, you are in the middle of all this. While Gordon Freeman kicks alien arse, Corporal Adrian Shepherd fights Freeman and Barney Calhoun tries to save some scientists, you just try to save you own butt and get the hell out of Black Mesa. It’s a bigger mess you have to clean up this time…

Basic Details
  • Title: Case Closed
  • File Name: hl1-sp-case-closed.7z
  • Original File Name: caseclosed.zip
  • Size : 8.95Mb
  • Author: Steven Delrue AKA EraserX
  • Date Released: 20 October 2001
PlanetPhillip Download Servers
Installation Instructions
  • Copy the caseclosed folder into your Half-Life folder.
  • Restart or start Steam.
  • Case Closed should now be listed in your Library tab.

If you require more help, please visit the Help page.

Screenshots

Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots contain spoilers.

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Reader Recommendations
23 recommendations, average score: 4.43 (out of 5), standard deviation: 1.03
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Published

18th July 2011

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Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
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45 Comments
  1. Gmann 14 comments

    3rd March 2006

    Source maps for Case Closed
    http://users.skynet.be/motbol/cc_source.zip

  2. This is definitly a well done mod. It starts out fairly easy, and progressivly gets harder. The weapons and armor and health items are all placed logically throughout the maps. The playtime is excellent, I got a few hours or so out of it, which is pretty good for an add-on that no one pays for and thus, the artist doesn’t get compensated for. You should really go get this one, its a keeper.

    You might not be able to play it though more than once or twice, since the surprise is lost in many of the great scripted seqences. The story is that you are Bob Dewey, a janitor at Black Mesa, and you go to work thinking all is well. Then, those fools who call themselves scientists decide to shoot for the moon, and you get the idea as to what happens. Monsters through the walls, Marines everywhere, and by the end of it all, things get to be upside-down crazy. Go get it.

    Good: Great scripted sequences; beautiful architecture; everything is well-placed
    Bad: A few distance drawing errors
    Rating: 5/5

  3. akira 6408 comments

    13th May 2006

    Cool mod, but disappointing that you are still gordon in effect. A new selection of hud weapons would be really juicy!

    I must say the map design is incredibly detailed and well thought out.

  4. Zhouy 25 comments

    14th May 2006

    This is a excellent mod, I recommend it to all. Its also available to play in coop mod in Sven Coop, at http://www.svencoop.com.

  5. Gameplay:
    Another good episode, but the basic gameplay is to get from point A to point B fighting through enemies and solving simple puzzles. The combat is a fair amount and you get plenty of ammo to use against them. There are some nice ideas in this series though, like the Xen experimental rooms. There’s also a fun level in this episode towards the end, but I don’t want to spoil it for you, so you’ll find out when you’ve played it.

    Design:
    Design is good, not too complicated, nor basic. It has a nice style which continues throughout the series and doesn’t get random at all. For example, all the sewer areas follow the same style as the last sewer which is good. Also, the levels don’t get a boring flat look all the time, they have nice details here and there and the ceilings are not flat.

    Coop:
    Co-operative version of this series for Sven Coop is also available. Coop in this series make it more interesting and makes combat easier. You also get to fight more and different type of enemies along with using the Uzis. It also has new spawn points as you progress which is useful.

    Overall Conclusion:
    Another good series you should definitely try out, especially for Sven Coop. Good design, great gameplay although nothing too original and a fair combat.

  6. heyzors 6408 comments

    29th June 2006

    Ummm…the plot of this mod sounds almost exactly to same as Half-Life: Cleaner’s Adventures. Is there really a difference?

  7. The maps are the Stars in this mod. 4/5 but if anyone ask me, this is a Half life map with a liblist.gam and new theme.

    The item and enemy plaicing make them a good challenge.

  8. Arque 65 comments

    26th January 2007

    Hi, Im actually stuck here! I’m in the room you see fom the lift you go down at the games opener, with the yellow loading arm. I can’t seem to find a way out, other than a hatchway on the roof of the office building. I can’t jump to reach it, can’t seem to duck jump to reach it and, I can’t find a jump booster for the HEV either. Can anybody help me out here?

  9. andyb 1052 comments

    27th January 2007

    Use the space and control keys to jump up on the pop machines.You should of done a training course first ;)

  10. Arque 65 comments

    31st January 2007

    Things to like.
    1. Great maps
    2. Extra gore
    3. Grenade in the face AI
    4. ‘Memoirs of an Invisible Man’ inspired section, of which there should be more.
    5. The ending, is he dead or off to be transformed into a cybernetic killing machine by the G-Man?

  11. geekofalltrades 6408 comments

    13th June 2007

    Maybe?

    People in this thread seem to think Case Closed is a glowing example of excellent mapping, but I could never sympathize with them. I always found the interior environments boxy and uninteresting, while interior and exterior environments alike suffered from a lack of texture diversity. I also didn’t particularly like the enemy placement: enemy encounters seemed to progress far too quickly, to the point where you’ve fought a whole host of different enemies only a few minutes into the mod. I’ve always prefered a more methodical approach that leaves new enemies to be encountered throughout the mod. This mod’s saving graces are its Xen section and a portion near the end where you get flipped upside down. It’s too bad that more wasn’t done with that section. Overall, worth the play time, but there are more interesting mods that you could play.

  12. wreade1872 16 comments

    4th September 2007

    Avoid It!

    This is an ok mod, but i’ve experience every kind of sensation and emotion from mods from the romance and happy ending of azure sheep, the excitement of deliverence, the terror of theyhunger etc.
    This is the only mod i’ve ever played in which i experienced boredom.

  13. Arque 65 comments

    15th September 2007

    Play It Now!

    we still love you ‘Case Closed’

  14. Naked-Headcrab 6408 comments

    31st October 2007

    Play It Now!

    All I can say about this map-pack is:

  15. Steven 6408 comments

    5th November 2007

    For those of you who want new models that really match the mod theme (player hands and weapons), take a look at the Half-Life Improvement forum for custom stuff for this mod.

  16. james 3 comments

    22nd November 2007

    i downloaded it and it starts find. when i get to the crashing of the elevator it crashes with . node graphic out of date rebuilding, but never rebuilds. i am running steam. any ideas ,help.

  17. Gilfrarry 185 comments

    22nd November 2007

    Try giving it more time. Sometimes I get the same message, and the screen looks frozen, but it always resumes the game after a while.

  18. Ezequielhl 71 comments

    28th January 2008

    Play It Now!

    This was my first HL mod… and I still love it! Good thing for me I started with a good one ^^

  19. Ad3 790 comments

    13th April 2008

    Play It Now!

    Well it certainly has replayability. It was (almost) as exciting as it has been the first time, many years ago. I especially liked the unexpected events and explosions. The mapping is very good, considering the year it appeared. It’s like there are some lessons some where, but few bother taking them or at least check the maps before them, as an example; this guy obviously started a tutorial of some sort, too bad he didn’t finish it – I hated the lighting. Also great combat. You get plenty of action & thrills for just 12 mega. And no bugs!
    After reading the comments, now that I think about it, it is kinda linear and I wish there were more open spaces and crossroads, more exploration and puzzles. But while playing it, the lack of puzzles didn’t bother me, I was too preocupied fighting the well placed enemies (plus the alien grunts had good AI) and distinguishing figures in the dark ;)). Trying different angles/weapons wasn’t always necessary, as there was plenty of health & ammo along the way and the combat was medium to easy, except that time when I got out of the water and there was a grunt waiting for me with the shotgun :|
    Enjoyed the Xen part, and the change of gravity (except the chairs glued to the ceiling tempered down the wowness I had in the past in this section).
    As for the ending. The first time, it just blew me away, I didn’t have that much experience with HL and it felt so good finishing it (mainly because of the GMan-Terminator theme combination), but now it was too abrupt and, well, too dry, because my character was terminated after all that trouble.
    Still, I have no regrets replaying this mod and rating it a 5, it’s a shame it doesn’t have a higher rating.

  20. poisonheadcrab 6408 comments

    7th July 2008

    Maybe?

    This was fun but I prefer cleaners adventures.

  21. Ragnar_GD 6408 comments

    7th September 2008

    Walkthrough and homepage both are 404. Can anyone point me to the new locations?

  22. Walkthrough and homepage both are 404. Can anyone point me to the new locations?

    The home page works for me, although the Case Closed section is giving a PHL “page not found”.

    What walkthrough are you referring to?

    If you are stuck or looking for some specific information, why not ask here?

  23. Ragnar_GD 6408 comments

    8th September 2008

    Yes, well, thank you. I’m stuck in a room in level “x9″.
    When entering the big room, there is a big yellow robot at the center, a big shaft up and down to the right, and an exit seems to be on the roof of a yellow corrugated iron shanty at the far left side (looking from the door).
    I don’t seem to be able to jump onto the roof via two “refreshment vendors”. Maybe I’m just not “twitch” enough… ?

  24. Ragnar_GD 6408 comments

    8th September 2008

    Excuse me for being dumb. I just found out about the crouch-jump… :) Continuing fine, thank you all (you may delete my requests and annotations for good – except that the links are in fact a bit broken).

  25. Dr. Doomy 6408 comments

    4th November 2008

    Play It Now!

    Really well-made mod. My only gripe is that it doesn’t bring anything “new.” Same old suit same old weapons. As I said, more of a gripe than a con. I was never stuck or confused, everything flowed together really well. (Which I find to be an important factor). In conclusion, a pretty good very-well made mod.

  26. mcrip 6408 comments

    6th March 2009

    Play It Now!

    Come, get some!

  27. Phillip says Play It!

    I have mixed feelings about this mod. On the one hand I felt the attention to detail was admirable in some places. I especially liked the design of many of the corridors and lights. That said, it some ways it took away from the feeling of being in Black Mesa, whose corridors are simpler.

    On the other hand I felt that too much attention had been paid to the small details and not enough to the overall effect. I never felt any changes in emotions, it was almost as if I were playing a very linear mod, not in the sense of “no choices”, but in the sense of excitement.

    I would find myself entering large areas and hoping for a fantastic battle and getting a battle – all the way through. There were no highs and lows – just one arousal level.

    As with so many of the longer mods I have added to the 100SDoN event, I would have cut this down by a third. Made some of the areas bigger battles and definitely removed some of the corridors.

    The ending was disappointing, not because it was happy, but because I feel all mods should end with a great battle.

    Let’s not forget this is nearly ten years old and for its time it was a really good release. But now we have seen and played much more, I would say this lacks the WOW factor.

    I can even see why some players would find this mod boring. I still recommend you play it, but don’t expect too many thrills.

  28. Play It Now!

    Oh i’ve played it a long time ago and i still remember the name of this mod . I reccomend this mod. PLAY IT NOW!!!

  29. Loke 154 comments

    18th July 2011

    Maybe?

    I played this many moons ago but don’t remember all too much about it. For its time it was no doubt impressive but nowadays it doesn’t hold up all to well expect for the level design.

    One of my main issues with the map pack is that it’s incredible linear; you’re never issued with a choice in terms of exploring except for some areas that are all too sparsely placed making it an overall very boring and unexciting adventure.
    Another issue that I had was that it was too easy even on normal difficulty. There are way too much stations and health packs/batteries scattered about all around the facility. Never ever was I in a stressful situation and never was it any fun. Towards the middle you get an unhealthy supply of AR2 grenades from fallen human grunts making the battles against them unfairly easy mostly because they are so conveniently stacked up when you run into a group.
    Apart from these grunts you also run into Xen aliens that mostly consists of headcrabs and alien slaves. After about a third into the pack you duke it out with alien grunts but they don’t put up much of a threat.

    Overall, I think it went on too long for its own good. You progress through maintenance areas and sewers for a good amount of time in the beginning to the middle, which isn’t all that too exciting, while making a few trips outside the facility until you gain access to some sort of research facility that looks much like Lambda Core. All this looks great with nicely detailed corridors and rooms together with good lighting and ambient sounds and a few impressive architectural areas easily on par with Valve’s own design. Problem is there’s nothing going on, you go from point A to point B fighting off a few grunts and aliens but there are no memorable parts or set-pieces except for that one area in which you’re traveling upside-down, which I thought was genius nonetheless.
    But to sum it up, I think it would’ve been better if it was shortened down in length; just because you make a lot of maps for a mod or map pack doesn’t necessarily mean that it’s going to be great, less so when the author’s obviously spent more time detailing the maps instead of focusing on scripted set-pieces and a story, which by the way was completely absent.

    Towards the end you’ll think for yourself if it was all worth it due to the horribly disappointing ending. But if you’re not after exciting gameplay or a good and consistent story then it’s probably worth checking out.

  30. Whatever You Want 159 comments

    18th July 2011

    Play It Now!

    I really enjoyed this mod, much better than the last one.

    This is only the third mod in the 100SDoN that I have actually played before, and like Zhouy and Abandoned Workshops said, you can also play it in Sven Co-op although I myself have never tried it from start to finish.

    While it is repetitive in parts, and there is a fair amount of ARnade spamming, I thought it was really enjoyable. The difficulty wasn’t that hard although it was tough in areas. You know that you’ve put a well thought out fight when your players can bounce satchels off of boxes suspended from the ceiling. The difficulty got really easy towards the end however most of the fights required you to think as well as shoot. The whole upside down area was nicely done, and we need more mods with strange areas such as that.

    It was very enjoyable, and is a must play.

    • Loke 154 comments

      18th July 2011

      Yeah, now that you mention it I played some parts of it in Sven Co-op about a year ago. It wasn’t all too fun though; 12 players trying to cram themselves into one tiny elevator and generally cramped hallways.

  31. john 139 comments

    18th July 2011

    Play It Now!

    this was one of my favorite early half life mod’s. their is the lawyer mod too, which is good. but the janitor is great. with a surprise ending too.

  32. Unq 451 comments

    19th July 2011

    Play It Later

    Another pretty solid Black Mesa style mod. It suffers from a bit of the boring hallway syndrome, but overall the gameplay is pretty good and it’s worth a download.

    I think this is another example where some judicious editing would have really focused the experience into a nice, tight package of fun. As it stands now it’s a little too long and there are some dull parts (although not really repetitive, thankfully). There are a couple of ‘cool’ (but not quite WOW) moments near the end that are definitely worth seeing. But leading up to those points, I think Case Closed is a little standard. That is, it very much follows the progression of Half-Life in terms of enemies, difficulty, settings, etc. There are a couple decent puzzles mixed in but I can understand people getting a little bored.

    There isn’t too much challenge since you get some serious firepower early on (like the crossbow, and a LOT of contact grenades), so I suggest perhaps playing on a difficulty level higher than your normal to really get the most out of this mod. I was excited and scared by the Garg near the end, but disappointed to find that you don’t even fight him. In fact, the ending was terribly anticlimactic.

    This is a quality pack but not a must-play.

    ReplyEdited at 3:30 AM, 19th July 2011
  33. vancanucksfan 234 comments

    19th July 2011

    Play It Now!

    Nice little mod with good combat and enough supplies to keep you going

  34. Hec 967 comments

    19th July 2011

    Personal Favourite

    Of course i remember this one, and the reason because is in the “top of the pops” is because it was one of the first modies i play for HL1 back in 2007 or so…., so also i put it so dear to my heart because of the strong nostalgia element this one gives to me, is maybe simple in the lay out and story, but that’s part of the fun, i mean simplicity could offer good ressuls, i mean, here we are a Janitor!!!, is so cool that HL1 offers many roles to experiment and then gave birth to new mods, and that’s part of the magic in HL saga, a common guy on hiis daily job journey that has to overcome a freakin mess just to save his own life that simple element makes HL really epic, forget about Crysis or some game else”!!, as i saw on one funny picture on the web, that showed up an image of the main crysis character, FORGET IT. YOU NEVER BE THAT EPIC!!!!

    ReplyEdited at 6:04 AM, 19th July 2011
  35. Bolx 216 comments

    19th July 2011

    Play It Now!

    A real blast from the past and a good one at that, after playing this a long time ago I expected I would have forgotten most of it, I didn

  36. Play It Later

    Before there was a mod “Help Wanted” where we played as a cleaner of dangerous substances. This time we will play as an usual janitor.

    Everything is very detailed, there will be an elevator ride, similar to the train ride at the start of the original Half-Life.

    For the first half of the mod, the progression is quite monotonous – grey rooms, surface, sewers, grey rooms, caves, surface… There are walls breaking, destroyed railway, rivers, but it’s still boring. There’s no story development – we just go forward, fighting back monsters and soldiers.

    In the second half, there’s less monotonousness. There will be interesting events where we turn on various equipment.

    Conclusion – it looks like an expansion pack at first, but if the first level make you think that this is it, you’ll be disappointed. This mod is just an action. There are less interesting events than I’d like to be. The architecture is very detailed and impressive, but it’s not Black Mesa, and not Xen. The nonsensical ending adds evidence to that. Is this mod worth playing? If you like pure action, it is, just don’t expect an expansion pack.

  37. tungsten 23 comments

    20th July 2011

    i enjoyed it first time round and again really got into it,i know when i really enjoy a mod as i tend to stop playing to leave a few more maps to go back to,maybe a few too many grunts to kill but not many crabheads thank god,for some reason missed the crossbow got loads of ammo for it but not fired in anger,really enjoying these nostalgia days keep them coming,when a lot of there old maps came out i had no idea how to save them to the console so this has given me a chance to play all the old games for half life 1 so thanks for that phillip

  38. Wesp5 51 comments

    21st July 2011

    Wow, this must have been one of the best mappacks from the nostalgic 100 that I have played yet! Great level design with much attention to detail, nice scripted scenes and a cool upside-down section. The only things I disliked were the beginning and the ending! Why did the allegedly janitor arrive with a Apache combat helicopter? This made no sense. Even less sense made the stupid ending. My character at that time would have blown the soldiers to bits!

    ReplyEdited at 10:44 PM, 21st July 2011
  39. Wesp5 51 comments

    22nd July 2011

    Play It Now!

    Okay, I finally got my account working again so I can use the Recommendation System :)! This almost would have been my personal favourite, but start and end messed it up. Although it would be so easy to fix them both, just by editing the on-screen text. Bob can’t be a janitor arriving by Apache, he must have been some military man. And in the end he must have been captured and not eliminated. The end is illogical now…

    ReplyEdited at 11:38 AM, 22nd July 2011
  40. Red 2 comments

    22nd July 2011

    A real classic and quite entertaining mod with unique leveldesign containing lot’s of massive, rusty machines and equipment. The small valley with the crashed railway bridge is the memorable place I remember when stumbling over the mod’s name.

  41. dougjp 174 comments

    17th August 2011

    Play It Now!

    I really enjoyed playing this after many years. Thanks to Phillip for this daily HL ‘ration’!

  42. mel 738 comments

    20th October 2011

    Play It Later

    I tend to agree with Phillip

    ReplyEdited at 9:13 PM, 20th October 2011
  43. Technic 475 comments

    29th November 2011

    Play It Now!

    I totally agree to dougjp (see above) this is one awesome action mod, no “hours” of crawling through 100′s of ventilation shafts or diving in huge water ares (yawn! This is HL!) just simple straigh-forward action, little puzzles and overall a superb-looking mod.
    I don’t have anything to mad about, maybe it’s a bit too short hehe

  44. Story in HLSP maps – critical, or trivial? It typically depends on the map’s complexity or lack thereof. Defying the trend is Case Closed, a rather ambitious release (consisting of 17 maps) that clearly fails to make good on its story.

    Think of this as an “extension” of the Black Mesa events from another point of view (similar to Opposing Force and Blue Shift), that of a janitor. Another day at work, but this day happens to be the one when Gordon Freeman unleashes chaos. Thus from there the events unfold as janitor “Bob Dewey” simply seeks to survive on his own and make it out of Black Mesa. Important to note, however, is that the beginning and ending areas are the same (!). Further inconsistencies offset the story – Dewey’s hands are HEV-orange, and there’s nothing to remind the player this is from a janitor’s perspective, let alone based on an escape mission.

    Story aside, gameplay is fairly good.

    Continue reading the review on Ten Four

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