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	<title>Comments on: Dark World &#8211; Half-Life 2</title>
	<atom:link href="http://www.planetphillip.com/posts/dark-world-half-life-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/dark-world-half-life-2/</link>
	<description>Finishing Half-Life is just the beginning!</description>
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		<title>By: Anon_299238</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-299238</link>
		<dc:creator>Anon_299238</dc:creator>
		<pubDate>Sun, 20 Nov 2011 01:33:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-299238</guid>
		<description>I thought this mod was OKAY... but it had to many holes and flaws in mapping. I fell out of one of the maps twice in two different areas.</description>
		<content:encoded><![CDATA[<p>I thought this mod was OKAY&#8230; but it had to many holes and flaws in mapping. I fell out of one of the maps twice in two different areas.
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		<title>By: ceyx</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-226092</link>
		<dc:creator>ceyx</dc:creator>
		<pubDate>Mon, 09 Aug 2010 17:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-226092</guid>
		<description>Well, I disagree with all the harsh comments about this mod. I wish I had half the patience and talent to develop such a &quot;crappy&quot; mod completely on my own.
My only suggestion would be to provide a walkthrough for some of the trickier parts. That having been said, I&#039;ve paid for games with much more frustrating parts than this (Call of Cthulhu, anyone? I&#039;m still stuck in that game, even in God Mode).
I was very impressed with the variety of levels, and cool music throughout. Your gallery at the end was a very nice touch.</description>
		<content:encoded><![CDATA[<p>Well, I disagree with all the harsh comments about this mod. I wish I had half the patience and talent to develop such a &#8220;crappy&#8221; mod completely on my own.<br />
My only suggestion would be to provide a walkthrough for some of the trickier parts. That having been said, I&#8217;ve paid for games with much more frustrating parts than this (Call of Cthulhu, anyone? I&#8217;m still stuck in that game, even in God Mode).<br />
I was very impressed with the variety of levels, and cool music throughout. Your gallery at the end was a very nice touch.
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		<title>By: igerup</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-218819</link>
		<dc:creator>igerup</dc:creator>
		<pubDate>Sat, 13 Mar 2010 18:44:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-218819</guid>
		<description>Hmm, the game crashes when I get teleported to image 11. Winblows says something about module &quot;materialsystem.dll is the wrong module, at the wrong adress&quot;.</description>
		<content:encoded><![CDATA[<p>Hmm, the game crashes when I get teleported to image 11. Winblows says something about module &#8220;materialsystem.dll is the wrong module, at the wrong adress&#8221;.
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		<title>By: SolidFake</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-208730</link>
		<dc:creator>SolidFake</dc:creator>
		<pubDate>Wed, 12 Aug 2009 20:40:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-208730</guid>
		<description>
The best thing of the mod was the atmosphere, but it wasn&#039;t durable during the game. Also there was some quite nice brushwork and the music fit also well.
The gameplay was pretty boring, except some fights.
And really the whole mod was ever the same, there was no real story and it was totally annoying to get sended by the vortigaunt from area to area to area.
And here we have the biggest mistake the modder made: He just took all his ideas and pressed them in a single mod, without any sense behind it. It&#039;s a bit like a waste, especially because there are some really nice ideas I wished to see properly made.
Had no problem with the dark theme, But there should have been a bit more weak lights, totally darkness doesn&#039;t look good either.</description>
		<content:encoded><![CDATA[<p>The best thing of the mod was the atmosphere, but it wasn&#8217;t durable during the game. Also there was some quite nice brushwork and the music fit also well.<br />
The gameplay was pretty boring, except some fights.<br />
And really the whole mod was ever the same, there was no real story and it was totally annoying to get sended by the vortigaunt from area to area to area.<br />
And here we have the biggest mistake the modder made: He just took all his ideas and pressed them in a single mod, without any sense behind it. It&#8217;s a bit like a waste, especially because there are some really nice ideas I wished to see properly made.<br />
Had no problem with the dark theme, But there should have been a bit more weak lights, totally darkness doesn&#8217;t look good either.
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		<title>By: Anonymous</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-208054</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sat, 01 Aug 2009 00:28:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-208054</guid>
		<description>dude, you have to look for some saw blades, theres an opening in the wall across the place were you picked up the grav. gun.
use saw blade to destroy the planks to proceed.</description>
		<content:encoded><![CDATA[<p>dude, you have to look for some saw blades, theres an opening in the wall across the place were you picked up the grav. gun.<br />
use saw blade to destroy the planks to proceed.
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		<title>By: Crinkle</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-207445</link>
		<dc:creator>Crinkle</dc:creator>
		<pubDate>Sun, 19 Jul 2009 19:53:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-207445</guid>
		<description>Ok it&#039;s not looking good so far, literally 30 seconds into the mod and i am stuck... just picked up the gravity gun but what the frig do i do now??????</description>
		<content:encoded><![CDATA[<p>Ok it&#8217;s not looking good so far, literally 30 seconds into the mod and i am stuck&#8230; just picked up the gravity gun but what the frig do i do now??????
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		<title>By: infectedNL</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-206487</link>
		<dc:creator>infectedNL</dc:creator>
		<pubDate>Wed, 01 Jul 2009 22:34:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-206487</guid>
		<description>no problem mate enjoi!</description>
		<content:encoded><![CDATA[<p>no problem mate enjoi!
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		<title>By: Filthy McNasty</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-206459</link>
		<dc:creator>Filthy McNasty</dc:creator>
		<pubDate>Wed, 01 Jul 2009 12:27:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-206459</guid>
		<description>I think there may be a glich at that point of the map. I went back into it yesterday and everything was fine. I have advanced to a couple of different areas since, so I&#039;m OK. Thanx for the help anyway.</description>
		<content:encoded><![CDATA[<p>I think there may be a glich at that point of the map. I went back into it yesterday and everything was fine. I have advanced to a couple of different areas since, so I&#8217;m OK. Thanx for the help anyway.
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		<title>By: infectedNL</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-206366</link>
		<dc:creator>infectedNL</dc:creator>
		<pubDate>Mon, 29 Jun 2009 21:04:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-206366</guid>
		<description>otherwis type: &quot;map mapzeven&quot; in console to take you to the next lvl you wont miss much.</description>
		<content:encoded><![CDATA[<p>otherwis type: &#8220;map mapzeven&#8221; in console to take you to the next lvl you wont miss much.
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		<title>By: infectedNL</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-206365</link>
		<dc:creator>infectedNL</dc:creator>
		<pubDate>Mon, 29 Jun 2009 21:00:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-206365</guid>
		<description>I have no idea, it isnt supose to turn white. Maybe you need to change video settings or somethin.</description>
		<content:encoded><![CDATA[<p>I have no idea, it isnt supose to turn white. Maybe you need to change video settings or somethin.
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		<title>By: Filthy MCNasty</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-206135</link>
		<dc:creator>Filthy MCNasty</dc:creator>
		<pubDate>Thu, 25 Jun 2009 23:17:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-206135</guid>
		<description>OK, thanx for the help in getting me out of the junkyard. But after I got out of the lift that goes down and I&#039;m in the big room with the hanging creatures and the fast zombies
I go into the room and everything goes white. Can&#039;t see a thing. What&#039;s with that? I beginnig to think that the intention of this map is to piss a player off. For god&#039;s sake what&#039;s next? OK, what I am I to do or what is suppose to happen?</description>
		<content:encoded><![CDATA[<p>OK, thanx for the help in getting me out of the junkyard. But after I got out of the lift that goes down and I&#8217;m in the big room with the hanging creatures and the fast zombies<br />
I go into the room and everything goes white. Can&#8217;t see a thing. What&#8217;s with that? I beginnig to think that the intention of this map is to piss a player off. For god&#8217;s sake what&#8217;s next? OK, what I am I to do or what is suppose to happen?
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		<title>By: infectedNL</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-206097</link>
		<dc:creator>infectedNL</dc:creator>
		<pubDate>Wed, 24 Jun 2009 23:16:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-206097</guid>
		<description>In the house, go up the stairs, walk around the balcony, go through the toilet room.
in the right corner in the back theres a hatch in the floor. go through and use the gravity gun the metal hatch in room you will come out. go through te halway, go up the ladder. in the erea you will come out there will be a window you can break on the factory wall. use a box to reach it. et voila!</description>
		<content:encoded><![CDATA[<p>In the house, go up the stairs, walk around the balcony, go through the toilet room.<br />
in the right corner in the back theres a hatch in the floor. go through and use the gravity gun the metal hatch in room you will come out. go through te halway, go up the ladder. in the erea you will come out there will be a window you can break on the factory wall. use a box to reach it. et voila!
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		<title>By: Filtphy McNast</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-206046</link>
		<dc:creator>Filtphy McNast</dc:creator>
		<pubDate>Tue, 23 Jun 2009 20:38:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-206046</guid>
		<description>Opps I made a mistake. I&#039;m stuck in the chapter 1, screen 26 not 27. As I said, I&#039;ve killed all the zombies in the house and I&#039;m trying to get beyond the junk yard. Can someone help????</description>
		<content:encoded><![CDATA[<p>Opps I made a mistake. I&#8217;m stuck in the chapter 1, screen 26 not 27. As I said, I&#8217;ve killed all the zombies in the house and I&#8217;m trying to get beyond the junk yard. Can someone help????
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		<title>By: Filthy MCNasty</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-205999</link>
		<dc:creator>Filthy MCNasty</dc:creator>
		<pubDate>Mon, 22 Jun 2009 23:23:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-205999</guid>
		<description>I&#039;m near in the house on screen 27. I&#039;ve killed all of the zombies inside and I don&#039;t know where to go from there. Need help great map so far.</description>
		<content:encoded><![CDATA[<p>I&#8217;m near in the house on screen 27. I&#8217;ve killed all of the zombies inside and I don&#8217;t know where to go from there. Need help great map so far.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-205966</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Mon, 22 Jun 2009 15:01:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-205966</guid>
		<description>No walkthrough that I know of.  Can you tell me which image number you are near and maybe I&#039;ll remember something.</description>
		<content:encoded><![CDATA[<p>No walkthrough that I know of.  Can you tell me which image number you are near and maybe I&#8217;ll remember something.
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		<title>By: Filtphy McNast</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-205965</link>
		<dc:creator>Filtphy McNast</dc:creator>
		<pubDate>Mon, 22 Jun 2009 14:49:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-205965</guid>
		<description>I&#039;m stuck in the junk yard can&#039;t find to way out. Pls Help. Is there a walkthrough anywhere?</description>
		<content:encoded><![CDATA[<p>I&#8217;m stuck in the junk yard can&#8217;t find to way out. Pls Help. Is there a walkthrough anywhere?
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-204357</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sun, 17 May 2009 10:17:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-204357</guid>
		<description>If you mean the area shown in image 41 then look under the walkway in the left corner, at least that&#039;s where I think I went.</description>
		<content:encoded><![CDATA[<p>If you mean the area shown in image 41 then look under the walkway in the left corner, at least that&#8217;s where I think I went.
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		<title>By: Chris</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-204355</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sun, 17 May 2009 10:01:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-204355</guid>
		<description>Help, I still can&#039;t find my way out of the room with the green gas?
I think I have identified the entrance on the left.  Is it the area with the wrecked cars?  I still can&#039;t find a way out</description>
		<content:encoded><![CDATA[<p>Help, I still can&#8217;t find my way out of the room with the green gas?<br />
I think I have identified the entrance on the left.  Is it the area with the wrecked cars?  I still can&#8217;t find a way out
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		<title>By: InfectedNL</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-204226</link>
		<dc:creator>InfectedNL</dc:creator>
		<pubDate>Fri, 15 May 2009 10:06:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-204226</guid>
		<description>U mean the room with the green gass? 
go across the toxic pool with the stairs and theres an small entrance on the left.
if u cant find it next mapname is mapzeven.</description>
		<content:encoded><![CDATA[<p>U mean the room with the green gass?<br />
go across the toxic pool with the stairs and theres an small entrance on the left.<br />
if u cant find it next mapname is mapzeven.
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		<title>By: Mel</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-204178</link>
		<dc:creator>Mel</dc:creator>
		<pubDate>Thu, 14 May 2009 15:50:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-204178</guid>
		<description>Help, I am lost in the bendy bit where every thing gets distorted, cant find a way out. Hate this sequence, found the game ok up to this point but getting close to giving up. I may skip round this part, anyone know the name for the next map?</description>
		<content:encoded><![CDATA[<p>Help, I am lost in the bendy bit where every thing gets distorted, cant find a way out. Hate this sequence, found the game ok up to this point but getting close to giving up. I may skip round this part, anyone know the name for the next map?
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		<title>By: Hoyy</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-204039</link>
		<dc:creator>Hoyy</dc:creator>
		<pubDate>Tue, 12 May 2009 15:35:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-204039</guid>
		<description>A it went well now. Nice art tough.</description>
		<content:encoded><![CDATA[<p>A it went well now. Nice art tough.
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	<item>
		<title>By: Hoyy</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-204034</link>
		<dc:creator>Hoyy</dc:creator>
		<pubDate>Tue, 12 May 2009 14:52:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-204034</guid>
		<description>
I dont know, mapzeven here just freezes and bye. When the music starts playing. None the less, I like that. I think its a little better than that Ravenholm mod made some years ago. Specially liked the halucinogen gas scene, or whatever that was. Vision all wired.</description>
		<content:encoded><![CDATA[<p>I dont know, mapzeven here just freezes and bye. When the music starts playing. None the less, I like that. I think its a little better than that Ravenholm mod made some years ago. Specially liked the halucinogen gas scene, or whatever that was. Vision all wired.
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		<title>By: desertalienz</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-203955</link>
		<dc:creator>desertalienz</dc:creator>
		<pubDate>Mon, 11 May 2009 12:55:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-203955</guid>
		<description>
I didn&#039;t even finish it.  Rather go out and pull weeds in the yard...</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t even finish it.  Rather go out and pull weeds in the yard&#8230;
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		<title>By: InfectedNL</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-203745</link>
		<dc:creator>InfectedNL</dc:creator>
		<pubDate>Thu, 07 May 2009 20:45:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-203745</guid>
		<description>youre stuck in the first area?
it isnt that hard to find, theres a hole in the ground behind the wooden cottage</description>
		<content:encoded><![CDATA[<p>youre stuck in the first area?<br />
it isnt that hard to find, theres a hole in the ground behind the wooden cottage
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		<title>By: Jeff</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-203744</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Thu, 07 May 2009 20:32:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-203744</guid>
		<description>I can&#039;t really even rate this mod, as I&#039;ve given up after wandering around in the dark at the beginning for almost 30 minutes.

I followed walls, wandered around, whacked at some wood, wandered around, hit an invisible wall, wandered around.... wash, rinse, repeat. I might give it another go later, but I don&#039;t really need a HalfLife mod to tell me wandering around in the dark isn&#039;t any fun.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t really even rate this mod, as I&#8217;ve given up after wandering around in the dark at the beginning for almost 30 minutes.</p>
<p>I followed walls, wandered around, whacked at some wood, wandered around, hit an invisible wall, wandered around&#8230;. wash, rinse, repeat. I might give it another go later, but I don&#8217;t really need a HalfLife mod to tell me wandering around in the dark isn&#8217;t any fun.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-203716</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Wed, 06 May 2009 09:36:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-203716</guid>
		<description>If you only started making maps a year agao then I believe you have done a fantastic job, well done.  My critisim is not so much about the technical apsects but the choices you made with the design and its process.  Clearly you have talent and hopefully this whole project will increase your motivation to create soemthing that will be considered excellent by most readers.  Good luck!</description>
		<content:encoded><![CDATA[<p>If you only started making maps a year agao then I believe you have done a fantastic job, well done.  My critisim is not so much about the technical apsects but the choices you made with the design and its process.  Clearly you have talent and hopefully this whole project will increase your motivation to create soemthing that will be considered excellent by most readers.  Good luck!
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		<title>By: Phil</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-203714</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Wed, 06 May 2009 08:26:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-203714</guid>
		<description>
OK - I&#039;ve played it through, and it was entertaining. 
Quite playable, though as I say above, waiting for the torch to recharge becomes tedious at times. </description>
		<content:encoded><![CDATA[<p>OK &#8211; I&#8217;ve played it through, and it was entertaining.<br />
Quite playable, though as I say above, waiting for the torch to recharge becomes tedious at times.
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		<title>By: infectednl</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-203646</link>
		<dc:creator>infectednl</dc:creator>
		<pubDate>Mon, 04 May 2009 18:04:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-203646</guid>
		<description>thx a lot.
Although not everyone liked it. But i gues its just for a small kind of people with a dark soul :P and I just started making maps a year ago. Im glad I could finnish something here. And gained expierence.
 ill try to make my next Horror mod  with better quallity and in hl2 episode 2 engine.
btw People who are having the video error: delete the intro.avi and startupvids.txt in sourcemods\dark world\media folder  and run the game again.</description>
		<content:encoded><![CDATA[<p>thx a lot.<br />
Although not everyone liked it. But i gues its just for a small kind of people with a dark soul <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  and I just started making maps a year ago. Im glad I could finnish something here. And gained expierence.<br />
 ill try to make my next Horror mod  with better quallity and in hl2 episode 2 engine.<br />
btw People who are having the video error: delete the intro.avi and startupvids.txt in sourcemods\dark world\media folder  and run the game again.
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		<title>By: Hardboiled</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-203606</link>
		<dc:creator>Hardboiled</dc:creator>
		<pubDate>Sun, 03 May 2009 21:43:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-203606</guid>
		<description>
Well I can tell you got better at making a outline and overlay of a map as the game progressed, really nice, some areas were superb in atmosphere, others we&#039;re more filler and *glitchy* to say the least, but thats not to put down the mod, it was a nice length, I liked it a lot :p  keep up the mapping you have a lot of potential to make a really good single player game.</description>
		<content:encoded><![CDATA[<p>Well I can tell you got better at making a outline and overlay of a map as the game progressed, really nice, some areas were superb in atmosphere, others we&#8217;re more filler and *glitchy* to say the least, but thats not to put down the mod, it was a nice length, I liked it a lot :p  keep up the mapping you have a lot of potential to make a really good single player game.
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		<title>By: Phil</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/comment-page-1/#comment-203604</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Sun, 03 May 2009 20:53:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876#comment-203604</guid>
		<description>Help -- I played this through some way yesterday, and tried to continue this evening - but it won&#039;t load!

I tried deleting the  the file in steam and replacing it with a newly unzipped file, still won&#039;t load. 

What I get is music and a hatched screen with a small text message at the top that says  &quot;vids:H264 not found&quot;.

Anybody know what that&#039;s about?  Please!

As to the mod - I was quite enjoying it, although I have to say that being so dark, and having to use the torch all the time becomes a little tedious, I feel sure that the same maps would not be so different with a little ambient light.

Phil


Edit by andyb:Fixed post

That is my comment above - I don&#039;t know why I am anon. - but I &#039;ve just logged in again, Took me a long time to do

Phillip - of late your site seems very slow to respond to page changes - it may be my machine, but I don&#039;t think so.

I know - I am a pain in the proverbial.

Phil</description>
		<content:encoded><![CDATA[<p>Help &#8212; I played this through some way yesterday, and tried to continue this evening &#8211; but it won&#8217;t load!</p>
<p>I tried deleting the  the file in steam and replacing it with a newly unzipped file, still won&#8217;t load. </p>
<p>What I get is music and a hatched screen with a small text message at the top that says  &#8220;vids:H264 not found&#8221;.</p>
<p>Anybody know what that&#8217;s about?  Please!</p>
<p>As to the mod &#8211; I was quite enjoying it, although I have to say that being so dark, and having to use the torch all the time becomes a little tedious, I feel sure that the same maps would not be so different with a little ambient light.</p>
<p>Phil</p>
<p>Edit by andyb:Fixed post</p>
<p>That is my comment above &#8211; I don&#8217;t know why I am anon. &#8211; but I &#8216;ve just logged in again, Took me a long time to do</p>
<p>Phillip &#8211; of late your site seems very slow to respond to page changes &#8211; it may be my machine, but I don&#8217;t think so.</p>
<p>I know &#8211; I am a pain in the proverbial.</p>
<p>Phil
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