Agent Freeman is once again sent out and this time to check out a murder scene. It is said that a calm killer is on the loose and has claimed the lives of seven people. You arrive on the Massadome Island to find out what happened.
- Title: Dawn Of Terror: Massadome Murders
- File Name: hl2-sp-dawn-of-terror-massadome-murders.rar
- Size : 19.66Mb
- Author: Imus
- Date Released: 07 August 2006
- Copy terror2.bsp into your Half-Life 2 Maps folder.
- Launch Half-Life 2
- Open the console and type map terror2.
- Press enter/return or click the Submit button.
- Play and Enjoy.
Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots may contain spoilers.

















22 September 2008 at 12:27 pm
This is not set in the usual HL2 universe but in a mansion. The first time I played this I rushed and missed some information and weapons. My advice is to go slow and sure. There are some missing textures but it didn’t really spoil the map for me.
Overall, not a bad little map, definitely worth paying at some point.
23 September 2008 at 1:34 am
What is causing the purple checks? I don’t understand “missing textures” I thought it was something with my video board!! Other than that the map played very well for me! Wasn’t too hard to figure out!!
23 September 2008 at 2:14 am
That is I believe missing models/resource/materials or all of em.I cant remember off hand but fixed it in another mod by adding a folder and files with proper stuff.Usually occurs when the mod maker has call signs to models etc that are out of range for your own HL setup. ie:on a D: drive say for example but I could be blowin smoke out my butt as I really don’t know.
23 September 2008 at 5:02 am
I made an amazing discovery, after Steam was done with a large update to HL2 E2, I dropped the map Terror2 into the HL2 E2 map folder, and it ran real good no purple checks or other defects!! Everything looked good and the colors looked brighter! Try it and see, it worked for me! (geeez, I’m a poet and don’t know it!)
23 September 2008 at 10:41 am
You are right AI. All the missing textures were replaced with working ones, although I can’t say I noticed the brighter colors. One thing that stopped working was Gman. He fell back into the default cross position and the engine couldn’t find the sitting position for him. I also found a room that I don’t remember seeing first time trough. The room with the furniture on the ceiling.
23 September 2008 at 10:19 pm
Took me a bit to find the basement latch/switch.Kinda short and the ending seemed rather abrupt.