About

“It is based in a house that you mysteriously wake up in..and the apparent owner of the house has a little sinister game for you…the puzzles in this map are quite hard (There are clues lying around, but you need to look carefully!) and the best of it is…you only have 30 (Real life mins) to collect the five “Keys” and get the hell out of there or be trapped in there forever..”

Important

This map needs to be placed in your hl2mp folder and then you need to start a Deathmatch game, choose Create Server and select sp_sawlife. That’s what worked for me.

Basic Details
  • Title: Saw Life
  • File Name: hl2-sp-saw-life-2.7z
  • Size : 891.63Kb
  • Author: Megdude
  • Date Released: 14 September 2006
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Screenshots

Click on the thumbnails below to open a medium size image.

Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Video Walkthroughs Note

These videos contain SPOILERS and should only be used if you are REALLY stuck. You have been warned!!

Video Walkthrough Part 1

Video Walkthrough Part 2

Video Walkthrough Part 3

Video Walkthrough Part 4

Video Walkthrough Part 5

Reader Recommendations
7 recommendations, average score: 4 (out of 5), standard deviation: 1.71
Broken Link?

Please email me about a broken link and I will do my best to repair it as soon as possible - thank you.

Total Downloads

Please note: These statistics are valid from December 2010

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Published

16th September 2006

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102 Comments
  1. WHAT!! this sounds SO COOL.

  2. It would be even better if their was an info_plyare_start entity so that you can spawn on the map =.=

  3. Yeah, I just tried to play it and found I couldn’t. I’ll look for an updated versions.

  4. well that sucks

  5. I have added instructions on how to get this map working in the main body of the post. Please see the Important section for details.

    I played for 15 minutes and couldn’t get past the first puzzle. I’m going to try again in a minute. Perhaps this would be a perfect opportunity for somebody to write a walkthrough. HOWEVER, it should help the player not explain every single puzzle solution. Well, not to begin with anyway!

  6. OK, I’ve managed to find four balls before my time ran out. I think I’ll have one or two more attempts.

  7. Hahaha a single player map made for DM. hahaha. funny.

    OK, ill give it another try,

  8. Looking for an update whit an info player start.

  9. cool idea, got through 2 puzzles but the 3rd, i’m stumped.

    don’t think this is a spoiler but i guess all comments are moderated so here goes.

    i found the ‘x’ but don’t have a clue on what to do w it.

    a wee hint would be cool, thx

  10. Regarding the player start Ezequielhl, please read comment 5 which refers to the new INSTRUCTIONS section in the main post.

    hyoxic, it’s hard writing clues that don’t give everything away! Here goes:
    “Where did you learn about the X?”

    My progress has stopped on the fifth ball. I think I have the solution but implementing it is another matter.

  11. MINI-REVIEW
    This is a puzzle map, pure and simple. Whilst I admit I haven’t finished the map at the time of writing I would be very surprised if there were any actual shooting involved. When I say actual shooting I mean shooting that helps you find the balls. There is a pistol and plenty of ammo but nothing really to shoot at.

    There are a couple of spooky situations that add an element of suspense to the gameplay. There also seems to be certain random elements, either that or they are bugs! On that topic I noticed the first time I played it I had the hazard suit but the next two times I didn’t. Does anybody else have this problem?

    I’ve played this map for at least 90 minutes, which is not bad considering it’s a small map. I think there are lessons here for all level designers in that if you create situations that require more than just a simple “run and shoot” solutions then players will replay a level.

    It also helps with the time limit. Although it’s frustrating to have to replay puzzles again, somehow because of the time it seems less important. I rush to finish them as quickly as possible thereby allowing myself more time on the current one.

    It might have been nice to have some random elements in the puzzles but that is probably asking for too much.

    If you like puzzles then I heartily recommend this map and commend the author for tying to do something different.

  12. The concept of this map sounded pretty cool but I was expecting something pretty newbieish (considering the general quality of HL2 custom maps, although it does seem to be picking up to some degree). However, I was pleasantly surprised.

    While it’s a puzzle map it’s also partially a horror map and certain parts creeped me out a little.

    I guess I sort of cheated, since the first time I didn’t have the flashlight turned on for deathmatch, so I had to restart to see in dark areas and I was interrupted the second time, so I could blast through the earlier puzzles very quick, but considering the time I had left when I finished it I get the impression I would have just got through with a minute or two to spare the first time :) .

    The only real problem I had was that the puzzles seemed to tail off a bit at the end, ball 4 was very simple (the nature of it means it would have been frustrating if it had been too involved, but I didn’t really even have to try) and the deathtraps at ball 5 were annoyingly sensitive which caused me to die a bunch of times (you seem to respawn in a chair sometimes if you don’t move it and it’s tough to get out) despite being careful. The horror elements also seem to dry up and don’t really get a climax. Other than that it managed to pull off something different pretty well.

  13. As another issue, the solution to ball 3 seemed kind of random (I found out what to do, but didn’t really work out why).

  14. Hey guys I have played the map for …i think.. 3 or 4 month!!!!! But with player strat! ;-)

  15. HELP!!! I go into the room with XYZ and ABC but what do i do?!? :)
    please help.

  16. Did you put the player start in yourself F-Killa?

    Cude, see comment 10 or contact me for the direct answer.

  17. not bad for a puzzle,although i must admit i’m stuck on 5 :(

  18. yeah, w/o some sort of spoiler tag its hard, but cubedude already let the cat out of the bag

    puzz 3 says x marks the spot, and i found a letter x in the room w all the letters, and there’s a flash of an x going up the steps, but haven’t a clue on how to get either to do something, i’ve tried putting the x on a shelf and and in other rooms, but no go.

    tips? suggestions, etc?
    thx!

  19. Where to put the X: (Highlight the space below to reveal the answer)

    Take it back to the room where you were first given the clue, should be where you smashed the light. You may have to move it around within the room until the ball drops from the ceiling.

  20. Room 5 is by far the hardest, and in my opinion, the most poorly designed puzzle. Its nearly impossible to get through it without getting killed. I even tried spawning medkits via the console as i tried to get through, yet it was a no go. I ended up noclipping to the back and flipping the switch. Has anyone been able to make it through the final puzzle?

  21. Yeah, I just crawled carefully around the traps (following the non-trapped path via a little trial and error). Then when I was close I just pressed the switch through the flames and they turn off after that.

    It definitely seemed the weakest puzzle (it could easily have been much better if the size of each tile was increased a little).

  22. thanks for the tip, finally finished it!

    #3 was the weakest puzzle for me, and agree solving was pretty random at least once you figured out what to do.

    #5 took a bit, but croutching and using the metal filing cabinet helped lead the way.

    overall the puzzle aspect w/o combast was refreshing and i hope the genre grows.

    thanks for the dl phillip!

  23. This mod is so awsome, Im just ashamed at myself that i cant figure it out. :P

    Im stuck on what to do when i get into the basement part.
    Any one like to help me?

  24. think small boxes

  25. when I download it and put in my hl2mp folder and i go to createa deathmatch game and there is no map that says sp_sawlife what am i doing wrong do i have to put the file into another folder within hl2mp or what???
    Thanks in advance!!!

  26. You need to but the map within you “maps” folder that is within your “hl2mp” folder.

    Here is my path (With my username removed!)
    C:\Program Files\Steam\SteamApps\username\half-life 2 deathmatch\hl2mp\maps

    Hope that helps!

  27. Thanks!!!!!i’ll try!!!!

  28. hmmmm when i put it in the maps folder and i started DM the was no new map… :/ does it have to go into the graphs or soundcache folder?

  29. No, definitely in the maps folder. Try restarting Steam.

    OK, so let’s recap:

    You have copied the file into the correct folder. Please double check the path above. It is possibleyour path is different. You can see it via Windows explorer. The file’s name is “sp_sawlife2.bsp” without quotes and it should be 4,606Kb.

    When you start Steam, you choose HL2 Deathmatch. On the Menu screen you select “Create Server”. You are then presented with an options box. From the dropdown list of maps available, “sp_sawlife2.bsp” is not visible.

    Is that correct?

  30. that is exactly correct except that the saw life folder is 1,141 KB :/

  31. Then this could be our problem or problems. Firstly you say folder. Exactly what “folder” are you taking about. You are not taking about the zip file are you?

    You have to extract the .rar file. This means “opening” it to reveal the .bsp file listed above.

    If the .bsp file is only 1,141Kb then it is corrupted and you should download the .rar file again.

  32. no i am not talking about the .zip file and by the way how do you extract a .rar file sorry im a newb at this :)

  33. what i meant in the above post was how do i turn the .rar file into .bsp

  34. its a compressed file.you need to extract it.use winrar from http://www.rarlabs.com

  35. ok thanks!!! you helped me immensly I think i can do the rest from here thank you!!

  36. You are not taking about the zip file are you?

    That was my mistake I meant to type rar file.

    As andyb says you need to uncompress (extract) the file. If you still have trouble I can always upload the .bsp file.

  37. or download it from Download.com

  38. andyb, I edited you last comment. You missed the text between the tags.

  39. cool.wondered how ya did that.so many boards use different code for things that i forget half the time.

  40. yesssssssssssssssss!!! i got it to work! Now i know how to manipulate these stupid .rar files lol. NOw ill always know how to do this thanks to you :) thanks!!!

  41. PlanetPhillip comments just use regular tags

  42. Glad we (andyb and I) could help. Now all you have to do is beat the map!!

  43. Where can I find the dog’s chewtoy im stuck???

  44. I already tried putting that extra ball in the box(the ball in the room at the beginning) and nothing happens so i dont think thats it

  45. look for a metal ring.cant give ya anymore help than that ;)

  46. QUOTE: think small boxes.

    Im Thinking Im Thinking! LOL. I need more help. Im going to feel so stupid aint I. :D

  47. small boxes should be removed.think shelves

  48. I did that in the basement lol. It did nothing. or something i didnt notice.

  49. You are still at basement level?There are 2 shelves.

  50. ok, so there are some shelves with little boxes. Did i miss a clue or something.

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