
This map was originally made for HL2 Deathmatch but due to its nature it is possible to play it in Half-Life 2 or even Garry’s Mod.
It takes place in a drydock and the player has the ability to start certain physics effects.
It can be a resource hog, although being a few years old now most players shouldn’t have much trouble running it.
- Title: Physics Drydock
- File Name: hl2-sp-physics-drydock.rar
- Size : 18.29Mb
- Author: NykO18 from hl.logout.fr (English translation)
- Date Released: 28 April 2007
Linking directly to the PlanetPhillip Direct Download will not work, please link to this page. Thank you.
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- Copy phys_drydock.bsp into your Half-Life 2 Maps folder.
- Launch Half-Life 2
- Open the console and type map phys_drydock.
- Press enter/return or click the Submit button.
- Play and Enjoy.
Click on the thumbnails below to open a 800 pixel wide image.
WARNING: The screenshots may contain spoilers.
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1st August 2009
Half-Life 2, Single Player Mods and Maps
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1st August 2009
I found this map by following links via few different forums. It’s amazing what you can find if you just wander around the Net. I subsequently found it over on FPSBanana and Garry’s mod but wouldn’t have known to look in their DM section. I may spend some time trying to find other DM maps that can be played in SP mode.
Anyway, the map seems to have a texture error in HL:2 and I haven’t had time to find out the cause. It didn’t really make too much difference.
Visuals and Sound
This is a very nicely designed map, being outdoors it has plenty of light and generally looks realistic. Apparently some buildings change colour each time you restart the map.
Gameplay
Here’s the slight problem. Whilst it fits my criteria of having one weapon and one enemy, it doesn’t really fit the spirit of the criteria. You need to press some buttons for anything to happen. However, you get to fight at least one headcrab and a Combine Gunship, so I have added it.
It’s more to watch what happens, than actually play anything.
(No discussions about my criteria here please)
Layout and Design
There’s not really much too it but what there is seems well designed.
Summary
You get five minutes of pressing buttons and watching some cool stuff, certainly better than “10 zombies in one room with a shotgun” kind of release.
More action required
1st August 2009
Nyko made two other phys_ maps ; all are worth playing at least once
I personnaly love those, it shows a great skill with entities.
You don’t have to press the buttons, however ! In phys_house, I used to destroy it all with the crowbar – really fun, each time different.
1st August 2009
This isn’t for everyone, but it is a bit of quick fun. I especially liked the giant magnetic cube. The ship rising out of the water is an awesome sight to behold!
1st August 2009
Some might like this, some will not. I did not
This is so odd that I cannot relate this to HL2 so do want to include a recommendation image.
What you see in PP’s screenshots is what you get – some scifi special effects while you stand and watch.
Leave the poor little headcrabs alone.
1st August 2009
I was going to post a MAYBE? image, but agree with Jasper, that this will amuse some while leaving others cold. I was one of the latter. I don’t ‘get it’.
8th August 2009
very nice scripts, it looks awesome when everything around you gets lifted up into the air
28th March 2010
I’m going to say Maybe just because some people will like it and some people won’t. I didn’t, but I might if I played around with it longer and figured out what exactly does what. But this is my second time trying and I don’t want to try again.