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	<title>Comments on: Leon&#8217;s Coastline to Atmosphere &#8211; Half-Life 2</title>
	<atom:link href="http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/</link>
	<description>Finishing Half-Life is just the beginning!</description>
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		<title>By: Blue Lightning</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-333047</link>
		<dc:creator>Blue Lightning</dc:creator>
		<pubDate>Sun, 25 Dec 2011 16:48:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-333047</guid>
		<description>Not my cup of tea. The driving sections are ridiculous, some of the routing is  much too &quot;busy&quot; for vehicles. Some of the maps archtecture was plain, and some of the  construction made no sense. A touch of Combine-ites as well. My advice: pass</description>
		<content:encoded><![CDATA[<p>Not my cup of tea. The driving sections are ridiculous, some of the routing is  much too &#8220;busy&#8221; for vehicles. Some of the maps archtecture was plain, and some of the  construction made no sense. A touch of Combine-ites as well. My advice: pass
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		<title>By: brianthesnail</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-266252</link>
		<dc:creator>brianthesnail</dc:creator>
		<pubDate>Thu, 28 Jul 2011 11:11:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-266252</guid>
		<description>whay can i say .... leon is in my opinion the best modder/mapper of half life 2 there is..... and coastline to atmosphere is proof of this ... 
the amount of work thats gone into this is astounding.... however when i recently played this mod it crashed mid way .... this has nothing to do with leon... and is probally due to one of valves updates ( which has destroyed other excellent mods )
    knowing this wouldnt you think valve would release another update to fix these issues.... i mean these mods and maps were made using their hammer editor so they are responsible in a way
     ( does anyone know how you can fix this error/crash ) ......
    apart from that this is a amazing mod .....</description>
		<content:encoded><![CDATA[<p>whay can i say &#8230;. leon is in my opinion the best modder/mapper of half life 2 there is&#8230;.. and coastline to atmosphere is proof of this &#8230;<br />
the amount of work thats gone into this is astounding&#8230;. however when i recently played this mod it crashed mid way &#8230;. this has nothing to do with leon&#8230; and is probally due to one of valves updates ( which has destroyed other excellent mods )<br />
    knowing this wouldnt you think valve would release another update to fix these issues&#8230;. i mean these mods and maps were made using their hammer editor so they are responsible in a way<br />
     ( does anyone know how you can fix this error/crash ) &#8230;&#8230;<br />
    apart from that this is a amazing mod &#8230;..
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		<title>By: Andrew</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-259315</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Sun, 26 Jun 2011 06:06:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-259315</guid>
		<description>I am having the same problem, also June 2011. I wonder what changed?</description>
		<content:encoded><![CDATA[<p>I am having the same problem, also June 2011. I wonder what changed?
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		<title>By: Reuben</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-256917</link>
		<dc:creator>Reuben</dc:creator>
		<pubDate>Sat, 11 Jun 2011 19:26:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-256917</guid>
		<description>This mod is crashing for me when loading the map leonHL2-2c (when I drive off out of the first little combine town area).  I have replaced the SteamAppId in gameinfo.txt and it is still doing this.  Does anyone know how I can get it to work?</description>
		<content:encoded><![CDATA[<p>This mod is crashing for me when loading the map leonHL2-2c (when I drive off out of the first little combine town area).  I have replaced the SteamAppId in gameinfo.txt and it is still doing this.  Does anyone know how I can get it to work?
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		<title>By: OG Loc</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-239353</link>
		<dc:creator>OG Loc</dc:creator>
		<pubDate>Wed, 19 Jan 2011 23:51:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-239353</guid>
		<description>One more thing, it&#039;s pretty cool to have music from different games in here! I haven&#039;t seen a single citizen in the city of the island though.</description>
		<content:encoded><![CDATA[<p>One more thing, it&#8217;s pretty cool to have music from different games in here! I haven&#8217;t seen a single citizen in the city of the island though.
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		<title>By: OG Loc</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-234786</link>
		<dc:creator>OG Loc</dc:creator>
		<pubDate>Fri, 10 Dec 2010 21:11:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-234786</guid>
		<description>GREAT MOD!

[spoiler]
Some of the areas you&#039;re gonna be at in the game is gonna be in Final Project Diary mod. 
[/spoiler]</description>
		<content:encoded><![CDATA[<p>GREAT MOD!</p>
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<th class='easySpoilerTitleB'  style='text-align:right;vertical-align:middle;font-size:100%; white-space:nowrap;'>
<a href='' onclick='wpSpoilerSelect("spoilerDiv74d8001"); return false;' class='easySpoilerButtonOther' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc;  margin: 3px 0px 3px; padding: 4px; ' align='right'>Select</a><a href='' onclick='wpSpoilerToggle("spoilerDiv74d8001",true,"Show","Hide","fast",false); return false;' id='spoilerDiv74d8001_action' class='easySpoilerButton' value="Show" align='right' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px 5px; padding: 4px;"'>Show</a></th>
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<div id='spoilerDiv74d8001' class='easySpoilerSpoils'  style='display:none; white-space:wrap; overflow:auto; vertical-align:middle;'>
<p>Some of the areas you&#8217;re gonna be at in the game is gonna be in Final Project Diary mod. </p>
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		<title>By: Duke</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-232764</link>
		<dc:creator>Duke</dc:creator>
		<pubDate>Sun, 14 Nov 2010 12:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-232764</guid>
		<description>I have the same problem with the jeep, I&#039;ve edited the file as suggested, but it still won&#039;t play past that point...oh well...</description>
		<content:encoded><![CDATA[<p>I have the same problem with the jeep, I&#8217;ve edited the file as suggested, but it still won&#8217;t play past that point&#8230;oh well&#8230;
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		<title>By: Hec</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-231806</link>
		<dc:creator>Hec</dc:creator>
		<pubDate>Tue, 02 Nov 2010 08:47:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-231806</guid>
		<description>Will give this Leon&#039;s map i played recently, (yep i know it was from 2006 but till now i played it!) a play it now recomendation, because this map i could say it was like &quot;reading&quot; Leon&#039;s autobiography, i mean, in this mod we can see lots of elements that leon&#039;s improoved on their further mods SM and FPD mods.

The mod started ok but in a personal opinion just ends in a horrible complicated way and besides kind of awful i hate the thing of seeing the last scene sequence and credits and just after be into another battle... but i mean this is leon, he likes to put us as players into his head and just follow it! 

Anyway, if u like to understand some glimpses of how leon started his moding &quot;carrer&quot; this mod is just ESSENTIAL, also very in a clasic moding style of Cmb and HL schemes, leon still didn&#039;t have his kind of canon modding style back then, about new textures and skin weapons. 

So this is a basic mod but not a classic, so if u haven&#039;t played it u could do it anytime</description>
		<content:encoded><![CDATA[<p>Will give this Leon&#8217;s map i played recently, (yep i know it was from 2006 but till now i played it!) a play it now recomendation, because this map i could say it was like &#8220;reading&#8221; Leon&#8217;s autobiography, i mean, in this mod we can see lots of elements that leon&#8217;s improoved on their further mods SM and FPD mods.</p>
<p>The mod started ok but in a personal opinion just ends in a horrible complicated way and besides kind of awful i hate the thing of seeing the last scene sequence and credits and just after be into another battle&#8230; but i mean this is leon, he likes to put us as players into his head and just follow it! </p>
<p>Anyway, if u like to understand some glimpses of how leon started his moding &#8220;carrer&#8221; this mod is just ESSENTIAL, also very in a clasic moding style of Cmb and HL schemes, leon still didn&#8217;t have his kind of canon modding style back then, about new textures and skin weapons. </p>
<p>So this is a basic mod but not a classic, so if u haven&#8217;t played it u could do it anytime
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		<title>By: Dusty_Lions</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-228804</link>
		<dc:creator>Dusty_Lions</dc:creator>
		<pubDate>Sat, 11 Sep 2010 01:14:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-228804</guid>
		<description>&lt;em&gt;&lt;strong&gt;a) The whole buggy level was just having a great weight chained to the feet… I mean, for near 100 times, we just advance 10 meters, then have a rush of Combine, then after their death, open a door for the buggy, and doing that again and again!!! I would have gained nearly an hour going through the road at feet…&lt;/strong&gt;&lt;em&gt;

  K, you or what I did and still do is go it on foot where the combine is thick, stay down and pick&#039;em off.. Like at the bridge where you have to open the gate and they are like flies on shite?.. Also you can spawn an airboat...impulse82 &amp;83 is the jeep and the airboat.</description>
		<content:encoded><![CDATA[<p><em><strong>a) The whole buggy level was just having a great weight chained to the feet… I mean, for near 100 times, we just advance 10 meters, then have a rush of Combine, then after their death, open a door for the buggy, and doing that again and again!!! I would have gained nearly an hour going through the road at feet…</strong></em><em></p>
<p>  K, you or what I did and still do is go it on foot where the combine is thick, stay down and pick&#8217;em off.. Like at the bridge where you have to open the gate and they are like flies on shite?.. Also you can spawn an airboat&#8230;impulse82 &amp;83 is the jeep and the airboat.
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		<title>By: Dusty_Lions</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-228803</link>
		<dc:creator>Dusty_Lions</dc:creator>
		<pubDate>Sat, 11 Sep 2010 01:10:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-228803</guid>
		<description>This is EPIC.. I&#039;ve played this one too many times....working through it again now that it is working thanks to the fixes posted.. This mod is a keeper so burn it to a disk (can be done in the zip file) and store it just in case.. MOTY material!.. Download it now if you haven&#039;t and play your freakin arse off!..</description>
		<content:encoded><![CDATA[<p>This is EPIC.. I&#8217;ve played this one too many times&#8230;.working through it again now that it is working thanks to the fixes posted.. This mod is a keeper so burn it to a disk (can be done in the zip file) and store it just in case.. MOTY material!.. Download it now if you haven&#8217;t and play your freakin arse off!..
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		<title>By: Fluorescent</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-228647</link>
		<dc:creator>Fluorescent</dc:creator>
		<pubDate>Thu, 09 Sep 2010 15:38:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-228647</guid>
		<description>I lol&#039;d at the stripped soldier with the jetpack, shooting lasers out of his head.</description>
		<content:encoded><![CDATA[<p>I lol&#8217;d at the stripped soldier with the jetpack, shooting lasers out of his head.
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		<title>By: eeVee</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-222574</link>
		<dc:creator>eeVee</dc:creator>
		<pubDate>Tue, 15 Jun 2010 02:12:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-222574</guid>
		<description>The above link can be deleted.  I forgot that the Planet Phillip link which Gray Acumen posted has the fix at the top!  (I was thinking about the post by andyb further down the thread.)  Sorry.</description>
		<content:encoded><![CDATA[<p>The above link can be deleted.  I forgot that the Planet Phillip link which Gray Acumen posted has the fix at the top!  (I was thinking about the post by andyb further down the thread.)  Sorry.
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		<title>By: eeVee</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-222572</link>
		<dc:creator>eeVee</dc:creator>
		<pubDate>Tue, 15 Jun 2010 01:51:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-222572</guid>
		<description>http://forums.steampowered.com/forums/showthread.php?t=1289845</description>
		<content:encoded><![CDATA[<p><a href="http://forums.steampowered.com/forums/showthread.php?t=1289845" rel="nofollow">http://forums.steampowered.com/forums/showthread.php?t=1289845</a>
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		<title>By: Moonsorrow</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-222563</link>
		<dc:creator>Moonsorrow</dc:creator>
		<pubDate>Mon, 14 Jun 2010 19:38:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-222563</guid>
		<description>Same problem for me! I can&#039;t play it after this moment :(</description>
		<content:encoded><![CDATA[<p>Same problem for me! I can&#8217;t play it after this moment <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />
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		<title>By: Grey Acumen</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-222327</link>
		<dc:creator>Grey Acumen</dc:creator>
		<pubDate>Thu, 10 Jun 2010 02:50:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-222327</guid>
		<description>http://www.planetphillip.com/posts/get-mods-working/</description>
		<content:encoded><![CDATA[<p><a href="http://www.planetphillip.com/posts/get-mods-working/" rel="nofollow">http://www.planetphillip.com/posts/get-mods-working/</a>
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		<title>By: Anon_222326</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-222326</link>
		<dc:creator>Anon_222326</dc:creator>
		<pubDate>Thu, 10 Jun 2010 01:22:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-222326</guid>
		<description>CTA Game crash since steam update.MORONS!.. It wasn&#039;t broke why did they fix it?

   I can get to where you steal the jeep, get through the gate, but when the next level change comes it just stops responding. Any ideas? I&#039;ve loved this mod and played since it was released. Seems many mods no longer work at all or run poorly, crash and now have a plethora of problems. FRUSTRATED!  ANY help or suggestions are greatly appreciated.
  LONG term Leon fan
     Dusty</description>
		<content:encoded><![CDATA[<p>CTA Game crash since steam update.MORONS!.. It wasn&#8217;t broke why did they fix it?</p>
<p>   I can get to where you steal the jeep, get through the gate, but when the next level change comes it just stops responding. Any ideas? I&#8217;ve loved this mod and played since it was released. Seems many mods no longer work at all or run poorly, crash and now have a plethora of problems. FRUSTRATED!  ANY help or suggestions are greatly appreciated.<br />
  LONG term Leon fan<br />
     Dusty
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		<title>By: s.anchev</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-222127</link>
		<dc:creator>s.anchev</dc:creator>
		<pubDate>Sat, 05 Jun 2010 22:52:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-222127</guid>
		<description>This is overall... an incredible mod : it&#039;s long, it has various environments, a great finale, many weapons, many explosive and thrilling moments...
But : 

1) TOO LONG!!!! My god, it was almost longer than HL2 itself!!! 
Sure, it could be good for a mod to have a great lifetime but :

a) The whole buggy level was just having a great weight chained to the feet... I mean, for near 100 times, we just advance 10 meters, then have a rush of Combine, then after their death, open a door for the buggy, and doing that again and again!!! I would have gained nearly an hour going through the road at feet...

b) What the hell with this system to go through??? I mean, I&#039;m blocked at point A, and the only way to open it is to go back for Combine to open a door at point A...!!!

But still, there a numerous points of action, and despite the overall boringness of fighting hundreds, perhaps thousands, rush of manhacks, the overall apocalyptic tone of the final, and the pleasure to kill 2 of the &quot;important persons&quot; of Half-life, was fun...
There is also the genius sequence of the &quot;dreams&quot;, Max Payne-like, really crazy and entertaining...

Soooo many defaults, but also soooo unique qualities... But, overall, too long... A fan should play it while having many nights free... Cuz&#039;, it&#039;s long, but addicting...</description>
		<content:encoded><![CDATA[<p>This is overall&#8230; an incredible mod : it&#8217;s long, it has various environments, a great finale, many weapons, many explosive and thrilling moments&#8230;<br />
But : </p>
<p>1) TOO LONG!!!! My god, it was almost longer than HL2 itself!!!<br />
Sure, it could be good for a mod to have a great lifetime but :</p>
<p>a) The whole buggy level was just having a great weight chained to the feet&#8230; I mean, for near 100 times, we just advance 10 meters, then have a rush of Combine, then after their death, open a door for the buggy, and doing that again and again!!! I would have gained nearly an hour going through the road at feet&#8230;</p>
<p>b) What the hell with this system to go through??? I mean, I&#8217;m blocked at point A, and the only way to open it is to go back for Combine to open a door at point A&#8230;!!!</p>
<p>But still, there a numerous points of action, and despite the overall boringness of fighting hundreds, perhaps thousands, rush of manhacks, the overall apocalyptic tone of the final, and the pleasure to kill 2 of the &#8220;important persons&#8221; of Half-life, was fun&#8230;<br />
There is also the genius sequence of the &#8220;dreams&#8221;, Max Payne-like, really crazy and entertaining&#8230;</p>
<p>Soooo many defaults, but also soooo unique qualities&#8230; But, overall, too long&#8230; A fan should play it while having many nights free&#8230; Cuz&#8217;, it&#8217;s long, but addicting&#8230;
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		<title>By: Zekiran</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-220541</link>
		<dc:creator>Zekiran</dc:creator>
		<pubDate>Tue, 27 Apr 2010 18:26:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-220541</guid>
		<description>While I&#039;ve played this mod twice all the way through, I would have preferred THREE mods to come of this:

The &quot;&lt;strong&gt;coastline&lt;/strong&gt;&quot; portions were thoroughly wonderful. I LOVED them. The maps were beautifully constructed and a pleasure to wander around. Good puzzles, good fights, very balanced.

The &quot;&lt;strong&gt;Hallucinogen&lt;/strong&gt;&quot; portions were worthy of a side trip mention, but weren&#039;t really in keeping with anything in the rest of the mod. They were fun, entertaining diversions, but not what I&#039;d want to include in a &#039;pro&#039; mod. One thing that really harmed this was that I had fallen off one portion of the &#039;floor&#039; at one point, and was unable to return to the proper location. I had to start over since there was no &#039;oops&#039; correction anywhere. Also, losing your health / hud was very, very unnerving particularly when you did have a weapon later, I guess there was a reason but it didn&#039;t appear anywhere in the game that I could tell.

The &quot;&lt;strong&gt;Atmosphere&lt;/strong&gt;&quot;... here is where it unfortunately falls apart for me. SOME of it was good - again the map making itself was good, but there were things that bothered me:

Why does a space station have concrete walls and cells? The efforts on the ground portions didn&#039;t seem to carry through on the &#039;space&#039; areas with the same thoughtfulness. Where are all these guys coming from? And again, there were areas where if you wound up landing somewhere you shouldn&#039;t have been there was NO way to correct it, having to start from a save again.

I enjoyed some of the puzzle-type areas in the Atmosphere section, but both times I&#039;ve played, I&#039;ve had to noclip around and try to beat the ending. I&#039;ve read that yes, its theoretically possible to do what&#039;s needed in time to finish properly, but... seriously? I can&#039;t see myself being able to do so, pretty much ever. That kind of steals the wind from my sails and gives me a bad taste in my mouth about the whole mod. I wish that the ending portion wasn&#039;t so very, very very hard just for timing, since it would otherwise be a terrific end to the mod.

So definitely PLAY IT, but be aware that it&#039;s got its share of difficult flaws, though that won&#039;t stop me from playing again.</description>
		<content:encoded><![CDATA[<p>While I&#8217;ve played this mod twice all the way through, I would have preferred THREE mods to come of this:</p>
<p>The &#8220;<strong>coastline</strong>&#8221; portions were thoroughly wonderful. I LOVED them. The maps were beautifully constructed and a pleasure to wander around. Good puzzles, good fights, very balanced.</p>
<p>The &#8220;<strong>Hallucinogen</strong>&#8221; portions were worthy of a side trip mention, but weren&#8217;t really in keeping with anything in the rest of the mod. They were fun, entertaining diversions, but not what I&#8217;d want to include in a &#8216;pro&#8217; mod. One thing that really harmed this was that I had fallen off one portion of the &#8216;floor&#8217; at one point, and was unable to return to the proper location. I had to start over since there was no &#8216;oops&#8217; correction anywhere. Also, losing your health / hud was very, very unnerving particularly when you did have a weapon later, I guess there was a reason but it didn&#8217;t appear anywhere in the game that I could tell.</p>
<p>The &#8220;<strong>Atmosphere</strong>&#8220;&#8230; here is where it unfortunately falls apart for me. SOME of it was good &#8211; again the map making itself was good, but there were things that bothered me:</p>
<p>Why does a space station have concrete walls and cells? The efforts on the ground portions didn&#8217;t seem to carry through on the &#8216;space&#8217; areas with the same thoughtfulness. Where are all these guys coming from? And again, there were areas where if you wound up landing somewhere you shouldn&#8217;t have been there was NO way to correct it, having to start from a save again.</p>
<p>I enjoyed some of the puzzle-type areas in the Atmosphere section, but both times I&#8217;ve played, I&#8217;ve had to noclip around and try to beat the ending. I&#8217;ve read that yes, its theoretically possible to do what&#8217;s needed in time to finish properly, but&#8230; seriously? I can&#8217;t see myself being able to do so, pretty much ever. That kind of steals the wind from my sails and gives me a bad taste in my mouth about the whole mod. I wish that the ending portion wasn&#8217;t so very, very very hard just for timing, since it would otherwise be a terrific end to the mod.</p>
<p>So definitely PLAY IT, but be aware that it&#8217;s got its share of difficult flaws, though that won&#8217;t stop me from playing again.
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		<title>By: Chris</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-219382</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Thu, 25 Mar 2010 19:15:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-219382</guid>
		<description>Well, I just did a little cheating and nocliped through it.  The last part was pretty good even though the HEV disappeared for no given reason. I wish that last part had been a bit longer.  I couldn&#039;t tell if the ending was setting it up for a sequel or if it was supposed to mean that you had killed all the remaining combine?</description>
		<content:encoded><![CDATA[<p>Well, I just did a little cheating and nocliped through it.  The last part was pretty good even though the HEV disappeared for no given reason. I wish that last part had been a bit longer.  I couldn&#8217;t tell if the ending was setting it up for a sequel or if it was supposed to mean that you had killed all the remaining combine?
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		<title>By: smallengineguy</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-219342</link>
		<dc:creator>smallengineguy</dc:creator>
		<pubDate>Wed, 24 Mar 2010 16:16:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-219342</guid>
		<description>Chris, that console should open that door!</description>
		<content:encoded><![CDATA[<p>Chris, that console should open that door!
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		<title>By: smallengineguy</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-219341</link>
		<dc:creator>smallengineguy</dc:creator>
		<pubDate>Wed, 24 Mar 2010 16:15:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-219341</guid>
		<description>OK! Made it to the end, now Im in the room in the city. Is there more to go? It wont let me out of the room.</description>
		<content:encoded><![CDATA[<p>OK! Made it to the end, now Im in the room in the city. Is there more to go? It wont let me out of the room.
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		<title>By: Chris</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-219120</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sun, 21 Mar 2010 00:26:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-219120</guid>
		<description>This was a really &lt;em&gt;really &lt;/em&gt;good mod, and I can&#039;t wait to play Strider Mountain now that I know it&#039;s by Leon as well. There were sections of the game that I found frustrating, but there were others, such as the duel with the two striders, the hallucination scenes, and the room filled with headcrabs, that made me keep playing.  

However I seem to be stuck on the 14th map where you kill G-man and Breen.  I&#039;ve killed both of them, and I found the walkthrough that tells you to go back to the terminal in the office and use it to open the door, but the terminal doesn&#039;t seem to work.  When I try and use it I get the little locked console beep, and when I run down the stairs again the door is never open.  So what am I doing wrong that I can&#039;t get the door to open?</description>
		<content:encoded><![CDATA[<p>This was a really <em>really </em>good mod, and I can&#8217;t wait to play Strider Mountain now that I know it&#8217;s by Leon as well. There were sections of the game that I found frustrating, but there were others, such as the duel with the two striders, the hallucination scenes, and the room filled with headcrabs, that made me keep playing.  </p>
<p>However I seem to be stuck on the 14th map where you kill G-man and Breen.  I&#8217;ve killed both of them, and I found the walkthrough that tells you to go back to the terminal in the office and use it to open the door, but the terminal doesn&#8217;t seem to work.  When I try and use it I get the little locked console beep, and when I run down the stairs again the door is never open.  So what am I doing wrong that I can&#8217;t get the door to open?
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		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-218805</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Sat, 13 Mar 2010 13:34:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-218805</guid>
		<description>Sorry smallengineguy, I got that wrong. I thought you were near to the end.
At level 10 you get re-weaponised and suited so play on.

It&#039;s only at the last level, 15, that you permanently lose the HEV.</description>
		<content:encoded><![CDATA[<p>Sorry smallengineguy, I got that wrong. I thought you were near to the end.<br />
At level 10 you get re-weaponised and suited so play on.</p>
<p>It&#8217;s only at the last level, 15, that you permanently lose the HEV.
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		<title>By: smallengineguy</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-218704</link>
		<dc:creator>smallengineguy</dc:creator>
		<pubDate>Mon, 08 Mar 2010 22:11:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-218704</guid>
		<description>That&#039;s stupid. The game was GREAT until that point.</description>
		<content:encoded><![CDATA[<p>That&#8217;s stupid. The game was GREAT until that point.
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		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-218694</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Mon, 08 Mar 2010 13:40:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-218694</guid>
		<description>Afraid not. Leon &#039;Spymaps&#039; Brinkman deliberately designed that way.
Irritated me too. On replays I stop at the end of the power plant map.</description>
		<content:encoded><![CDATA[<p>Afraid not. Leon &#8216;Spymaps&#8217; Brinkman deliberately designed that way.<br />
Irritated me too. On replays I stop at the end of the power plant map.
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		<title>By: smallengineguy</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-11/#comment-218677</link>
		<dc:creator>smallengineguy</dc:creator>
		<pubDate>Mon, 08 Mar 2010 03:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-218677</guid>
		<description>As wit hthe very first post  &quot;the control of weapons choice and the displaying of health information is no longer available&quot;, I also have the same problem. On level 10, I can&#039;t choose weapons, my health does not show, etc...Is there any fix for this?</description>
		<content:encoded><![CDATA[<p>As wit hthe very first post  &#8220;the control of weapons choice and the displaying of health information is no longer available&#8221;, I also have the same problem. On level 10, I can&#8217;t choose weapons, my health does not show, etc&#8230;Is there any fix for this?
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		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-10/#comment-218568</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Fri, 05 Mar 2010 10:29:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-218568</guid>
		<description>Without Leon, the so very much poorer we will be. We and all those who like his work can but hope that he finishes his SM follow up and that EP3 is so good that he becomes inspired to return.</description>
		<content:encoded><![CDATA[<p>Without Leon, the so very much poorer we will be. We and all those who like his work can but hope that he finishes his SM follow up and that EP3 is so good that he becomes inspired to return.
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		<title>By: Mel</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-10/#comment-218544</link>
		<dc:creator>Mel</dc:creator>
		<pubDate>Thu, 04 Mar 2010 21:40:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-218544</guid>
		<description>I see your point Jasper but it&#039;s a bit like asking the author to delete a couple of chapters after you have read his book. Even though you may not like the chapters in question others may, and such  are always open to speculation on what the author intend or not, so to separate them would surly be more meaningless, that&#039;s if you think they are meaningless in there present place.

I don&#039;t know what Leon had in mind when he first compiled these levels, and I guess from his reaction from subsequent criticism his not too sure either. I still think he was right to experiment and include them, any author only has so much time to give, and as we see Leon is close to finishing with Half Life.</description>
		<content:encoded><![CDATA[<p>I see your point Jasper but it&#8217;s a bit like asking the author to delete a couple of chapters after you have read his book. Even though you may not like the chapters in question others may, and such  are always open to speculation on what the author intend or not, so to separate them would surly be more meaningless, that&#8217;s if you think they are meaningless in there present place.</p>
<p>I don&#8217;t know what Leon had in mind when he first compiled these levels, and I guess from his reaction from subsequent criticism his not too sure either. I still think he was right to experiment and include them, any author only has so much time to give, and as we see Leon is close to finishing with Half Life.
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		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-10/#comment-218541</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Thu, 04 Mar 2010 20:10:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-218541</guid>
		<description>What a coincidence Mel. Like you, I&#039;m a great fan of Leon&#039;s work.
I replayed this and finished a few days ago and wondered whether I had commented. I don&#039;t think I have but with 500 (!) to go through I might be wrong - about 200 by Leon I reckon.
Not much point bothering with pros and cons as they have been well discussed. For me it was all pros but 2.
1. I abhor endless spawning as happened in the area of screenshots 53 and 54. Not that it mattered that much, just get out of there rapidly.
2. &lt;blockquote&gt;the author was right to include them even if he has since said, that he now has doubts about their inclusion due to the mixed feedback.
My view is that if authors with the talent of Leon do not try different and new ideas then gaming will not progress, and in any case he was right to include them&lt;/blockquote&gt;
I think Leon was right to &lt;strong&gt;do&lt;/strong&gt; them but not to include them with this mod.
I would have preferred the mod to end at the end of the power plant map (more spawning but there&#039;s no time to bother with them as you need to get your bum in gear).
After that the maps detracted from the mod for me and I was left deflated and disappointed.
The following maps would have been better as a separate mod which we could have judged for what they are.</description>
		<content:encoded><![CDATA[<p>What a coincidence Mel. Like you, I&#8217;m a great fan of Leon&#8217;s work.<br />
I replayed this and finished a few days ago and wondered whether I had commented. I don&#8217;t think I have but with 500 (!) to go through I might be wrong &#8211; about 200 by Leon I reckon.<br />
Not much point bothering with pros and cons as they have been well discussed. For me it was all pros but 2.<br />
1. I abhor endless spawning as happened in the area of screenshots 53 and 54. Not that it mattered that much, just get out of there rapidly.<br />
2.<br />
<blockquote>the author was right to include them even if he has since said, that he now has doubts about their inclusion due to the mixed feedback.<br />
My view is that if authors with the talent of Leon do not try different and new ideas then gaming will not progress, and in any case he was right to include them</p></blockquote>
<p>I think Leon was right to <strong>do</strong> them but not to include them with this mod.<br />
I would have preferred the mod to end at the end of the power plant map (more spawning but there&#8217;s no time to bother with them as you need to get your bum in gear).<br />
After that the maps detracted from the mod for me and I was left deflated and disappointed.<br />
The following maps would have been better as a separate mod which we could have judged for what they are.
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		<title>By: Mel</title>
		<link>http://www.planetphillip.com/posts/leons-coastline-to-atmosphere-single-player-half-life-2-mod/comment-page-10/#comment-218535</link>
		<dc:creator>Mel</dc:creator>
		<pubDate>Thu, 04 Mar 2010 17:02:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=2284#comment-218535</guid>
		<description>I wrote the following July 2007.

Gameplay: Unorthodox Content
In some ways the author pushes the boundaries of normal game play and includes what may be termed by some, as experimental, levels that advance the playing experience and player’s willpower to greater limits. Without giving too much away, you will experience some unorthodox scenarios in the later stages. So if you lose something like suit power don’t think it’s a bug, this and other scenarios are meant to vary the gameplay. Reading the posted comments here on PlanetPhillip, many players have been confused with these levels and expressed a dislike for the step away from the norm. Having played through these sections of the game I believe that they add to the experience, and the author was right to include them even if he has since said, that he now has doubts about their inclusion due to the mixed feedback.

My view is that if authors with the talent of Leon do not try different and new ideas then gaming will not progress, and in any case he was right to include them.</description>
		<content:encoded><![CDATA[<p>I wrote the following July 2007.</p>
<p>Gameplay: Unorthodox Content<br />
In some ways the author pushes the boundaries of normal game play and includes what may be termed by some, as experimental, levels that advance the playing experience and player’s willpower to greater limits. Without giving too much away, you will experience some unorthodox scenarios in the later stages. So if you lose something like suit power don’t think it’s a bug, this and other scenarios are meant to vary the gameplay. Reading the posted comments here on PlanetPhillip, many players have been confused with these levels and expressed a dislike for the step away from the norm. Having played through these sections of the game I believe that they add to the experience, and the author was right to include them even if he has since said, that he now has doubts about their inclusion due to the mixed feedback.</p>
<p>My view is that if authors with the talent of Leon do not try different and new ideas then gaming will not progress, and in any case he was right to include them.
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