A survival, horror map with a frantic outdoor, timed section, followed by a sewer section with a few surprises. Features a cool ending.
- Title: Lot
- File Name: hl2-sp-lot.rar
- Size : 1.97Mb
- Author: Joseph Novak
- Date Released: Unkown
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- Copy lot.bsp into your Half-Life 2 Maps folder.
- Copy lot.ain into your Half-Life 2 Maps / Graphs folder.
- Launch Half-Life 2
- Open the console and type map lot.
- Press enter/return or click the Submit button.
- Play and Enjoy.
Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots may contain spoilers.



















13 May 2009 at 12:41 pm
I started this map twice but never finished it until today. And boy am I glad I did. The first section was a little too dark for my liking but the gameplay concept is solid. It’s been sued many times before but that doesn’t mean it’s not fun to play.
Once you ge t past the timed section it’s down into the sewers. Only a few times did things get a little difficult, but that’s fine with me.
The last final battle didn’t quite work properly the first time I played it because it was missing some enemies. When I went back to get some better screenshots things were a lot harder and consequently more enjoyable.
The final ending was a touch scary for me first time through and I am curious to see how you enjoyed it.
5 Words Or Less Review
Features a LOT of zombies.
If this map were a pizza…
I’d ask the chef for more toppings.
13 May 2009 at 7:34 pm
Great fun and very hard in places (just how we like it),
16 May 2009 at 3:04 am
Oh boy, push a button and magically, 7,000 zombies appear. How fun.
16 May 2009 at 1:27 pm
Chianti says ” Oh boy, a button and magically, 7 000 zombies appears…” for only a counter of arround 5min and if you put the automatic fire machine in good position they will really help you…after the nightmare really begin it’s not that dark not that architecruraly well good looking but all in one it’s dam efficiant reallly something different but you way not like it…
19 May 2009 at 5:28 am
Too dark, way too many headcrabs, zombies and the tunnel part was just Boring. It was all together a waste of time. ( it was definitely not my type of HL2 game play)
21 May 2009 at 11:17 am
hey what if our firend on steam sent it to you some one help
18 July 2009 at 1:26 am
I never met a turret arena that I didn’t like, and there were some creepy moments here… but zombies are not my enemy of choice. Regardless, I’m glad I got around to playing this grisly little mod.
18 January 2010 at 6:31 am
The timed portion didn’t make any sense. It was way too contrived. Much better to have all your enemies, say, pour out of a tunnel, and you have to dispatch them in order to get through the tunnel to the next level. Also, keeping you from holing up by hurling headcrab after headcrab through a hole in the roof of your hideout was not well thought out. It seemed like when the designer ran into a problem he just shrugged and applied the first patch he could think of. It’s too bad, since the idea of setting up with turrets and gathering ammo and health against an army of attackers is a decent one. Here the execution just wasn’t there.
12 March 2010 at 12:27 am
I liked this map. I didn’t understand what the timed part was for ’til I wandered around again. By that time I wanted to go in the sewers. I thought.
I thought the enemy placement was well done (even when I hated it). I was confused at the end, until it ended (I thought it was just an invisible wall and wondered what I was supposed to do).
I hope the author does continue this.