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Description

Mission Briefing – for the eyes of Col. Freeman
As you may be aware, our government has been conducting sensitive and highly secret research into extra-dimensional travel for most of the past decade. For security reasons, and for the safety of our citizens, the principle research center is located at Station Alpha 6, a remote, cold-war era early warning station near Barrow Alaska.

Two days ago, during an experiment in simultaneous multilocular displacement, an uncontrolled vortex portal was briefly created. Before it could be shut down Dr. Trobech, the original discoverer of inter-dimensional travel, was sucked through. The research team believes he may well have survived, and was probably transported to one of several possible dimensions.

Sci- Fi Single Player First Person Shooter Games Half Life 2 Doom 3 Far Cry Unreal UT2004 Quake Mods

Dr. Trobech is vital to our extra-dimensional travel program. Without him the project will be set back years – years our intelligence suggests we may not have. We believe that other forces may be developing similar technology – both here in our own dimension, and in certain dimensions beyond.

Your mission, Col. Freeman, is to search each of the possible dimensions Dr. Trobech may have been transported to, and bring him safely back.

You should be aware that extra-dimensional travel is still an uncertain business. Inorganic matter often fails to transition, so you may find yourself with little or no equipment, and the portals frequently lead to dangerous, unstable areas.

The research team has prepared the transport portals for you.

Good Luck!

Basic Details
  • Title: Issues
  • File Name: hl1-sp-issues.7z
  • Original File Name: issues.zip
  • Size : 43.0Mb
  • Author: Issues Team
  • Date Released: 04 August 2004
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Reader Recommendations
6 recommendations, average score: 3.5 (out of 5), standard deviation: 1.92
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Published

31st August 2005

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14 Comments
  1. Just to clear something up, Issues does not require you to download Spirit of Half-Life separately. That’s included as part of the mod.

    Issues & Project Quantum Leap (its predecessor) are quite a bit of fun to play. It’d be nice to see more projects like this.

  2. Issues 2 AKA: Reissues, is starting up:

    http://issues2.home.att.net/

  3. planetphillip

    12th February 2006

    I found out about it yesterday. I will make a new posts as soon as possible.

  4. Awesome! Will be following Resissues as well :)

  5. planetphillip

    13th February 2006

    The link can be found here:
    Reissues.

  6. was a ok mod. but i got board with no storyline. i guess one could say i had issues. hehe.

  7. geekofalltrades

    26th June 2007

    Play It Now!

    Another collection of maps held together by a somewhat weak storyline, much like Chaos Theory. This one is enjoyable for sheer variety, and a number of the maps are very interesting to behold… one map, set in a futuristic military base, presents an eye-popping paradox effect at one point that literally dropped my jaw, and another is a take on the incredibly neat mapping style of Adam Foster (Someplace Else, Minerva), though I can’t say if the map is actually of his design. Another map takes you on a time-travel journey to World War II. Most of the maps are very well-designed, but there are several “duds” mixed in with the truly amazing. They weren’t nearly enough to ruin my gameplay experience, however.

  8. Is there a walkthrough for this anywhere becausae I’m stuck in the room with the gargaunton where the soldiers drop through the ceiling.

  9. Avoid It!

    I dunno they design sence,

  10. Maybe?

    Maps by varies mappers good, bad, not good and very good. With Lost Time being very good.

  11. Play It Later

    I seem to be stuck in this mod… at the part where you find the doc and a gargantuan follows you thru the gate…
    (about where they say they’re going to use the “self-destruct” mechanism… I cant find any way to find the portal they mention…)

  12. Gilfrarry

    1st October 2008

    When everyone has finished talking and dying, and you run away from the gargantua through the big yellow doors, there’s a small hole in the wall straight ahead. While that hole does lead to the next room where the portal is, that part of the next room is blocked off. Go left at the hole instead of through it and climb the four steps, jump across to the three (white, blue, red) pipes, and drop down to the floor. Now go to the next room, where a rock will conveniently drop from the ceiling so you can use it to jump over the fence, to the portal.

    Next time, it would help if you could mention the name of the map.

  13. piledriver

    7th October 2008

    Play It Now!

    From the text file:
    “Like it’s predecessor (Project Quantum Leap), the idea behind Issues was to collect maps created independently by many different individuals and combine them into a single incoherent map pack. We decided to loosely bind these up in a story – of which only some of the maps are part, so it is still pretty incoherent.
    There are 20 maps (2 intro maps, 2 hubs, and 14 “playable” maps, plus a custom hazard course map), plus 27 assorted custom models, 35 sprites, and 67 sounds.”

    Like mel and Geek said. A bunch of widely differing map designs loosely held together. Some really good, some not so good but still not bad. Transitions between each mappers contribution are well done and give some sense of continuity.
    A few hours playing time, with a slight sense of ‘where and when is this all going to end?’
    Definitely worth the download.

  14. TheUnbeholden

    15th January 2012

    Maybe?

    This is one of those mixed bag mods. While it has some really interesting level design (multiple floors you have to go through) it has a rather bland story line about finding a scientist and having to be teleported to these random places. The advantage is, is that its one of the longest mods I’ve played, and another advantage is that every map has its unique setting. One of which is by Adam Foster (like the map he did for Project Quantum Leap). For some reason you had to complete each of the 4 maps in order to unlock the teleporter to another teleportation chamber, once there you had to complete another 3 maps (one of which is optional) in order to access the final map. So basically the mod just forces you to go through all the maps before getting to the final one with the scientist your supposed to rescue.

    Story wise the mod doesn’t even attempt to explain why you where teleported to each of these maps (Adam Fosters map however has its same unusual messages :D ). Overall, Its of the mods that you should play sooner or later.

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