This long-awaited mod has now been released. There are two versions; a Steam and a WON version. I am currently uploading both to my servers. I will add them as they finish.
“Reissues is a collaborative mapping project that traces its roots back to Project Quantum Leap. The basic idea was to collect a bunch of unrelated maps and short multi-map adventures by authors of all levels of skill, both veterans and newbies, and release it as a single map-pack. There was no story; each map stood (or fell) on its own. The first Issues was the same idea – in fact it was originally called PQL2 – except that it used Spirit of Half-Life as the basis for it’s maps.
Which brings us to Reissues.
Like its predecessors it will be a collection of unrelated maps and short multi-map adventures. It will be based on Spirit of Half-Life. It will not be compatible with Half-Life 2, or Valve’s Source engine. Underneath it all, Spirit is still a Half-Life 1 mod. This is old-school mapping..”
- FileFront Steam Version
- FileFront Won Version
- Filecloud Steam Version
- Filecloud Won Version
- FilePlanet Steam Version
- FilePlanet Won Version
Click on the thumbnails below to open a medium size image. WARNING: The screenshots may contain spoilers.



























24 April 2009 at 5:05 pm
I just loaded the steam version and you need to push the cabinet through the doorway.You need it for the next part.It moves slowly but it does move.
24 April 2009 at 9:23 pm
Wrong place…
After the Gargantua, and the gates that go up and down with the one lever, there is a large Palace Hall with yet another cabinet…
This one does not move, and it is just before map ’secondwind2′…
It seems I am either missing something, or the cabinet does not move at all…
So far I can not even noclip by it, though there is a video online (in French) where the kid does indeed noclip past this spot…
If you web search this, you can see what I mean:
walkthrough-hlreissues-23
24 April 2009 at 9:26 pm
I’ll Try that Darth, and many thanks…
I will also report back if I find issues with anything else,
specifically the ‘Tall Tower’…
24 April 2009 at 11:34 pm
I’m stuck in the episode where you need to recharge the big teleporter thingie, I just disabled the bomb surrounded with tripwires, then I got on the train and drive the teleporter back inside, and pressed the button to go back down. Then grunts appear from everywhere and start shooting, I don’t even last 3 seconds…..how the HECK to you beat this part ??
This episode is really killing the fun I was having with this mod…
24 April 2009 at 11:55 pm
Guess I’ll move forward to that spot later tonight lol.Sorry
27 April 2009 at 10:18 pm
No go, Darth…
Have not been able to move the cabinet in the big Palace Hall with the shiny floor…
28 April 2009 at 3:04 am
If I have time this week I’ll load the won version.I found the cabinet you are talking about thou.Took a very,very long time to move it.I didn’t think it was even moving.
20 January 2010 at 11:57 am
It’s a shame that this mod was so buggy, I’ve had problems with both the Steam and WON version. I managed to complete all of the levels and Echo Transit stood out for me, everything about it was great, it even has voice actors!
I did enjoy Second Wind, but there were bugs here too.. the last part was ridiculously difficult as well because you are pretty much stuck standing in one area.
Scepterofra was charming, the Gargantua was hilarious..
With all of the problems I still think that this mod is definitely worth checking out, maybe you won’t have as many problems as I did..