Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

As Corporal Shepard, you are part of a platoon of marines supplying additional security at Monte del Oscuro (an astronomical research facility). Things never work smoothly as usual. Find a way to escape and lead your men to safety. There is a flashback to a Balkan Town to rescue a UN Representative from some warlords.

Finally, Ice, a massive set of levels set in Antarctica.   Something has been found in the ice and a number of foreign powers desire it.   After the little accident at Monte del Oscuro, you have been given a hardship posting. Defend the base against hostile forces and rescue the scientists!

Basic Details
  • Title: Fallback, Fire and Ice
  • File Name: of-sp-fallback-fire-and-ice.7z
  • Size : 9.30Mb
  • Author: Peter Lok
  • Date Released: 16 February 2000
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Installation Instructions

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Screenshots

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WARNING: The screenshots contain spoilers.

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
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Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
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Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Reader Recommendations
8 recommendations, average score: 4 (out of 5), standard deviation: 1.25
Total Downloads
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Meta Review Data
Statistics based on 6 comment(s) with meta review data.

Installed
Using MapTap: 5 Users
Manually: 1 Users

Time Taken
Average: 3 Hours, 34 Mins
Shortest: 2 Hours, 15 Mins by Unq
Longest: 4 Hours, 22 Mins by PlanetPhillip
Total Time Played: 21 Hours, 26 Mins
Published

26th November 2012

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Play It LaterPhillip's FavouritePlay It Now!Maybe?Play It Now!Play It Now!Think TwiceMaybe?
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23 Comments
  1. this single player map is sooooooooo cool!!!!!!!
    thank you so much!

  2. I thought I should let the reader know, that unlike the regular Fallback, this MOD CANNOT be installed in the Opposing Force DEMO.

  3. Stef 369 comments

    18th April 2009

    Play It Later

    A good average 15maps pack well worth to play but don't expect to much if you want to see my personal review just head to my blog by clicking on my nickname, You will also need to pass at SPmap Corner if you want to download this one because like a certain number of other Opposing force release Phillip didn't already hame the time to upload them elsewhere than on dead filecloud ;)

  4. Man this is hard.Someone who has finished it should do a walkthrough for the last 4 maps.

  5. Ten Four Reviews

    24th July 2012

    In a break from the norm, Fallback, Fire, and Ice is a sequel that includes the prequel in the download, but this is not a review of the prequel. Check out our review of Fallback for information on the first of the three episodes. Moving on then, we come to Fire and Ice, which are clearly better than Fallback but not by too much.

    Combat is as difficult as ever. The Black Ops and Race X aliens prove to be a consistent challenge and will more often than not have you reaching for the reload key, due to a number of unexpected surprises, be it a pack of pit drones or a group of shock troopers hidden far out of sight. To make matters worse, a few scenarios involving Black Ops are fought in areas lacking good lighting (or lighting at all, in one case). Night vision fixes the lighting problem, but it has a detrimental effect on the combat.

    Continue reading the review on Ten Four…

    Notes
    This review is republished here by permission and was originally published Friday, 5th April, 2002 by Calyst.

  6. Phillip's Favourite

    WOW, what a ride. Firstly, this is a mod with 3 distinct sections. Fallback was good but I'm not really a fan of "ruins". It also felt as though the maps were joined but not really supposed to be part of the whole design.

    I didn't like Fire at all, reminded me too much of Counter-Strike.

    However, Ice was right up my street and had all the elements I enjoy in a mod. And BOY was it hard!

    The start was a little dodgy but once inside I loved it. Warehouses and underground bases are my favourite.

    There was plenty of detail, like the photocopier, the submersible, the ping pong table – the list goes on.

    The combat was probably too hard and I did cheat a bit – but only because I had to get this posted. I'll go back and play Ice again in my own time.

    I felt the author made the mistake of tacking all the three ideas into one map but perhaps that's me wanting things in nice discreet chunks.

    This is a great mod and should be played by all. Just take your time and don't rush.

  7. I had trouble getting the lasers to deactivate in some sections. Was there a trick to it?

    • Play It Now!

      OK, I enjoyed playing this little set of maps. It's kind of like a 3-pack since they are so different. Very difficult to complete successfully. The solutions to the lasers required more careful investigation on my part. It was really difficult to get the scientist where he needed to go without him being killed, but eventually I got it. If you enjoyed playing Opposing Force you should like playing this

  8. Bolx 360 comments

    4th December 2012

    Maybe?

    Disappointing, disjointed and for the length of the game only sporadic fun!

    In my mind this is a set of mappack's cobbled together to make one long game, each on its own would have been enough, but together just didn't work for me. Yes for the most part it looked fine but the temple environments did look a little blocky.

    One of the things I have found during the OFNF is that OP4 mappers seem to overuse Shock Troopers, not one at a time but in groups of 3 or more. That's fine, just give enough ammo that can take them down.

    At best this was a mish-mash of playing styles with little continuity.

  9. Hec 1053 comments

    5th December 2012

    Play It Now!

    Ok this definetely is a Play it Now. and I feel we have like 3 different mods in one whole mappack, you see, the concept between ice and fire, obviously are antagonistic and asymetric, tough the strongest environment is ice definetely, the maps are long and complex so expect long play time. The battles are hard but most of the times very fun, maybe quite harder at the end, but to use the sniper riffle a lot on ennemies was a total joy.

    For me is just to far to give it a Personal fav recomm. because it had some glitches or minor bugs at the beggining, maybe with faulty triggers that didn't open doors or so, or maybe I miss some buttons. The puzzles are ok, but is easy to get disoriented and sometimes kind of confuse, due to a hectic backtracking.

    Despite of that this mappack worth your time to play and have some really good battles, what else can I say?? The deatil was fine, but some others like "under the black moon" were a lot of times finer in the layout and the details than this one.

    Overal a decent nice long challenging mod to play. That's it.

  10. I downloaded this directly, but when I saw I had to place this file here, that file there and so on…it put me off, I do wish these things would come with installers….just a thought, if I did it with Map Tap, would that self install this ?

    • hmm, now I'm confused (more than normal ) it says it's not suitable with map tap…yet the option to use it still shows on the download links….I need more tea.

  11. dougjp 235 comments

    2nd January 2013

    Play It Now!

    This was a solid PIN for me, after figuring out where to go at the beginning. Some parts were super challenging, and quick saves saved the day.

    • ivorybow 27 comments

      22nd May 2013

      Okay, already totally stuck. I am still in the building at the beginning, down the all from the 2 scientists in their room with the window where you can see the Xen denizens in the open area. I have weaponed up from the armory, and the Xen denizens are out the metal door that will raise up and reveal the warriors and vortigants. No matter what I do, I get killed immediately. I have tried it about 30 times, even once on easy.
      Did I miss something? I REALLY want to play this map.

      • Sparks 236 comments

        25th May 2013

        Don't risk your health trying to kill the Xenians, as they re-spawn immediately. In fact, as soon as you get into the Scientist's room and see the fighting commence in the arena, leg it down and run straight around the outside of the arena whilst the grunts are (hopefully) still battling the aliens, and are holding their attention. Quickly "use" the retinal scanner to open the arena exit door. You are shielded from the sight of the alien grunts by the metal structure behind you as you stand in front of the door, but watch out, if you move left or right the Vorts will see and zap you.

        As soon as the scanner door opens, duck inside to relative safety. Watch out though, you're standing next to a big pile of explosives! No fag butts, stray hive-hand bees or vort bolts, or you're just another greasy stain.

        Onwards!

  12. Think Twice

    The fact that it took me near three months to get around to this review should pretty much sum up my opinion of this mod. I finally decided to just God mode the rest of the thing just to see it through and I honestly don't understand all the positive reviews.

    This mod seems to jump from one idea to the next without any logic or reason. Some of the areas were okay, but I found most of it frustrating or buggy. And just as you start to get interested in one area – you are whisked away to something completely different. It just seemed like a lot of disparate bits and pieces forced together in a way that really doesn't work on any level. Or at least not to me, but I seem to be in the minority on this one.

    • Sparks 236 comments

      25th May 2013

      Nope, you're not the only one. After the umpteenth absurdly lopsided battle and random teleport into randomville X, I reached for god mode too. It's like a quilt made by committee, with the pieces posted in & stitched together by braille. Lumpy, knobbly & random, but with the odd nice square here & there. Definitely a Curate's egg, this one!

  13. Unq 500 comments

    7th March 2013

    Maybe?

    Just as this pack seemed to be suffering from mild multiple personality, I'm of two minds about it. Fallback, having been released separately before this release, was decent but not memorable. Fire is so short it kind of gets lost in the mix (although I agree it calls back to Counter-Strike a bit). But Ice is where this pack begins to stand out and you can tell the author spent more time thinking about the layout and the puzzles. I would probably give the first two sections of this pack a "Think Twice" and Ice a "Play it Later" or even "Play it Now" – but as it stands, it's a solid "Maybe" from me.

    Fallback itself is kind of all over the place, set in labs, Xen, a small town area with brick houses, mysterious ruins, and then a desert base like Black Mesa. Much of the design is decent but unimpressive. The odd-looking sprites used for bushes and trees are distractions in the ruins area.

    Fire is pretty forgettable, being a gruntfest set in a Balkan town, but Ice is where this pack (finally) starts to shine. It's set in Antarctica but for the most part you'll be inside in a base and in tunnels. Ice starts off with a bang, with you having to defend a bunker against a tank and some grunts, and then moves to a lot of warehouses (of course filled with Black Ops) and a less distinct base-like area with a sub bay and offices.

    In Ice the combat and map layouts that impressed me. As I mentioned, you'll be fighting Black Ops a lot, but you'll also see grunts, an Osprey (which you can ignore to save rockets!), and both Xen and Race-X aliens. Health is not really plentiful so you'll have to be careful, and you'll get occasional help from Marines scattered here and there. Your main mission at the end of Ice is to escort a scientist out of the base and it's actually less painful than most escort missions, as long as you make sure to clear the way ahead first. I really liked the interconnected layout of the base – you get to see a lot of areas before you can enter them, and working out the puzzles of how to proceed isn't too difficult.

    I just thought overall that Ice was brought down a lot by mashing it together with Fallback and Fire. Had these been released separately (or polished some more) I think it would have been a better experience.

  14. Help please. I have problem with maps in pak file, not work.
    My game not load maps from pak file
    Console: map change failed: ‘fb1′ not found on server
    I have Half-Life: Opposing Force – Steam version.

    • Unq 500 comments

      4th May 2014

      I don’t know what happened, Phillip’s download was changed for some reason. The original download did not include a pak file and didn’t have any problems.

    • PlanetPhillip 4534 comments

      4th May 2014

      Apologies for your trouble. I have uploaded another file that DOES NOT have the PAK file.

    • Thanks for response.
      I found solution for this problem with PAK files.
      I was searching half hour…
      Problem is glitch with game function loading PAK files.

      Solution:
      Name PAK files must be a sequence from 0 by one number. Without interruption.
      First must be “pak0.pak” and next “pak1.pak” 2,3,4…
      Any interruption in numerical sequence the following PAK then they are not loaded.

      Sorry for my english, is weak.

      • PlanetPhillip 4534 comments

        6th May 2014

        The new file does not have the PAK, so it’s no problem now. If you use MapTap it will do everything for you.

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