
A normal day in your Combine controlled apartment goes horribly wrong. Can you and your friends escape?
City 45 is a single player map that carries the player through the initial events of a zombie apocalypse in an apartment complex. The focus of the map is to create an escalating sense of danger and excitement throughout the level without increasing the difficulty of the map. The player starts fighting a couple of zombies with crowbar. Near the end of the map, the player has to fend off a increasing horde of zombies but by this time the player also has a variety weapons, squad mates and turrets to help him.
- Title: City 45
- File Name: hl2-ep2-sp-city-45.rar
- Size : 10.22Mb
- Author: Jason Glenn
- Date Released: 31 May 2009
- Copy SP-City45.bsp into your Half-Life 2: Episode Two Maps folder.
- Launch Half-Life 2: Episode Two
- Open the console and type map SP-City45.
- Press enter/return or click the Submit button.
- Play and Enjoy.
Click on the thumbnails below to open a 800 pixel wide image.
WARNING: The screenshots may contain spoilers.
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17 June 2009 at 1:59 pm
This was a lucky find. Overall I enjoyed it but as with many maps that try to tell a story with text on the screen it fails. Playing a map and trying to read text is just wrong, unless you do it like Aam Foster did in Minerva.
When I was moving around the text disappeared in the flames or other light background.
Besides that little flaw I quite enjoyed the map. It’s quite a small area but the way you are led through it is pretty good., there’s no backtracking, just finding the right way.
The start seems a little contrived, with an explosion and suddenly you ahev the HEV, but it must be hard creating believable situations with few resources.
Whilst, the author quotes L4D amd Dawn Of The Dead as inspirations it’s not too dark, at least never dark enough to worry.
I suppose we have some symmetry because not only is the beginning a little strange so is the dead – it’s very sudden.
5 Words Or Less Review
Happy I don’t live there.
17 June 2009 at 5:15 pm
Great fun. Very enjoyable. Far superior to many maps over the last month or 2 and the best Guildhall map I ever played. Very well thought out, great game play and a brilliant ending
Thank you Jason Glenn . I’m off to play it again.
18 June 2009 at 6:31 pm
Great map! The beginning was pretty cool, but then all of a sudden it’s like “boom, the zombies are loose, now go fight.” I like how the citizens were involved, and I also like the driveable car. But it ends all too soon.
20 June 2009 at 1:10 am
There’s lots of good tactical combat here, or you could just slug it out I suppose. Great weapon and scenario variety for one map. My fave of the last wave of maps so far.
20 June 2009 at 2:14 am
nice map
everything is solid, good story, end was funny, nearly everything was perfect!
the only thing was that it didn’t last that long
20 June 2009 at 8:23 pm
After five glowing comments I hardly dare add mine…..Though I enjoyed the overall experience, and thought that the layout & design worked pretty well, this was the first really laggy map for quite a long time. Now I’m not up on the technical side of mapping so don’t know why this should be, but the other recent maps have all run as smooth as clockwork, so why doesn’t this one?The hundreds of zombies in the car-park seemed like the author thought they’d just go in for the over-kill rather than a well thought out battle, which was a shame. The mass killing by vehicle has been done before, but is still sort of fun.In short the map had promise, but just needed a bit more tweaking to really make it shine.
08 July 2009 at 3:43 am
Ok if you like zombie maps either wise don’t bother. Could not find much to credit this map with, action is poorly scripted zombie set within small and crumpet design apartments, which may have been realistic in layout but totally inadequate for zombie encounters with a rebel squad constantly getting in the way of your every movement.
Frame rate was fluctuating all the time, slowing down with every piece of action making the final escape amidst hoards of zombies a joke.
This is a very much below average map in every element of set design, layout, visuals and gameplay and if you don’t download this one, then you are not missing much.
24 July 2009 at 10:19 pm
The level design was pretty good for a mod, and it had a few signature moments that makes the minor problems forgivable. That I would have liked it to be a good deal longer is a sign that I liked what I was given. You will too.