Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This release contains both parts but also allows you to start from the end of part 1. The Combine have destroyed the listening outpost and you managed to escape in to the tunnel, but don’t think you can just drive away, oh no!

You must help your fellow rebels out before you can put your feet up and have a cup of tea.

Plenty of beautiful views and deadly action.

Basic Details
  • Title: Mission Improbable Parts 1 and 2
  • File Name: hl2-ep2-sp-mission-improbable-1-2.7z
  • Size : 33.15MB
  • Author: Magnar Jenssen
  • Date Released: 31 May 2010
PlanetPhillip Download Options

Download to your HDD [33.1MB]

Installation Instructions
  • If you have an older version of Mission Improbable installed, remove it before copying the new one.
  • Copy the mimp folder into your SourceMods folder.
  • Restart or start Steam.
  • Half-Life 2: Mission Improbable should now be listed in your Library tab.

If you require more help, please visit the Help page.

Panoramic View

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Please Note: Panoramic images only are available in full screen mode. You can either open one by clicking the image link above or by saving it to your computer and then opening it locally.

How to use: Once the image is open and your cursor is on the image, press and hold your left mouse button and move around the image. Use your mouse wheel to scroll in and out of the panoramic image.

Gameplay Teaser Video

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Screenshots

Click on the thumbnails below to open a 800 pixel wide image.
WARNING: The screenshots contain spoilers.

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Videos

The playthrough below is provided by Custom Gamer. See more of his playthroughs on this site: VP: Custom Gamer

Reader Recommendations
35 recommendations, average score: 5 (out of 5), standard deviation: 0
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Published

31st May 2010

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88 Comments
  1. Blue Lightning 193 comments

    11th November 2011

    Play It Now!

    This is a wonderful SP game, beautifully polished with vista’s that leave a player breathless. Basically, any player that like’s HL2′s “Lost Coast”, is going to have fun with this game. The first map is built on a rocky cliff, with a tall lighthouse on top. There are buildings that a player has to move through, and the hallways and rooms have twists and turns, making it a bit tight in those areas. Generally I’m not a big fan of tight, busy places. But the author periodocally brings the player back out into some open areas, so the adventure never grinds to a crawl. Still, a little tighter at times than I like. And the map is so busy with props and and objects and scenery, that in a few areas my old Xp CPU does cry uncle, as framerates slow down tremendously. Overall though, the game runs nicley.

    The puzzels on both maps are easy but fun (except the floor-jack puzzel…took me a while to figure that one out), which keeps the pace moving at a good speed. The combat sequences are challenging, with plenty of quiet time for a player to explore the map. There are a lot of dead-end routes for the player to explore and grab some goodies. The mapping is superb, and very polished. The game feels like a Valve production. Truley pro.

    The only real gripe I have, and it is a big one, is the total lack of drive time in the yellow hot-rod. Like most SP mods, the vehicle section is ridiculously short, which is worse than not having a vehicle at all. The only mod that I have played so far that give’s a player some DECENT amount of drive time, is the airboat section in the excellent mod “Drainage”. And although I had nothing to do with that mod except play it, I’ll plug it anyway, and deservedly so. But in Mission Improbable, the drive time is so short that really almost no distance is covered before the player has to abandon the car. It’s like a bad tease. It also screwed up the pacing a bit.

    The last battle is very difficult, but if a player thinks, it is very do-able. Three Hunters plus the flying buzz saw thingys are very difficult without explosives, but there are enough crates of health scattered about to keep the player alive and kill the Hunters, while the player waits for the elevator to creep to the bottom. The battle before that one helped get the player ready for the difficulty that was coming. In fact throughout, “Balence” is a good word when describing this game. And by the way, replay value resides here.

    “Mission Improbable” has two chapters, and the mod’s makers promise a 3rd is coming. My advice to the mod maker: in part three, give us a chapter of driving! Open it up, and that will be the perfect cherry on an otherwise (almost) flawless mod. Give us another Highway 17, let us drive and choose to stop and explore shacks, or bypass them. In fact, have even LESS chokepoints than in Highway 17! Believe me, that would be spectacular, and will make up for the poor driving section in part 2. Can’t wait to see what chapter 3 brings, looking forward to it.

    92/100

    ReplyEdited at 7:56 PM, 11th November 2011
  2. Blue Lightning 193 comments

    29th December 2011

    Ok, now I understand the secret place. Phillip, can you remove my above post about the double doors? I’ll post the secret right here:

    After you get to the other side of the bridge and go into the tunnel, a group of rebels will open a door and let you into their makeshift fort. You will notice a silver double door that is closed and to your right, just as you enter. Go to the rebel leader, let him talk, and then follow his aide to a door that he will open for you so you can proceed. When he opens the door, instead of going out, backtrack to the silver double doors at the entrance that I mentioned.

    One of the silver double doors will now be open. Enter, and follow the skinny hallway and you will come to a room with a table and babydolls sitting around the table. You will hear a minacle laugh and a wafer will appear (Combine Rifle secondary fire). Grab it.

    • rikersbeard 261 comments

      21st January 2012

      Thanks for the reveal about those doors. Very odd little tea party going on in there! I thought it best I didn

      • Blue Lightning 193 comments

        26th January 2012

        LOL I had the same feeling, as I also got out quickly! What video game (if any) did that laugh come from when you approch the “babydoll teaparty”?

    • Ade 789 comments

      31st May 2012

      omg thanks for that darling secret :D

  3. rikersbeard 261 comments

    21st January 2012

    Personal Favourite

    Playing through part one of

  4. brianthesnail 93 comments

    11th May 2012

    Personal Favourite

    i remember playing part one of Mission Improbable which finished as you drove the buggy through the tunnel,so when load appeared i was suprised …
    one thing that stands out in Mission Improbable is the amazing scenery….. the beginning in the boat gives you time to take in the sights such as the brilliant created lighthouse… and the use of high dynamic range ( first used in lost coast ) makes for some of the best graphics seen in a hl2 mod
    gameplay was excellent with well placed enemys and some good puzzles… i especially liked the trolley jack which i havent seen used in any other mods.. and as soon as i worked out that was the way out ( instead of a door ) i located the jacks bar and proceeded to the next part
    in game music was also great with a mix of source sounds and some custom sounds and music from the author …
    its easy enough to put a map or mod together however to create a mod with a decent storyline is another thing … and allthough Mission Improbable has no real storyline it works well
    i also like the way you travel in the mortar to the other side of the island….
    magnar has done a great job with Mission Improbable and i shall certainly be looking out for future work from the guy….
    one of the best mods around… play,play,play !

  5. Ade 789 comments

    31st May 2012

    Play It Now!

    So thanks to a recent Podcast17 show stating that this is still in development, I decided to give this a go. Although I hate long mods, I wish this one was in fact longer! As short as it is, I really loved it and it’s got it’s own place on the same shelf as R&D, my all time fav. I’m not surprised to hear in darrenweeks’ playthrough that the author is a professional. I’m just beating myself for not playing this sooner, but then again, the moddb page shows changes to the first level even, so maybe I should’ve waited for the whole thing to be out?
    Onto the maps:
    – “Demonstration of exceedingly poor judgement” made me just LOL
    – interesting looking binoculars, can only be used once? and show a car that’s not visible when using suit zoom
    – 2nd floor of the xbow house is player clipped..
    – nice voice acting so far
    – nice ride down from the light house and awesome item carrier/medkit
    – very nice use of space
    – lighting, though with a few bugs, was one of the most realistic and bright I’ve seen in a mod, except that blue bright light in the shed in the first map; overall stunning with lots of stopping, looking around and going ‘wow, just wow!’
    Part 2:
    – nice combine fall along the cliffs
    – nice environmental sounds, specially the structure screeching and rock falling
    – lol i rode a crab canister (almost felt like riding a rocket woohoo!)
    – lol’d at the bike welding
    – aww poor seagul
    – another lol at the improvised toiled; nice improvised shelves in the office, too
    – bug, if I’m exiting the rebel area too fast, I can’t hear the whole speech the rebel is giving me after opening the door for me
    – “good luck! .. he doesn’t stand a chance” aww, Phillip!
    – nice workable jack device
    – awesome mapping overall, it’s been said before but I just had to say it again
    – good amount of health and ammo on Normal mode (was down to 4 hp as well at one point, then up to 100 in no time, during and after a fight)
    – exploration is rewarded
    – another lol when a hunter pushed me twice sky high and then I died from the fall
    – nice music stops, despite being too sudden, I feel all mods should have the songs cut short if I finish an area faster than expected
    – very good hunter battle and nice combo with the manhax
    – at the end I was going “no, no..” as game was fading to black. So, definitely looking forward to part 3.
    I really liked how there were no dead ends (well not for no reason, since they all had a secret or a stash), and the doors that aren’t supposed to be open don’t have handles, which is good. Loved how the dropship followed me, appeared and disappeared several times throughout the first map.
    But I must say I totally agree with Major Banter, this mod felt HL2′ish in a LOT of places and in a lot of ways, even the new travel system, yet didn’t quite add something new. Which is why it gets a PIN for now. (I mean c’mon, even the end of ‘part/episode 2′ left me wanting more, hope 3rd part comes out before HL2: Ep3 does haha)

    ReplyEdited at 10:35 PM, 31st May 2012
  6. Ade 789 comments

    1st June 2012

    I think I found another easter egg, besides the doll party
    if you press Use on the improvised shelves in Phillip’s office and pick up a brick, the server guy says laughing “nice trick, Dr Freeman” :D

  1. [...] fungere. Magnar Jenssen laver mange gode baner til mange spil. Han har endda også fået solgt en. Mission Improbable hos Planet Philip. Ingen deklarerer og vurderer spil med Source-motor [...]

  2. [...] La fiche PlanetPhillip [...]

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