Story

After the catastrophe in Black Mesa, you, the junior adviser to the divisional administrator of the Biodome Complex, are sent back to 1982 in order to change history. Can you do it?

Note: This map requires opfor.wad

Basic Details
  • Title: History Can Be Changed
  • File Name: hl1-sp-history-can-be-changed.7z
  • Original File Name: hcbc.zip
  • Size : 468Kb
  • Author: Igor Sivets
  • Date Released: 12 December 2003
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Screenshots

Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots may contain spoilers.

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Reader Recommendations
7 recommendations, average score: 2.14 (out of 5), standard deviation: 1.27
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Total Downloads

Please note: These statistics are valid from December 2010

  • 247
    Overall
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  • 0
    Last 7 days
  • 1
    Last 30 days
  • 133
    365 days
Meta Review Data
Statistics based on 2 comment(s) with meta review data.

Installed
Using MapTap: 0 Users
Manually: 2 Users

Time Taken
Average: 0 Hours, 8 Mins
Shortest: 0 Hours, 5 Mins by csapdani
Longest: 0 Hours, 10 Mins by Unq
Total Time Played: 0 Hours, 15 Mins
Published

12th February 2006

Categories
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Maybe?Maybe?Play It LaterAvoid It!Think TwiceAvoid It!Avoid It!
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12 Comments
  1. Oh… :)))

  2. your evil twin

    19th March 2008

    No reviews of this? I'd better check it out and see what it is like.

  3. whats the install on this one? full folder hl or sep. ones

  4. Mel 914 comments

    11th April 2008

    Maybe?

    This is a short but tough mod so play it on easy first time around otherwise you wont get far. It's mostly Grunts with a mix of aliens but with so many placed in confined areas it takes some beating. Basic design sets with little content plus textures on the bright side, nothing new. it's worth the challenge and will keep you busy for a while getting through the first Grunt encounters.

  5. Ade 885 comments

    11th April 2008

    Why do I have the feeling that this mod had some more comments?! I specifically remember "Well, what do you know? History can be changed!". Pardon me if I'm mistaking it for some other mod, maybe even that which required to travel back in time to kill someone's parents or something..

  6. piledriver

    5th August 2008

    Maybe?

    Yes, same as Mel said. Good challenging start with not much ammo till you kill a few of the grunts (if you can), makes you creep round every other corner and jump back from opening doors in case you get more of the same. I liked it. Way too short.

  7. 7 screenshots added courtesy of piledriver – thanks.

  8. Play It Later

    Simple but very entertaining.

  9. Technic 474 comments

    5th March 2012

    Avoid It!

    I wish I can describe this map (it's not really a mod) a bit better but I can't.
    There's no story as I expected, the readme file is filled with hieroglyphics (guess it was Russian Kyrillic letters first) and the map itself is just odd..

    It looks like your mission to turn back to whereever and clean out the soldiers and aliens until..it suddenly seems to end.

    Pro's:
    -Tactical combat required
    -Plenty of ammo (after looting soldiers)

    Con's:
    -Looking very unfinished
    -Very short
    -No story, just weird rooms – also no puzzles
    -Tough beginning (Gruntfest)
    -Stupid AI (soldiers sometimes don't shoot, just standing around)
    -Basic leveldesign
    -Ends on a lil trainyard outside, like never finished

  10. Qwertyus 151 comments

    28th March 2013

    Think Twice

    Nothing really interesting, but the map don't "Ends on a lil trainyard outside". You should enter the "blue teleporting thing" to finish the game.

  11. Avoid It!

    Boring. Avoid it.

  12. Unq 499 comments

    30th April 2014

    Avoid It!

    Didn’t have high hopes for this, but I didn’t expect it to be quite as terrible as it actually is. It’s as if the mapper released one of his first couple maps ever made.

    The three reviews immediately above have it right. It’s boring, yes, but also really hard. The hallways are tight and you’re only armed with a crowbar and 9mm at the start, with about 10 grunts to get through until you get to the only reward in the map, a health charger. I resorted to using the peashooter and sniping around the corner.

    I can’t say whether it’s unfinished, but it doesn’t matter since an ending wouldn’t save this map. Avoid.

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