This exceptional mappack has now been released as a full mod and all other downloads have been removed. If you are having trouble getting the old files to work or are new to this pack then you should download this mod. The link can be found under the Basic Details section.
This mod continues the story where Half-Life 2 finished and offers one possible scenario. After the big explosion you fall to the ground and are very badly injured. Some people find you and take you home to a small village outside the city where the citadel was built. After 3 months you’re strong again and want to fight on.
You have never seen Alyx or any of the others since the explosion. But you try to find new people that will fight with you against Breen. Nobody wants to help, some are afraid, others think that Breen has learned his lesson and won’t start again. It also seems that most of his organization was lost in the explosion. Then you hear that along the coast Breen is starting again and trying to take control again. So you decide to go to the coast. There you take a little boat and go along the coast so the Combine won’t notice you coming.
- Title: Leon’s Coastline to Atmosphere
- Author: Leon Brinkman
- Date Released: 06 August 2006
- Download 1: PlanetPhillip Filecloud Server
- Download 2: SP Mods
- Download 3: FileFront
- Download 4: FilePlanet
- Download 5: Gau-PC
- Download 6: PlanetMirror
- Download 7: Game Updates (Bit Torrent)
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Please email me about a broken link and I will do my best to repair it as soon as possible - thank you.
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5th February 2007
i would value it as more then a euro.
5th February 2007
tried to download the driver but got an error
5th February 2007
shhh….stef, dont give him any ideas.
next thing you know we’ll be paying for furture ones!!!
5th February 2007
lol
5th February 2007
Shaz, if you got a page no longer exists message or an error message when you try to download the latest driver, try again. I got that a couple of times but it worked eventually.
5th February 2007
Thanks Mike S. for explaning things. although you made maybe a small mistake with explaining how to open a map in the console. you said to use `, but that has to be ~. it’s the same key but then with SHift together. i also have a Radeon video card (Radeon 9700 Pro), and i also have quit some difficulties with installing the latest driver. should you need the driver for the 9700 Pro then please look here;
http://ati.amd.com/support/drivers/xp/radeonx-xp.html
the download rate goes indeed very well, still, i have to say that Baltic and i are a bit spoiled, because we made severel sp-mappacks that had simular numbers. still, i’m glad with every download!!
(i hope Valve will notice this sp-mod and place it between the other mods on Steam, the more so because there all MP and this is a sp mod).
6th February 2007
I get an message saying `A.I. Disabled` whats this mean and how do i fix it?
sorry for being so stupid….
duh…
6th February 2007
Open the console and type AI_Disable 0
I think thats the right way.Been awhile since I used it.
6th February 2007
I did manage to download the driver for my radeon 9800 graphics card, but when the software was on my pc, i could not run it, it gave me some kind of error message
9th February 2007
Hello Leon,
Just finished Coastline to atmosphere, and all I goota say is WOW – you belong on the halflife developement team. An awesome mod . . and I’ve played them all! Tough but fun – and as for the critics out there – all I gotta say is if you jump over a rail and kill yourself, well, thats reality.
My only question is when do we get to see more? I read somewhere you where working on a Cite 17 extension to your mod. True? If so when do we get a peak! Soon I hope.
Great work and I hope you have mere planned!
9th February 2007
i’m not working on a extention to this mod, but, i am working on something, can’t tell you what right now but will do so after this weekend here.
thanks for the compliments,
leon
9th February 2007
Haha secrets secrets
10th February 2007
Looking forward to it. Thanks for the tip, Leon
10th February 2007
We have a lot planned.
I really hope we can reveal stuff soon.
11th February 2007
hmmm, this seems to be a good mod. I really gonna download it. The screenshots look great.
11th February 2007
Ah! More Leon mods! It’s music to my ears! Who needs the HL2 ‘episodes’ when we got Leon & co!?
11th February 2007
1. A Real Storyline ™
2. Tough, but reasonably placed enemies
3. The hallucinatory scenes are disturbing. Extraordinary!!!
4. Fine selection of music
‘Nuff said. 6 out of 5. This is my Half Life 2 part 2.
12th February 2007
thanks guys !!!!
leon
16th February 2007
Schoolboy error. The vent just before getting to jeep in stage 1 is too small to get in. My install is vanilla. Playtest properly.
16th February 2007
“Playtest properly, Schoolboy error”?
If that means what I think it does maybe you should learn how to play a game.Ever think of crouching and hitting jump?
Yes you can now open mouth and insert foot.
16th February 2007
I have to say this mod has been tested very well.
PS: LOL, open mouth and insert foot.
16th February 2007
Glad you understood all that andyb. I’m still trying to figure out “my install is vanilla”. ???????????
16th February 2007
I think your tone is a little rude. Please consider asking questions and making suggestions before making these kind of statements.
Only in the sense that it has been played by many thousands of people.
Simply means that it is a standard install with no customizations made.
16th February 2007
Phillip said “Only in the sense that it has been played by many thousands of people.”
I was talking about before release. Leon tested it Baltic tested it I tested it and i think maybe a couple others. And they fixed all the bugs that were found. Leon made sure there were as many bugs fixed as possible before release.
16th February 2007
I tested one level as well, but I personally don’t think a few people testing a mod of this size is enough. However, as far as bugs are concerned this mod is bug-free.
16th February 2007
Gee, I learn something new everyday (although I don’t think it’s something I would say).
I remember playing this mod & I loved it. I also remember that I had absolutely no problems with it whatsoever.
16th February 2007
I have a problem getting into map 11.
I am at the end of map 10, took the middle elevator to the top and went into the hole.
when I walk on, I come to a gate and get the message that a new level is being loaded.
After about 20 secs of disk access the game quits to the desktop with the following message: Internal driver in [Direct3DDevice9::Present()
Strange that I made it to level 10 without any problems at all….
Belgarath
16th February 2007
Hi Belgarath,
i’m not sure why you say;
“Strange that I made it to level 10 without any problems at all….”
don’t know what kind of problems you did expect to see, maybe you refer to the problems that people write above in some comments, but those are caused because of that they don’t use the latest videocard drivers. as far as testing this mod, indeed have Baltic, Cubedude, Jurgen and myself tested the map throughout the whole year, and 3 months after the first (beta/mappack)release we have tested it as good as we could. more testers would have been fine, but testing a game/mod/map is not something that everybody can do well. that’s why there where not many more testers to be found.
Belgarath, about your problem, as far as i know are you the first one that as this problem on that place, and i’m not sure what the error message mean. but, you can easely load the next map manualy. please open console by pressing ~ and type in the console that lowers down on screen;
map LeonHL2-2j
Enter. and the next map will load.
have fun
leon
19th February 2007
This is a question for Leon.
Hi Leon, I am almost through your C TO A mod this being at the third attempt, one using a bad download, two giving up with running issues around levels H & J, this third attempt was achieved by manually loading around any major playing problem. I am at the point where you need to shoot the two baddies before they get through the door, but have not yet managed to do it quick enough. However, the point I wanted to make is with reference to your comment about update drivers. Having experienced similar playing problems with some of the above, I find it difficult to see how it could be driver issue. How is it that we are only having these problems on just a few levels and not else where in the mod, also I am not having any problems running the original HL2 and others like SMOD HL2 and all the other top ten listed HL2 custom mods including Leon’s other maps?
Thanks to you and the team for a great game and looking forward to your next adventure.
20th February 2007
Good points there mel.
Its weird so many people have had problems.
But every computer is different. Ive even had weird problems that no one else had when i beta tested c to a.
I think updating video card drivers is always said as a precautionary solution to most problems.
20th February 2007
This is also something that “mystifies” me. I don’t have very good graphics at all on my computer, but some mods/maps I play, I have no problems whatsoever; where as, more people do.
20th February 2007
the thing is that i used a lot of Overlays in 2 of the 15 sp-maps in C to A, (map H and i). that’s why you only exprereince these video car driver update problems in these 2 maps. i did find these Overlays between the original Hl2 files, i didn’t make them myself. and when i knew then that they would cause these problems i proberly would not have used them. i think that Valve also didn’t use them themselves in HL2 for this reason, (there are many sounds, overlays, models to be found in the HL2 stock files that weren’t used in the actual game, don’t know why they still added them to the stock files, but they did).
leon
20th February 2007
Ok Leon, that would appear to make sense, the fact that there is something unique within the structure of these few levels points to being the root cause of the problems experienced by some. Thanks again for all.
5th March 2007
Hey.I ve downloaded this mod and i hav to say that is number one mod ever p’layed on my comp.Th best chapter in this mod was the one full of trees and stuff.just freaking great;o and ididnt experience non of the above problems on my comp
5th March 2007
Glad you enjoyed it.
10th March 2007
Hello Leon
Ref. message #310, you mentioned you planned to have “something” coming out soon. Ya big tease! Can you offer any more tidbits yet??
What ever you have planned, I’m looking forward to it.
Joho
10th March 2007
Well I cant say much but just hang in there a little longer and you will find out.
10th March 2007
A “little” longer?
Come on, tease me some more!
10th March 2007
ok,
a little as in…
more then 1 day and less then 1 year.
10th March 2007
And, a tease you are!
I await, somewhat patently. . .
10th March 2007
Don’t get your hopes up to much.
Mwahahaha
10th March 2007
lol
18th March 2007
Hi. I like to mod, but a question. Am I supposed to not be able to use different guns? Once I pick one up, I’m stuck with it. I can’t switch weapons. I’m still picking up the ammo, but can’t switch. What up with that? It is annoying as hell.
18th March 2007
That is only for part of the mod. it was ment to be that way.
But if you really want to, you can put these in the console
sv_cheats 1
give item_suit
18th March 2007
Even after you get out of the “gas chamber” (more like LSD trip) and don’t have any weapons till you do a little Sam Fisher and get to the armory? Because there are a bunch of guns in there and I can’t use them all.
18th March 2007
when i made those levels i thought it would be extra challanging when the player had to play a while without the suit, but when i knew then what i know now, (that so many people don’t like this not having suit future)then i wouldn’t have taken the suit out.
the only way to change from one weapon to the other is by shooting up all ammo of it and then hopefully you get the next weapon of choise, if not, then you have to shoot all ammo up again. you have to agree it makes it all extra challanging, but it also can be quit frustrating in some parts, that’s true.
success,
leon
18th March 2007
I know that it’s out of context but i will just let flow my angry against Leon… I really like is HL2 release but in comparaison his two call of duty 1 release where disapointing especially the second one that came out called leoncod2. Even designand architecture are brilliant, there is nearly no possibility to get weaons or ammo from enemies it’s a set of 4 maps and you don’t get any recharge from the starting place so ammo dicrease with progression and lead you to a intermediate place were you don’t have nothing left…I really hate you for this leon it took me more than 3 hours to reach the cave where i have nothing left to finish i try to cheat (give ammo) but it didn’t work. It’s really the most frustrating map i have played ever on more than 1000… a real pitty…click my name where you can find some review related to ww2 releases i will certainly make a review of this one really soon
18th March 2007
Dude, that was really uncalled for. If you need to complain why dont you complain about the 1000 mods that Dont get released rather then someone that actually releases stuff.
and as for the no suit thing, if you don’t like it, learn how to use the freaking console.
18th March 2007
That’s a little strong stef.
19th March 2007
That’s a little strong stef.[/quote]
You know Phillip when you try to play a level paying to spare attention to everything and you don’t want to cheat to finish and realize that it’s unpossible after playing 3 hours then your inside is really boiling and you want to spare your experience…the reflexion is that if you are making levels it’s for the community to play and enjoy if it’s not the case you complain perhaps a little too far. When it’s hard but you have the weaponery to finish or not it only depends on you but when it’s not the case it’s like wasting your time… If you go and see a moving and there is a cut for the last ten minutes you sure ask to be payed back or won’t return to this movie theater ever… At least i do so. I’m really angry on Leon or perhaps Baltic (which seems to be more the coder)that runed such an experience Even if i still consider him as a fantastic mapper I could now without no doubt call him the Mickael Schumacher of mapping…