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	<title>Comments on: Poll Question 006 &#8211; Which type of enemy do you prefer to play against?</title>
	<atom:link href="http://www.planetphillip.com/posts/poll-question-006/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/poll-question-006/</link>
	<description>Finishing Half-Life is just the beginning!</description>
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		<title>By: Dusty_Lions</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-227949</link>
		<dc:creator>Dusty_Lions</dc:creator>
		<pubDate>Tue, 31 Aug 2010 10:02:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-227949</guid>
		<description>The only thing I HATE are Antlions...They are overwhelming and relentless..And the male Antlion?... should be a bit easier to kill... he is a badass problem..lol</description>
		<content:encoded><![CDATA[<p>The only thing I HATE are Antlions&#8230;They are overwhelming and relentless..And the male Antlion?&#8230; should be a bit easier to kill&#8230; he is a badass problem..lol
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		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-227544</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Fri, 27 Aug 2010 19:06:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-227544</guid>
		<description>Humanoid plus their hardware.
Although non-humanoid is also good, if used lightly, because it breaks up the game or mod rather like an occasional puzzle does.

The best designed alien enemy? Antlion Guards.</description>
		<content:encoded><![CDATA[<p>Humanoid plus their hardware.<br />
Although non-humanoid is also good, if used lightly, because it breaks up the game or mod rather like an occasional puzzle does.</p>
<p>The best designed alien enemy? Antlion Guards.
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		<title>By: Dusty</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-222333</link>
		<dc:creator>Dusty</dc:creator>
		<pubDate>Thu, 10 Jun 2010 03:42:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-222333</guid>
		<description>Humanoid  all else are just nuisance beasts.</description>
		<content:encoded><![CDATA[<p>Humanoid  all else are just nuisance beasts.
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		<title>By: Rikersbeard</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-220608</link>
		<dc:creator>Rikersbeard</dc:creator>
		<pubDate>Thu, 29 Apr 2010 00:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-220608</guid>
		<description>To be honest, I prefer to shoot enemies with guns, which does tend to be the Human-Alien hybrids known as the Combine.

Zombies are just victims of the headcrabs and are a real pain.

Antlions are just nasty buggy creatures, probably genetically engineered.

And striders; well thanks to finishing â€˜Strider Mountainâ€™, I feel sorry for the poor sods.

So I feel much happier mowing down combineâ€¦â€¦â€¦â€¦..</description>
		<content:encoded><![CDATA[<p>To be honest, I prefer to shoot enemies with guns, which does tend to be the Human-Alien hybrids known as the Combine.</p>
<p>Zombies are just victims of the headcrabs and are a real pain.</p>
<p>Antlions are just nasty buggy creatures, probably genetically engineered.</p>
<p>And striders; well thanks to finishing â€˜Strider Mountainâ€™, I feel sorry for the poor sods.</p>
<p>So I feel much happier mowing down combineâ€¦â€¦â€¦â€¦..
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		<title>By: Chris</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-214961</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Mon, 28 Dec 2009 10:05:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-214961</guid>
		<description>Meh, I am not shure, I guess the standard Bipedal enemies are just more.... I dont know :P</description>
		<content:encoded><![CDATA[<p>Meh, I am not shure, I guess the standard Bipedal enemies are just more&#8230;. I dont know <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />
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		<title>By: Grey Acumen</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-213470</link>
		<dc:creator>Grey Acumen</dc:creator>
		<pubDate>Mon, 30 Nov 2009 02:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-213470</guid>
		<description>Variety. It doesn&#039;t matter what enemy it is, it&#039;ll get old if that&#039;s all you get. I have a particular fondness for boss type enemies that you have a mono-a-mono battle going, rather than going up against a whole mass.

I particularly hate continually respawning enemies. They just annoy me.</description>
		<content:encoded><![CDATA[<p>Variety. It doesn&#8217;t matter what enemy it is, it&#8217;ll get old if that&#8217;s all you get. I have a particular fondness for boss type enemies that you have a mono-a-mono battle going, rather than going up against a whole mass.</p>
<p>I particularly hate continually respawning enemies. They just annoy me.
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		<title>By: Aniline</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-35207</link>
		<dc:creator>Aniline</dc:creator>
		<pubDate>Fri, 01 Dec 2006 18:50:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-35207</guid>
		<description>&lt;blockquote&gt;You gotta run, screaming like a school girl to ensure that antlion spikes aren&#039;t involuntarily inserted into the rectum.&lt;/blockquote&gt;

lol - thanks for that image.</description>
		<content:encoded><![CDATA[<blockquote><p>You gotta run, screaming like a school girl to ensure that antlion spikes aren&#8217;t involuntarily inserted into the rectum.</p></blockquote>
<p>lol &#8211; thanks for that image.
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		<title>By: Fluffy The Hamster</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-35153</link>
		<dc:creator>Fluffy The Hamster</dc:creator>
		<pubDate>Thu, 30 Nov 2006 20:44:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-35153</guid>
		<description>I like non-humanoid enemies, mainly because they are more different then fighting humanoids. Humanoids are typically soldiers, men who have two arms, hold a gun and shoot at you. Sure, they can have different tactics and hold different weapons, but it&#039;s essentially the same. Non-humanoids are different. Have you ever met an enemy similiar to a headcrab in other games? Probably not, probably some similiarities but they are quite different. Non-humanoid creatures are harder to understand, because they don&#039;t give you the illusion that you are fighting something familiar.

Antlions were fun to fight against, mainly because they were relentless, ruthless and tried their best to kill you. If I see them, I  immediatelly run backwards unless they are *far* away. This was the same reason why I liked Starship Trooper&#039;s enemies: They rushed blindly into fire in a way you wouldn&#039;t expect  human soldiers to do. You can&#039;t duck behind a box, reload and jump out to continue firing. You gotta run, screaming like a school girl to ensure that antlion spikes arn&#039;t involuntarily inserted into the rectum.</description>
		<content:encoded><![CDATA[<p>I like non-humanoid enemies, mainly because they are more different then fighting humanoids. Humanoids are typically soldiers, men who have two arms, hold a gun and shoot at you. Sure, they can have different tactics and hold different weapons, but it&#8217;s essentially the same. Non-humanoids are different. Have you ever met an enemy similiar to a headcrab in other games? Probably not, probably some similiarities but they are quite different. Non-humanoid creatures are harder to understand, because they don&#8217;t give you the illusion that you are fighting something familiar.</p>
<p>Antlions were fun to fight against, mainly because they were relentless, ruthless and tried their best to kill you. If I see them, I  immediatelly run backwards unless they are *far* away. This was the same reason why I liked Starship Trooper&#8217;s enemies: They rushed blindly into fire in a way you wouldn&#8217;t expect  human soldiers to do. You can&#8217;t duck behind a box, reload and jump out to continue firing. You gotta run, screaming like a school girl to ensure that antlion spikes arn&#8217;t involuntarily inserted into the rectum.
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		<title>By: Mike S</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-35080</link>
		<dc:creator>Mike S</dc:creator>
		<pubDate>Thu, 30 Nov 2006 07:08:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-35080</guid>
		<description>Hey, Old Scratch, how do you deal with the big ant-lion exactly? Are we talking technique or just big firepower. I hat ethat damn thing, especially in a confine area.</description>
		<content:encoded><![CDATA[<p>Hey, Old Scratch, how do you deal with the big ant-lion exactly? Are we talking technique or just big firepower. I hat ethat damn thing, especially in a confine area.
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		<title>By: Old Scratch</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-35023</link>
		<dc:creator>Old Scratch</dc:creator>
		<pubDate>Wed, 29 Nov 2006 23:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-35023</guid>
		<description>ON topic:

I can&#039;t vote one way or another, because I don&#039;t have a &quot;preference&quot;, really.  I can do without some of the bazillion zombies some maps put out;  but, on the other hand, they have a place.  The &quot;humanoid&quot; enemies tend to have their own battle tactics, which makes things interesting;  on the other hand, battling antlions can be fun as well (I just learned how to deal with the Big Ant-Lion recently, and I get a kick out of it).  

So it really all comes down to the AI and how well it does.  The only other &quot;meh&quot; i have is some of the &quot;rag-doll&quot; physics, I&#039;d ratehr see the bad guys dropping as if they were real, instead of something out of a hollywood movie.</description>
		<content:encoded><![CDATA[<p>ON topic:</p>
<p>I can&#8217;t vote one way or another, because I don&#8217;t have a &#8220;preference&#8221;, really.  I can do without some of the bazillion zombies some maps put out;  but, on the other hand, they have a place.  The &#8220;humanoid&#8221; enemies tend to have their own battle tactics, which makes things interesting;  on the other hand, battling antlions can be fun as well (I just learned how to deal with the Big Ant-Lion recently, and I get a kick out of it).  </p>
<p>So it really all comes down to the AI and how well it does.  The only other &#8220;meh&#8221; i have is some of the &#8220;rag-doll&#8221; physics, I&#8217;d ratehr see the bad guys dropping as if they were real, instead of something out of a hollywood movie.
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		<title>By: Old Scratch</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-35021</link>
		<dc:creator>Old Scratch</dc:creator>
		<pubDate>Wed, 29 Nov 2006 23:00:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-35021</guid>
		<description>&lt;blockquote&gt;Instead of discussing which enemies do we prefer, why don&#039;t you put some more mods to play?&lt;/blockquote&gt;

Because this site is more than just &quot;mods&quot;.  Hopefully, the Valve folk actually read comments made by their customers, and make improvements based on that.  Plus, discussions that WE have actually might lead a mod maker to make a mod that we all would enjoy and find challenging.</description>
		<content:encoded><![CDATA[<blockquote><p>Instead of discussing which enemies do we prefer, why don&#8217;t you put some more mods to play?</p></blockquote>
<p>Because this site is more than just &#8220;mods&#8221;.  Hopefully, the Valve folk actually read comments made by their customers, and make improvements based on that.  Plus, discussions that WE have actually might lead a mod maker to make a mod that we all would enjoy and find challenging.
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		<title>By: pasiphae</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-34805</link>
		<dc:creator>pasiphae</dc:creator>
		<pubDate>Sat, 25 Nov 2006 18:24:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-34805</guid>
		<description>It depends on how the enemies are depicted, the Flood in Halo, that was just a pain in the neck, but the covenant felt like a good battle foe.
 In some games the non-human enemies seem almost  invulnerable except for the one weak spot that their respective mother-nature has given them. Either that or you have to resort to a large area weapon to slap them back.
 Normally, a human enemy is vulnerable to all the weapons in your arsenal, its how you apply your fire power thats the question.
 Urghh, starting to waffle here, but i suppose that with the exception of the Xenos in AVP 1+2, most nonhuman enemies fall foul of unimaginative and lazy game design.</description>
		<content:encoded><![CDATA[<p>It depends on how the enemies are depicted, the Flood in Halo, that was just a pain in the neck, but the covenant felt like a good battle foe.<br />
 In some games the non-human enemies seem almost  invulnerable except for the one weak spot that their respective mother-nature has given them. Either that or you have to resort to a large area weapon to slap them back.<br />
 Normally, a human enemy is vulnerable to all the weapons in your arsenal, its how you apply your fire power thats the question.<br />
 Urghh, starting to waffle here, but i suppose that with the exception of the Xenos in AVP 1+2, most nonhuman enemies fall foul of unimaginative and lazy game design.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-34798</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sat, 25 Nov 2006 14:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-34798</guid>
		<description>Okay, no more comments directed towards &quot;123&quot;. Whilst I have expressed my anger, I feel that it&#039;s finished with.

Perhaps his/her comments weren&#039;t meant the way they seemed when written, I know it happens to me.

I appreciate the support but will remove any new comments that don&#039;t relate to Poll Question 6.</description>
		<content:encoded><![CDATA[<p>Okay, no more comments directed towards &#8220;123&#8243;. Whilst I have expressed my anger, I feel that it&#8217;s finished with.</p>
<p>Perhaps his/her comments weren&#8217;t meant the way they seemed when written, I know it happens to me.</p>
<p>I appreciate the support but will remove any new comments that don&#8217;t relate to Poll Question 6.
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		<title>By: T.B. Biggs</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-34797</link>
		<dc:creator>T.B. Biggs</dc:creator>
		<pubDate>Sat, 25 Nov 2006 14:32:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-34797</guid>
		<description>Must be abound in intelligence, he can count all the way to 3!!</description>
		<content:encoded><![CDATA[<p>Must be abound in intelligence, he can count all the way to 3!!
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		<title>By: AI</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-34795</link>
		<dc:creator>AI</dc:creator>
		<pubDate>Sat, 25 Nov 2006 14:03:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-34795</guid>
		<description>To #3
OPEN your eyes and let the sunshine in!! or SEEK and ye shall find!!! OR JUST go somewhere else and make stupid comments because they don&#039;t belong HERE!  YOU have NO idea what goes on with a web site!!</description>
		<content:encoded><![CDATA[<p>To #3<br />
OPEN your eyes and let the sunshine in!! or SEEK and ye shall find!!! OR JUST go somewhere else and make stupid comments because they don&#8217;t belong HERE!  YOU have NO idea what goes on with a web site!!
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-34794</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sat, 25 Nov 2006 13:21:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-34794</guid>
		<description></description>
		<content:encoded><![CDATA[<blockquote><p>Instead of discussing which enemies do we prefer, why don’t you put some more mods to play?</p></blockquote>
<p>When I first read this comment I was very angry.  I spend hours per day on the website (most of it currently organising the files files on filecoud, so nothing you can actually see).  I do it because I enjoy it.  Then you come along and say that.  The website is free and readers like you visit the site and get all the benefit with little or no effort.</p>
<p>Exactly what mods do you want me to add?  I have one pending for Half-Life 1 but nothing else.  The rest is maintenance work.  Very little has been released recently.  What do you expect me to do? Conjure mods out of thin air?</p>
<p>Perhaps if feel my role in life to to simply supply you with a list of mods?  Well, think again.</p>
<p>So in short:<br />
Instead of visiting my website and complaining , why don&#8217;t you find the mods yourself?
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		<title>By: 123</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-34791</link>
		<dc:creator>123</dc:creator>
		<pubDate>Sat, 25 Nov 2006 13:07:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-34791</guid>
		<description>Instead of discussing which enemies do we prefer, why don&#039;t you put some more mods to play?</description>
		<content:encoded><![CDATA[<p>Instead of discussing which enemies do we prefer, why don&#8217;t you put some more mods to play?
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		<title>By: T.B. Biggs</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-34763</link>
		<dc:creator>T.B. Biggs</dc:creator>
		<pubDate>Fri, 24 Nov 2006 21:59:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-34763</guid>
		<description>There&#039;s nothing quite like a fire-fight with the Replica Guard from FEAR. The AI is uncanny and the things they say during battle (oh, sh!t-grenade) make me feel like I&#039;m really &quot;there&quot;.</description>
		<content:encoded><![CDATA[<p>There&#8217;s nothing quite like a fire-fight with the Replica Guard from FEAR. The AI is uncanny and the things they say during battle (oh, sh!t-grenade) make me feel like I&#8217;m really &#8220;there&#8221;.
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		<title>By: Aniline</title>
		<link>http://www.planetphillip.com/posts/poll-question-006/comment-page-1/#comment-34756</link>
		<dc:creator>Aniline</dc:creator>
		<pubDate>Fri, 24 Nov 2006 18:58:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/poll-question-6/#comment-34756</guid>
		<description>Oo - this is a deep psycho-question (or is it just me?). Feels good to take out a humanoid enemy because you can empathise (?) with the action - chest shot, uurgh - head shot, aaargh. This has been so much better in HL2 than HL1.
Best designed? The Combine - how can it be otherwise?</description>
		<content:encoded><![CDATA[<p>Oo &#8211; this is a deep psycho-question (or is it just me?). Feels good to take out a humanoid enemy because you can empathise (?) with the action &#8211; chest shot, uurgh &#8211; head shot, aaargh. This has been so much better in HL2 than HL1.<br />
Best designed? The Combine &#8211; how can it be otherwise?
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