Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Oh Dear, you seem to be stuck in the marine research section.

Surrounded by different areas, each with varying amounts of liquid, you need to reach the surface.

Collect whatever weapons and ammo you can find, as you will need them!

Basic Details
  • Title: Mechanized Death: An Army of None
  • File Name: of-sp-mechanized-death-an-army-of-none.7z
  • Size : 1.49MB
  • Author: Jedidiah Clay Kirchner
  • Date Released: 15 August 2001
MapTap Users

Download directly into MapTap [1.49MB]

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PlanetPhillip Download Options

Download to your HDD [1.49MB]
You can still use it with MapTap once you have downloaded it.

Manual Installation Instructions

I recommend using MapTap for this release.

  • Copy the sound and maps folders into your gearbox folder.
  • Launch Opposing Force
  • Open the console and type map jed1.
  • Press enter/return or click the Submit button.
  • Play and Enjoy.

If you require more help, please visit the How To.. page.

Screenshots

Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots contain spoilers.

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Reader Recommendations
11 recommendations, average score: 3.73 (out of 5), standard deviation: 0.56
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Meta Review Data
Statistics based on 8 comment(s) with meta review data.

Installed
Using MapTap: 7 Users
Manually: 1 Users

Time Taken
Average: 0 Hours, 15 Mins
Shortest: 0 Hours, 11 Mins by Dr. Amazing
Longest: 0 Hours, 18 Mins by PlanetPhillip
Total Time Played: 1 Hours, 58 Mins
Published

10th November 2012

Categories
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Maybe?Play It Now!Play It LaterPhillip says Play It!Maybe?Play It LaterMaybe?Play It LaterMaybe?Play It LaterMaybe?
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15 Comments
  1. piledriver

    11th September 2007

    Maybe?

    4 short maps. Nice environment. Fairly easy. Use skill 3. About 10 mins play . Worth the download.

  2. Stef 369 comments

    18th November 2007

    looking to the website link I added and the release from the author according Q2 it should certainly be interesting

  3. ukrainegermanycanadafreak

    10th March 2008

    I thought u were going to try to add more description…

  4. ukrainegermanycanadafreak

    10th March 2008

    anyway im downloading it.

  5. ukrainegermanycanadafreak

    10th March 2008

    Play It Now!

    It's short so it's a 4/5 LOL If u actually wait 10 min. at the end the soldiers will shoot…

  6. Stef 369 comments

    25th April 2009

    Play It Later

    Even if it's a quite short expeirence it's well worth the download..avaliable at atomic gamers with ome really great architectural work in some places

  7. Ten Four Reviews

    24th July 2012

    Quake-oriented mapper Jed turns his talent towards singleplayer in a four-map Opposing Force unit, Mechanized Death: An Army of None. It stacks up surprisingly well.

    Granted this map pack has no story, so those that were expecting one will undoubtedly be disappointed. But the lack of story really doesn't matter or even detract from the experience much, because the level design here is well thought out. Progression is decidedly linear and a few places simplistic, but overall it's obvious a lot of time and effort went into these maps, for there are lots of nice touches all around, ranging from the smallest details to the overhead and surrounding impressive architecture. There's even a bit of rope-climbing involved, plus night vision's wider range (compared to a mere flashlight) proves to be useful. Weapons availability disappoints, however; the only one provided from categories 6 & 7 is the shock roach.

    Continue reading the review on Ten Four…

    Notes
    This review is republished here by permission and was originally published Sunday, 21st October, 2001 by Calyst.

  8. Phillip says Play It!

    I had some fund with this, even though it's not particularly detailed in many areas.

    There was thought and planning behind this maps and I really like the conceptual grandness of some of the areas.

    The battles are generally well planned and one or two a little challenging.

    All in all this release has some redeeming features but lacks that sparkle that makes the truly great mods stand out from the rest.

    Worth you time, though.

  9. Unq 493 comments

    11th November 2012

    Maybe?

    This is a decent 4-map Black Mesa pack. Jed had experience mapping for Quake 2 and his level design skills show. You don't just take a linear path through the 4 maps; there is some (minor) backtracking and overall loopback where you'll visit previous areas but from a new vantage.

    Combat is a little on the light side, although you'll face a variety of enemies including several Op4 ones. Design and architecture are highlights here, as the maps have a distinct Black Mesa feel to them and are generally nice to look at. Unfortunately there's no story or real attempt to give any situational information to the player. It's not necessary but could have really improved the experience. As it is, it's nice to play though but feels a little flat. The big exception is the nifty outdoors setpiece, which will have you scrambling.

    In all, this is a pretty short but enjoyable pack. It holds up well in the Opposing Force category but pales compared to what's out there for Half-Life.

  10. Play It Later

    We start in an area similar to the Anomalous Materials entrance from Half-Life. Here I thought how awesome it would be if it was the same place, but in the past or in the future, but it's not the same place, just a very similar one. It works great for creating Black Mesa atmosphere, though.

    Next corridor is amazing: it's a big observation area where we can look at ichtyosaurs swimming in the water through the glass.

    The design is pleasing and it's cool how it stuns us with awesome big areas. It also has good variety. The combat is fun, with nice variety and places to show off with the knife. Two Black Ops going down with the ropes – this is an excellent combat puzzle, which requires quick thinking. Upon reaching the surface, you have to destroy the helicopter, if you know how, or run from it, which doesn't work every time you try.

    At one point we have to climb a wire, but it's possible to get stuck in the floor if you try to jump from the wire when you're too close to it.

    Biggest flaw of this mod is its weak ending, where author says that he tried to do some scripted things, but Half-Life has none of them, so he hates Half-Life. At this time, mods with great scripted cutscenes come to mind: Smart Decoy, Todesangst, Infinite Rift… And the realization how wrong the author is. But on the other hand, it's easy to hate Half-Life for not having UnrealMatinee if you used it before.

    Overall, this mod is worth playing, because its original design and atmosphere make it enjoyable.

  11. Loke 146 comments

    11th November 2012

    Maybe?

    I quite liked this even though the gameplay felt a bit empty and easy while story-wise there wasn't much to talk about. However I very much liked the design of the maps with its vast impressive scale and architecture though as a result there are some ugly texturing and general lack of detailing in some areas.

    The biggest flaw I had was the disappointing ending which felt like the author pretty much gave up and threw something together in the last minute. Apparently he tried making some sort of big scripted sequence but it didn't turn out as he'd hoped. Admittedly, I'd preferred a simple fade to black which is generally very easy to set up.

  12. Bolx 358 comments

    12th November 2012

    Play It Later

    Not bad at all, but let down by a poor ending!

    For the most part this was fun, but the shock troopers are a real pain as they take a lot of ammo to take them out, so try not to fight them head on. I played the part on the other side of the broken bridge a few extra times with god mode on, it took an average of 55 rounds from the MP5 at point blank to kill the bar steward.

    To be fair the game was fun and looked quite good, it appears to be well thought out as well. However it really should have ended when you are captured or continued with a way to escape the fish tank.

  13. Maybe?

    These maps basically just give us a nice small slice of Black Mesa gameplay. You will find nothing new or surprising but the modder does have a nice way of moving us back and forth between the maps to return to previous areas from another perspective.

    I don't really have much to say: the graphics are OK, the combat is OK, but it is lacking any particular substance. As others mentioned, the ending is silly as the author basically undermines his own work by complaining about Half-Life!

  14. Hec 1030 comments

    17th November 2012

    Play It Later

    Not bad for the design, actually was a big facility in there, it was nice and the combat ok, tough the whole thing feels as a big experiment, and the ending is one u can't even figure out…,

    Overall I think iot worths the efforts between the maps i've play so far this is one so much better than many poor i've tried recently.

  15. Maybe?

    NOTE: Sorry for taking a bit of a break from the OFNF but School caught up with me for awhile.

    The beginning of this mod tries to recreate Anomalous Materials to an extent but (like the rest of this mod), it just feels barren and lifeless. The mapping is really oversized for no good reason. The map also had some bad overstretched texturing.
    http://steamcommunity.com/sharedfiles/filedetails/?id=108742932

    I do however like how this mod tries to create a sense of connectivity throughout all the areas with backtracking and glimpses of earlier area's.

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