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	<title>Comments on: DxEntry &#8211; Half-Life 2</title>
	<atom:link href="http://www.planetphillip.com/posts/dxentry-half-life-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/dxentry-half-life-2/</link>
	<description>Finishing Half-Life is just the beginning!</description>
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		<title>By: Stef</title>
		<link>http://www.planetphillip.com/posts/dxentry-half-life-2/comment-page-1/#comment-58835</link>
		<dc:creator>Stef</dc:creator>
		<pubDate>Sat, 30 Dec 2006 21:53:34 +0000</pubDate>
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		<description>it&#039;s more a demo map...just good to solve some puzzle and get out after less than 5 minutes it has a hazard course feeling but nothing else</description>
		<content:encoded><![CDATA[<p>it&#8217;s more a demo map&#8230;just good to solve some puzzle and get out after less than 5 minutes it has a hazard course feeling but nothing else
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		<title>By: Anonymous</title>
		<link>http://www.planetphillip.com/posts/dxentry-half-life-2/comment-page-1/#comment-35279</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 03 Dec 2006 00:03:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/dxentry-half-life-2/#comment-35279</guid>
		<description>It is a pritty map, but the shine on some of those textures are overkill (particularly the bricks)</description>
		<content:encoded><![CDATA[<p>It is a pritty map, but the shine on some of those textures are overkill (particularly the bricks)
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		<title>By: shungokusatsu</title>
		<link>http://www.planetphillip.com/posts/dxentry-half-life-2/comment-page-1/#comment-34986</link>
		<dc:creator>shungokusatsu</dc:creator>
		<pubDate>Wed, 29 Nov 2006 12:45:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/dxentry-half-life-2/#comment-34986</guid>
		<description>Maps like this are good for users of gmod I think.</description>
		<content:encoded><![CDATA[<p>Maps like this are good for users of gmod I think.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/dxentry-half-life-2/comment-page-1/#comment-34884</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Mon, 27 Nov 2006 10:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/dxentry-half-life-2/#comment-34884</guid>
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		<content:encoded><![CDATA[<blockquote><p>But why should you post the “Ok, I’m back, here’s map i threw together this weekend” part?</p></blockquote>
<p>That&#8217;s from the author.  If you look carefully the heading is <b>Author&#8217;s Note</b>.  When I don&#8217;t have anything to say about the map or the author has already said it I usually us that text.</p>
<blockquote><p>What’s the purpose for that?</p></blockquote>
<p>I decided that although it wasn&#8217;t playable it maybe of some use to other Single Player mappers.  Maybe not many visit but some do.
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		<title>By: M0rt@nius</title>
		<link>http://www.planetphillip.com/posts/dxentry-half-life-2/comment-page-1/#comment-34876</link>
		<dc:creator>M0rt@nius</dc:creator>
		<pubDate>Mon, 27 Nov 2006 04:32:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/dxentry-half-life-2/#comment-34876</guid>
		<description></description>
		<content:encoded><![CDATA[<p>But why should you post the “Ok, I’m back, here’s map i threw together this weekend&#8221; part?
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		<title>By: 123</title>
		<link>http://www.planetphillip.com/posts/dxentry-half-life-2/comment-page-1/#comment-34856</link>
		<dc:creator>123</dc:creator>
		<pubDate>Sun, 26 Nov 2006 20:09:46 +0000</pubDate>
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		<description>80% of the people that come in here are not even a little bit interested in stupid new textures. What&#039;s the purpose for that?</description>
		<content:encoded><![CDATA[<p>80% of the people that come in here are not even a little bit interested in stupid new textures. What&#8217;s the purpose for that?
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