
As the map starts, you are the sole surviving member of your Nato Section. As you come around from a mortar blast, you see your Section Leader lying dead at your feet. What had been a routine Nato peace-keeping patrol in the streets of a border town in Kosovo has turned into disaster. With all communications knocked out by unexpected Y2K bugs, the tenuous peace between Serbian forces and the KLA has broken down and each side is in a state of war. Russian Sikorsky helicopters have entered the fighting and your Section has been caught in the crossfire. Unfortunately, due to the breakdown in all communications, your Section did not receive orders to withdraw from the battle zone…..

You are on your own. The situation is hopeless and your chances of survival are almost nil. The least you can do is to avenge your fallen comrades and get those damned choppers that are responsible for their deaths. But you cannot afford to miss, there are only 2 rockets with 2 choppers to destroy….. As you make your dangerous way through the streets, your thoughts will wander for you are all alone. You think of your home and loved ones and you will ask yourself why you ever came to this wartorn country to fight in a war that is none of your making….
- Title: Kosovo 2000
- File Name: hl1-sp-kosovo-2000.7z
- Original File Name: kosovo2k.zip
- Size : 1.82Mb
- Author: Tim “Kew” Jervis
- Date Released: 01 October 1999
- Review 1: Kosovo 2000 review at Ten Four
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10th May 2006
I feel like having found a gem amongst stones
Extremely well designed in terms of weapons and grunt placement, great graphics and structural design within the tight confines of an old city that enhances gameplay. A lot of attention to detail went into this, and its consistently difficult, but not ‘over the top’.
I almost didn’t install it, the readme mentions there is no ending, and sometimes I don’t bother trying those. However it doesn’t detract in this case, just keep going until there are no more grunts and the two helis have been shot down. He could have/should have just added a simple overlay screen like “congratulations, you successfully cleared out the town”, or something.
28th July 2007
I found this one rather boring. You basically just run around clearing rooms of grunts. There’s an impressive amount of rooms and alleyways to clear of grunts, but after 20 minutes it all starts to look the same.
You have to find 2 rocket launchers and rockets. hidden in seperate rooms, and then shoot down a helicopter – which is one the easiest I’ve ever shot down in half life because it hovers nice and still.
Conclusion: Unless your idea of Half Life fun is an entire game walking into rooms and shooting grunts, it’s not worth the download.
I’m going to give the follow up, “The Second Day”, a try and see if that’s more interesting and challenging….
31st March 2008
I am writing this from memoiry, design, layout and textures where good and interesting but there appeared to be no strory or little point too what was going on. Poor balance of game play with only grunts and gunships encounted.