
Author’s Note:
“How I Learned to Stop Worrying and Love GLaDOS follows the Portal campaign levels’ visual style and gameplay relatively closely. It is about as difficult as the Advanced Maps. This map was created for, and released to, the Portal community.”
- Title: How I learned to Stop Worrying and Love GLaDOS
- File Name: prtl1-sp-hiltswalg.rar
- Size : 3.45Mb
- Author: Grégoire Cherlin AKA Graxthal
- Date Released: 21 January 2008
VERSION 1.1 FIXES
- Some lighting improvements
- Props placed in red pits
- Minor bug fixes (e.g. reversed indicator checkmarks)
- Changed challenge mode goals to be more difficult to reach
- Minor tweaks to lighting/geo to try to avoid having nonportalable surfaces that appear portalable
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PREFERRED WAY
- Extract loveglados.zip to steam\steamapps\YOUR_STEAM_NAME\portal\portal\
- Run Portal, go to Bonus Maps, and you should see a folder called Graxthal Portal Maps. If so, you’re good to go.
If the above did not work, verify that all the files in the zip ended up in the right locations when you extracted:
- loveglados.bsp should be in your portal\maps\ folder
- a folder named “loveglados” containing “folderinfo.bns”, “loveglados.bns”, “loveglados_challenge.bns”, and loveglados.tga” should be in your portal\maps\ folder
- a folder named “graxthal” containing “graxthal.vmt”, “graxthal.vtf” should be in your portal\materials\vgui\ folder
GHETTO WAY
Note: this method does not allow you to see my map in your Bonus Maps section and does not allow you to access the challenge modes on it.
- Extract loveglados.bsp to your portal\maps\ folder
- Launch Portal and type “map loveglados” in the console.
Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots may contain spoilers.
Please note: These statistics are valid from December 2010
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23rd December 2008










































23rd December 2008
Even though this is only the second map I have finished for Portal it’s clear that it’s fantastic. It’s just the right balance between length, difficulty and design layout.
I hope there are more Portal maps of this quality.
Now, I took a while to decide whether to add it to my HOF considering it was only my second map but my thinking went like this:
“I really enjoyed this. Could there be better Portal maps out there? Yes, possibly. Does that matter? No.”
I just hope you enjoyed it as much as I did.
23rd December 2008
This is one of the better maps for the game, I like the rocket navigation part and the atmosphere of the central area. You should however definitely try Snake Pit and Portal Companion maps. Snake Pit is probably the best amateur set of puzzles for the game that have you think in previously unseen ways (sometimes anormously challenging). Both maps also show a great deal of design talent and have atmosphere worthy of original.
23rd December 2008
I know this will be sacrilege to PP visitors, but I thought Portal was the best part of the Orange Box. And this mod — along with the Affinity mod posted here a few days ago — have reminded me why I loved the game so much.LoveGLaDOS makes you stop and think through the puzzles without rushing you. There are no ridiculous multi-flings to master or timed runs to make. Just well thought out puzzles to solve. Loved it.
24th December 2008
This is a great map. The puzzles are more cerebral than acrobatic. When you get stuck, just like with the actual portal maps, it’s probably because you’re missing the obvious. Much better than anything in Portal: Prelude.
25th December 2008
I’ve added a 1.1 version.
13th March 2010
Yeah its pretty good
28th March 2010
simply amazing. makes me wish ALL portal maps were like this.
22nd April 2010
Loved it. Got caught at a couple of parts, but not for long. It was a wonderful, although a tad short, addition to my numerous portal maps and mods. It’s earned its place in my hard drive, believe you me.
14th June 2010
Clever, brillant, intelligent, stressful, various puzzles, some climaxes… This could be called Portal 1.5