Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Get from point A to point B – pretty much like every single custom map. There’s no hard jumps or difficult sections.

Just use all the resources available to you.

Basic Details
  • Title: Motanum’s Test 01
  • File Name: prtl2-sp-motanums-test-01.7z
  • Size : 1.66Mb
  • Author: Motanum
  • Date Released: 17 May 2011
  • Source: ThinkingWithPortals.Com
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Installation Instructions
  • Copy sp_mota_test_1.bsp into your Portal 2 Maps folder.
  • Launch Portal 2
  • Open the console and type map sp_mota_test_1
  • Press enter/return or click the Submit button.
  • Play and Enjoy.

If you require more help, please visit the Help page.

Screenshots

Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots contain spoilers.

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Reader Recommendations
2 recommendations, average score: 4.5 (out of 5), standard deviation: 0.25
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Time to use MapTap?
YAY! This map is suitable for use with MapTap
Published

31st May 2011

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Phillip says Play It!Play It Later
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3 Comments
  1. Phillip says Play It!

    I really enjoyed this one, mostly because I got stuck and had to sleep on it. I then finally managed to find a solution the next day.

    I still don’t understand why the first Light Bridge was at an angle, but maybe I sued the “wrong” solution. It might be interesting if I start posting a basic walkthrough for each P2 map I post in a spoiler tag, so readers can see if they completed it the same way.

    Anyway, the map itself is pretty small and requires a little back tracking.

    All in all a clever map that doesn’t require difficult jumps or timing.

  2. Anon_255466

    31st May 2011

    Think you should consider changing the description too something more descriptive (of the puzzle or author) or positive like your review.

  3. Play It Later

    The puzzle made me think and wasn’t “OMG. WHAT DO? WHAT DO?”. It did take some thinking but tons. Only problem is the map is so short.

    If you continue mapping at this quality you will have a great great mod/map-pack some day.

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