You can play the Ravenholm mod now in preparation for the future episodic release of John’s travels, Eye of the Storm. Picking up the story after John’s escape from Ravenholm, you will visit new locations and meet new characters as you are taken prisoner by the Combine in City 24 and are reunited with an old friend from your resistance fighter days in City 17. Now he appears to be the key to unlocking the next chapter of your forgotten past.
Does it not seem there is a greater power behind the curtains?
- Title: Eye Of The Storm: Episode 1
- File Name: hl2-ep2-sp-eye-of-the-storm-ep1.rar
- Size : 107.14Mb
- Author: Eye Of The Storm team
- Date Released: 08 February 2009
- Copy the eots folder into your SourceMods folder.
- Restart or start Steam.
- Eye Of The Storm: Episode 1 should now be listed in your Library tab.
Eye Of The Storm: Episode 1 – Gameplay Video from PlanetPhillip on Vimeo.
Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots may contain spoilers.
Please note: These statistics are valid from December 2010
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15th February 2009
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4th September 2009
Its pretty much already been said – delightful.
1st January 2010
I was browsing for mods with custom voice acting and noticed this one has that tag missing!
1st January 2010
Fixed, thanks.
25th February 2010
Awesome mod, the story, characters, cutscenes, gameplay, and events were spectacular! I strongly recommend this mod! And I cannot wait for the sequel!
31st March 2010
High Quality mod, being an episode its short and sweet, loved the opening area, and it was challenging, was well worth my time and yours!
14th April 2010
It’s so cool
3rd May 2010
I really enjoyed playing this mod, but haven’t been able to get it to run since the new Steam upgrade this past month. Instead of running the mod, it just launches HL2-Ep2 instead. Any idea how to get it working with the latest Steam update?
3rd May 2010
EotS has a forum, but it looks pretty bare… Someone got a different mod to run in windowed mode (after getting it to start he could change it to full screen). I don’t know if that will help you at all or not, though.
3rd May 2010
you may want to try reinstalling the mod. Mine has absolutely no problems and I’ve had it installed since before the Steam Upgrade.
9th May 2010
Thanks for the replies. Tried reinstalling — didn’t help. How do you launch a mod in windowed mode?
11th June 2010
Oh. My. God.
This is a mod like fans could be dreaming… A fabulous introduction, pretty custom voices, some great modifications of face skins, textures (the “Breen”casts), a strong and good story…
But also : numerous fights, a fantastic ride on a canal with apocalyptic action, good synchronicity between music and action…
It’s truly : FANTASTIC. MUST HAVE. MUST PLAY. I can’t wait for the sequel…
13th August 2010
Okay, I’m stuck on Combine Den, looped thru the second visit to the rooftop, and had the big battle in the first room in from the roof, and I’m stuck, I can’t seem to find where to go next. Any hints?
21st September 2010
This was super fun! I loved it! It was very cool! Ravenholm was awesome! This was awesome! I think everyone should play this!
10th November 2010
Great sequel! Pretty short, but I still give this 5 stars! =)
4th January 2011
Atrociously poor.
While the mapping is fantastic, the gameplay is crap.
Long range firefights with no long-ranged weapons.
Lack of cover.
Clear spawning entities.
Poor weapon placement.
Excessive manhacks.
Enemies from behind.
Insufficient ammunition.
Frustrating and completely lacking flow, the ending feels rushed. I had high hopes – I was really enjoying myself; then I picked up a SMG and the mod fell apart.
4th January 2011
I played Eye of the Storm a while back, but I still remember many of my opinions about it.
- Nothing major to complain about in the visuals department, but that’s about the only positive thing I have to say about EoTS.
- The voice-acting is serviceable as far as mods go (most of the time), but the writing is appalling. The intro made a horrific first impression on me, I can still remember clearly how ham-fisted and overwrought it was. Any scene in the mod that attempted to introduce drama fell flat or became unintentionally hilarious.
- The way this mod treated music and peaks of excitement really, really irritated me. After a certain point into the game, the tension levels are raised and virtually never fall until the end. No rest, no periods of quiet, it just becomes a soul-sapping tour of destruction with at most a few minutes of decompression and recovery. The music embodies this perfectly: as soon as one action song ends, the next one is waiting in the wings to begin blaring immediately.
What exactly happens when you attempt to get rid of all the dips or “valleys” in the tension and plot only peaks? What one would expect. Your progression is now as flat as a straight line, and fatigue and apathy set in quickly. That fatigue hounded me for as long as the mod lasted and made what should have been exciting very dull and very disagreeable.
“Eye of the Storm” is a strong example of how not to pace your mod. Action as implemented here crowds out all else and burns out player enthusiasm with rapidity.
- Not much of a fan of the ending either. City sights segue into Episode Two outland terrain in the space of ten meters, and then an ambush you see coming from a mile away occurs. A random citizen lifts a section of the nearby Combine wall with what appears to be telekinesis. No answer was given then, and now that Episode Two has been canned, an answer in the future is unlikely. Urgh.
Summary: If you like pretty visuals, don’t mind mediocre gameplay and combat, and have nothing new to play, then you can’t go wrong here. It has very little of substance, but unlike most average mods, it has a little style that helps it go down a bit easier.
15th February 2011
Too bad the developer quit making the rest of the mod. He expressed how Valve was giving hiim too much trouble with alll the textures issues and such. Darn… it was good while it lasted. :/
27th November 2011
This game is certainly creative. The author tries some new things, like that raft ride through the city canals. There are some beautiful eye candy moments as well.
But too many things dont make sense here…like the mapping. There are many dead end routes that garner you nothing, and areas with boards that can be broken…for no gain. A few areas just seem strung together, as the enviroments keep changing – perhaps a bit too much! It feels rushed. I’m not crazy about some of the lightning either. Plus, there is too much NPC action for my liking. Little cut scenes that break the players immersion certainly do not help.
Nice game overall, but not for me.