Category Archives: Podcasts
All the posts that contains podcasts; audio interviews, roundtable discussions, quizes etc.
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All the posts that contains podcasts; audio interviews, roundtable discussions, quizes etc.
Today I managed to spend some time with Yves Richard AKA Richman, the author of Hazardous Course 2 amongst others and we chatted about the mod and its difficulty etc.
We also talked about the kind of Half-Life players left around and the problems of mapping for Source.
Yves said he would drop by, so if you have any questions, please feel free to post them as comments and hopefully he can answer them.
I’ve probably posted more of Miigga’s maps on PP than anybody else.
Well, I finally managed to arrange an interview with him and here it is.
We chat about his mapping, his maps, his map names and even why there seem to be so many mappers from Finland!
Hope you enjoy it.
If you have any questions of your own, please post them as comments and hopefully he will be able to answer them for you.
27th March 2012
Art mods, Alt Mods, or whatever you call them are changing the way we think about modding. With me today is Robert Yang, one of the leaders in this revolution.
Robert Yang and I discuss them and their impact.
This recording was originally made for Podcast 17, but due to some scheduling issues we decided to post it here.
25th March 2012
I sat down with Tero a few days ago and we recorded this fairly impromptu interview.
We talk about his most recent release, Last Zombie and then move onto his previous release Water.
Apologies for my constant “uming” and “ering” and for Tero’s mic noise.
I hope you enjoy the interview.
23rd February 2012
Well, now that the Hazardous Half-Quake Quatridual event is over, Don reminded me that we should record our thoughts. So we did.
And this is that recording!
It should go without saying that this podcast contains spoliers!
18th December 2011
Just a few hours after the release of Daylight I was lucky enough to sit down and chat with Jim Partridge – its author.
We chat about his modding history, his blogs and of course the mod.
In fact, we go into quite a lot of detail about each main section.
I hope you enjoy the interview.
17th December 2011
Got a chance to sit down and have a short chat with the author of Random 17, which was his first mod!
We chat about the mod’s production and a few other things.
Ed sad he would monitor the comments and answer any questions you have.
10th December 2011
I was fortunate to get in contact with CosmicD, the maker of The Core for a chat.
He’s not shy and once you get him started he just keeps going. Which is great, because you get to hear his views and ideas on a number of music/mod related topics.
We start in typical English fashion by talking about the weather! Stay tuned though because we do get to modding!
He makes mention of an update to The Core and I am happy to present 2 exclusive images from the new room that is being added to the mod.
Please forgive the seemingly abrupt ending, it really did end like that.
16th October 2011
Here is the final podcast centred around the 100 Summer Days of Nostalgia event.
In this one, Don AKA Unq, Emo and I discuss our favourite releases, one “Most Hated” release each and some recommendation statistics. As always, we go off-topic a few times, but that’s the fun of these podcasts.
I apologize for some breathing sounds on my microphone, I’m a naturally heavy breather!
9th October 2011
Here is the fifth of 6 podcasts centred around the 100 Summer Days of Nostalgia event.
In this one, Don AKA Unq and I discuss releases 81 to 100. In fact, we chat in detail about 5 or 6 mods and agree that this group of 20 was the best of the bunch.
10th September 2011
Here is the fourth of 6 podcasts centred around the 100 Summer Days of Nostalgia event.
In this one, Don AKA Unq and I discuss releases 61 to 80, plus we verbally wander around some other mapping topics.
20th August 2011
I was lucky enough to sit down and chat with Magnar Jenssen, the author of, amongst other things, Whoopservatory and Mission Improbable
We chat about how he got into level design and the industry, his mods, his process, the difference between making mods and retail games, plus a bunch of other things.
Magnar has agreed to follow this post, so if you have questions that I didn’t ask, he may be able to answer them for you.
Enjoy!
8th August 2011
Here is the third of 6 podcasts centred around the 100 Summer Days of Nostalgia event.
In this one, Don AKA Unq and I discuss releases 40 to 60, plus we verbally wander around some other mapping topics.
Some things we mentioned, besides the maps and mods!, were The Andromeda Strain, Highest Consensus and Highest Deviation.
31st July 2011
Here is the second of 6 podcasts centred around the 100 Summer Days of Nostalgia event.
In this one, Don AKA Unq and I discuss 20 releases 21 to 40, of course, we chat about a few general modding and HL topics too.
11th July 2011
Here is the first of 6 podcasts centred around the 100 Summer Days of Nostalgia event.
In this one, Don AKA Unq and I discuss the first 20 releases, plus we verbally wander around some other mapping topics.
There’s not much else to say, so get listening!
26th June 2011
Here is the second discussion podcast.
Joining me for this podcast was Patrick AKA foxholeboy.
We were due to have another guest but that didn’t work out. Thanks for listening.
1st May 2011
This is the first in a new series of in-depth discussions on one particular topic or aspect of Source gaming. I hope to do around 3 or 4 of these a year.
This one, as you can see, is entitled “The Future of Source Modding”, and we discuss various aspects of this theme.
4th April 2011
I was lucky enough to have a chat with Patrick Murphy, the maker of Precursor, a highly-rated new single player mod for Episode Two. It’s one of my longer interviews and we talk about a number of things but really focus on the mod itself and various aspect of it.
Patrick has agreed to stop by and respond to any comments, so feel free to ask him your own questions.
4th April 2011
I was lucky enough to sit down and chat with Erik, the joint maker of The Sprucescape Mappack. We chat about its inception and possible sequel.
This interview was conducted within the Citadel.
28th February 2011
I managed to sit down with Ludvig Kallin, the maker of Call In for Half-Life 2: Episode Two and chat about its development.
Enjoy!
13th February 2011
So, here is the first official PlanetPhillip Discussion Podcast.
We chat for about 50 minutes about some older poll questions and discussion points.
Enjoy.
23rd January 2011
Leon has been a mapping machine in the last 5 years or so and I sat down with him to chat about his last Source project called Final Project diary
Enjoy!
14th November 2010
I sat down and chatted with Christopher Dollard, the author of Gamma Energy and you can hear the whole thing below.
We chat about a number of different things and I challenge him on why those last two chambers are so freaking hard!
Enjoy.
22nd August 2010
5th May 2012
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