
Some noise. Bryan, young cleaner, wakes up thinking “Again those old bastards…” When he comes out of his room something falls on his head and he blacks out…
“So that’s how our mod is started. Our mod will tell how a simple human can survive in all this mess, not Freeman, not Shephard, and even not Calhoun… It’s Bryan Anderson! Are you surprised? Here’s nothing unusual. You will feel how it is, to be a simple cleaner, not some scientist or soldier, to be a simple human, who hadn’t been before in extreme situations, who haven’t known where he must go…
But, as usual he becames an experience during all this time and so he is looking for way out. Monsters, soldiers and even his friends will try to stop him. But he won’t stop, because his aim is freedom. Would he find this fredom or not? It’s up to you. This is Half-Life: Cleaner’s Adventures…”
- Title: Cleaner’s Adventures
- File Name: hl1-sp-cleaners-adventures.7z
- Original File Name: cad.zip
- Size : 85.4Mb
- Author: CAD Team
- Date Released: 04 May 2006
- Detailed Review: The Abandoned Workshops
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5th May 2006
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8th May 2009
I’m stuck at the very beginning, in Lab1 map, I’m at a door with a Vort on the other side. I’ve looked everywhere but I can’t find a way to move on
9th May 2009
You mean these double doors, on the far right?
The vortigaunt teleports in, walks to the door, and shatters it as he teleports out. Then you should be able to walk through.
If the door didn’t break you might try starting a new game (since you’re very close to the beginning) or noclipping.
2nd July 2009
SO WELL DONE ITS AN EXELENT SOVIET JOB!
29th June 2010
Damn. Ide really love to play more of this, but I wont without an english translation. Some clue to what Im doing. Anybody know if theres one being worked on?
3rd December 2010
It’s a good mod. I would like it in English as well, at least to know what does it says in the ending
16th January 2012
This mod has it all, good level design that gives you the motivation to press on, long length, some custom content like models (a bloody headrcrab and dirty looking weapons), custom voice acting (although I didn’t understand any of it, its not English), and some tough difficulty curve that has scarce health (and with only one body armour that I could find)…
The thing I liked best is the trip to “old black mesa”, which featured some very nice run down interiors, cob webs and cracks in walls and floor panels missing. Its great and wish I could see more of that.
You also get to see Xen and surface levels, pretty dam good I can’t wait for more.
5th May 2012
Okay, that’s the very first Russian SP mod for me that’s worth playing lol
It’s BM, but it’s different as you’re not Dr. Freeman, but a janitor of BM.
There are many good aspects here but why do we have to crawl through vents every 5 mins? Why is it that dark in many places? Okay, there’s the flashlight and it’s not thaaaaaat dark, but still…
I had to noclip through the door with the alien slave behind it, guess there should be a scipt that the alien breaks the door “for me”, but it didn’t work, even after reloading auto-saves, quicksaves, restart etc.
Well, the flaws are quite numerous but the interesting setting, the story of a cleaner who just wants to escape the madness, the atmosphere with nice music and so on, make it worth playing for everyone imo.
If only more combat and puzzles… less vent sneaking and dark places
Pro’s:
-Very good mapping, good lighting – also customized weapons and models, prefabs
-Interesting BM side story, once a lil “meeting” with Dr. Freeman
-Decent combat
-Nice atmosphere
-A few scripts
-Long playtime (~1-2 hours)
-New music
Con’s:
-Balancing – too much ammo and less action compared to playtime (except for last chapter)
-Almost no puzzles
-Many dark areas
-Lot of vent shaft crawling
-Minor bugs like triggering scripts, graphic bugs
-Voices in russian only
@ TheUnbeholden: if I remember right, I could find 2 body armors (helm +40, vest +60)