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	<title>Comments on: Escape By Dragon18 &#8211; Half-Life 2: Ep2</title>
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	<link>http://www.planetphillip.com/posts/escape-by-dragon18-half-life-2-ep2/</link>
	<description>Finishing Half-Life is just the beginning!</description>
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		<title>By: eeVee</title>
		<link>http://www.planetphillip.com/posts/escape-by-dragon18-half-life-2-ep2/comment-page-1/#comment-220165</link>
		<dc:creator>eeVee</dc:creator>
		<pubDate>Sun, 18 Apr 2010 19:59:16 +0000</pubDate>
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		<description>For the person who has to play all mods, it&#039;s something to do.

Not as bad as some I&#039;ve rated TT, but not as good, either.

I don&#039;t know why the author made the grates, etc., 2-3 times as hard to break as normal.  I can accept it, but there should be a logical reason.  [spoiler]You&#039;re probably going to die the first time you encounter it, so &quot;to get the adrenaline pumping&quot; doesn&#039;t work in this case.[/spoiler]</description>
		<content:encoded><![CDATA[<p>For the person who has to play all mods, it&#8217;s something to do.</p>
<p>Not as bad as some I&#8217;ve rated TT, but not as good, either.</p>
<p>I don&#8217;t know why the author made the grates, etc., 2-3 times as hard to break as normal.  I can accept it, but there should be a logical reason.  </p>
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You&#8217;re probably going to die the first time you encounter it, so &#8220;to get the adrenaline pumping&#8221; doesn&#8217;t work in this case.
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		<title>By: C:12569 &#187; Podcast 17</title>
		<link>http://www.planetphillip.com/posts/escape-by-dragon18-half-life-2-ep2/comment-page-1/#comment-201515</link>
		<dc:creator>C:12569 &#187; Podcast 17</dc:creator>
		<pubDate>Tue, 31 Mar 2009 04:39:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4531#comment-201515</guid>
		<description>[...] Escape by Dragon18 (HL2:Ep2) [...]</description>
		<content:encoded><![CDATA[<p>[...] Escape by Dragon18 (HL2:Ep2) [...]
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		<title>By: civanT</title>
		<link>http://www.planetphillip.com/posts/escape-by-dragon18-half-life-2-ep2/comment-page-1/#comment-201425</link>
		<dc:creator>civanT</dc:creator>
		<pubDate>Sun, 29 Mar 2009 15:00:44 +0000</pubDate>
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		<description>No chance. I&#039;m a visual guy, even if gameplay is perfect, if visuals are not atmospheric enough ( that doesn&#039;t neccesarily mean  high quality textures or effects) I can&#039;t play a game. From what I see from scrrenshots, this mod has no chance. Lights without sources, meaningless environments, repeating textures, bad lighting etc. etc...</description>
		<content:encoded><![CDATA[<p>No chance. I&#8217;m a visual guy, even if gameplay is perfect, if visuals are not atmospheric enough ( that doesn&#8217;t neccesarily mean  high quality textures or effects) I can&#8217;t play a game. From what I see from scrrenshots, this mod has no chance. Lights without sources, meaningless environments, repeating textures, bad lighting etc. etc&#8230;
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		<title>By: Bobz</title>
		<link>http://www.planetphillip.com/posts/escape-by-dragon18-half-life-2-ep2/comment-page-1/#comment-201355</link>
		<dc:creator>Bobz</dc:creator>
		<pubDate>Sat, 28 Mar 2009 11:24:52 +0000</pubDate>
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		<description>
Mostly I&#039;m with Phillip on this one. For the curious, like me, download, play, delete.</description>
		<content:encoded><![CDATA[<p>Mostly I&#8217;m with Phillip on this one. For the curious, like me, download, play, delete.
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		<title>By: Phil Bolton</title>
		<link>http://www.planetphillip.com/posts/escape-by-dragon18-half-life-2-ep2/comment-page-1/#comment-201312</link>
		<dc:creator>Phil Bolton</dc:creator>
		<pubDate>Fri, 27 Mar 2009 17:03:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4531#comment-201312</guid>
		<description>

Phillip, I think you&#039;re too hard on it - I&#039;ve played far worse, and I quite enjoyed it.
A little short, and the appearance of the headcrabs a little strange, but it&#039;s OK</description>
		<content:encoded><![CDATA[<p>Phillip, I think you&#8217;re too hard on it &#8211; I&#8217;ve played far worse, and I quite enjoyed it.<br />
A little short, and the appearance of the headcrabs a little strange, but it&#8217;s OK
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		<title>By: feckineejit</title>
		<link>http://www.planetphillip.com/posts/escape-by-dragon18-half-life-2-ep2/comment-page-1/#comment-201311</link>
		<dc:creator>feckineejit</dc:creator>
		<pubDate>Fri, 27 Mar 2009 16:50:40 +0000</pubDate>
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		<description>I have to admit when I saw &#039;escape by dragon&#039; I was wondering how in hell they would recreate Harry, Ron &amp; Hermione escaping from Gringotts on the back of a dragon.  true story.  I&#039;m so lame.</description>
		<content:encoded><![CDATA[<p>I have to admit when I saw &#8216;escape by dragon&#8217; I was wondering how in hell they would recreate Harry, Ron &amp; Hermione escaping from Gringotts on the back of a dragon.  true story.  I&#8217;m so lame.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/escape-by-dragon18-half-life-2-ep2/comment-page-1/#comment-201296</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Fri, 27 Mar 2009 10:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4531#comment-201296</guid>
		<description>This is one of those maps that really shouldn&#039;t be uploaded but I suppose when you have built something you want to share it.

The gameplay suffers from a change in the mechanics to certain things that caused me to die and try lots of thinges before I finally worked out what to do.  The author hasn&#039;t seemed to grasped the concept of &quot;accepted gameplay&quot;.  If you change something enough you need to ensure the player can learn about it in a controlled environment.
It&#039;s not hard to see but because it is so different from what we have been shown in the past it can cause problems.

I would like PP readers to play it (Assuming you want to after reading this!) and then read the spoiler below.

SPOILER BELOW
The duct grate is very different from previous ones in that it is not possible to see through it. It certainly makes a normal noise when hit but takes many more hits before it smashes.

There is little fighting and the headcrab entry is stupid.  Don&#039;t play this: You have been warned.

&lt;strong&gt;5 Words Or Less Review&lt;/strong&gt;
Only some change is good.</description>
		<content:encoded><![CDATA[<p>This is one of those maps that really shouldn&#8217;t be uploaded but I suppose when you have built something you want to share it.</p>
<p>The gameplay suffers from a change in the mechanics to certain things that caused me to die and try lots of thinges before I finally worked out what to do.  The author hasn&#8217;t seemed to grasped the concept of &#8220;accepted gameplay&#8221;.  If you change something enough you need to ensure the player can learn about it in a controlled environment.<br />
It&#8217;s not hard to see but because it is so different from what we have been shown in the past it can cause problems.</p>
<p>I would like PP readers to play it (Assuming you want to after reading this!) and then read the spoiler below.</p>
<p>SPOILER BELOW<br />
The duct grate is very different from previous ones in that it is not possible to see through it. It certainly makes a normal noise when hit but takes many more hits before it smashes.</p>
<p>There is little fighting and the headcrab entry is stupid.  Don&#8217;t play this: You have been warned.</p>
<p><strong>5 Words Or Less Review</strong><br />
Only some change is good.
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