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	<title>Comments on: Drowned World &#8211; Half-Life 2: Ep2</title>
	<atom:link href="http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/</link>
	<description>Finishing Half-Life is just the beginning!</description>
	<lastBuildDate>Thu, 09 Feb 2012 05:57:20 +0000</lastBuildDate>
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		<title>By: sirocco</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-250956</link>
		<dc:creator>sirocco</dc:creator>
		<pubDate>Wed, 06 Apr 2011 20:22:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-250956</guid>
		<description>Thanks OG Loc, glad you liked Drowned World.
&lt;blockquote&gt;The beginning looked like the armory from the Pyramid.&lt;/blockquote&gt;
Yes it is the armory  from Pyramid. 
Pyramid, Drowned World and my entry for sniperville are all elements of the same storyline.

Cheers</description>
		<content:encoded><![CDATA[<p>Thanks OG Loc, glad you liked Drowned World.</p>
<blockquote><p>The beginning looked like the armory from the Pyramid.</p></blockquote>
<p>Yes it is the armory  from Pyramid.<br />
Pyramid, Drowned World and my entry for sniperville are all elements of the same storyline.</p>
<p>Cheers
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		<title>By: OG Loc</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-250883</link>
		<dc:creator>OG Loc</dc:creator>
		<pubDate>Tue, 05 Apr 2011 03:16:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-250883</guid>
		<description>Another great mod by Ross! The beginning looked like the armory from the Pyramid. Hey Ross, what do you have against Crossbows? I don&#039;t see the weapon Crossbow at all. I thought I would see it in the armory. It&#039;s weird some mappers don&#039;t use Crossbow on their maps. Ol Crossbow is getting jealous you know! So is Pheropod Bugbait!</description>
		<content:encoded><![CDATA[<p>Another great mod by Ross! The beginning looked like the armory from the Pyramid. Hey Ross, what do you have against Crossbows? I don&#8217;t see the weapon Crossbow at all. I thought I would see it in the armory. It&#8217;s weird some mappers don&#8217;t use Crossbow on their maps. Ol Crossbow is getting jealous you know! So is Pheropod Bugbait!
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		<title>By: ebsiman</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-239533</link>
		<dc:creator>ebsiman</dc:creator>
		<pubDate>Sat, 22 Jan 2011 17:52:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-239533</guid>
		<description>As with some others, I thought the first couple of sections were too hard. Especially the area with the snipers. The rising water doesn&#039;t give you enough time to dispatch the enemy and find the switches to open the door before you drown. Out of frustration I had quit playing it for several months. Then came back to it a couple days ago. Once I got past the first section of the mod I really liked it a lot. It&#039;s worthwhile to stick it out and get to the later parts that are really fun. Thanks for taking the time to create Drowned World Ross.</description>
		<content:encoded><![CDATA[<p>As with some others, I thought the first couple of sections were too hard. Especially the area with the snipers. The rising water doesn&#8217;t give you enough time to dispatch the enemy and find the switches to open the door before you drown. Out of frustration I had quit playing it for several months. Then came back to it a couple days ago. Once I got past the first section of the mod I really liked it a lot. It&#8217;s worthwhile to stick it out and get to the later parts that are really fun. Thanks for taking the time to create Drowned World Ross.
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		<title>By: eeVee</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-218369</link>
		<dc:creator>eeVee</dc:creator>
		<pubDate>Sun, 28 Feb 2010 22:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-218369</guid>
		<description>I actually didn&#039;t have much of a problem with this mod.

At first I tried to let the water rise and drown all the Combine, but then I was stuck.  So I reloaded and played the way you&#039;re probably supposed to.  :)

I didn&#039;t get to go where I wanted to when I wanted to, but when I did it the way I think you&#039;re supposed to, I didn&#039;t have (m)any problems with the leeches, and managed to get to those places that were blocked before.

It was too short.  And I&#039;m beginning to hate turrets (you placed them very well in Pyramids--I&#039;m sure if this mod were longer you would have used more turrets in a similar fashion).

I never did get into the second &quot;booth&quot; at the top of the cliffs, but I can always try again next time.</description>
		<content:encoded><![CDATA[<p>I actually didn&#8217;t have much of a problem with this mod.</p>
<p>At first I tried to let the water rise and drown all the Combine, but then I was stuck.  So I reloaded and played the way you&#8217;re probably supposed to.  <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I didn&#8217;t get to go where I wanted to when I wanted to, but when I did it the way I think you&#8217;re supposed to, I didn&#8217;t have (m)any problems with the leeches, and managed to get to those places that were blocked before.</p>
<p>It was too short.  And I&#8217;m beginning to hate turrets (you placed them very well in Pyramids&#8211;I&#8217;m sure if this mod were longer you would have used more turrets in a similar fashion).</p>
<p>I never did get into the second &#8220;booth&#8221; at the top of the cliffs, but I can always try again next time.
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		<title>By: zck2020</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-218267</link>
		<dc:creator>zck2020</dc:creator>
		<pubDate>Fri, 26 Feb 2010 16:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-218267</guid>
		<description>This dreadful to play. I gave up at a certain point because I had no idea what to do. The cutscenes are too long. The leeches are annoying as hell, and the whole mod is just a mess of confusion once you get outside.

That said, it&#039;s a challenging mod with decent mapping.</description>
		<content:encoded><![CDATA[<p>This dreadful to play. I gave up at a certain point because I had no idea what to do. The cutscenes are too long. The leeches are annoying as hell, and the whole mod is just a mess of confusion once you get outside.</p>
<p>That said, it&#8217;s a challenging mod with decent mapping.
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		<title>By: Drowned World (EP2)</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-218261</link>
		<dc:creator>Drowned World (EP2)</dc:creator>
		<pubDate>Fri, 26 Feb 2010 13:23:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-218261</guid>
		<description>[...] produkcjami. Na marginesie dodam, że byłem zaskoczony dobrymi ocenami jakie mod zebrał na PlanetPhillip, gdyż produkcja, według mnie, niczym się nie [...]</description>
		<content:encoded><![CDATA[<p>[...] produkcjami. Na marginesie dodam, że byłem zaskoczony dobrymi ocenami jakie mod zebrał na PlanetPhillip, gdyż produkcja, według mnie, niczym się nie [...]
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		<title>By: Andrew</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-217347</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Sat, 06 Feb 2010 21:53:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-217347</guid>
		<description>An awesome little mod. Everything clicks, no crashes or glitches, just a lot of fun. Liked the pacing and the puzzle aspects and the challenges. 
Main criticism: lighting could have been brighter - I found the ubiquitous dun colours somewhat drab. Found myself needing a sharp blue sky from time to time.</description>
		<content:encoded><![CDATA[<p>An awesome little mod. Everything clicks, no crashes or glitches, just a lot of fun. Liked the pacing and the puzzle aspects and the challenges.<br />
Main criticism: lighting could have been brighter &#8211; I found the ubiquitous dun colours somewhat drab. Found myself needing a sharp blue sky from time to time.
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		<title>By: gsp1995</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-212601</link>
		<dc:creator>gsp1995</dc:creator>
		<pubDate>Tue, 10 Nov 2009 19:28:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-212601</guid>
		<description>I didn&#039;t enjoy this mod that much, there were some very difficult parts on my opinion, and the Snipers in the underground weren&#039;t right. There&#039;s nothing very special about this. There&#039;s no innovation. I give it a 2/5.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t enjoy this mod that much, there were some very difficult parts on my opinion, and the Snipers in the underground weren&#8217;t right. There&#8217;s nothing very special about this. There&#8217;s no innovation. I give it a 2/5.
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		<title>By: dougjp</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-209428</link>
		<dc:creator>dougjp</dc:creator>
		<pubDate>Thu, 03 Sep 2009 02:19:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-209428</guid>
		<description>

civanT pretty much covered the way I feel about it. It does have the ability to bring out emotion of the negative kind, so I can&#039;t give a full review because of quitting early. Water level rising, dying repeatedly, don&#039;t need to yell at a game, thanks. And on restart I also get heavy lag not experienced in any other mod (HL2 or Crysis). In my limited time playing, I can see the amount of work that went into it, so thanks is in order, and it just wasn&#039;t &quot;for me&quot;.</description>
		<content:encoded><![CDATA[<p>civanT pretty much covered the way I feel about it. It does have the ability to bring out emotion of the negative kind, so I can&#8217;t give a full review because of quitting early. Water level rising, dying repeatedly, don&#8217;t need to yell at a game, thanks. And on restart I also get heavy lag not experienced in any other mod (HL2 or Crysis). In my limited time playing, I can see the amount of work that went into it, so thanks is in order, and it just wasn&#8217;t &#8220;for me&#8221;.
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		<title>By: Sirrocco</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-209068</link>
		<dc:creator>Sirrocco</dc:creator>
		<pubDate>Fri, 21 Aug 2009 22:37:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-209068</guid>
		<description>Hi Chris.
I would like to thank you for your input to Drowned World in its beta stage and your comments here. Your comments and criticisms, not to mention your technical expertise, during development were great and helped me iron out most of the problems. I&#039;m sorry I didn&#039;t credit you in the credits of the mod but I have done so on the home page for Drowned World and am glad to have the opportunity here. I hope that&#039;s ok.
I do think Jasper has a valid point. I have recently replayed Pyramid and although it is technically inferior to Drowned World, I agree with Jasper that the combat is more as he describes &quot;In your face&quot;, making it more challenging and fun, and as it is longer, a greater sense of achievement is gained when completed. Thanks Jasper.
I have university and teaching commitments booking me up solid for the next few months, so I will have to devote my time to them and will get back to modding when they are finalised. When I get a chance to do more modding I will try to combine the best elements from both mods and produce an even better result.
At least that is my intentions.
Cheers</description>
		<content:encoded><![CDATA[<p>Hi Chris.<br />
I would like to thank you for your input to Drowned World in its beta stage and your comments here. Your comments and criticisms, not to mention your technical expertise, during development were great and helped me iron out most of the problems. I&#8217;m sorry I didn&#8217;t credit you in the credits of the mod but I have done so on the home page for Drowned World and am glad to have the opportunity here. I hope that&#8217;s ok.<br />
I do think Jasper has a valid point. I have recently replayed Pyramid and although it is technically inferior to Drowned World, I agree with Jasper that the combat is more as he describes &#8220;In your face&#8221;, making it more challenging and fun, and as it is longer, a greater sense of achievement is gained when completed. Thanks Jasper.<br />
I have university and teaching commitments booking me up solid for the next few months, so I will have to devote my time to them and will get back to modding when they are finalised. When I get a chance to do more modding I will try to combine the best elements from both mods and produce an even better result.<br />
At least that is my intentions.<br />
Cheers
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		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-209051</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Fri, 21 Aug 2009 14:56:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-209051</guid>
		<description>One author&#039;s point of view versus one game players point of view because I have to disagree with &quot;better than Pyramid in every way&quot; with regard to combat game play (only). I thoroughly enjoyed both games but the combat in Pyramid was superior in my view. It was hard and most of it &#039;in your face&#039;. As a result, the feeling of achievement was greater in Pyramid. In Drowned World, the first action map had &#039;in your face&#039; combat but was overly frantic because there was so much to do against the clock. Innovative and imaginative, doubtless, but not enjoyable, merely work to be done to get to the next map. After that, it improved until you take the lift down when it turns into a sniper&#039;s game (mostly) - which is OK but not such fun.
Love the images from Citizen 2 and hope to play it soon.</description>
		<content:encoded><![CDATA[<p>One author&#8217;s point of view versus one game players point of view because I have to disagree with &#8220;better than Pyramid in every way&#8221; with regard to combat game play (only). I thoroughly enjoyed both games but the combat in Pyramid was superior in my view. It was hard and most of it &#8216;in your face&#8217;. As a result, the feeling of achievement was greater in Pyramid. In Drowned World, the first action map had &#8216;in your face&#8217; combat but was overly frantic because there was so much to do against the clock. Innovative and imaginative, doubtless, but not enjoyable, merely work to be done to get to the next map. After that, it improved until you take the lift down when it turns into a sniper&#8217;s game (mostly) &#8211; which is OK but not such fun.<br />
Love the images from Citizen 2 and hope to play it soon.
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		<title>By: Chris Fox</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208958</link>
		<dc:creator>Chris Fox</dc:creator>
		<pubDate>Tue, 18 Aug 2009 21:58:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208958</guid>
		<description>I playtested this and I&#039;ve only played the &quot;old&quot; version. I haven&#039;t played this new public release yet. 

The old version had serious problems, however I have already spoken with Ross about all this, and it sounds like quite a few issues have been rectified.  

Regardless of how this mod stacks up against every single other  mod out there -- it is monumentally better than Pyramid in every way and so represents a great leap forward in the ability of the author.

Well done Ross.  I look forward to your next work.</description>
		<content:encoded><![CDATA[<p>I playtested this and I&#8217;ve only played the &#8220;old&#8221; version. I haven&#8217;t played this new public release yet. </p>
<p>The old version had serious problems, however I have already spoken with Ross about all this, and it sounds like quite a few issues have been rectified.  </p>
<p>Regardless of how this mod stacks up against every single other  mod out there &#8212; it is monumentally better than Pyramid in every way and so represents a great leap forward in the ability of the author.</p>
<p>Well done Ross.  I look forward to your next work.
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		<title>By: Sirrocco</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208808</link>
		<dc:creator>Sirrocco</dc:creator>
		<pubDate>Sat, 15 Aug 2009 07:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208808</guid>
		<description>You may have something there Jasper, that&#039;s an aspect I hadn&#039;t thought of. Although not everyone gets the lag problem. It could be because as you say the lag kicks in after you get killed the first time. I hope not and can&#039;t think why that would happen, but appreciate your thoughts on the matter. I think though in future I will try to make my maps either easier and/or use less memory intensive resources such as vast areas of water, or water where you need a flashlight. i think the red lights don&#039;t help either. Live and learn I guess.
Cheers mate.</description>
		<content:encoded><![CDATA[<p>You may have something there Jasper, that&#8217;s an aspect I hadn&#8217;t thought of. Although not everyone gets the lag problem. It could be because as you say the lag kicks in after you get killed the first time. I hope not and can&#8217;t think why that would happen, but appreciate your thoughts on the matter. I think though in future I will try to make my maps either easier and/or use less memory intensive resources such as vast areas of water, or water where you need a flashlight. i think the red lights don&#8217;t help either. Live and learn I guess.<br />
Cheers mate.
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		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208792</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Fri, 14 Aug 2009 18:51:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208792</guid>
		<description>I don&#039;t know if you are still watching this Sirrocco. I can get through the first action map in the first 2 skills without dying (just) and reloading. I notice a lot of people get lag if they do re-load. I played and got through (just) without having to re-load.
In hard mode, I keep dying and having to re-load and then get the lag problem making it unplayable.. I like this mod and will replay but in easy for the first action map and then hard at the map change to CC3.
Beats me and seems illogical but I thought you might like to know.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know if you are still watching this Sirrocco. I can get through the first action map in the first 2 skills without dying (just) and reloading. I notice a lot of people get lag if they do re-load. I played and got through (just) without having to re-load.<br />
In hard mode, I keep dying and having to re-load and then get the lag problem making it unplayable.. I like this mod and will replay but in easy for the first action map and then hard at the map change to CC3.<br />
Beats me and seems illogical but I thought you might like to know.
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		<title>By: Sirrocco</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208791</link>
		<dc:creator>Sirrocco</dc:creator>
		<pubDate>Fri, 14 Aug 2009 16:42:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208791</guid>
		<description>Thanks Gypsy Jim, glad you liked it.
If you wait until the credits end, the bonus map will load.
Cheers</description>
		<content:encoded><![CDATA[<p>Thanks Gypsy Jim, glad you liked it.<br />
If you wait until the credits end, the bonus map will load.<br />
Cheers
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		<title>By: Gypsy Jim</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208790</link>
		<dc:creator>Gypsy Jim</dc:creator>
		<pubDate>Fri, 14 Aug 2009 16:13:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208790</guid>
		<description>
I only have a pretty mediocre machine, only 1Gb of memory and 2.7Ghz CPU, but the only time I had any lag at all was after my third death by sniper in the very beginning of the Mod. Reloading from the first save cured this though so I carried on and thoroughly enjoyed it.

There were moments when I got some flashing checks in the top left of the screen, but not enough to worry about, though I don&#039;t get them in any other mod....

The cut scenes were the only minor grumble, and has been said already were a bit long at times, still, I guess they did give some sort of idea as to what the heck was happening.

This is head and shoulders above Pyramid, though I enjoyed that too, and shows how far the author has come on since. I can&#039;t wait for the next instalment! 

Big thanks to Sirrocco for a top Mod!

Definitely a PIN.

PS I missed the bonus map I think....any clues?</description>
		<content:encoded><![CDATA[<p>I only have a pretty mediocre machine, only 1Gb of memory and 2.7Ghz CPU, but the only time I had any lag at all was after my third death by sniper in the very beginning of the Mod. Reloading from the first save cured this though so I carried on and thoroughly enjoyed it.</p>
<p>There were moments when I got some flashing checks in the top left of the screen, but not enough to worry about, though I don&#8217;t get them in any other mod&#8230;.</p>
<p>The cut scenes were the only minor grumble, and has been said already were a bit long at times, still, I guess they did give some sort of idea as to what the heck was happening.</p>
<p>This is head and shoulders above Pyramid, though I enjoyed that too, and shows how far the author has come on since. I can&#8217;t wait for the next instalment! </p>
<p>Big thanks to Sirrocco for a top Mod!</p>
<p>Definitely a PIN.</p>
<p>PS I missed the bonus map I think&#8230;.any clues?
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		<title>By: russell</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208744</link>
		<dc:creator>russell</dc:creator>
		<pubDate>Thu, 13 Aug 2009 06:07:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208744</guid>
		<description>havent played it but looks great to play</description>
		<content:encoded><![CDATA[<p>havent played it but looks great to play
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		<title>By: Sirrocco</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208714</link>
		<dc:creator>Sirrocco</dc:creator>
		<pubDate>Wed, 12 Aug 2009 11:40:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208714</guid>
		<description>No apology needed Mel.

It&#039;s all good feedback and I appreciate your opinion. I hope the other maps work better for you.</description>
		<content:encoded><![CDATA[<p>No apology needed Mel.</p>
<p>It&#8217;s all good feedback and I appreciate your opinion. I hope the other maps work better for you.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208695</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Tue, 11 Aug 2009 21:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208695</guid>
		<description>I don&#039;t think you need to apologize to Ross.  You stated your problem and made a valid recommendation based on your experience.  It&#039;s no fun playing any mod with significant lag, let alone under water.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think you need to apologize to Ross.  You stated your problem and made a valid recommendation based on your experience.  It&#8217;s no fun playing any mod with significant lag, let alone under water.
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		<title>By: Mel</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208693</link>
		<dc:creator>Mel</dc:creator>
		<pubDate>Tue, 11 Aug 2009 20:36:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208693</guid>
		<description>I don’t normally rubbish a mods for just lag alone, but in this case the early sequences include being under water where you need to get to air pockets to get health back-up, with the degree of lag I am experiencing this is proving impossible.

However, I will see if I can get through with a cheat, maybe the rest of the mod is not so bad, if that is the case I will modify my comments accordingly and apologize to the author.</description>
		<content:encoded><![CDATA[<p>I don’t normally rubbish a mods for just lag alone, but in this case the early sequences include being under water where you need to get to air pockets to get health back-up, with the degree of lag I am experiencing this is proving impossible.</p>
<p>However, I will see if I can get through with a cheat, maybe the rest of the mod is not so bad, if that is the case I will modify my comments accordingly and apologize to the author.
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		<title>By: Sirrocco</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208692</link>
		<dc:creator>Sirrocco</dc:creator>
		<pubDate>Tue, 11 Aug 2009 20:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208692</guid>
		<description>Mel, thanks for giving it a go. 
By the looks a few people have trouble with the first map lagging but I am not going to find that out until a fair number of people try it. The rest of the Mod seems to run ok so if you give cc3 or cc3b a go I hope they work ok for you. With all the high quality mods around at the moment, my efforts seem lame in comparison. I&#039;m just a hobbyist. Thanks anyway.
Cheers</description>
		<content:encoded><![CDATA[<p>Mel, thanks for giving it a go.<br />
By the looks a few people have trouble with the first map lagging but I am not going to find that out until a fair number of people try it. The rest of the Mod seems to run ok so if you give cc3 or cc3b a go I hope they work ok for you. With all the high quality mods around at the moment, my efforts seem lame in comparison. I&#8217;m just a hobbyist. Thanks anyway.<br />
Cheers
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208691</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Tue, 11 Aug 2009 20:11:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208691</guid>
		<description>In Ross&#039; defence none of the beta testers had trouble of lag.  My PC is not that high spec and I had no trouble.  I have:
Processor: Intel(R) Pentium(R) 4 CPU 3.06GHz
Memory: 2048MB RAM
Card name: AGP Radeon X1600/X1650 Series 
Display Memory: 512.0 MB

But all that doesn&#039;t really matter if you have lag, which is sounds like a few people do.</description>
		<content:encoded><![CDATA[<p>In Ross&#8217; defence none of the beta testers had trouble of lag.  My PC is not that high spec and I had no trouble.  I have:<br />
Processor: Intel(R) Pentium(R) 4 CPU 3.06GHz<br />
Memory: 2048MB RAM<br />
Card name: AGP Radeon X1600/X1650 Series<br />
Display Memory: 512.0 MB</p>
<p>But all that doesn&#8217;t really matter if you have lag, which is sounds like a few people do.
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		<title>By: Mel</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208690</link>
		<dc:creator>Mel</dc:creator>
		<pubDate>Tue, 11 Aug 2009 19:56:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208690</guid>
		<description>
This mods is far too laggy, I may try the second map but has others have said even with a good computer spec and graphics card this mod can be a nightmare. As such I would not recommend it, just don’t see the point in releasing something this buggy.</description>
		<content:encoded><![CDATA[<p>This mods is far too laggy, I may try the second map but has others have said even with a good computer spec and graphics card this mod can be a nightmare. As such I would not recommend it, just don’t see the point in releasing something this buggy.
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		<title>By: C:15761 &#187; Podcast 17</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208660</link>
		<dc:creator>C:15761 &#187; Podcast 17</dc:creator>
		<pubDate>Tue, 11 Aug 2009 03:16:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208660</guid>
		<description>[...] Drowned World [...]</description>
		<content:encoded><![CDATA[<p>[...] Drowned World [...]
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		<title>By: Sirrocco</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208624</link>
		<dc:creator>Sirrocco</dc:creator>
		<pubDate>Mon, 10 Aug 2009 08:34:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208624</guid>
		<description>Thanks for giving it try SolidFake.</description>
		<content:encoded><![CDATA[<p>Thanks for giving it try SolidFake.
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	<item>
		<title>By: Sirrocco</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208623</link>
		<dc:creator>Sirrocco</dc:creator>
		<pubDate>Mon, 10 Aug 2009 08:32:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208623</guid>
		<description>Thanks Hoyy, Glad you liked it. Have you tried my first Mod?</description>
		<content:encoded><![CDATA[<p>Thanks Hoyy, Glad you liked it. Have you tried my first Mod?
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		<title>By: SolidFake</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208601</link>
		<dc:creator>SolidFake</dc:creator>
		<pubDate>Sun, 09 Aug 2009 19:38:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208601</guid>
		<description>
Well well, small map, fast eaten.
The beginning, the first level, was absolutely unplayable.
It lagged like hell, I don&#039;t know what the author did, but it didn&#039;t work well.
Also the snipers are really annoying (needed many rox to kill the first on)  and setting combine underwater makes an unfair scene, as they can shoot underwater but you not. Nethertheless I played through everything and then the mod showed his better face.
The second map was quite enjoyable, already the beginning was fun. The underwater part was a bit too short, I hoped now for some sweet underwater level but I was dissappointed. The outdoor area looked really nice, and I like the idea with the water a lot!
The gameplay was in the middle part not so good, as you can easily shoot all enemies with the colt before they even recognize you.
The bonus level was totally senseless, I hoped for some additional level but it was like playing the same again, there was just too less change.</description>
		<content:encoded><![CDATA[<p>Well well, small map, fast eaten.<br />
The beginning, the first level, was absolutely unplayable.<br />
It lagged like hell, I don&#8217;t know what the author did, but it didn&#8217;t work well.<br />
Also the snipers are really annoying (needed many rox to kill the first on)  and setting combine underwater makes an unfair scene, as they can shoot underwater but you not. Nethertheless I played through everything and then the mod showed his better face.<br />
The second map was quite enjoyable, already the beginning was fun. The underwater part was a bit too short, I hoped now for some sweet underwater level but I was dissappointed. The outdoor area looked really nice, and I like the idea with the water a lot!<br />
The gameplay was in the middle part not so good, as you can easily shoot all enemies with the colt before they even recognize you.<br />
The bonus level was totally senseless, I hoped for some additional level but it was like playing the same again, there was just too less change.
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		<title>By: Hoyy</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208470</link>
		<dc:creator>Hoyy</dc:creator>
		<pubDate>Sat, 08 Aug 2009 21:32:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208470</guid>
		<description>
This is one of the best maps I&#039;ve ever played. It&#039;s long, it&#039;s desaigned for intermitent combat, and despite that, it&#039;s really awesome to see many new implementations such as the bridge that get&#039;s destroyed and all of the intense combine action.</description>
		<content:encoded><![CDATA[<p>This is one of the best maps I&#8217;ve ever played. It&#8217;s long, it&#8217;s desaigned for intermitent combat, and despite that, it&#8217;s really awesome to see many new implementations such as the bridge that get&#8217;s destroyed and all of the intense combine action.
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		<title>By: Sirrocco</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208419</link>
		<dc:creator>Sirrocco</dc:creator>
		<pubDate>Fri, 07 Aug 2009 21:24:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208419</guid>
		<description>All you say is valid CivanT and I appreciate your concerns. While I did try to include small details and make the settings as realistic as possible I didn&#039;t find the right combination in all areas. I&#039;m glad you appreciate how time consuming and difficult it is to produce a product that pleases everyone. I am happy to learn from your impressions of my Mod and will try to do better next time. 

Cheers mate</description>
		<content:encoded><![CDATA[<p>All you say is valid CivanT and I appreciate your concerns. While I did try to include small details and make the settings as realistic as possible I didn&#8217;t find the right combination in all areas. I&#8217;m glad you appreciate how time consuming and difficult it is to produce a product that pleases everyone. I am happy to learn from your impressions of my Mod and will try to do better next time. </p>
<p>Cheers mate
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		<title>By: Sirrocco</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/comment-page-1/#comment-208418</link>
		<dc:creator>Sirrocco</dc:creator>
		<pubDate>Fri, 07 Aug 2009 21:14:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504#comment-208418</guid>
		<description>Sorry to hear you are having problems too Morto. 
Maybe you could skip the first map as discussed elsewhere in these comments and try starting from the second map.
Cheers</description>
		<content:encoded><![CDATA[<p>Sorry to hear you are having problems too Morto.<br />
Maybe you could skip the first map as discussed elsewhere in these comments and try starting from the second map.<br />
Cheers
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