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	<title>Comments on: City 7: Toronto Conflict &#8211; Half-Life 2</title>
	<atom:link href="http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/</link>
	<description>Finishing Half-Life is just the beginning!</description>
	<lastBuildDate>Thu, 09 Feb 2012 05:57:20 +0000</lastBuildDate>
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		<title>By: Seqan</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-358464</link>
		<dc:creator>Seqan</dc:creator>
		<pubDate>Mon, 16 Jan 2012 05:56:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-358464</guid>
		<description>Well, this mod looked awesome, but I encountered a small problem. No one will talk to me.

I&#039;m serious! I checked my face for headcrabs and everything! People that walkthroughs say should be talking to me in the beginning and saying anything to me. I&#039;ve downloaded both downloads off of the listed website, and get the same error. Anyone seen this problem before?

It&#039;s also possible that my download was goobered. Does anyone have a mirror?

Thank you very much in advance!

~Seqan</description>
		<content:encoded><![CDATA[<p>Well, this mod looked awesome, but I encountered a small problem. No one will talk to me.</p>
<p>I&#8217;m serious! I checked my face for headcrabs and everything! People that walkthroughs say should be talking to me in the beginning and saying anything to me. I&#8217;ve downloaded both downloads off of the listed website, and get the same error. Anyone seen this problem before?</p>
<p>It&#8217;s also possible that my download was goobered. Does anyone have a mirror?</p>
<p>Thank you very much in advance!</p>
<p>~Seqan
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		<title>By: pete</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-278356</link>
		<dc:creator>pete</dc:creator>
		<pubDate>Fri, 23 Sep 2011 05:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-278356</guid>
		<description> killed the strider before the hospital entrance but the doors to the hospital are locked - can&#039;t get in</description>
		<content:encoded><![CDATA[<p>killed the strider before the hospital entrance but the doors to the hospital are locked &#8211; can&#8217;t get in
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		<title>By: StevenT</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-256413</link>
		<dc:creator>StevenT</dc:creator>
		<pubDate>Tue, 07 Jun 2011 01:37:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-256413</guid>
		<description>where is the download link ?</description>
		<content:encoded><![CDATA[<p>where is the download link ?
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		<title>By: OG Loc</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-244525</link>
		<dc:creator>OG Loc</dc:creator>
		<pubDate>Sun, 27 Feb 2011 18:20:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-244525</guid>
		<description>I have always wanted to play a mod that takes place in a REAL LIFE CITY! I&#039;m still waiting for mods to take place in: Miami, New York, Las Vegas, Hollywood, San Francisco, Washington DC, Tokio Japan, Paris France, and many more! Maybe even the cities from Grand Theft Auto! ;)</description>
		<content:encoded><![CDATA[<p>I have always wanted to play a mod that takes place in a REAL LIFE CITY! I&#8217;m still waiting for mods to take place in: Miami, New York, Las Vegas, Hollywood, San Francisco, Washington DC, Tokio Japan, Paris France, and many more! Maybe even the cities from Grand Theft Auto! <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />
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		<title>By: Reversenginere910</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-236390</link>
		<dc:creator>Reversenginere910</dc:creator>
		<pubDate>Fri, 24 Dec 2010 18:33:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-236390</guid>
		<description>I&#039;m having the same issue, reinstalling doesn&#039;t help.</description>
		<content:encoded><![CDATA[<p>I&#8217;m having the same issue, reinstalling doesn&#8217;t help.
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		<title>By: s.anchev</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-236362</link>
		<dc:creator>s.anchev</dc:creator>
		<pubDate>Fri, 24 Dec 2010 12:04:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-236362</guid>
		<description>I thought I&#039;ve already reviewed this one? Well, this was very good, the whole beginning is simply fabulous, the stealth mission is cool, the final is very explosive.

The most awesome level is the train station, I&#039;ve hoped for that in HL2 and it was finally done in a mod, and really well-done!

Overall, a PIN!</description>
		<content:encoded><![CDATA[<p>I thought I&#8217;ve already reviewed this one? Well, this was very good, the whole beginning is simply fabulous, the stealth mission is cool, the final is very explosive.</p>
<p>The most awesome level is the train station, I&#8217;ve hoped for that in HL2 and it was finally done in a mod, and really well-done!</p>
<p>Overall, a PIN!
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		<title>By: RedDjango</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-236345</link>
		<dc:creator>RedDjango</dc:creator>
		<pubDate>Fri, 24 Dec 2010 09:03:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-236345</guid>
		<description>Goodness, so many walkthroughs... as a former Native of Toronto I&#039;m just going to follow my nose, thanks</description>
		<content:encoded><![CDATA[<p>Goodness, so many walkthroughs&#8230; as a former Native of Toronto I&#8217;m just going to follow my nose, thanks
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		<title>By: Jonesy</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-227121</link>
		<dc:creator>Jonesy</dc:creator>
		<pubDate>Sat, 21 Aug 2010 18:45:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-227121</guid>
		<description>I&#039;ve really been enjoying this game but I&#039;ve been having a bit of an issue at the beginning of Chapter 7. When walking down the hall, as soon as I see the first combine come around the corner, the game crashes. Does anyone know how I might be able to fix this? Thanks.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve really been enjoying this game but I&#8217;ve been having a bit of an issue at the beginning of Chapter 7. When walking down the hall, as soon as I see the first combine come around the corner, the game crashes. Does anyone know how I might be able to fix this? Thanks.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-222885</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sun, 20 Jun 2010 09:54:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-222885</guid>
		<description>Please see this post:  &lt;a href=&quot;/posts/get-mods-working/&quot; rel=&quot;nofollow&quot;&gt;Get Mods Working&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Please see this post:  <a href="/posts/get-mods-working/" rel="nofollow">Get Mods Working</a>.
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		<title>By: ELBUF</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-222868</link>
		<dc:creator>ELBUF</dc:creator>
		<pubDate>Sun, 20 Jun 2010 00:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-222868</guid>
		<description>I downloaded the game. I installed the mod. I open it up. Beautiful except. My HUD display is no present. I have tried commands in the dev console but I notice at the beginning of all of the commands (when the game loads) state that certain HUD files are not found. Is the download not working properly or was it something on my end? I put all the files in the SourceMods folder I have. Please let me know asap. Thanks again. Cant wait to play</description>
		<content:encoded><![CDATA[<p>I downloaded the game. I installed the mod. I open it up. Beautiful except. My HUD display is no present. I have tried commands in the dev console but I notice at the beginning of all of the commands (when the game loads) state that certain HUD files are not found. Is the download not working properly or was it something on my end? I put all the files in the SourceMods folder I have. Please let me know asap. Thanks again. Cant wait to play
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		<title>By: Cyo</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-220778</link>
		<dc:creator>Cyo</dc:creator>
		<pubDate>Sat, 01 May 2010 17:52:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-220778</guid>
		<description>Yep, this is definitely one of my favorites. 

Good use of puzzles, got fairly tricky at times.

I liked the first part, was a tad confused at first, but gradually learned what was going on. 

I also liked that the beginning was a bit of a tutorial level. Don&#039;t really see those all that much. Reminded me of the original HL2. 

Enemies where particularly clever, often using cover and shooting me from high places. I had to use tactics to survive, rather than standard run-n-gun methods. 

Loved that trap in the train. I lost a substantial amount of health to it, but continued regardless. 

Final Battle was indeed tricky, but certainly doable. Super gravity gun definitely came in handy. 

Give it a go people, you won&#039;t be disappointed.</description>
		<content:encoded><![CDATA[<p>Yep, this is definitely one of my favorites. </p>
<p>Good use of puzzles, got fairly tricky at times.</p>
<p>I liked the first part, was a tad confused at first, but gradually learned what was going on. </p>
<p>I also liked that the beginning was a bit of a tutorial level. Don&#8217;t really see those all that much. Reminded me of the original HL2. </p>
<p>Enemies where particularly clever, often using cover and shooting me from high places. I had to use tactics to survive, rather than standard run-n-gun methods. </p>
<p>Loved that trap in the train. I lost a substantial amount of health to it, but continued regardless. </p>
<p>Final Battle was indeed tricky, but certainly doable. Super gravity gun definitely came in handy. </p>
<p>Give it a go people, you won&#8217;t be disappointed.
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		<title>By: eeVee</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-220675</link>
		<dc:creator>eeVee</dc:creator>
		<pubDate>Thu, 29 Apr 2010 21:44:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-220675</guid>
		<description>I DLed it from the college&#039;s web site (didn&#039;t know about Phillip&#039;s links for some reason).  I had to babysit the download because it cut off after 20 minutes, just like things used to work...</description>
		<content:encoded><![CDATA[<p>I DLed it from the college&#8217;s web site (didn&#8217;t know about Phillip&#8217;s links for some reason).  I had to babysit the download because it cut off after 20 minutes, just like things used to work&#8230;
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		<title>By: Cyo</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-220673</link>
		<dc:creator>Cyo</dc:creator>
		<pubDate>Thu, 29 Apr 2010 21:10:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-220673</guid>
		<description>Thanks, turns out the download cut short and never gave me all the necessary stuff, hence me being confused as heck. XD

I got everything now, so I&#039;ll give a review later on. :)</description>
		<content:encoded><![CDATA[<p>Thanks, turns out the download cut short and never gave me all the necessary stuff, hence me being confused as heck. XD</p>
<p>I got everything now, so I&#8217;ll give a review later on. <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />
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		<title>By: Cyo</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-220669</link>
		<dc:creator>Cyo</dc:creator>
		<pubDate>Thu, 29 Apr 2010 20:55:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-220669</guid>
		<description>Hmmm... 

It runs fine, but I&#039;m missing a lot of textures. I&#039;m going to redownload this and hope that I get everything this time.</description>
		<content:encoded><![CDATA[<p>Hmmm&#8230; </p>
<p>It runs fine, but I&#8217;m missing a lot of textures. I&#8217;m going to redownload this and hope that I get everything this time.
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		<title>By: eeVee</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-220668</link>
		<dc:creator>eeVee</dc:creator>
		<pubDate>Thu, 29 Apr 2010 20:54:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-220668</guid>
		<description>SourceMods folder.  It may have its own installer--if so, it put it in the correct place for me (which is not on my C: drive).</description>
		<content:encoded><![CDATA[<p>SourceMods folder.  It may have its own installer&#8211;if so, it put it in the correct place for me (which is not on my C: drive).
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		<title>By: Cyo</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-220665</link>
		<dc:creator>Cyo</dc:creator>
		<pubDate>Thu, 29 Apr 2010 20:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-220665</guid>
		<description>I am not sure how exactly to set this one up. I&#039;ve managed to get many a mod to work, but this one seems to be a bit different. 

Do I merely put this in sourcemods or must I add this to the files in HL2?

Kinda confused here. Any help as to how to get this one working will be much appreciated.</description>
		<content:encoded><![CDATA[<p>I am not sure how exactly to set this one up. I&#8217;ve managed to get many a mod to work, but this one seems to be a bit different. </p>
<p>Do I merely put this in sourcemods or must I add this to the files in HL2?</p>
<p>Kinda confused here. Any help as to how to get this one working will be much appreciated.
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		<title>By: Pictish1</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-219715</link>
		<dc:creator>Pictish1</dc:creator>
		<pubDate>Mon, 05 Apr 2010 00:21:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-219715</guid>
		<description>I can only add my voice to those who have expressed their enjoyment of this mod. Several new and inventive passages which I have never seen before as in the hospital disguised as a city cop. The combat was pretty tough as I usually play on medium. The mod made you use your powers of deduction in places but you can do it without the assistance of the walkthrough. I found the &#039;boss&#039; battle exciting but just a little hard. I had the boss helicopter down to the second co-pilot and he was down to his third pair of underwear but never could I finish him off - so I had to cheat just a teensy weensy little bit at the end. By that time the game and I had both bled each other white so I am not too guilt ridden. The extra content at the end is clever and worth a look. It is definitely a mod you should play first chance you get.</description>
		<content:encoded><![CDATA[<p>I can only add my voice to those who have expressed their enjoyment of this mod. Several new and inventive passages which I have never seen before as in the hospital disguised as a city cop. The combat was pretty tough as I usually play on medium. The mod made you use your powers of deduction in places but you can do it without the assistance of the walkthrough. I found the &#8216;boss&#8217; battle exciting but just a little hard. I had the boss helicopter down to the second co-pilot and he was down to his third pair of underwear but never could I finish him off &#8211; so I had to cheat just a teensy weensy little bit at the end. By that time the game and I had both bled each other white so I am not too guilt ridden. The extra content at the end is clever and worth a look. It is definitely a mod you should play first chance you get.
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		<title>By: tommiezat</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-219004</link>
		<dc:creator>tommiezat</dc:creator>
		<pubDate>Thu, 18 Mar 2010 12:09:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-219004</guid>
		<description>awesome mod, very well played. i really enjoyed this. it had some very challenging areas and times where ya needed to stop and think, the pace was good and there was a clear objective.  i really loved the WOW, kid in a candy store moment towards the end of chapter 6 in the hospital. open up the room door and  WOW!!!!!  i hung out in there amazed for a couple minutes Very nice work  thanks</description>
		<content:encoded><![CDATA[<p>awesome mod, very well played. i really enjoyed this. it had some very challenging areas and times where ya needed to stop and think, the pace was good and there was a clear objective.  i really loved the WOW, kid in a candy store moment towards the end of chapter 6 in the hospital. open up the room door and  WOW!!!!!  i hung out in there amazed for a couple minutes Very nice work  thanks
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		<title>By: esswok</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-217986</link>
		<dc:creator>esswok</dc:creator>
		<pubDate>Sun, 21 Feb 2010 01:34:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-217986</guid>
		<description>I am in the middle of this mod now it is hella good!</description>
		<content:encoded><![CDATA[<p>I am in the middle of this mod now it is hella good!
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		<title>By: eeVee</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-217983</link>
		<dc:creator>eeVee</dc:creator>
		<pubDate>Sat, 20 Feb 2010 23:45:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-217983</guid>
		<description>I really liked this mod.  There were plenty of &quot;holy crap&quot; moments, and lots of reloading, as well as some &quot;what the heck am I supposed to do now?&quot; sections which I always managed to figure out.

The only part I didn&#039;t like was when I had the Combine suit on--it was kind of hard to see with the eye holes moving around on me, even though the mask is translucent.  Also, after I killed the hunter-chopper at the end, it took me awhile to figure out what I was supposed to do.  It seemed like it took me as long to figure that out as it did to kill the chopper...</description>
		<content:encoded><![CDATA[<p>I really liked this mod.  There were plenty of &#8220;holy crap&#8221; moments, and lots of reloading, as well as some &#8220;what the heck am I supposed to do now?&#8221; sections which I always managed to figure out.</p>
<p>The only part I didn&#8217;t like was when I had the Combine suit on&#8211;it was kind of hard to see with the eye holes moving around on me, even though the mask is translucent.  Also, after I killed the hunter-chopper at the end, it took me awhile to figure out what I was supposed to do.  It seemed like it took me as long to figure that out as it did to kill the chopper&#8230;
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		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-217819</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Tue, 16 Feb 2010 14:10:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-217819</guid>
		<description>A combat lovers dream. There&#039;s run &amp; gun and plenty of room for tactical gameplay.
If you have not played it, I recommend playing it now.
You&#039;re in for some hard combat. Be cunning, be sly.</description>
		<content:encoded><![CDATA[<p>A combat lovers dream. There&#8217;s run &amp; gun and plenty of room for tactical gameplay.<br />
If you have not played it, I recommend playing it now.<br />
You&#8217;re in for some hard combat. Be cunning, be sly.
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	<item>
		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-204354</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sun, 17 May 2009 09:47:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-204354</guid>
		<description>I&#039;ve updated the post to include two working mirrors (Without souncache), a PDF version of the walkthrough (for easy printing) and working thumbnails and working links for larger screenshots.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve updated the post to include two working mirrors (Without souncache), a PDF version of the walkthrough (for easy printing) and working thumbnails and working links for larger screenshots.
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	</item>
	<item>
		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-204346</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sun, 17 May 2009 07:50:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-204346</guid>
		<description>I&#039;ll update the post with some working  mirrors.  In fact they are uploading as I type. Stay Tuned for updates.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll update the post with some working  mirrors.  In fact they are uploading as I type. Stay Tuned for updates.
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		<title>By: Visitor</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-204328</link>
		<dc:creator>Visitor</dc:creator>
		<pubDate>Sat, 16 May 2009 21:17:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-204328</guid>
		<description>Anybody know of any alternative download links for this mod? The download links listed are dead.
Thanks in advance!</description>
		<content:encoded><![CDATA[<p>Anybody know of any alternative download links for this mod? The download links listed are dead.<br />
Thanks in advance!
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		<title>By: Black Dog</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-201280</link>
		<dc:creator>Black Dog</dc:creator>
		<pubDate>Fri, 27 Mar 2009 07:36:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-201280</guid>
		<description>I just got through playing this mod and I didn&#039;t really like it. Without the walkthrough I would have never had finish it. 
To many go this way,then go that way and lift you&#039;re leg to fart. lol 
I liked the &quot;Combine Teleportation Center (boss / last level)&quot;. That&#039;s about the only part that I really liked.
I like a game where I can figure out what my next move is. This mod had to many moves!</description>
		<content:encoded><![CDATA[<p>I just got through playing this mod and I didn&#8217;t really like it. Without the walkthrough I would have never had finish it.<br />
To many go this way,then go that way and lift you&#8217;re leg to fart. lol<br />
I liked the &#8220;Combine Teleportation Center (boss / last level)&#8221;. That&#8217;s about the only part that I really liked.<br />
I like a game where I can figure out what my next move is. This mod had to many moves!
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		<title>By: Jeff</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-197321</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Thu, 12 Feb 2009 00:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-197321</guid>
		<description>
I downloaded this months ago, but only just now played this excellent mod! I have nothing but praise for the creators. An awesome mix of gameplay in this medium-sized mod, including some supercharged gravity gun action... tucked neatly within the HL2 storyline. If you somehow missed this gem, then start downloading!</description>
		<content:encoded><![CDATA[<p>I downloaded this months ago, but only just now played this excellent mod! I have nothing but praise for the creators. An awesome mix of gameplay in this medium-sized mod, including some supercharged gravity gun action&#8230; tucked neatly within the HL2 storyline. If you somehow missed this gem, then start downloading!
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		<title>By: MurphyX</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-175104</link>
		<dc:creator>MurphyX</dc:creator>
		<pubDate>Fri, 29 Aug 2008 16:37:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-175104</guid>
		<description>
Well, if you thought that this was difficult, then I don´t wanna know what you think about coastline to atmosphere... That was soooo depressing for me when I played. i almost quit playing it. As for this one, love the maps and the ambientation...</description>
		<content:encoded><![CDATA[<p>Well, if you thought that this was difficult, then I don´t wanna know what you think about coastline to atmosphere&#8230; That was soooo depressing for me when I played. i almost quit playing it. As for this one, love the maps and the ambientation&#8230;
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		<title>By: Kasperg</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-159891</link>
		<dc:creator>Kasperg</dc:creator>
		<pubDate>Sun, 25 May 2008 14:45:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-159891</guid>
		<description>
I played this a few months ago, and while not technically perfect, It had quite a lot of interesting ideas and places. It&#039;s  obvious that the quality is not uniform throughout the whole thing, so some parts stand out above the rest. There&#039;s a lot of custom content, which is one of the things that actually motivate me to play a map or mod. 
Architecturally speaking, I think there was a disconnection between the concept of some maps and how they were actually implemented. This usually means areas that seem too big because they are too empty. 
Gameplay wise I thought the beginning and the end were too difficult, but most of it was enjoyable. The little generators with sparks in the street, the hospital area, the subway ride etc.
As with most maps and mods, it could&#039;ve done with a lot of polishing in terms of lighting and texturing, which is step nº 1 towards getting rid of that too big/empty feeling. 
I know how hard it is to make something like this (I can&#039;t even model myself) so congratulations to the authors.</description>
		<content:encoded><![CDATA[<p>I played this a few months ago, and while not technically perfect, It had quite a lot of interesting ideas and places. It&#8217;s  obvious that the quality is not uniform throughout the whole thing, so some parts stand out above the rest. There&#8217;s a lot of custom content, which is one of the things that actually motivate me to play a map or mod.<br />
Architecturally speaking, I think there was a disconnection between the concept of some maps and how they were actually implemented. This usually means areas that seem too big because they are too empty.<br />
Gameplay wise I thought the beginning and the end were too difficult, but most of it was enjoyable. The little generators with sparks in the street, the hospital area, the subway ride etc.<br />
As with most maps and mods, it could&#8217;ve done with a lot of polishing in terms of lighting and texturing, which is step nº 1 towards getting rid of that too big/empty feeling.<br />
I know how hard it is to make something like this (I can&#8217;t even model myself) so congratulations to the authors.
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		<title>By: Anon-01344</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-159811</link>
		<dc:creator>Anon-01344</dc:creator>
		<pubDate>Sun, 25 May 2008 03:40:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-159811</guid>
		<description>
I&#039;ve tried making maps of my house, my neighborhood etc in HL2 but I learned something. These places weren&#039;t made for good gameplay.
</description>
		<content:encoded><![CDATA[<p>I&#8217;ve tried making maps of my house, my neighborhood etc in HL2 but I learned something. These places weren&#8217;t made for good gameplay.
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		<title>By: =NoVo-</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/comment-page-2/#comment-156506</link>
		<dc:creator>=NoVo-</dc:creator>
		<pubDate>Sat, 26 Apr 2008 18:10:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comment-156506</guid>
		<description>
Good mod, but not so enjoyable at times.  The Start where you witness a rebellion is confusing, although parts like the subway and the section on the train are very cool indeed :)

The only real problem I had is the large pit near the end.... it ran about 10fps on my P4 3.2ghz 2gb DDR2 and 6600GT</description>
		<content:encoded><![CDATA[<p>Good mod, but not so enjoyable at times.  The Start where you witness a rebellion is confusing, although parts like the subway and the section on the train are very cool indeed <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>The only real problem I had is the large pit near the end&#8230;. it ran about 10fps on my P4 3.2ghz 2gb DDR2 and 6600GT
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