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	<title>Comments on: Project Secret Weapon &#8211; Half-Life 2</title>
	<atom:link href="http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/</link>
	<description>Finishing Half-Life is just the beginning!</description>
	<lastBuildDate>Mon, 15 Mar 2010 16:20:00 +0200</lastBuildDate>
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		<title>By: XenuXemu</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-216265</link>
		<dc:creator>XenuXemu</dc:creator>
		<pubDate>Sun, 17 Jan 2010 03:22:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-216265</guid>
		<description>File unavailable. Shame, looks kool.</description>
		<content:encoded><![CDATA[<p>File unavailable. Shame, looks kool.
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		<title>By: Robspace1</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-191040</link>
		<dc:creator>Robspace1</dc:creator>
		<pubDate>Tue, 16 Dec 2008 09:53:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-191040</guid>
		<description>
So, I get on the chopper and then I enter the base and kill some bad guys and listen to more Russian then I&#039;m at a road race with buggies and 4x4s. So after the race, then what? I see no place to go here. Is this just the end of it? It was a fun but short mod. I also turned things down and the crashes went away.</description>
		<content:encoded><![CDATA[<p>So, I get on the chopper and then I enter the base and kill some bad guys and listen to more Russian then I&#8217;m at a road race with buggies and 4&#215;4s. So after the race, then what? I see no place to go here. Is this just the end of it? It was a fun but short mod. I also turned things down and the crashes went away.
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		<title>By: andyb</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-177795</link>
		<dc:creator>andyb</dc:creator>
		<pubDate>Wed, 17 Sep 2008 22:49:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-177795</guid>
		<description>Lets try it this way.Make a folder on your desktop and name it anything you want.Put the file you downloaded into it.Run the file and don&#039;t select where to save it just use what it shown.When its done extracting move that entire folder to the sourcemods folder.Restart steam and it should show a mod called Project secret weapon in the games list.</description>
		<content:encoded><![CDATA[<p>Lets try it this way.Make a folder on your desktop and name it anything you want.Put the file you downloaded into it.Run the file and don&#8217;t select where to save it just use what it shown.When its done extracting move that entire folder to the sourcemods folder.Restart steam and it should show a mod called Project secret weapon in the games list.
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		<title>By: romac</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-177700</link>
		<dc:creator>romac</dc:creator>
		<pubDate>Wed, 17 Sep 2008 03:29:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-177700</guid>
		<description>but when i click on the exe folder i get a downloader that is in russian asking (i think) where to save the file. I saved the file in the half life 2 folder but when i go to the HL2 folder there is no exe for secret weapon</description>
		<content:encoded><![CDATA[<p>but when i click on the exe folder i get a downloader that is in russian asking (i think) where to save the file. I saved the file in the half life 2 folder but when i go to the HL2 folder there is no exe for secret weapon
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		<title>By: andyb</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-177534</link>
		<dc:creator>andyb</dc:creator>
		<pubDate>Mon, 15 Sep 2008 18:36:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-177534</guid>
		<description>Create a folder called secret project in your sourcemods folderand run the exe and select the folder you just created.The file is an exe.I just downloaded it.</description>
		<content:encoded><![CDATA[<p>Create a folder called secret project in your sourcemods folderand run the exe and select the folder you just created.The file is an exe.I just downloaded it.
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		<title>By: romac</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-177532</link>
		<dc:creator>romac</dc:creator>
		<pubDate>Mon, 15 Sep 2008 18:03:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-177532</guid>
		<description>how do you install this mod? It says that it is an exe. file but it&#039;s not</description>
		<content:encoded><![CDATA[<p>how do you install this mod? It says that it is an exe. file but it&#8217;s not
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		<title>By: desertalienz</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-177151</link>
		<dc:creator>desertalienz</dc:creator>
		<pubDate>Fri, 12 Sep 2008 00:44:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-177151</guid>
		<description>
I turned down my graphic settings and changed my res.  And no more crashes.  Finished the game, short but good.  I don&#039;t get the bonus level.  The antlions just keep coming back after you kill them.  Is there anyway to complete this level?  And what is the helicopter for on the bonus level.  I tried to get 9in, but nothing?  Overall very good but needs to be a little longer!  You don&#039;t really get a chance to try all the weapons..</description>
		<content:encoded><![CDATA[<p>I turned down my graphic settings and changed my res.  And no more crashes.  Finished the game, short but good.  I don&#8217;t get the bonus level.  The antlions just keep coming back after you kill them.  Is there anyway to complete this level?  And what is the helicopter for on the bonus level.  I tried to get 9in, but nothing?  Overall very good but needs to be a little longer!  You don&#8217;t really get a chance to try all the weapons..
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		<title>By: desertalienz</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-177059</link>
		<dc:creator>desertalienz</dc:creator>
		<pubDate>Thu, 11 Sep 2008 01:06:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-177059</guid>
		<description>Same thing is happening to me Mel.  Its crashes when the bell is ringing/alarm.  It crashes BAD.  I will try and see if I can do what you did.  Shame too, looks great!</description>
		<content:encoded><![CDATA[<p>Same thing is happening to me Mel.  Its crashes when the bell is ringing/alarm.  It crashes BAD.  I will try and see if I can do what you did.  Shame too, looks great!
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		<title>By: jigron</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-173844</link>
		<dc:creator>jigron</dc:creator>
		<pubDate>Thu, 21 Aug 2008 13:52:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-173844</guid>
		<description>
 good game and if it has new weapons im all for it XD</description>
		<content:encoded><![CDATA[<p>good game and if it has new weapons im all for it XD
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		<title>By: JustMe</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-151114</link>
		<dc:creator>JustMe</dc:creator>
		<pubDate>Mon, 10 Mar 2008 21:04:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-151114</guid>
		<description> &lt;blockquote&gt;Anyone having freeze-up problems with this mod?&lt;/blockquote&gt;

I did. Everytime I went outside the game crashed. After I disabled Antialiasing and used trilinear insted of anisotrophic filtering game worked fine for me. Although it crashed when tried to fly the chopper at the mini game.

Nice mod anyways. Although new weapons made it bit too easy to kill the enemy.

 </description>
		<content:encoded><![CDATA[<blockquote><p>Anyone having freeze-up problems with this mod?</p></blockquote>
<p>I did. Everytime I went outside the game crashed. After I disabled Antialiasing and used trilinear insted of anisotrophic filtering game worked fine for me. Although it crashed when tried to fly the chopper at the mini game.</p>
<p>Nice mod anyways. Although new weapons made it bit too easy to kill the enemy.
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		<title>By: mel</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-147879</link>
		<dc:creator>mel</dc:creator>
		<pubDate>Mon, 11 Feb 2008 02:52:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-147879</guid>
		<description> Having installed a new graphics card I have now managed to play through the mod without crashes and freeze-ups. Content, design, textures and fine detail are all extremely well done. Combat is challenging as well as being fun and as mention by others; the weapon array is very extensive and realistic.

They are some rough edges and I am sure that lots of readers will have trouble, finding this mod a bit unstable if my early attempt to play through is any thing to go on.

Lets hope the authors can both clean the game up and extend what is a very promising mod.
 
 </description>
		<content:encoded><![CDATA[<p>Having installed a new graphics card I have now managed to play through the mod without crashes and freeze-ups. Content, design, textures and fine detail are all extremely well done. Combat is challenging as well as being fun and as mention by others; the weapon array is very extensive and realistic.</p>
<p>They are some rough edges and I am sure that lots of readers will have trouble, finding this mod a bit unstable if my early attempt to play through is any thing to go on.</p>
<p>Lets hope the authors can both clean the game up and extend what is a very promising mod.
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		<title>By: Naked-Headcrab</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-143549</link>
		<dc:creator>Naked-Headcrab</dc:creator>
		<pubDate>Tue, 22 Jan 2008 09:05:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-143549</guid>
		<description>haven&#039;t tried it yet, but I&#039;m pretty sure that SMG model has been available at FPSBANANA.COM for quite long time.
is there anything really new in this mod?</description>
		<content:encoded><![CDATA[<p>haven&#8217;t tried it yet, but I&#8217;m pretty sure that SMG model has been available at FPSBANANA.COM for quite long time.<br />
is there anything really new in this mod?
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		<title>By: mel</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-143352</link>
		<dc:creator>mel</dc:creator>
		<pubDate>Sun, 20 Jan 2008 19:58:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-143352</guid>
		<description>Anyone having freeze-up problems with this mod?</description>
		<content:encoded><![CDATA[<p>Anyone having freeze-up problems with this mod?
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	<item>
		<title>By: Tahuyeh</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-140165</link>
		<dc:creator>Tahuyeh</dc:creator>
		<pubDate>Mon, 07 Jan 2008 00:45:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-140165</guid>
		<description> I really have enjoyed this mod! Lots of interesting new tools. My biggest problem is I don&#039;t read Russian, so am in the dark about what is going on most of the time... even guessing at the menu selections, and had no clue as to what the objectives pages meant. An English version would be absolutely great!
Thanks for the mod in any event.
 </description>
		<content:encoded><![CDATA[<p>I really have enjoyed this mod! Lots of interesting new tools. My biggest problem is I don&#8217;t read Russian, so am in the dark about what is going on most of the time&#8230; even guessing at the menu selections, and had no clue as to what the objectives pages meant. An English version would be absolutely great!<br />
Thanks for the mod in any event.
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	<item>
		<title>By: Hgrunt</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-138785</link>
		<dc:creator>Hgrunt</dc:creator>
		<pubDate>Tue, 01 Jan 2008 11:08:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-138785</guid>
		<description> I am a Russian fan of this mod, and I can say now that they are continue to developing this mod, but it has another backstory, + there will be lots of new things in a &quot;second edition&quot;.
 </description>
		<content:encoded><![CDATA[<p>I am a Russian fan of this mod, and I can say now that they are continue to developing this mod, but it has another backstory, + there will be lots of new things in a &#8220;second edition&#8221;.
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	<item>
		<title>By: senator33</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-138434</link>
		<dc:creator>senator33</dc:creator>
		<pubDate>Sun, 30 Dec 2007 16:46:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-138434</guid>
		<description> A little buggy for my system, but enjoyable all the same. The new weapons were interesting - and some were more useful than others. Gave it 3 P&#039;s (or headcrabs, if you like)
 </description>
		<content:encoded><![CDATA[<p>A little buggy for my system, but enjoyable all the same. The new weapons were interesting &#8211; and some were more useful than others. Gave it 3 P&#8217;s (or headcrabs, if you like)
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	<item>
		<title>By: speckman</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-138063</link>
		<dc:creator>speckman</dc:creator>
		<pubDate>Fri, 28 Dec 2007 20:17:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-138063</guid>
		<description> Short but with lots of cool weapons. The antlion laser was fun, too bad the helicopter caused the game to crash, oh well. Still worth playing.
 </description>
		<content:encoded><![CDATA[<p>Short but with lots of cool weapons. The antlion laser was fun, too bad the helicopter caused the game to crash, oh well. Still worth playing.
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		<title>By: Rowrow</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-138040</link>
		<dc:creator>Rowrow</dc:creator>
		<pubDate>Fri, 28 Dec 2007 18:43:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-138040</guid>
		<description> This mod is amazing. After completing you get a minigun, within a minigame to kill Antlions. The entire weaponry is pretty well made, with custom sounds and well designed models and textures. They function well, and I think that is the main attractive of the game. The weapons presents are some of the following: AK47, MP7, MP5 with usable scope, PMM (Pistolet Makarov) &quot;pistol&quot;, Shotgun (it&#039;s an SPAS12), the default rebel crossbow, ar2 rifle just with secondary trigger function... A lot of things. It is definitely worth the try. 
 </description>
		<content:encoded><![CDATA[<p>This mod is amazing. After completing you get a minigun, within a minigame to kill Antlions. The entire weaponry is pretty well made, with custom sounds and well designed models and textures. They function well, and I think that is the main attractive of the game. The weapons presents are some of the following: AK47, MP7, MP5 with usable scope, PMM (Pistolet Makarov) &#8220;pistol&#8221;, Shotgun (it&#8217;s an SPAS12), the default rebel crossbow, ar2 rifle just with secondary trigger function&#8230; A lot of things. It is definitely worth the try.
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		<title>By: parubok</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-138020</link>
		<dc:creator>parubok</dc:creator>
		<pubDate>Fri, 28 Dec 2007 17:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-138020</guid>
		<description>English translation of the mod&#039;s page:

Author: Stepanenko Dmitri

Description:
The Combine retreated after the fall of the Citadel. The war has stopped, but the situation is still very tense. Our intelligence has reported
that the Combine develops a new super-powerful weapon, which they are going to use to re-conquer the planet. We cannot allow the Combine to finish the development. Our intelligence has reported also that the Combine is going to try this new weapon on one of our bases. We don&#039;t know what weapon it is, but it can be destructive or hypnotic. To find out further details, our spy (agent) has infiltrated the Combine&#039;s HQ and he is our only hope.

You are the agent of the rebels that infiltrated the Combine&#039;s base. Your main task is to find documents about the new weapon and steal them at any cost. The Combine has supected you and sent soldiers to arrest you.
Now the agent has to finish the task ASAP and leave the city, towards helicopter pod, to return to the rebels&#039; base and pass along the information.


Mod details:

- 10 completely new types of weapons with new functions (16 if include also modified weapons)
[list of weapons]

- Slow mode

- Full support of HDR, shooting in zoom mode, realistic recoil, third person support (not completed in the beta), dynamic tasks and a couple more surprises...

Version: 1.0 Beta

Warning: folder with the mod should be called Secret-Weapon.

It is recommended to save after arrival of the Combine on the second map.</description>
		<content:encoded><![CDATA[<p>English translation of the mod&#8217;s page:</p>
<p>Author: Stepanenko Dmitri</p>
<p>Description:<br />
The Combine retreated after the fall of the Citadel. The war has stopped, but the situation is still very tense. Our intelligence has reported<br />
that the Combine develops a new super-powerful weapon, which they are going to use to re-conquer the planet. We cannot allow the Combine to finish the development. Our intelligence has reported also that the Combine is going to try this new weapon on one of our bases. We don&#8217;t know what weapon it is, but it can be destructive or hypnotic. To find out further details, our spy (agent) has infiltrated the Combine&#8217;s HQ and he is our only hope.</p>
<p>You are the agent of the rebels that infiltrated the Combine&#8217;s base. Your main task is to find documents about the new weapon and steal them at any cost. The Combine has supected you and sent soldiers to arrest you.<br />
Now the agent has to finish the task ASAP and leave the city, towards helicopter pod, to return to the rebels&#8217; base and pass along the information.</p>
<p>Mod details:</p>
<p>- 10 completely new types of weapons with new functions (16 if include also modified weapons)<br />
[list of weapons]</p>
<p>- Slow mode</p>
<p>- Full support of HDR, shooting in zoom mode, realistic recoil, third person support (not completed in the beta), dynamic tasks and a couple more surprises&#8230;</p>
<p>Version: 1.0 Beta</p>
<p>Warning: folder with the mod should be called Secret-Weapon.</p>
<p>It is recommended to save after arrival of the Combine on the second map.
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	<item>
		<title>By: marnamai</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-137965</link>
		<dc:creator>marnamai</dc:creator>
		<pubDate>Fri, 28 Dec 2007 11:48:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-137965</guid>
		<description> Mini walktrough (contains spoilers, duh ...)

map1:

- kill the combines
- get into the brick building
 * first floor =&gt; get some gear from the armory
 * second floor =&gt; steal the briefcase in the office (press use)
 * third floor =&gt; a secret weapon, but watch out of for the turrets!
 * back to first floor =&gt; go to the right room and look for the key on the shelf (buggy key)

- go outside and start the buggy, drive down the road and jump over the hole. Your buggy is destroyed and you have to continue on foot.

map2: 

 - enter the building and open the right gate to enter a small armory
 - then open the left gate and watch the sequence
 - kill as many combine and get in the helicopter (on the platform)

map3: 

 - enter the small base, gear up and heal yourself!
 - kill all combines that arive with the dropships
 - enter the base (elevator)
 - find your way to a guy next to a radio and watch the sequence
 - you &#039;ve now completed the mod (damn that was short)

But there is more, find your way out of the base and you can play the bonus map.

 </description>
		<content:encoded><![CDATA[<p>Mini walktrough (contains spoilers, duh &#8230;)</p>
<p>map1:</p>
<p>- kill the combines<br />
- get into the brick building<br />
 * first floor =&gt; get some gear from the armory<br />
 * second floor =&gt; steal the briefcase in the office (press use)<br />
 * third floor =&gt; a secret weapon, but watch out of for the turrets!<br />
 * back to first floor =&gt; go to the right room and look for the key on the shelf (buggy key)</p>
<p>- go outside and start the buggy, drive down the road and jump over the hole. Your buggy is destroyed and you have to continue on foot.</p>
<p>map2: </p>
<p> &#8211; enter the building and open the right gate to enter a small armory<br />
 &#8211; then open the left gate and watch the sequence<br />
 &#8211; kill as many combine and get in the helicopter (on the platform)</p>
<p>map3: </p>
<p> &#8211; enter the small base, gear up and heal yourself!<br />
 &#8211; kill all combines that arive with the dropships<br />
 &#8211; enter the base (elevator)<br />
 &#8211; find your way to a guy next to a radio and watch the sequence<br />
 &#8211; you &#8216;ve now completed the mod (damn that was short)</p>
<p>But there is more, find your way out of the base and you can play the bonus map.
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	<item>
		<title>By: BC</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-137870</link>
		<dc:creator>BC</dc:creator>
		<pubDate>Fri, 28 Dec 2007 00:37:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-137870</guid>
		<description> Dune buggy wouldn&#039;t work for me.
nice new weapons!!!
Brian
 </description>
		<content:encoded><![CDATA[<p>Dune buggy wouldn&#8217;t work for me.<br />
nice new weapons!!!<br />
Brian
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		<title>By: creepylittlegirl</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-137867</link>
		<dc:creator>creepylittlegirl</dc:creator>
		<pubDate>Fri, 28 Dec 2007 00:25:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-137867</guid>
		<description>Wow excellent mod so far! I love the new weapons, tres cool.

Hint: If you find the secret room with the minigun in the first level, don&#039;t shoot the picture!</description>
		<content:encoded><![CDATA[<p>Wow excellent mod so far! I love the new weapons, tres cool.</p>
<p>Hint: If you find the secret room with the minigun in the first level, don&#8217;t shoot the picture!
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	<item>
		<title>By: marnamai</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-137856</link>
		<dc:creator>marnamai</dc:creator>
		<pubDate>Thu, 27 Dec 2007 22:46:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-137856</guid>
		<description>Here is a direct download link from the authors page.

http://stav-mapping.info/request.php?80</description>
		<content:encoded><![CDATA[<p>Here is a direct download link from the authors page.</p>
<p><a href="http://stav-mapping.info/request.php?80" rel="nofollow">http://stav-mapping.info/request.php?80</a>
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	<item>
		<title>By: MikeS</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-137853</link>
		<dc:creator>MikeS</dc:creator>
		<pubDate>Thu, 27 Dec 2007 22:33:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-137853</guid>
		<description>Did someone say new weapons?! Lemme at it!</description>
		<content:encoded><![CDATA[<p>Did someone say new weapons?! Lemme at it!
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/comment-page-1/#comment-137843</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Thu, 27 Dec 2007 21:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/posts/project-secret-weapon-half-life-2/#comment-137843</guid>
		<description>OK, I have only just started to play this and it seems very good.  I included the image of me dead because I took about 3 tries before I got out of the area without being killed.

I find it very frustrating to not be able to understand what&#039;s being said.  If the developer of an intermediary wants to contact me I can try and find some people to re-record the voices in English if they want to.

Anyway, without finishing it it seems like you probably should download it and try it.</description>
		<content:encoded><![CDATA[<p>OK, I have only just started to play this and it seems very good.  I included the image of me dead because I took about 3 tries before I got out of the area without being killed.</p>
<p>I find it very frustrating to not be able to understand what&#8217;s being said.  If the developer of an intermediary wants to contact me I can try and find some people to re-record the voices in English if they want to.</p>
<p>Anyway, without finishing it it seems like you probably should download it and try it.
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