I have to admit I am pretty lazy when it comes to weapon selection.
Generally use what I have in my hand unless it’s against Worker antlions, then I try and use the shotgun, just for the splatter effect.
I know that I should be better at managing my weapon usage but my screwed up keybindings (screwed up in that I don’t manage those properly either!) make it hard for me to select weapons quickly. I just have the up scroll set to next weapon (down is set to screenshot), so I normally have to scroll through them all to get the previous one. Yes, I know that’s stupid but that’s me. Talking of weapon selection, I’ll be posting an interesting fact about reloading later today as a separate post – stay tuned.
I’ve talked about mods stats before and my playing stats but wouldn’t it be cool to have each weapon have a score that is used to determine a finishing score for each mod we play. Obviously, the crowbar would be the highest score and each weapon would get lower scores until you get to the rocket launcher. You final score is determined by what weapon you used and your accuracy. Could add a whole new replayabilty to amps and mods.
I do wonder how well other player manage their arsenal and how often they switch weapons during a mod.
Unlike most of the other poll questions, you can make two choices in this one.
16th May 2010
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