In this Single Player mod you play the role of Jamil Lee, who is a young member of the civilian resistance, taken by the Combine and currently imprisoned in Nova Prospekt.
Numbness and rage.
Fright and anger.
I open my eyes. Oh, well. My cell is pitch dark anyhow.
“Block E1″. I heard their inhuman voices.
Lying on this cold metal bed, I stretch my arms along my sides.
This must be the right posture to fit in a pod.
I do not tolerate the idea of not being ready.
Yes, but ready for what?
No, I won’t give way to grief.
A squeaky sound…
No, no way. It can’t be true.
The door opens, light replaces darkness.
I will ask for a reason later. Now I have a choice to take. An easy one.
I will run the hell out of here, whatever it takes.
It’s time to get a little revenge.
It’s time to start my own riot act.
- Title: Riot Act
- File Name: Riot_Act_1.0.exe
- Size : 119.00Mb
- Author: Riot Act Team
- Date Released: 27 July 2007
Click on the thumbnails below to open a medium size image.
Check out FileFront Direct, it lists every file I have, for posts with non-working links.
27th July 2007
Half-Life 2, Single Player Mods and Maps
- Why not follow these comments via RSS?
- Get your own GRAvatar.
- Don't forget that Feedback should be honest, fair AND useful.
- Please read the Comments Guide if you are new to commenting.
If this post has more than 50 comments they are separated into pages of 50 comments
-
[...] Via PlanetPhillip [...]


















13th August 2007
a real shame that my pc also frooze up, and only restarting my pc was a option. when that happens 2 to 3 times i stop playi8ng, doesn’t matter how good the mod is. so i hope the makers release a patch of some sort to fix this issue.
because i only played the first map i can’t comment on the rest of the mod, ( or is it a sp-mappack? think that is what it is, seems everybody calls the last 2 years something a mod, even when it doesn’t add something new).
but i couldn’t help that it all looked like a clone of the original HL2 prison sp-maps. did you copy parts of those, don’t say you did. but some windows of control rooms just looked alike the prison maps.
leon
so, because of the freezes i have to say;
not only for my systhem, it’s freezes on many pc’s)
13th August 2007
After reading SPY’s comment maybe the Freeze-Ups in level 1 are far more common then my review would suggest. Mr author please be aware.
15th August 2007
Phillip, I changed the name of the file in the basic details on this one as you had it “hl2-sp-riot-act.rar” when it’s actually “Riot_Act_1.0.exe”.
I can’t wait to play this one. Many different recommendations and comments!
19th August 2007
While I would like to play this, unfortunatly I can’t install it! I’m running a version of Half-Life 2 that doesn’t use Steam (I’ve bought the HL2 DVD, it’s not illegal… kinda) and since the installer won’t run if it doesn’t detect Steam, I’m a little stuck.
Could anyone give me a hand?
20th August 2007
I could send you an unpacked version if you have a server I can send it to.
20th August 2007
‘Server’? What is this… ser-ver of which you speak? It sounds strangely familiar…
Seriously, what do you mean?
20th August 2007
A place I can send it too.Its over 100mb so email aint gonna work
21st August 2007
andyb, can you put the files onto Filecloud? that would be an easy way for Darth to get them! Compress them with RaR or Zip, that would be easy enough.
21st August 2007
I have to agree, that would be much easier then sending my FTP details to an email address which I can’t find, and it’ll let others in a similar predicament to me grab the thing as well.
25th August 2007
I thoroughly enjoyed this mod. Great job on the environment, good traps and even a few good puzzles. Like a couple others mentioned, it would have been nice to have more interaction with the other prisoners. Sticking around a little longer and when they stop following you, it would be nice to know why or at least a confirmation that they are staying put so you know it’s not a bug.
My favorite parts:
The gunship where you have to double stack the boxes. This was pretty challenging. (The guy came to break the lock for me not problem.)
The bridge was excellent. Even though you didn’t really have to kill the strider, I did it just for fun.
Great Job!!!
30th August 2007
Cant upload to filecloud either,its got a 25mb limit.I’ll try something else.
30th August 2007
I’ll compress the folder and upload it to Filecloud later today.
30th August 2007
Well I just finished uploading to filefront lol.
http://files.filefront.com/half+life+2+riot+actrar/;8439017;/fileinfo.html
2nd September 2007
Grabbing it now. Huge thanks for doing this.
10th September 2007
help, i started playing this on my old computer xp started fine. got hit by lighting. had to get another. vista home. now when i download the rar file it shows up in the steamapps but wont play. i downloaded the exe and it shows but when i try to play steam says i need the skd server installed. so i did that, it comes up then crashes with a error, i dont have it handy sorry. i am thinking its a vista issue. i had the same problem with awakening but when i downloaded the exe it started playing. any one any ideas/help.
19th September 2007
Is it just me or is the arena after the water area near the start of the game rediculously hard? I usually play on most HL games on hard mode but at this point I had to tone it down to medium and I still couldn’t do it!! Is this just a bug as the combines rush doesn’t seem to stop? Moving down to easy seems slightly depressing but it might be the only option at this rate!
23rd September 2007
i don’t know why or how. but it started working. no errors. guess the last steam update fixed something. anyway i look forward to the riot.
24th September 2007
Gameplay:
You take the role as Jamil Lee who was caught and imprisoned in Nova Prospekt. The door of your cell opens of which you decide to take revenge and cause your own riot act. You take control just inside your cell and the adventure starts pretty much here and throughout a series of maps that take place in Nova Prospekt.
However the modification is a very enjoyable one at that with plenty of variety, action and locations with a decent sense of flow. This one includes some new voice acting, not a whole lot but a good amount to make some of the cutscenes feel fresh when encountering them, such as the one at the start after going up the flight of stairs. The modification pretty much plays like the original levels of Nova Prospekt with your Combine Soldiers in balanced amounts to the respawning Antlions either attack you or helping you out.
As already mentioned, the flow is really good from location to location as you take short breaks, solve a simple puzzle or pull a switch then back into combat be it small or large. Difficulty can range depending in what location you’re at, but there are plenty of resources and some other rebels to help you out. Weapons the player recieves during play are given at a slow but controlled rate, they aren’t all thrown into your hands during the early maps but spread out between them which adds to the challenge of using what you have.
And then you have variety be it for a few seconds or several minutes as you’ll encounter different locations and enemies to match such as the Gunship fight or the railway bridge. Everything fits well together and almost feels like an expansion of the story rather than a modification, but lacks something brand new to improve that aspect that much more, but nothing too major of a disappointment. I was hoping for more near the end, but unfortunately the adventure ended.
Design:
Sticks close to that of the original Nova Prospekt and keeps consistent throughout with several other interesting locations to gaze upon during play. Design is definitely above average and top notch in the aspects of structure, texturing and lighting. The structure is pretty much solid, and follows the design concept of how Nova Prospekt was originally made. However other locations expand on this such as the lower areas and places that have Combine structure throughout in the later levels.
Texturing is again close to the original with fitting combinations, used well throughout. Lighting is moderate and copies the original feeling of locations with its sickly, cold looking green-blue tones in larger areas while the yellow tones give a warm feeling that pretty much feels like a replica of the prison. This combination again keeps the levels looking well designed and consistent, feeling very close to the original game.
Conclusion:
Really enjoyable experience, balanced and varied gameplay with excellent design throughout.
Rating: 90%
1st February 2008
I had trouble with the download untill 2 weeks ago when a new one would finally work.
I like this mod the game play had a good variety health was scarce but just enough to keep going the arena was a bit of a problem untill you got your teamates across.The antlion guardian wasn’t too bad untill he could come half way through the wall and hit you.I did’nt try and go thru without taking down the strider because I like when they finally drop.
When you leave on the boat at the end they could have dressed it up a bit no luxury cruise.
7th April 2008
definitely the best mod ive ever played. only problem was health when i played on normal or hard
26th April 2008
As is my style (or lack thereof) I will go through the bad (and good) points in turn, first :
THE BAD:
Intro was a little short
When you first get to take over the use of a Combine gun emplacement, all the enemies that come at you come from the same (right) side of the doorframe, meaning you can just mow them down ridiculously easily.
Towards the start there’s a sealed off room full of ammo etc but I can’t get into it (is there any way to do this ?)
The middle of the game is frustratingly hard almost to the point I got so fed up I stopped playing.
THE GOOD:
Visual Effects on the Intro (overlays, greyscale, blurring etc) were a nice touch
Voice Acting was pretty good for a mod
I’m not 100% sure I’m right but I think at least one of the character models was new (facially) which made a change (and it was done well)
Reskinning on hands and effect/colour on weapon displays on HUD
Really liked the diagonal criss cross security beams (and the tidy little hidden stash just after them)
The section on the rails (in the pod) and the bridge section were both well executed.
SUMMARY:
A good quality mod (if you like Nova Prospekt), offers little in terms of new gameplay but is enjoyable nonetheless (if you can push yourself through the insanely frustrating middle section), is at least worth a try.
26th April 2008
Nice action and good voice acting. A bit short but good and definatly worth playing.
11th June 2008
i can’t seem to run it at all
for some reason when i launch it
the launch box does its validating and then closes
then nothing happens after that
what do i do to make it launch and play
24th July 2008
This mod is clearly very well put together, I do have to agree with uberviolence however. Some parts were extremely hard, I got to the point of turning on buddha mode to smite them right off the map. Other then that I really enjoyed the mod. The voice acting was real great, and the visual effects in the intro were an absolute nice touch. The maps had a great design packed with action along the way. 4 stars for the effort.
14th October 2008
Pathfinding, goodness gracious that hurt my damn head. So much backtracking to get your guys to follow you , other wise they’ll be stuck at stairs the whole time.
other then that, it was great, although as i said above, pathfinding hurts.
16th December 2008
119 mb of pure action and a whole lot of fun. This has to be in the top ten of best HL2 mods ever made. Not only does it have a great easy installer but I had no bugs at all. Not one. It played flawless. This one was made so well it almost seems like it was done by Valve. The artwork is great with all the buildings and water looking very realistic. The ocean looked and sounded very real and I was actually getting a little seasick at the end.. This is the second time I’ve played this one and I’m glad I did. For some reason it seemed different this time. More action. For some reason I didn’t make any comments last time but I give this one an A+ AND I’d consider this one a favorite for sure. Good work guys-thanks and keep em comin!
4th July 2009
I’m enjoying this mod but I appear to be a bit stuck. I’m in the courtyard at the beginning of section 3. I’ve killed the gunships and the soldiers after which, according to the walkthrough, (which I consulted after I’d got stuck), “… a rebel will open the door that blocks your passage.”
Well, I guess said rebel hasn’t read the script, because there is no indication of a way out. The only door I can see is down the steps by the rocket launcher ammo box and it remains closed whatever I do. There are a couple of gates – the one I came in through and one on the other side of the courtyard by a dumpster – but I can’t get them to open either, nor can I jump the fence.
It’s a while since this thread was updated, I know, but does anyone remember what to do next? A hint would be useful here. Many thanks,
Janus21
4th July 2009
I think I remember this part. I had trouble with the gunship I think. If I remember correctly, the gates just open, but I could be wrong.
If I get time I’ll load it up and play through again. If the gate works for me I’ll send you a save.
Can anybody else, who still has this installed, help Janus21?
11th July 2009
Sorted it! But only by going back and starting again from scratch.Initially, I re-started the courtyard scene from the beginning and there was a difference – this time, after I’d killed the gunships and marines, a single rebel was standing on the other side of the fence. He spoke to me briefly but nothing I could do could make him move and open the gate (as I supected he was supposed to).Got a bit brassed with the whole scene so started a new game from scratch, rattled through the earlier levels and, now that I knew what to do, dispatched the gunships and marines as quickly as I could. Sure enough, this time the rebel was only too pleased to help by shooting the lock off the gate.Now, I’m on the bridge pinned down by the strider and thinking, “if only I hadn’t wasted those rockets earlier…”. Enjoying it a lot, though. Recommended!
Thanks for your help,
9th October 2009
for me I like gameplay, storyline and level designer it’s great mod
4th March 2010
Great game I liked the tatoo in her hand was pretty cool. and the game has a great story, gameplay, and even bugbait!
15th March 2010
Great well made mod that fits in well with the half-life 2 story! loved it!
16th August 2010
just got around to playing this. Very nice mod with a storyline. I wonder if the developers looked at blueprints of prisons when they mapped out the mod. very cool and balanced action and puzzles.
give it a whirl.