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	<title>Comments on: Project Quantum Leap &#8211; Half-life</title>
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	<link>http://www.planetphillip.com/posts/project-quantum-leap-half-life/</link>
	<description>Finishing Half-Life is just the beginning!</description>
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		<title>By: Gypsy Jim</title>
		<link>http://www.planetphillip.com/posts/project-quantum-leap-half-life/comment-page-1/#comment-178440</link>
		<dc:creator>Gypsy Jim</dc:creator>
		<pubDate>Sun, 21 Sep 2008 22:07:19 +0000</pubDate>
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		<description>
DLd this ages ago &amp; have only this last week got around to finishing it...Disjointed? Heck yes, fun? mostly, and I&#039;m sure that at least one of the maps (Adam Foster&#039;s) was released in it&#039;s own right....But, the idea behind it meant that some of these maps saw the light of day, which they might not otherwise have done. It has lead to other similar projects I suspect that Holoreality is a distant cousin......and it means that in the current HL1 &amp; 2 desert that we&#039;re in you can have a go at a varied and sometimes frustrating project.Having said all that, the cons to it are simply that there&#039;s absolutely no story, other than continuation for it&#039;s own sake, and that given the scope of it all, you&#039;ll probably save &amp; quit at the end of every other map or so anyway, so what&#039;s the benefit of combining them all??Who knows, not me, but, if you haven&#039;t already, then give it a whirl.....

(The last map is a complete %%% and it took me way too long to figure out what to do. Even with Google the way to get into the last area is impossible to find and poor when you do....Suffice to say without spoiling it you&#039;ve just got to keep trying, don&#039;t go way back on your track as you might think. The scientists are not the key, brute force might be though.....I lead the pair of them all over the place, and Barney too, what a waste of time that proved to be! Grouse, grumble, aarf....etc)</description>
		<content:encoded><![CDATA[<p>DLd this ages ago &amp; have only this last week got around to finishing it&#8230;Disjointed? Heck yes, fun? mostly, and I&#8217;m sure that at least one of the maps (Adam Foster&#8217;s) was released in it&#8217;s own right&#8230;.But, the idea behind it meant that some of these maps saw the light of day, which they might not otherwise have done. It has lead to other similar projects I suspect that Holoreality is a distant cousin&#8230;&#8230;and it means that in the current HL1 &amp; 2 desert that we&#8217;re in you can have a go at a varied and sometimes frustrating project.Having said all that, the cons to it are simply that there&#8217;s absolutely no story, other than continuation for it&#8217;s own sake, and that given the scope of it all, you&#8217;ll probably save &amp; quit at the end of every other map or so anyway, so what&#8217;s the benefit of combining them all??Who knows, not me, but, if you haven&#8217;t already, then give it a whirl&#8230;..</p>
<p>(The last map is a complete %%% and it took me way too long to figure out what to do. Even with Google the way to get into the last area is impossible to find and poor when you do&#8230;.Suffice to say without spoiling it you&#8217;ve just got to keep trying, don&#8217;t go way back on your track as you might think. The scientists are not the key, brute force might be though&#8230;..I lead the pair of them all over the place, and Barney too, what a waste of time that proved to be! Grouse, grumble, aarf&#8230;.etc)
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		<title>By: Suzie Diamond's biggest fan</title>
		<link>http://www.planetphillip.com/posts/project-quantum-leap-half-life/comment-page-1/#comment-153776</link>
		<dc:creator>Suzie Diamond's biggest fan</dc:creator>
		<pubDate>Sun, 06 Apr 2008 13:37:36 +0000</pubDate>
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		<description>
A quailty gathering of single player maps inter-linked into one long &#039;mission&#039;, which provides many hours of gameplay.

More of a showcase from many talented mappers than a structured single player mission.

The best thing about this concept is that you effectively get straight to the individual mappers best ideas (at that time), skipping the slow build-up found in many other maps.

Nothing ground breaking in terms of puzzles or tension.

But very amusing gameplay, never dull (except perhaps the odd short section...) and contains many gun fights.

There are a couple of real gems, surrounded by many above average maps and the odd comical map.</description>
		<content:encoded><![CDATA[<p>A quailty gathering of single player maps inter-linked into one long &#8216;mission&#8217;, which provides many hours of gameplay.</p>
<p>More of a showcase from many talented mappers than a structured single player mission.</p>
<p>The best thing about this concept is that you effectively get straight to the individual mappers best ideas (at that time), skipping the slow build-up found in many other maps.</p>
<p>Nothing ground breaking in terms of puzzles or tension.</p>
<p>But very amusing gameplay, never dull (except perhaps the odd short section&#8230;) and contains many gun fights.</p>
<p>There are a couple of real gems, surrounded by many above average maps and the odd comical map.
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		<title>By: poisonheadcrab</title>
		<link>http://www.planetphillip.com/posts/project-quantum-leap-half-life/comment-page-1/#comment-114007</link>
		<dc:creator>poisonheadcrab</dc:creator>
		<pubDate>Tue, 06 Nov 2007 02:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-quantum-leap-half-life/#comment-114007</guid>
		<description> I found this mod pretty enjoyable, esp the donuts thing, that was funny
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		<content:encoded><![CDATA[<p>I found this mod pretty enjoyable, esp the donuts thing, that was funny
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		<title>By: john</title>
		<link>http://www.planetphillip.com/posts/project-quantum-leap-half-life/comment-page-1/#comment-38303</link>
		<dc:creator>john</dc:creator>
		<pubDate>Wed, 13 Dec 2006 00:12:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-quantum-leap-half-life/#comment-38303</guid>
		<description>just finished, other then being stuck on verc 11 with the impossible/possible jump. it was a great map pac. equal to the t.v. show, but with more alien bashing hence more fun.</description>
		<content:encoded><![CDATA[<p>just finished, other then being stuck on verc 11 with the impossible/possible jump. it was a great map pac. equal to the t.v. show, but with more alien bashing hence more fun.
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		<title>By: john</title>
		<link>http://www.planetphillip.com/posts/project-quantum-leap-half-life/comment-page-1/#comment-35260</link>
		<dc:creator>john</dc:creator>
		<pubDate>Sat, 02 Dec 2006 19:46:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-quantum-leap-half-life/#comment-35260</guid>
		<description>stuck on map verc 11 have a diffulct or impossible jump to make, went to the website/ forum and others have the same problem. so far good mod but i think the t.v. show was better. hehe.</description>
		<content:encoded><![CDATA[<p>stuck on map verc 11 have a diffulct or impossible jump to make, went to the website/ forum and others have the same problem. so far good mod but i think the t.v. show was better. hehe.
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