<?xml version="1.0" encoding="utf-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
	>
<channel>
	<title>Comments on: Paranoia Abstract &#8211; Half-Life 2</title>
	<atom:link href="http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/</link>
	<description>Finishing Half-Life is just the beginning!</description>
	<lastBuildDate>Thu, 09 Feb 2012 05:57:20 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Reshiram_The_Artist</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-258653</link>
		<dc:creator>Reshiram_The_Artist</dc:creator>
		<pubDate>Tue, 21 Jun 2011 17:51:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-258653</guid>
		<description>I wish I could review the whole thing before it became unplayable due to a part of the map that just crashes.</description>
		<content:encoded><![CDATA[<p>I wish I could review the whole thing before it became unplayable due to a part of the map that just crashes.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gezo</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-229704</link>
		<dc:creator>Gezo</dc:creator>
		<pubDate>Tue, 28 Sep 2010 03:46:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-229704</guid>
		<description>I really think this map is amazing. The abstract idea of it all is great. Ive played through it multiple times now and I find something new every time. Id say play this now, and Im hoping perhaps a sequel, with more secrets and puzzles?</description>
		<content:encoded><![CDATA[<p>I really think this map is amazing. The abstract idea of it all is great. Ive played through it multiple times now and I find something new every time. Id say play this now, and Im hoping perhaps a sequel, with more secrets and puzzles?
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-219581</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Wed, 31 Mar 2010 08:31:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-219581</guid>
		<description>You need to power up the generator. I don&#039;t recall an obvious switch and pressed &#039;Use&#039; all round it. You will then see the green light to let you through the door on the opposite side of the swamp.
[spoiler]In there, bash the floor between the door and the sofa[/spoiler]</description>
		<content:encoded><![CDATA[<p>You need to power up the generator. I don&#8217;t recall an obvious switch and pressed &#8216;Use&#8217; all round it. You will then see the green light to let you through the door on the opposite side of the swamp.</p>
<div class='easySpoilerWrapper' style=''>
<table class='easySpoilerTable' border='0' style='text-align:center;' align='center' bgcolor='FFFFFF' >
<tr style='white-space:normal;'>
<th class='easySpoilerTitleA'  style='white-space:normal;font-weight:normal;text-align:left;vertical-align:middle;font-size:120%;color:#000000;'>Spoiler Inside</th>
<th class='easySpoilerTitleB'  style='text-align:right;vertical-align:middle;font-size:100%; white-space:nowrap;'>
<a href='' onclick='wpSpoilerSelect("spoilerDiv1fce8001"); return false;' class='easySpoilerButtonOther' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc;  margin: 3px 0px 3px; padding: 4px; ' align='right'>Select</a><a href='' onclick='wpSpoilerToggle("spoilerDiv1fce8001",true,"Show","Hide","fast",false); return false;' id='spoilerDiv1fce8001_action' class='easySpoilerButton' value="Show" align='right' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px 5px; padding: 4px;"'>Show</a></th>
</tr>
<tr>
<td class='easySpoilerRow' colspan='2' style=''>
<div id='spoilerDiv1fce8001' class='easySpoilerSpoils'  style='display:none; white-space:wrap; overflow:auto; vertical-align:middle;'>
In there, bash the floor between the door and the sofa
</div>
</td>
</tr>
</table>
<div class='easySpoilerConclude' style=''>
<table class='easySpoilerTable' border='0' style='text-align:center;' frame='box' align='center' bgcolor='FFFFFF'>
<tr>
<th class='easySpoilerEnd' style='width:100%;'></th>
<td class='easySpoilerEnd' style='white-space:nowrap;' colspan='2'></td>
</tr>
<tr>
<td class='easySpoilerGroupWrapperLastRow' colspan='2' style=''></td>
</tr>
</table>
</div>
</div>
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: dougjp</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-219564</link>
		<dc:creator>dougjp</dc:creator>
		<pubDate>Tue, 30 Mar 2010 22:45:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-219564</guid>
		<description>Help please. I can tell this is going to take a while to finish....

Stuck in the first outdoor area, image 9, headcrab under the magnifying glass, hula doll over the fireplace which &quot;e&quot; manages to get shaking. Can&#039;t notice anything happening and haven&#039;t found any way to proceed.</description>
		<content:encoded><![CDATA[<p>Help please. I can tell this is going to take a while to finish&#8230;.</p>
<p>Stuck in the first outdoor area, image 9, headcrab under the magnifying glass, hula doll over the fireplace which &#8220;e&#8221; manages to get shaking. Can&#8217;t notice anything happening and haven&#8217;t found any way to proceed.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stef</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-218373</link>
		<dc:creator>Stef</dc:creator>
		<pubDate>Sun, 28 Feb 2010 22:38:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-218373</guid>
		<description>mixed feeling some good twisted idea a little out of normality like Komei Satou was able to provide with all is addon for q2, HL and HL2.
It defenitly misses something for me a &#039;thinking&#039; voice or some on text message like for &#039;someplace else&#039; for HL could have add the touch to add some atmosphere...
Also it was not always evident to think about what next...</description>
		<content:encoded><![CDATA[<p>mixed feeling some good twisted idea a little out of normality like Komei Satou was able to provide with all is addon for q2, HL and HL2.<br />
It defenitly misses something for me a &#8216;thinking&#8217; voice or some on text message like for &#8216;someplace else&#8217; for HL could have add the touch to add some atmosphere&#8230;<br />
Also it was not always evident to think about what next&#8230;
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: SPY</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-218293</link>
		<dc:creator>SPY</dc:creator>
		<pubDate>Sat, 27 Feb 2010 12:15:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-218293</guid>
		<description>much is allready said about this one map, that i agree with. to less action, nice leveldesign thoughts. guess the maker of it is a like myself a big fan of the fps games Painkiller, because much of this project made me think of Painkiller. i did miss the autosave triggers, because when killed you did get back all the way to the start of the map. not that i did get killed when i didn&#039;t want to, i did throw myself in to the black space beneath some parts of the map, just to test what would happen. in some places i did get killed instantly, just like i thought would happen. but i was nicely surpriced when i was spawned into a rather dark large room in another place whe&#039;re i jumped down into the black void. to notice that in this dark room the ceiling came down with lots of sharp spikes on it that killed me.
only in one place i did get stuck, i jumped down into a opening, expecting a way out of there. the opening was right in front of me, so there should be a way out. but no, i had to no_clip myself up out of there. bit sloppy, but other then that, and to less action, i did count in all the maps about 6 manhacks and 6 combines, i loved this pice quit a lot!!!</description>
		<content:encoded><![CDATA[<p>much is allready said about this one map, that i agree with. to less action, nice leveldesign thoughts. guess the maker of it is a like myself a big fan of the fps games Painkiller, because much of this project made me think of Painkiller. i did miss the autosave triggers, because when killed you did get back all the way to the start of the map. not that i did get killed when i didn&#8217;t want to, i did throw myself in to the black space beneath some parts of the map, just to test what would happen. in some places i did get killed instantly, just like i thought would happen. but i was nicely surpriced when i was spawned into a rather dark large room in another place whe&#8217;re i jumped down into the black void. to notice that in this dark room the ceiling came down with lots of sharp spikes on it that killed me.<br />
only in one place i did get stuck, i jumped down into a opening, expecting a way out of there. the opening was right in front of me, so there should be a way out. but no, i had to no_clip myself up out of there. bit sloppy, but other then that, and to less action, i did count in all the maps about 6 manhacks and 6 combines, i loved this pice quit a lot!!!
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: gonefshn</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-218240</link>
		<dc:creator>gonefshn</dc:creator>
		<pubDate>Fri, 26 Feb 2010 00:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-218240</guid>
		<description>Not for those into heavy combat though</description>
		<content:encoded><![CDATA[<p>Not for those into heavy combat though
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: gonefshn</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-218239</link>
		<dc:creator>gonefshn</dc:creator>
		<pubDate>Fri, 26 Feb 2010 00:39:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-218239</guid>
		<description>Play it now... Why not? if your just reading reviews you have time to give it a try!</description>
		<content:encoded><![CDATA[<p>Play it now&#8230; Why not? if your just reading reviews you have time to give it a try!
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-218208</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Thu, 25 Feb 2010 13:38:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-218208</guid>
		<description>I think you must be in the room where the floor crashes down if so:
Enter the room slowly and stop as soon as the floor crashes. But some parts of floor remain. The rest is obvious I hope!</description>
		<content:encoded><![CDATA[<p>I think you must be in the room where the floor crashes down if so:<br />
Enter the room slowly and stop as soon as the floor crashes. But some parts of floor remain. The rest is obvious I hope!
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pictish1</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-218201</link>
		<dc:creator>Pictish1</dc:creator>
		<pubDate>Thu, 25 Feb 2010 08:54:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-218201</guid>
		<description>Thanks for getting back to a fellow &#039;sufferer&#039;. Yes, I did find that item you mentioned and internally rejoiced and congratulated myself for being just so darn smart only to have it go &#039;Brrrrrrp&#039; like it had already been used. I am thinking now that maybe it is being operated by my uncovering it. Rewound a couple of times but no change. Even tried shooting at it ! Maybe it is simply a glitch. Maybe I need to reload from the beginning.</description>
		<content:encoded><![CDATA[<p>Thanks for getting back to a fellow &#8216;sufferer&#8217;. Yes, I did find that item you mentioned and internally rejoiced and congratulated myself for being just so darn smart only to have it go &#8216;Brrrrrrp&#8217; like it had already been used. I am thinking now that maybe it is being operated by my uncovering it. Rewound a couple of times but no change. Even tried shooting at it ! Maybe it is simply a glitch. Maybe I need to reload from the beginning.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: stonewalljack</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-218174</link>
		<dc:creator>stonewalljack</dc:creator>
		<pubDate>Tue, 23 Feb 2010 21:22:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-218174</guid>
		<description>[spoiler]Did you push the button under the picture on the wall?[/spoiler]</description>
		<content:encoded><![CDATA[<div class='easySpoilerWrapper' style=''>
<table class='easySpoilerTable' border='0' style='text-align:center;' align='center' bgcolor='FFFFFF' >
<tr style='white-space:normal;'>
<th class='easySpoilerTitleA'  style='white-space:normal;font-weight:normal;text-align:left;vertical-align:middle;font-size:120%;color:#000000;'>Spoiler Inside</th>
<th class='easySpoilerTitleB'  style='text-align:right;vertical-align:middle;font-size:100%; white-space:nowrap;'>
<a href='' onclick='wpSpoilerSelect("spoilerDiv71e08002"); return false;' class='easySpoilerButtonOther' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc;  margin: 3px 0px 3px; padding: 4px; ' align='right'>Select</a><a href='' onclick='wpSpoilerToggle("spoilerDiv71e08002",true,"Show","Hide","fast",false); return false;' id='spoilerDiv71e08002_action' class='easySpoilerButton' value="Show" align='right' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px 5px; padding: 4px;"'>Show</a></th>
</tr>
<tr>
<td class='easySpoilerRow' colspan='2' style=''>
<div id='spoilerDiv71e08002' class='easySpoilerSpoils'  style='display:none; white-space:wrap; overflow:auto; vertical-align:middle;'>
Did you push the button under the picture on the wall?
</div>
</td>
</tr>
</table>
<div class='easySpoilerConclude' style=''>
<table class='easySpoilerTable' border='0' style='text-align:center;' frame='box' align='center' bgcolor='FFFFFF'>
<tr>
<th class='easySpoilerEnd' style='width:100%;'></th>
<td class='easySpoilerEnd' style='white-space:nowrap;' colspan='2'></td>
</tr>
<tr>
<td class='easySpoilerGroupWrapperLastRow' colspan='2' style=''></td>
</tr>
</table>
</div>
</div>
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pictish1</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-218170</link>
		<dc:creator>Pictish1</dc:creator>
		<pubDate>Tue, 23 Feb 2010 20:33:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-218170</guid>
		<description>Ok, I admit I am getting more dumb/blind as I get older but I am stuck in the upside down house and have checked out the rest of the satellite rooms and died several times in the spike pit. Any pointers would be appreciated.</description>
		<content:encoded><![CDATA[<p>Ok, I admit I am getting more dumb/blind as I get older but I am stuck in the upside down house and have checked out the rest of the satellite rooms and died several times in the spike pit. Any pointers would be appreciated.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: eeVee</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-218158</link>
		<dc:creator>eeVee</dc:creator>
		<pubDate>Tue, 23 Feb 2010 16:16:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-218158</guid>
		<description>Definitely abstract, in the sense that no one section really fit with the next.

Not a lot of action (combat), but an interesting map nonetheless.  I would have appreciated a little more in the way of &quot;indicator lights&quot; (I only noticed the first switch by accident), but that would probably defeat the purpose and things weren&#039;t that hard to find anyway.</description>
		<content:encoded><![CDATA[<p>Definitely abstract, in the sense that no one section really fit with the next.</p>
<p>Not a lot of action (combat), but an interesting map nonetheless.  I would have appreciated a little more in the way of &#8220;indicator lights&#8221; (I only noticed the first switch by accident), but that would probably defeat the purpose and things weren&#8217;t that hard to find anyway.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: zonbie</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-218070</link>
		<dc:creator>zonbie</dc:creator>
		<pubDate>Mon, 22 Feb 2010 04:17:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-218070</guid>
		<description>This was excellent in terms of level design, and poor in terms of usefulness.  This map should be given a nice horror story and some creepy fast zombies, then released again.

There were a few really nice spots using npc&#039;s, such as the single poison headcrab in the small green &quot;claustrophobic pillars&quot; room.  The room already felt like a snake pit and the poison headcrab was a great addition to the room.</description>
		<content:encoded><![CDATA[<p>This was excellent in terms of level design, and poor in terms of usefulness.  This map should be given a nice horror story and some creepy fast zombies, then released again.</p>
<p>There were a few really nice spots using npc&#8217;s, such as the single poison headcrab in the small green &#8220;claustrophobic pillars&#8221; room.  The room already felt like a snake pit and the poison headcrab was a great addition to the room.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: stonewalljack</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-218064</link>
		<dc:creator>stonewalljack</dc:creator>
		<pubDate>Mon, 22 Feb 2010 02:47:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-218064</guid>
		<description>Surprisingly well thought-out map.  A clever journey into the abstract and slightly insane and back again.  There wasn&#039;t enough action, but the visuals kept me interested.  This was not a favorite but I would say play it, sometime.</description>
		<content:encoded><![CDATA[<p>Surprisingly well thought-out map.  A clever journey into the abstract and slightly insane and back again.  There wasn&#8217;t enough action, but the visuals kept me interested.  This was not a favorite but I would say play it, sometime.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-218014</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Sun, 21 Feb 2010 13:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-218014</guid>
		<description>Not your every day map. Very different and with interesting content.
A lot of thought, work and imagination has been used here.
Mostly it&#039;s a &#039;How do I progess?&#039; type map but cunningly contrived and with just barely enough enemy to keep things interesting for non-puzzlers like me.
No need to rush but it is a &#039;Play it&#039;.</description>
		<content:encoded><![CDATA[<p>Not your every day map. Very different and with interesting content.<br />
A lot of thought, work and imagination has been used here.<br />
Mostly it&#8217;s a &#8216;How do I progess?&#8217; type map but cunningly contrived and with just barely enough enemy to keep things interesting for non-puzzlers like me.<br />
No need to rush but it is a &#8216;Play it&#8217;.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/comment-page-1/#comment-217993</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sun, 21 Feb 2010 07:24:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548#comment-217993</guid>
		<description>There are definitely some interesting ideas here but nothing that made me go &lt;em&gt;WOW&lt;/em&gt;.

I enjoyed playing it can&#039;t remember too much about it.

If you are looking for something to take your mind off work or home, then this will do it, it just won&#039;t excite you.

&lt;strong&gt;5 Words Or Less Review&lt;/strong&gt;
&lt;em&gt;For the moment, not memory&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>There are definitely some interesting ideas here but nothing that made me go <em>WOW</em>.</p>
<p>I enjoyed playing it can&#8217;t remember too much about it.</p>
<p>If you are looking for something to take your mind off work or home, then this will do it, it just won&#8217;t excite you.</p>
<p><strong>5 Words Or Less Review</strong><br />
<em>For the moment, not memory</em>
<div class="clear"></div>
]]></content:encoded>
	</item>
</channel>
</rss>

