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	<title>Comments on: Infestation &#8211; Half-Life 2</title>
	<atom:link href="http://www.planetphillip.com/posts/infestation-half-life-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/infestation-half-life-2/</link>
	<description>Finishing Half-Life is just the beginning!</description>
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		<title>By: eeVee</title>
		<link>http://www.planetphillip.com/posts/infestation-half-life-2/comment-page-1/#comment-218702</link>
		<dc:creator>eeVee</dc:creator>
		<pubDate>Mon, 08 Mar 2010 21:51:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=5655#comment-218702</guid>
		<description>If you&#039;re looking for a Half-Life 2 mod, this ain&#039;t one; but it&#039;s something to do for 30-60 minutes.

I never found a shotgun or SMG.  Presumably the security guys may have had them, hence the ammo--if so, where&#039;d they go?

At the end, I just ignored the turrets and ran.  Took too much ammo to break one.

The one thing I really didn&#039;t like was that you couldn&#039;t listen to a voice recording more than once, unless you saved and reloaded right before.  Most of them were pointless, and I&#039;m not sure the one near the reactor had any needed information anyway, but it still would have been a nice option.</description>
		<content:encoded><![CDATA[<p>If you&#8217;re looking for a Half-Life 2 mod, this ain&#8217;t one; but it&#8217;s something to do for 30-60 minutes.</p>
<p>I never found a shotgun or SMG.  Presumably the security guys may have had them, hence the ammo&#8211;if so, where&#8217;d they go?</p>
<p>At the end, I just ignored the turrets and ran.  Took too much ammo to break one.</p>
<p>The one thing I really didn&#8217;t like was that you couldn&#8217;t listen to a voice recording more than once, unless you saved and reloaded right before.  Most of them were pointless, and I&#8217;m not sure the one near the reactor had any needed information anyway, but it still would have been a nice option.
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		<title>By: desertalienz</title>
		<link>http://www.planetphillip.com/posts/infestation-half-life-2/comment-page-1/#comment-206118</link>
		<dc:creator>desertalienz</dc:creator>
		<pubDate>Thu, 25 Jun 2009 13:01:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=5655#comment-206118</guid>
		<description>
Don&#039;t waste your time, unless your desperate for a mod...</description>
		<content:encoded><![CDATA[<p>Don&#8217;t waste your time, unless your desperate for a mod&#8230;
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		<title>By: Filthy McNasty</title>
		<link>http://www.planetphillip.com/posts/infestation-half-life-2/comment-page-1/#comment-206080</link>
		<dc:creator>Filthy McNasty</dc:creator>
		<pubDate>Wed, 24 Jun 2009 12:48:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=5655#comment-206080</guid>
		<description>Can the roof gun turrents be destoryed? If so, how?</description>
		<content:encoded><![CDATA[<p>Can the roof gun turrents be destoryed? If so, how?
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		<title>By: Mapper720</title>
		<link>http://www.planetphillip.com/posts/infestation-half-life-2/comment-page-1/#comment-205624</link>
		<dc:creator>Mapper720</dc:creator>
		<pubDate>Wed, 17 Jun 2009 10:26:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=5655#comment-205624</guid>
		<description>Screenshots are rather interesting =)</description>
		<content:encoded><![CDATA[<p>Screenshots are rather interesting =)
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	<item>
		<title>By: C:14417 &#187; Podcast 17</title>
		<link>http://www.planetphillip.com/posts/infestation-half-life-2/comment-page-1/#comment-205604</link>
		<dc:creator>C:14417 &#187; Podcast 17</dc:creator>
		<pubDate>Tue, 16 Jun 2009 22:06:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=5655#comment-205604</guid>
		<description>[...] Infestation (HL2) [...]</description>
		<content:encoded><![CDATA[<p>[...] Infestation (HL2) [...]
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/infestation-half-life-2/comment-page-1/#comment-205595</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Tue, 16 Jun 2009 15:31:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=5655#comment-205595</guid>
		<description>The screenshot slideshow is now working, sorry for the delay.</description>
		<content:encoded><![CDATA[<p>The screenshot slideshow is now working, sorry for the delay.
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		<title>By: Loke</title>
		<link>http://www.planetphillip.com/posts/infestation-half-life-2/comment-page-1/#comment-205442</link>
		<dc:creator>Loke</dc:creator>
		<pubDate>Fri, 12 Jun 2009 16:34:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=5655#comment-205442</guid>
		<description>
The Doom 3 textures look really strange without the bump maps and just doesn&#039;t fit into the Half-Life 2 world. Not much to look at either since he doesn&#039;t make use of prop models at all except for wall lights (which were really overdone) and a chair which looked totally out of place with the general sci-fi look.

I felt the voice acting and writing were generally quite good but I didn&#039;t care much for what they said.

Strangely I found these shotgun shell boxes lying around but never found a shotgun to use them with. All you ever get is a crowbar, a pistol and way too scarce with ammo.

Empty rooms with a few zombies for you to shoot is basically what this mod is all about. Sorry, but nothing original or even fun about this mod in my opinion.</description>
		<content:encoded><![CDATA[<p>The Doom 3 textures look really strange without the bump maps and just doesn&#8217;t fit into the Half-Life 2 world. Not much to look at either since he doesn&#8217;t make use of prop models at all except for wall lights (which were really overdone) and a chair which looked totally out of place with the general sci-fi look.</p>
<p>I felt the voice acting and writing were generally quite good but I didn&#8217;t care much for what they said.</p>
<p>Strangely I found these shotgun shell boxes lying around but never found a shotgun to use them with. All you ever get is a crowbar, a pistol and way too scarce with ammo.</p>
<p>Empty rooms with a few zombies for you to shoot is basically what this mod is all about. Sorry, but nothing original or even fun about this mod in my opinion.
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		<title>By: Kodox</title>
		<link>http://www.planetphillip.com/posts/infestation-half-life-2/comment-page-1/#comment-205438</link>
		<dc:creator>Kodox</dc:creator>
		<pubDate>Fri, 12 Jun 2009 15:20:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=5655#comment-205438</guid>
		<description>I&#039;m starting to get a little annoyed at crappy looking maps ppl. Don&#039;t forget cubemaps, playtesting, replaytesting, and make sure you do a nice job on the lighting. Use spotlights! And dont&#039; forget the new lighting view feature in hammer. (I know it&#039;s not great, but it helps me tweak my lighting.)</description>
		<content:encoded><![CDATA[<p>I&#8217;m starting to get a little annoyed at crappy looking maps ppl. Don&#8217;t forget cubemaps, playtesting, replaytesting, and make sure you do a nice job on the lighting. Use spotlights! And dont&#8217; forget the new lighting view feature in hammer. (I know it&#8217;s not great, but it helps me tweak my lighting.)
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		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/infestation-half-life-2/comment-page-1/#comment-205437</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Fri, 12 Jun 2009 14:42:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=5655#comment-205437</guid>
		<description>Sorry, forgot. One of PPs slideshow screen shots shows the speed zombie in the room with switch for the lab door.</description>
		<content:encoded><![CDATA[<p>Sorry, forgot. One of PPs slideshow screen shots shows the speed zombie in the room with switch for the lab door.
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		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/infestation-half-life-2/comment-page-1/#comment-205436</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Fri, 12 Jun 2009 14:39:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=5655#comment-205436</guid>
		<description>The lab door switch, for reasons strange, is on a column in the room with the above floor walkway. You were attacked by a speed zombie on the walkway. It is also the room where you access the armoury. You&#039;ll need your torch to see the switch.
Anyway, it&#039;s OKish. Worth a play when your really bored. Smacking zombies on the head with a tyre lever is getting a bit tiresome.
Amaziingly large download for so little game.</description>
		<content:encoded><![CDATA[<p>The lab door switch, for reasons strange, is on a column in the room with the above floor walkway. You were attacked by a speed zombie on the walkway. It is also the room where you access the armoury. You&#8217;ll need your torch to see the switch.<br />
Anyway, it&#8217;s OKish. Worth a play when your really bored. Smacking zombies on the head with a tyre lever is getting a bit tiresome.<br />
Amaziingly large download for so little game.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/infestation-half-life-2/comment-page-1/#comment-205434</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Fri, 12 Jun 2009 13:23:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=5655#comment-205434</guid>
		<description>Well, where to start?  Yes, those are Doom 3 textures. I really dislike that approach but sometimes it happens and there&#039;s not much point complaining because it will continue to happen.

One small problem is that really didn&#039;t like Doom 3 anyway, so this one was going to struggle to impress me.  I found the whole thing just a little like it was trying to make me like it but was trying too hard.  If that makes sense.

Pity about the missing sound file because that could have been a really good time to create the atmosphere.  

The voice acting wasn&#039;t great, I&#039;ve certainly heard worse but the actual script was boooooring, as I like to say.  Shock! Horror An experiment goes wrong and the whole lab becomes infected.  Shock! Horror!  After a while I didn&#039;t even bother listening to the messages, I just started them and carried on.

The story should have been told on the lift down, not during the game.  Come to think of it, I don&#039;t remember any music.  Music is what can really make the atmosphere.

I don&#039;t know how to get past the Lab door, I just &lt;em&gt;&quot;no clipped&quot;&lt;/em&gt; through. Please let me know when you find the answer.

I found the ending really quite hard, even with all the barrels and crates on the floor.

&lt;strong&gt;5 Words Or Less Review&lt;/strong&gt;
Unfortunately, too much like Doom3.</description>
		<content:encoded><![CDATA[<p>Well, where to start?  Yes, those are Doom 3 textures. I really dislike that approach but sometimes it happens and there&#8217;s not much point complaining because it will continue to happen.</p>
<p>One small problem is that really didn&#8217;t like Doom 3 anyway, so this one was going to struggle to impress me.  I found the whole thing just a little like it was trying to make me like it but was trying too hard.  If that makes sense.</p>
<p>Pity about the missing sound file because that could have been a really good time to create the atmosphere.  </p>
<p>The voice acting wasn&#8217;t great, I&#8217;ve certainly heard worse but the actual script was boooooring, as I like to say.  Shock! Horror An experiment goes wrong and the whole lab becomes infected.  Shock! Horror!  After a while I didn&#8217;t even bother listening to the messages, I just started them and carried on.</p>
<p>The story should have been told on the lift down, not during the game.  Come to think of it, I don&#8217;t remember any music.  Music is what can really make the atmosphere.</p>
<p>I don&#8217;t know how to get past the Lab door, I just <em>&#8220;no clipped&#8221;</em> through. Please let me know when you find the answer.</p>
<p>I found the ending really quite hard, even with all the barrels and crates on the floor.</p>
<p><strong>5 Words Or Less Review</strong><br />
Unfortunately, too much like Doom3.
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