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Description

Mission Briefing – for the eyes of Col. Freeman
As you may be aware, our government has been conducting sensitive and highly secret research into extra-dimensional travel for most of the past decade. For security reasons, and for the safety of our citizens, the principle research center is located at Station Alpha 6, a remote, cold-war era early warning station near Barrow Alaska.

Two days ago, during an experiment in simultaneous multilocular displacement, an uncontrolled vortex portal was briefly created. Before it could be shut down Dr. Trobech, the original discoverer of inter-dimensional travel, was sucked through. The research team believes he may well have survived, and was probably transported to one of several possible dimensions.

Sci- Fi Single Player First Person Shooter Games Half Life 2 Doom 3 Far Cry Unreal UT2004 Quake Mods

Dr. Trobech is vital to our extra-dimensional travel program. Without him the project will be set back years – years our intelligence suggests we may not have. We believe that other forces may be developing similar technology – both here in our own dimension, and in certain dimensions beyond.

Your mission, Col. Freeman, is to search each of the possible dimensions Dr. Trobech may have been transported to, and bring him safely back.

You should be aware that extra-dimensional travel is still an uncertain business. Inorganic matter often fails to transition, so you may find yourself with little or no equipment, and the portals frequently lead to dangerous, unstable areas.

The research team has prepared the transport portals for you.

Good Luck!

Basic Details
  • Title: Issues
  • File Name: hl1-sp-issues.7z
  • Original File Name: issues.zip
  • Size : 43.0Mb
  • Author: Issues Team
  • Date Released: 04 August 2004
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Reader Recommendations
6 recommendations, average score: 3.83 (out of 5), standard deviation: 2.14
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Published

31st August 2005

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15 Comments
  1. Mystery8 27 comments

    1st September 2005

    Just to clear something up, Issues does not require you to download Spirit of Half-Life separately. That’s included as part of the mod.

    Issues & Project Quantum Leap (its predecessor) are quite a bit of fun to play. It’d be nice to see more projects like this.

  2. kol 2 comments

    11th February 2006

    Issues 2 AKA: Reissues, is starting up:

    http://issues2.home.att.net/

  3. planetphillip 4346 comments

    12th February 2006

    I found out about it yesterday. I will make a new posts as soon as possible.

  4. Mystery8 27 comments

    12th February 2006

    Awesome! Will be following Resissues as well :)

  5. planetphillip 4346 comments

    13th February 2006

    The link can be found here:
    Reissues.

  6. john 116 comments

    23rd November 2006

    was a ok mod. but i got board with no storyline. i guess one could say i had issues. hehe.

  7. geekofalltrades 6348 comments

    26th June 2007

    Play It Now!

    Another collection of maps held together by a somewhat weak storyline, much like Chaos Theory. This one is enjoyable for sheer variety, and a number of the maps are very interesting to behold… one map, set in a futuristic military base, presents an eye-popping paradox effect at one point that literally dropped my jaw, and another is a take on the incredibly neat mapping style of Adam Foster (Someplace Else, Minerva), though I can’t say if the map is actually of his design. Another map takes you on a time-travel journey to World War II. Most of the maps are very well-designed, but there are several “duds” mixed in with the truly amazing. They weren’t nearly enough to ruin my gameplay experience, however.

  8. Sally 6348 comments

    20th July 2007

    Is there a walkthrough for this anywhere becausae I’m stuck in the room with the gargaunton where the soldiers drop through the ceiling.

  9. tox (dev) 6348 comments

    17th March 2008

    Avoid It!

    I dunno they design sence,

  10. mel 736 comments

    31st March 2008

    Maybe?

    Maps by varies mappers good, bad, not good and very good. With Lost Time being very good.

  11. Play It Later

    I seem to be stuck in this mod… at the part where you find the doc and a gargantuan follows you thru the gate…
    (about where they say they’re going to use the “self-destruct” mechanism… I cant find any way to find the portal they mention…)

  12. Gilfrarry 183 comments

    1st October 2008

    When everyone has finished talking and dying, and you run away from the gargantua through the big yellow doors, there

  13. piledriver 290 comments

    7th October 2008

    Play It Now!

    From the text file:
    “Like it’s predecessor (Project Quantum Leap), the idea behind Issues was to collect maps created independently by many different individuals and combine them into a single incoherent map pack. We decided to loosely bind these up in a story – of which only some of the maps are part, so it is still pretty incoherent.
    There are 20 maps (2 intro maps, 2 hubs, and 14 “playable” maps, plus a custom hazard course map), plus 27 assorted custom models, 35 sprites, and 67 sounds.”

    Like mel and Geek said. A bunch of widely differing map designs loosely held together. Some really good, some not so good but still not bad. Transitions between each mappers contribution are well done and give some sense of continuity.
    A few hours playing time, with a slight sense of ‘where and when is this all going to end?’
    Definitely worth the download.

  14. Technic 474 comments

    12th March 2012

    Play It Now!

    An high quality mappack from several authors containting very different maps, so it’s hard to describe to whole mod shortly. There are many various settings and tasks to complete but at the start you’re in some Black Mesa like facility with 4 teleporters and after completing these, there is a new teleporter room which beams you to even more maps.
    The most primary goal is to find and capture a lost scientist who was sucked into a teleporter, and of course he only can be found in the very last dimension these teleporters are leading.

    Pro’s:
    -Most of the time extremely good mapping, architecture, details and lighting
    -Very nice combat
    -Lots, and very good puzzles
    -Nice scripted sequences
    -Very well balanced
    -New textures, prefabs etc. etc.
    -Long playtime
    -Secret areas
    -No bugs

    Con’s:
    -Xen map
    -Sometimes confusing (puzzles or where to go, what to do)
    -Some boring looking areas
    -In some maps high difficulty
    -Also sometimes perfomance issues

  15. The idea behind Issues spawned in March of 2003, when the remaining members of Project: Quantum Leap banded together to create a similar type of mod.

    Issues is a compilation of 20 maps created by 10 different mappers, each contributing their own work to loosely bind up a common story line. While the maps do not particularly flow together as it is a mash of different mapping styles; the beginning of this mod sets the story line into the players mind nicely – to find and rescue a Dr. Trobech in one of the many worlds available to you.

    Each map is unique, having its own subtle subplot and its own distinctive set of traps and goals. Some of the maps are very poorly done, whereas some are top notch. Which is why I have mixed emotions about this mod. It’s quite unfortunate that the quality of maps couldn’t have stayed consistent. That would have made Issues that much better.

    I found some of the maps to be excessively difficult. Others quite easy to fly through with minimal arsenal. For instance SEThorian’s map Faith is geared towards giving you a hard time. Luckily enough, Faith was one of the more enjoyable maps in the mod; as it was more of a puzzle than a free-flowing story based map.

    Powered by Spirit of Half-Life, Issues does have some very impressive entity work, which each individual mapper took to their own; and effectively used it to create some enjoyable scenes.

    Continue reading the review on Ten Four

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