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	<title>Comments on: Legacy &#8211; Half-Life 2: Ep1</title>
	<atom:link href="http://www.planetphillip.com/posts/legacy-half-life-2-ep1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/</link>
	<description>Finishing Half-Life is just the beginning!</description>
	<lastBuildDate>Thu, 09 Feb 2012 07:55:37 +0000</lastBuildDate>
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		<title>By: Olrick</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-255520</link>
		<dc:creator>Olrick</dc:creator>
		<pubDate>Tue, 31 May 2011 22:16:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-255520</guid>
		<description>A pretty interesting mod but needed a little more scenario. The mapping is risky in the beginning but becomes quite good on the last map, except missing models. Quite hard in some places, the soldiers often come with ten buds.
Overall pleasant enough but do not expect too much.</description>
		<content:encoded><![CDATA[<p>A pretty interesting mod but needed a little more scenario. The mapping is risky in the beginning but becomes quite good on the last map, except missing models. Quite hard in some places, the soldiers often come with ten buds.<br />
Overall pleasant enough but do not expect too much.
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		<title>By: mark</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-219980</link>
		<dc:creator>mark</dc:creator>
		<pubDate>Tue, 13 Apr 2010 01:21:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-219980</guid>
		<description>Thanks, It extracted ok, I&#039;ll play it and see how it goes. Thanks again.</description>
		<content:encoded><![CDATA[<p>Thanks, It extracted ok, I&#8217;ll play it and see how it goes. Thanks again.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-219962</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Mon, 12 Apr 2010 11:41:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-219962</guid>
		<description>Try now.  It&#039;s missing stuff but both my local copies were broken too.  I&#039;ll try and get a better copy uploaded.</description>
		<content:encoded><![CDATA[<p>Try now.  It&#8217;s missing stuff but both my local copies were broken too.  I&#8217;ll try and get a better copy uploaded.
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		<title>By: mark</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-219952</link>
		<dc:creator>mark</dc:creator>
		<pubDate>Mon, 12 Apr 2010 08:05:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-219952</guid>
		<description>First of all, Thank you for all of the great mods and maps that you have here.  This Legacy file is corrupt, I&#039;ve downloaded it twice from file front and once form the planetphillip server, both have the same crc error,             ( CRC failed in Legacy\materials\stone\stonewall025a.vtf. The file is corrupt
 Ep2\hl2-ep1-sp-legacy-mod.rar: Unexpected end of archive). please fix when you have the  time. thank you.</description>
		<content:encoded><![CDATA[<p>First of all, Thank you for all of the great mods and maps that you have here.  This Legacy file is corrupt, I&#8217;ve downloaded it twice from file front and once form the planetphillip server, both have the same crc error,             ( CRC failed in Legacy\materials\stone\stonewall025a.vtf. The file is corrupt<br />
 Ep2\hl2-ep1-sp-legacy-mod.rar: Unexpected end of archive). please fix when you have the  time. thank you.
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		<title>By: andyb</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-204129</link>
		<dc:creator>andyb</dc:creator>
		<pubDate>Thu, 14 May 2009 01:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-204129</guid>
		<description>Hmm sounds like your missing a model/ or something.Check your console and see if it shows a missing mdl or something.I packed it all to work as best I could as it isn&#039;t my mod and dind&#039;t wanna get russian mafia mad that people wont buy thier cd&#039;s :) when they can get the mod free.All files that relate to the mod are in there in the pack you got.</description>
		<content:encoded><![CDATA[<p>Hmm sounds like your missing a model/ or something.Check your console and see if it shows a missing mdl or something.I packed it all to work as best I could as it isn&#8217;t my mod and dind&#8217;t wanna get russian mafia mad that people wont buy thier cd&#8217;s <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  when they can get the mod free.All files that relate to the mod are in there in the pack you got.
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		<title>By: Andrew</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-204126</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Thu, 14 May 2009 01:17:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-204126</guid>
		<description>All done. It was a climb and a drop using a ramp invisible to me.</description>
		<content:encoded><![CDATA[<p>All done. It was a climb and a drop using a ramp invisible to me.
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		<title>By: Andrew</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-204123</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Thu, 14 May 2009 00:02:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-204123</guid>
		<description>Thanks guys.I already hit the switch, and I already went back topside to the transparent platform featured in Image 50, and I already tried lobbing grenades down into what appears as a central error object while standing next to it. Is this thing supposed to be climbable? - so I can get on top and simply drop a grenade down a hole?

I suspect, as I mentioned, that this won&#039;t work because - well, it&#039;s an error object. It doesn&#039;t help that there are tons of grunts coming at you while this is attempted either.

So is this &quot;known good&quot; file to be found at one of the two links posted up top here?</description>
		<content:encoded><![CDATA[<p>Thanks guys.I already hit the switch, and I already went back topside to the transparent platform featured in Image 50, and I already tried lobbing grenades down into what appears as a central error object while standing next to it. Is this thing supposed to be climbable? &#8211; so I can get on top and simply drop a grenade down a hole?</p>
<p>I suspect, as I mentioned, that this won&#8217;t work because &#8211; well, it&#8217;s an error object. It doesn&#8217;t help that there are tons of grunts coming at you while this is attempted either.</p>
<p>So is this &#8220;known good&#8221; file to be found at one of the two links posted up top here?
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		<title>By: andyb</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-204082</link>
		<dc:creator>andyb</dc:creator>
		<pubDate>Wed, 13 May 2009 13:14:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-204082</guid>
		<description>You need to go down a corridor to the end then work your way down a couple levels to a switch.Then get back topside and drop the grenade where Phillip said.</description>
		<content:encoded><![CDATA[<p>You need to go down a corridor to the end then work your way down a couple levels to a switch.Then get back topside and drop the grenade where Phillip said.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-204077</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Wed, 13 May 2009 08:23:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-204077</guid>
		<description>Andrew, dowloading it from Filecloud won&#039;t help at all, partly becasue Filecloud is now dead!  What you need to do is go the centre piece (See image 50) and drop a grenade down the center hole.  If there is no hole then I think you need to go down one of the corridors and press a button.  I can&#039;t remember exactly becasue it&#039;s been a while since I played it.  Good luck!</description>
		<content:encoded><![CDATA[<p>Andrew, dowloading it from Filecloud won&#8217;t help at all, partly becasue Filecloud is now dead!  What you need to do is go the centre piece (See image 50) and drop a grenade down the center hole.  If there is no hole then I think you need to go down one of the corridors and press a button.  I can&#8217;t remember exactly becasue it&#8217;s been a while since I played it.  Good luck!
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		<title>By: Andrew</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-204068</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Wed, 13 May 2009 05:28:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-204068</guid>
		<description>I&#039;m lobbing grenades onto the central object on top of the &quot;Alyx cube&quot; from the topmost balcony, and I can&#039;t get anything to happen. I would hate to slow-download this thing off FileCloud and start again. Perhaps I need to try and jump onto the Alyx cube? Or perhaps this hole is the one up top? With the errors, the central tube visible in the screenshots-  isn&#039;t. If it&#039;s a beam, the Alyx cube might be a good guess. If it&#039;s a solid tube (I have no way of knowing) then I guess I have to go back up top with the elevator, but that entails a whole scad of new grunts to deal with and I already tried jumping up on the  error up there with no effect. Maybe that&#039;s because it&#039;s an error. 

Anyway,  any help appreciated.</description>
		<content:encoded><![CDATA[<p>I&#8217;m lobbing grenades onto the central object on top of the &#8220;Alyx cube&#8221; from the topmost balcony, and I can&#8217;t get anything to happen. I would hate to slow-download this thing off FileCloud and start again. Perhaps I need to try and jump onto the Alyx cube? Or perhaps this hole is the one up top? With the errors, the central tube visible in the screenshots-  isn&#8217;t. If it&#8217;s a beam, the Alyx cube might be a good guess. If it&#8217;s a solid tube (I have no way of knowing) then I guess I have to go back up top with the elevator, but that entails a whole scad of new grunts to deal with and I already tried jumping up on the  error up there with no effect. Maybe that&#8217;s because it&#8217;s an error. </p>
<p>Anyway,  any help appreciated.
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		<title>By: Andrew</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-204064</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Wed, 13 May 2009 04:52:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-204064</guid>
		<description>
I loved this mod. I really enjoy challenging fights that you know you can win if you just persevere with trying different strategies. I like to take my time, think about things, reload and try again until it&#039;s as good as it&#039;s going to get. I managed to play right through on Medium difficulty, and never used any cheats (and I&#039;m 60 years old in 2 months :). 

Philip mentioned the difficulty in killing the metrocops in the initial barricade melee. That&#039;s quite true - you have to use Turbo boost or you just grind to a halt and it&#039;s killing floor time, because the initial fire is fierce, and the damage on Medium intense. I don&#039;t know if this mod is possible on Difficult - I would like to see someone try.

There are many, many places where most obvious strategies fail and only one or two succeed. It would take too long to write these all down, but it sure is fun (for someone like myself) to figure them out. 

Unfortunately, I used the FileFront file and as such some objects do not render but are replaced by large ERROR letters in red; this occurs chiefly at the beginning (outside the train station) and at the end (the central object).

For this reason I had to come here to find a way to finish off the mod. I suppose I have to stand on the topmost landing and lob a grenade into an error message. LOL. What an anticlimax.

Anyway, this site&#039;s as usual paid off in spades. Thanks Philip mate, you have a good thing going here.</description>
		<content:encoded><![CDATA[<p>I loved this mod. I really enjoy challenging fights that you know you can win if you just persevere with trying different strategies. I like to take my time, think about things, reload and try again until it&#8217;s as good as it&#8217;s going to get. I managed to play right through on Medium difficulty, and never used any cheats (and I&#8217;m 60 years old in 2 months <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . </p>
<p>Philip mentioned the difficulty in killing the metrocops in the initial barricade melee. That&#8217;s quite true &#8211; you have to use Turbo boost or you just grind to a halt and it&#8217;s killing floor time, because the initial fire is fierce, and the damage on Medium intense. I don&#8217;t know if this mod is possible on Difficult &#8211; I would like to see someone try.</p>
<p>There are many, many places where most obvious strategies fail and only one or two succeed. It would take too long to write these all down, but it sure is fun (for someone like myself) to figure them out. </p>
<p>Unfortunately, I used the FileFront file and as such some objects do not render but are replaced by large ERROR letters in red; this occurs chiefly at the beginning (outside the train station) and at the end (the central object).</p>
<p>For this reason I had to come here to find a way to finish off the mod. I suppose I have to stand on the topmost landing and lob a grenade into an error message. LOL. What an anticlimax.</p>
<p>Anyway, this site&#8217;s as usual paid off in spades. Thanks Philip mate, you have a good thing going here.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-203558</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sun, 03 May 2009 07:34:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-203558</guid>
		<description>I have updated the post to include 2 links.</description>
		<content:encoded><![CDATA[<p>I have updated the post to include 2 links.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-203521</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sat, 02 May 2009 17:57:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-203521</guid>
		<description>I&#039;ll correct the link very soon.  I am in the middle of something atm</description>
		<content:encoded><![CDATA[<p>I&#8217;ll correct the link very soon.  I am in the middle of something atm
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		<title>By: Visitor</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-203519</link>
		<dc:creator>Visitor</dc:creator>
		<pubDate>Sat, 02 May 2009 17:37:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-203519</guid>
		<description>Phillip, the link for this mod appears to be broken because Filecloud has shut down. Does anyone know some other download location? Thanks, Phillip for all the work you invested into this site!</description>
		<content:encoded><![CDATA[<p>Phillip, the link for this mod appears to be broken because Filecloud has shut down. Does anyone know some other download location? Thanks, Phillip for all the work you invested into this site!
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		<title>By: Raven</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-197944</link>
		<dc:creator>Raven</dc:creator>
		<pubDate>Mon, 16 Feb 2009 15:58:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-197944</guid>
		<description>
Well, now I don&#039;t feel so bad seeing all the other posts about using cheats and getting lost, and I hereby officially join that group :)

I don&#039;t particularly like just endless indoor hallways and feeling claustrophobic, so it was good in some parts in the sense that it was nice and big and you got a fair bit of outdoor stuff.  The combat was a bit overwhelming at points and I offer my congo-rats to the person that beat this mod without using one cheat.
I had to quit after I climbed up a tube and froze in place at the top of the ladder after loading.
Too bad really.  I don&#039;t just like to give up on a mod.  But truthfully, I was actually glad just to get out of there after that.

Props for all the work that went into building it though.</description>
		<content:encoded><![CDATA[<p>Well, now I don&#8217;t feel so bad seeing all the other posts about using cheats and getting lost, and I hereby officially join that group <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I don&#8217;t particularly like just endless indoor hallways and feeling claustrophobic, so it was good in some parts in the sense that it was nice and big and you got a fair bit of outdoor stuff.  The combat was a bit overwhelming at points and I offer my congo-rats to the person that beat this mod without using one cheat.<br />
I had to quit after I climbed up a tube and froze in place at the top of the ladder after loading.<br />
Too bad really.  I don&#8217;t just like to give up on a mod.  But truthfully, I was actually glad just to get out of there after that.</p>
<p>Props for all the work that went into building it though.
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		<title>By: desertalienz</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-196669</link>
		<dc:creator>desertalienz</dc:creator>
		<pubDate>Sat, 07 Feb 2009 02:12:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-196669</guid>
		<description>&lt;img src=&quot;/media/rec-imgs/think-twice.jpg&quot; alt=&quot;Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3&quot; /&gt;
Personally..... not good!  Better than nothing, but not good...</description>
		<content:encoded><![CDATA[<p><img src="/media/rec-imgs/think-twice.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /><br />
Personally&#8230;.. not good!  Better than nothing, but not good&#8230;
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		<title>By: EddieLee</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-196222</link>
		<dc:creator>EddieLee</dc:creator>
		<pubDate>Thu, 29 Jan 2009 17:09:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-196222</guid>
		<description>
A couple points after reading the above posts

********** SPOILERS *******************

-- As far as the combine destroying the boxes in Post #1; you can take a crate from the warehouse, put it on the tank, and get over the baricade
-- Post #14; the switch opens the top of the tube you drop the grenade into

I played in on &#039;difficult&#039; and found it impossible to complete without cheating which really took the fun out of the mod. Up until map #10 it was fairly enjoyable although very difficult.</description>
		<content:encoded><![CDATA[<p>A couple points after reading the above posts</p>
<p>********** SPOILERS *******************</p>
<p>&#8211; As far as the combine destroying the boxes in Post #1; you can take a crate from the warehouse, put it on the tank, and get over the baricade<br />
&#8211; Post #14; the switch opens the top of the tube you drop the grenade into</p>
<p>I played in on &#8216;difficult&#8217; and found it impossible to complete without cheating which really took the fun out of the mod. Up until map #10 it was fairly enjoyable although very difficult.
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		<title>By: andyb</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-195680</link>
		<dc:creator>andyb</dc:creator>
		<pubDate>Wed, 21 Jan 2009 23:22:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-195680</guid>
		<description>Nothing in the original files to show who it was and the credits I believe are just standard hl credits.So I have no idea.</description>
		<content:encoded><![CDATA[<p>Nothing in the original files to show who it was and the credits I believe are just standard hl credits.So I have no idea.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-195669</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Wed, 21 Jan 2009 18:49:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-195669</guid>
		<description>&lt;blockquote&gt;Who was the original author on this?&lt;/blockquote&gt;
I don&#039;t know.  Can anybody tell me?</description>
		<content:encoded><![CDATA[<blockquote><p>Who was the original author on this?</p></blockquote>
<p>I don&#8217;t know.  Can anybody tell me?
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		<title>By: Oopla</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-195663</link>
		<dc:creator>Oopla</dc:creator>
		<pubDate>Wed, 21 Jan 2009 15:01:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-195663</guid>
		<description>Who was the original author on this?</description>
		<content:encoded><![CDATA[<p>Who was the original author on this?
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	<item>
		<title>By: Podcast 17 &#183; Providing truth to Citizens!</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-195558</link>
		<dc:creator>Podcast 17 &#183; Providing truth to Citizens!</dc:creator>
		<pubDate>Mon, 19 Jan 2009 08:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-195558</guid>
		<description>[...] Legacy Single Player [...]</description>
		<content:encoded><![CDATA[<p>[...] Legacy Single Player [...]
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		<title>By: Robspace1</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-195461</link>
		<dc:creator>Robspace1</dc:creator>
		<pubDate>Sat, 17 Jan 2009 08:40:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-195461</guid>
		<description>
OK-Never mind-I&#039;m done. I don&#039;t know why I flipped that switch as I never figured out what it was for or why the inside fighting was really needed when all I had to do to end it was-SPOILER-SPOILER--drop the nade down the hole.-Parts of this was fun but like everyone has said-way too many overwhelming odds. I can&#039;t see how anyone could possibly beat this without cheating at least on adding ammo. If you make it without resorting to God mode in at least one area, your an ace! It had no bugs for me but was just hard to figure out alot. Not enough clues as to which way to go next. Alot of work went into this, just wish it was made more player friendly-less enemies and better direction clues.</description>
		<content:encoded><![CDATA[<p>OK-Never mind-I&#8217;m done. I don&#8217;t know why I flipped that switch as I never figured out what it was for or why the inside fighting was really needed when all I had to do to end it was-SPOILER-SPOILER&#8211;drop the nade down the hole.-Parts of this was fun but like everyone has said-way too many overwhelming odds. I can&#8217;t see how anyone could possibly beat this without cheating at least on adding ammo. If you make it without resorting to God mode in at least one area, your an ace! It had no bugs for me but was just hard to figure out alot. Not enough clues as to which way to go next. Alot of work went into this, just wish it was made more player friendly-less enemies and better direction clues.
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		<title>By: Robspace1</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-195458</link>
		<dc:creator>Robspace1</dc:creator>
		<pubDate>Sat, 17 Jan 2009 08:07:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-195458</guid>
		<description>Ok-I&#039;m stuck and have no idea where to go. I made it inside the base and climbed up on the small ladder to throw a switch to turn the panel light green. Now what? I hop on the outside elevator that goes up and down on it&#039;s own but can&#039;t see any where to go or what the next move is supposed to be.</description>
		<content:encoded><![CDATA[<p>Ok-I&#8217;m stuck and have no idea where to go. I made it inside the base and climbed up on the small ladder to throw a switch to turn the panel light green. Now what? I hop on the outside elevator that goes up and down on it&#8217;s own but can&#8217;t see any where to go or what the next move is supposed to be.
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		<title>By: Jeff</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-195290</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Thu, 15 Jan 2009 01:48:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-195290</guid>
		<description>
A solid mod with a few great scenarios, and a few points where you&#039;re gonna feel totally lost. I particularly disliked the continual presence of ceiling turrets in the citadel, but overall it was enjoyable. Not awesome, just good.</description>
		<content:encoded><![CDATA[<p>A solid mod with a few great scenarios, and a few points where you&#8217;re gonna feel totally lost. I particularly disliked the continual presence of ceiling turrets in the citadel, but overall it was enjoyable. Not awesome, just good.
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		<title>By: Count_de_Monet</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-195284</link>
		<dc:creator>Count_de_Monet</dc:creator>
		<pubDate>Wed, 14 Jan 2009 21:55:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-195284</guid>
		<description>

Pretty hard. The first barricade kept me busy a while. I had to GOD out once (end of canal). Way too many manhackers. Further on, some squad help would have been a nice addition for strategy, given a bit more complicated map. 
Still, I enjoy it. I&#039;m not thru yet. I have to figure out how to deal with the AG in the sewers without ammo left. I feel i&#039;ll play this one several times before I get thru unharmed.
Everybody has an opinion, I like it. I like huge maps with a lot of sightseeing.</description>
		<content:encoded><![CDATA[<p>Pretty hard. The first barricade kept me busy a while. I had to GOD out once (end of canal). Way too many manhackers. Further on, some squad help would have been a nice addition for strategy, given a bit more complicated map.<br />
Still, I enjoy it. I&#8217;m not thru yet. I have to figure out how to deal with the AG in the sewers without ammo left. I feel i&#8217;ll play this one several times before I get thru unharmed.<br />
Everybody has an opinion, I like it. I like huge maps with a lot of sightseeing.
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		<title>By: Jigron</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-195276</link>
		<dc:creator>Jigron</dc:creator>
		<pubDate>Wed, 14 Jan 2009 18:59:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-195276</guid>
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lame it doesent have custom models working they look like the regular hl2 models bot the new ones</description>
		<content:encoded><![CDATA[<p>lame it doesent have custom models working they look like the regular hl2 models bot the new ones
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		<title>By: Flynn</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-195224</link>
		<dc:creator>Flynn</dc:creator>
		<pubDate>Tue, 13 Jan 2009 20:34:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-195224</guid>
		<description>I wish they had made the 3 series Beemer driveable :(</description>
		<content:encoded><![CDATA[<p>I wish they had made the 3 series Beemer driveable <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />
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		<title>By: clunkfish</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-195191</link>
		<dc:creator>clunkfish</dc:creator>
		<pubDate>Tue, 13 Jan 2009 13:46:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-195191</guid>
		<description>
On the good side it&#039;s reasonably long, but on the bad side it has too many enemies and they respawn which for me is a big no-no.

I had a look at the Hammer editor the other day and realising how much work goes into creating even the simplest maps makes me realise that this mod has involved a great deal of effort. The section where you have to swim past a Strider and fight off manhacks is really nice and atmospheric. However, some of the other sections are rather bland and featureless, which doesn&#039;t help with immersion. Overall I&#039;d give it three stars.</description>
		<content:encoded><![CDATA[<p>On the good side it&#8217;s reasonably long, but on the bad side it has too many enemies and they respawn which for me is a big no-no.</p>
<p>I had a look at the Hammer editor the other day and realising how much work goes into creating even the simplest maps makes me realise that this mod has involved a great deal of effort. The section where you have to swim past a Strider and fight off manhacks is really nice and atmospheric. However, some of the other sections are rather bland and featureless, which doesn&#8217;t help with immersion. Overall I&#8217;d give it three stars.
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		<title>By: Phil Bolton</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-195086</link>
		<dc:creator>Phil Bolton</dc:creator>
		<pubDate>Mon, 12 Jan 2009 17:25:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-195086</guid>
		<description>
I played it through and it was &#039;ok&#039;.  It&#039;s not obvious just what you&#039;re supposed to do sometimes, not like a puzzle, or maybe a puzzle but you don&#039;t know it&#039;s a puzzle and it&#039;not really a puzzle anyway.  Get my drift?

The most annoying thing for me was the armoured car garage, you kill &#039;em at one end of the garage, then kill &#039;em at t&#039;other end, then the first lot re-appear and you kill &#039;em again. Then the second lot re-appear and you&#039;ve to kill them again.  Just a bit daft  --- I switched &quot;notarget&quot; on and killed &#039;em all that way. 

And I never would have figured the end out , but for a post on here.

Still, if you like half-life you&#039;ll probably like this, a little.

Phil</description>
		<content:encoded><![CDATA[<p>I played it through and it was &#8216;ok&#8217;.  It&#8217;s not obvious just what you&#8217;re supposed to do sometimes, not like a puzzle, or maybe a puzzle but you don&#8217;t know it&#8217;s a puzzle and it&#8217;not really a puzzle anyway.  Get my drift?</p>
<p>The most annoying thing for me was the armoured car garage, you kill &#8216;em at one end of the garage, then kill &#8216;em at t&#8217;other end, then the first lot re-appear and you kill &#8216;em again. Then the second lot re-appear and you&#8217;ve to kill them again.  Just a bit daft  &#8212; I switched &#8220;notarget&#8221; on and killed &#8216;em all that way. </p>
<p>And I never would have figured the end out , but for a post on here.</p>
<p>Still, if you like half-life you&#8217;ll probably like this, a little.</p>
<p>Phil
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		<title>By: AI</title>
		<link>http://www.planetphillip.com/posts/legacy-half-life-2-ep1/comment-page-1/#comment-195076</link>
		<dc:creator>AI</dc:creator>
		<pubDate>Mon, 12 Jan 2009 12:59:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4017#comment-195076</guid>
		<description>UnRar&#039;s &amp; works fine!!  Thanks andyb!</description>
		<content:encoded><![CDATA[<p>UnRar&#8217;s &amp; works fine!!  Thanks andyb!
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