So, the plan is real simple, Gordon. You and Crazy will charge in, grab some guns, and let us out of the cells. Once we’re out, well…we’ll figure it out from there. Talk to Crazy when you’re ready, he’s probably watching the zombies again. Good luck…we’re counting on you.
- Title: Prison Break
- File Name: prisonbreak1.zip
- Size : 4.49Mb
- Author: Drew Mobley
- Date Released: 21 February 2006
- Download: PlanetPhillip Filecloud Server
Click on the thumbnails below to open a medium size image.
Please email me about a broken link and I will do my best to repair it as soon as possible - thank you.
Please note: These statistics are valid from December 2010
-
0Overall
-
0Today
-
0Last 7 days
-
0Last 30 days
-
0365 days
4th September 2006




































8th September 2006
Awesome!
18th September 2006
This mission is oriented on a prison escape first you need to deliver your maid and eliminate all special force second you take a different path and will meed you co prisoner for engage final battle . Design is correctly but mostly average. Some open area combat are most of time not too complicate due to the fact that ammo and health is spread all over the place scripting is quite well done balance with music from HL1 fun for half an hour
8th September 2007
Yes, another Half-Life Prison game! Nevertheless, this mappack is one of the better renderings of a familiar theme. The story is straight forward – Breakout and make good on your escape; but as you can imagine, the author makes sure there is no easy path to freedom.
The opening sequence is a brilliantly crafted and scripted piece of mapping and even if the voiceovers are all taken from the original HL2 game, they are well used here and elsewhere throughout the maps. This sequence is nicely designed with appropriate prison surroundings and textures adding to the intensity and realism of the breakout. I for one found the opening engagement addictive and have replayed through it numerous times.
The pace and fury of combat does not wane from beginning to end with Combine troops, gunships, turret-guns and attacking scanners opposing your every step. Thankfully there is enough health and ammo around such that your progress is never slowed by the need to go searching for more.
The mappack is essentially a gun feast without any of the mixture of gameplay associated with the original game. There are no puzzles other than pushing a few buttons to lower force fields and no alternative to Combine foe – humanoid or otherwise. The whole game is a series of set pieces within close quarters against the Combine and its hardware and as such the environment and surroundings are limited.
The end sequence equals the intensity of the opening encounters and again is a well designed and scripted squad attack on the Combine strongholds leading to victory and freedom. Well, you wouldn’t want it any other way. Would you?
Whilst I do not wish to give out any spoilers, I think one word of caution is necessary regarding your suit – Be aware that the action starts within a Combine prison.
I experienced no in-game problems with this mappack with all running smoothly throughout.
Negative Points.
- Limited use of HL2 cast
- Similar settings throughout
- A bit on the short side
Positive Points.
- Good scripted sequences
- Intense Combine engagements
- Clever use of original HL2 voiceovers
Conclusion.
A very enjoyable game with loads of action from beginning to end and whilst on the short side, it will keep you well occupied the first time of playing through.
If you like your HL2 fare with plenty of combat then this is for you. If, however, you prefer a typical mixture of HL2 gameplay, you may be disappointed. I think it’s a fun play and well worth the download, so ‘go play now’!
8th January 2009
Mel’s entry for the Orange Box competition.
Yes, another Half-Life Prison game! Nevertheless, this mappack is one of the better renderings of a familiar theme. The story is straight forward – Breakout and make good on your escape; but as you can imagine, the author makes sure there is no easy path to freedom.
The opening sequence is a brilliantly crafted and scripted piece of mapping and even if the voiceovers are all taken from the original HL2 game, they are well used here and elsewhere throughout the maps. This opening sequence is nicely designed with appropriate prison surroundings and textures adding to the intensity and realism of the breakout. I for one found the opening engagement addictive and have replayed through it numerous times.
The pace and fury of combat does not wane from beginning to end with Combine troops, gunships, turret-guns and attacking scanners opposing your every step. Thankfully there is enough health and ammo around such that your progress is never slowed by the need to go searching for more.
The mappack is essentially a gun feast without any of the mixture of gameplay associated with the original game. There are no puzzles other than pushing a few buttons or consoles to lower force fields and no alternative to the Combine foe – humanoid or otherwise. The whole game is a series of set pieces within close quarters against the Combine and its hardware and as such the environment and surroundings are limited.
The end sequence equals the intensity of the opening encounters and again is a well designed and scripted squad attack on the Combine strongholds leading to victory and freedom. Well, you wouldn’t want it any other way. Would you?
Whilst I do not wish to give out any spoilers, I think one word of caution is necessary regarding your suit – Be aware that the action starts within a Combine prison.
I experienced no in-game problems with this mappack with all running smoothly throughout.
Negative Points.
- Limited use of HL2 cast
- Similar settings throughout
- A bit on the short side
Positive Points.
- Good scripted sequences
- Intense Combine engagements
- Clever use of original HL2 voiceovers
Conclusion.
A very enjoyable game with loads of action from beginning to end and whilst on the short side, it will keep you well occupied no matter how many times you play it through.
Having played the mappack through yet again before submitting this review, I am still struck by the frantic pace of the combat that does not let-up for a moment. I am also mindful of the objective of this review which is one of trying to convince someone to replay a mod/mappack. There are far more superior mods/mappacks then this that could have been offered up, for which I have reviews ready and waiting. However, I was aware of the difficulty of getting either someone that never repeat plays to embark on a 4 or more hour epic, or someone who as played through all the epics time and time again. So with this selection I am hoping it slips the net of many, faded enough from memoir of others and has a comfortable playing span that immerses the player in shear action, fun in other words.
If you like your HL2 fare with plenty of combat then this is defiantly for you. If however, you prefer a more typical mixture of HL2 gameplay, you may have doubts, but rest assured what ever your liking this is a fun play, so go play it now.
15th December 2009
man.. What a great escape! I enjoyed killin’ dr breen
I blew his head with the magnum hahaha xD
10th December 2010
just checking it off my list as stated another prison break short and sweet worth the 15 mins