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	<title>Comments on: Sity &#8211; Half-Life 2: Ep2</title>
	<atom:link href="http://www.planetphillip.com/posts/sity-half-life-2-ep2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/</link>
	<description>Finishing Half-Life is just the beginning!</description>
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		<title>By: dougjp</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-210777</link>
		<dc:creator>dougjp</dc:creator>
		<pubDate>Tue, 29 Sep 2009 22:48:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-210777</guid>
		<description>

Right from close to the start, after the blocks in the water, a jump I&#039;ve failed at 40 times. Despite jumping in hundreds of maps. OK, tell me, why is this fun? It isn&#039;t. To me, its simply dumb. Was going to be an &quot;Avoid It&quot; however in the end, I softened up (but still quit this &#039;thing&#039; for my own sanity).</description>
		<content:encoded><![CDATA[<p>Right from close to the start, after the blocks in the water, a jump I&#8217;ve failed at 40 times. Despite jumping in hundreds of maps. OK, tell me, why is this fun? It isn&#8217;t. To me, its simply dumb. Was going to be an &#8220;Avoid It&#8221; however in the end, I softened up (but still quit this &#8216;thing&#8217; for my own sanity).
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		<title>By: twistedbunny</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-205795</link>
		<dc:creator>twistedbunny</dc:creator>
		<pubDate>Sat, 20 Jun 2009 00:19:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-205795</guid>
		<description>

It was alright, the levels were not the prettiest by far, and the puzzles weren&#039;t too difficult.

I like the train jumping from there to there.

There should be a whole mod based on that.</description>
		<content:encoded><![CDATA[<p>It was alright, the levels were not the prettiest by far, and the puzzles weren&#8217;t too difficult.</p>
<p>I like the train jumping from there to there.</p>
<p>There should be a whole mod based on that.
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		<title>By: LC</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-203963</link>
		<dc:creator>LC</dc:creator>
		<pubDate>Mon, 11 May 2009 15:21:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-203963</guid>
		<description>
  
I have to say  The train jumping was just to annoying.... so i just gave up..  : (</description>
		<content:encoded><![CDATA[<p>I have to say  The train jumping was just to annoying&#8230;. so i just gave up..  : (
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		<title>By: GuyFleegman</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-200710</link>
		<dc:creator>GuyFleegman</dc:creator>
		<pubDate>Sat, 21 Mar 2009 00:27:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-200710</guid>
		<description>Ok, this one just annoyed me.

Was enjoying the whole thing quite alot...

Then comes the jumping parts!  I seriously suck at jumping and the first one with the pillars frustrated the hell out of me, I finally get through it and then shortly there after the damn Train..

I did like the idea, it moved well and did make me think.

So overall good mod, specially if you like jumping!</description>
		<content:encoded><![CDATA[<p>Ok, this one just annoyed me.</p>
<p>Was enjoying the whole thing quite alot&#8230;</p>
<p>Then comes the jumping parts!  I seriously suck at jumping and the first one with the pillars frustrated the hell out of me, I finally get through it and then shortly there after the damn Train..</p>
<p>I did like the idea, it moved well and did make me think.</p>
<p>So overall good mod, specially if you like jumping!
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		<title>By: SolidFake</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-200376</link>
		<dc:creator>SolidFake</dc:creator>
		<pubDate>Mon, 16 Mar 2009 21:23:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-200376</guid>
		<description>
Sry for doublepost, didn&#039;t knew that I was already finished with the mod ^^Cool mod, but poor puzzles
The level architecture is really good which makes it worth enough to download.
The train scene was not very nice, you have just no idea where to walk and it&#039;s pretty hard to jump from one train to another, cause one is faster. So when you hesitate to run, you fail to jump on the other train (mirrors edge train scene was better and fairer)
But good mod, much too short and too easy and simple puzzles. (the train scene is no puzzle)</description>
		<content:encoded><![CDATA[<p>Sry for doublepost, didn&#8217;t knew that I was already finished with the mod ^^Cool mod, but poor puzzles<br />
The level architecture is really good which makes it worth enough to download.<br />
The train scene was not very nice, you have just no idea where to walk and it&#8217;s pretty hard to jump from one train to another, cause one is faster. So when you hesitate to run, you fail to jump on the other train (mirrors edge train scene was better and fairer)<br />
But good mod, much too short and too easy and simple puzzles. (the train scene is no puzzle)
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		<title>By: SolidFake</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-200375</link>
		<dc:creator>SolidFake</dc:creator>
		<pubDate>Mon, 16 Mar 2009 21:18:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-200375</guid>
		<description>MEh, I found a bug
After the trains when the lights comes nearer and nearer to me, the whole screen just gets white and nothing happens --&gt; shit

edit: ooh, wait, lol
That&#039;s the end right? I hate it when people never say where and when their mod has ended</description>
		<content:encoded><![CDATA[<p>MEh, I found a bug<br />
After the trains when the lights comes nearer and nearer to me, the whole screen just gets white and nothing happens &#8211;&gt; shit</p>
<p>edit: ooh, wait, lol<br />
That&#8217;s the end right? I hate it when people never say where and when their mod has ended
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		<title>By: C:12065 &#187; Podcast 17</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199908</link>
		<dc:creator>C:12065 &#187; Podcast 17</dc:creator>
		<pubDate>Wed, 11 Mar 2009 03:41:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199908</guid>
		<description>[...] Sity (HL2Ep2) [...]</description>
		<content:encoded><![CDATA[<p>[...] Sity (HL2Ep2) [...]
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		<title>By: Anon-00016</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199803</link>
		<dc:creator>Anon-00016</dc:creator>
		<pubDate>Mon, 09 Mar 2009 14:28:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199803</guid>
		<description>

Nice puzzles, mapping needs a lot of work.</description>
		<content:encoded><![CDATA[<p>Nice puzzles, mapping needs a lot of work.
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		<title>By: ollo83</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199585</link>
		<dc:creator>ollo83</dc:creator>
		<pubDate>Sat, 07 Mar 2009 11:43:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199585</guid>
		<description>
very good mod! reminds me of portal.

@phil: theres a button near the last &quot;cylinder&quot;, i almost overlooked that,too. then just jump. mousewheel will only make it a bit easier, its no necessity!</description>
		<content:encoded><![CDATA[<p>very good mod! reminds me of portal.</p>
<p>@phil: theres a button near the last &#8220;cylinder&#8221;, i almost overlooked that,too. then just jump. mousewheel will only make it a bit easier, its no necessity!
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		<title>By: Phil   Bolton</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199583</link>
		<dc:creator>Phil   Bolton</dc:creator>
		<pubDate>Sat, 07 Mar 2009 10:57:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199583</guid>
		<description>OK - I&#039;m in the room with the pistons going up and down - and a message says something about drug induced increased performance, dose being controlled by the mousewheel - ?????????

Mouse wheel does nowt ---- somebody give me a clue -- what&#039;s next?

Phil</description>
		<content:encoded><![CDATA[<p>OK &#8211; I&#8217;m in the room with the pistons going up and down &#8211; and a message says something about drug induced increased performance, dose being controlled by the mousewheel &#8211; ?????????</p>
<p>Mouse wheel does nowt &#8212;- somebody give me a clue &#8212; what&#8217;s next?</p>
<p>Phil
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		<title>By: geekofalltrades</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199396</link>
		<dc:creator>geekofalltrades</dc:creator>
		<pubDate>Thu, 05 Mar 2009 02:15:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199396</guid>
		<description>
Given just for the setting and minimal plot, which create an extremely intriguing game universe (akin in some ways to Minerva, but not quite as well done).  This mod makes me want to make a similar mod. :\  The occasional jumping puzzle is fun in a nostalgic sort of way, but jumping puzzles of the precise timing variety are hardly any fun at all; I wish modders would figure that out.</description>
		<content:encoded><![CDATA[<p>Given just for the setting and minimal plot, which create an extremely intriguing game universe (akin in some ways to Minerva, but not quite as well done).  This mod makes me want to make a similar mod. :\  The occasional jumping puzzle is fun in a nostalgic sort of way, but jumping puzzles of the precise timing variety are hardly any fun at all; I wish modders would figure that out.
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		<title>By: Ferrous</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199390</link>
		<dc:creator>Ferrous</dc:creator>
		<pubDate>Thu, 05 Mar 2009 02:01:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199390</guid>
		<description>
Oh, I do like the layout. It&#039;s well placed.</description>
		<content:encoded><![CDATA[<p>Oh, I do like the layout. It&#8217;s well placed.
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		<title>By: Jeff</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199195</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Mon, 02 Mar 2009 21:36:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199195</guid>
		<description>
For me, this was deja vu all over again... I loved &lt;em&gt;Portal&lt;/em&gt;, and will play it again, but &lt;strong&gt;until&lt;/strong&gt; then, I don&#039;t want to have it suddenly sprung on me in a HL2 mod! I&#039;m way past my physical prime, so an experience that is keyed so heavily towards twitch gaming is too cruel for these ol&#039; fingers. Some of the ideas and environments were very creative, but all of the precision jumping made this mod &lt;strong&gt;torture&lt;/strong&gt;, plain and simple.</description>
		<content:encoded><![CDATA[<p>For me, this was deja vu all over again&#8230; I loved <em>Portal</em>, and will play it again, but <strong>until</strong> then, I don&#8217;t want to have it suddenly sprung on me in a HL2 mod! I&#8217;m way past my physical prime, so an experience that is keyed so heavily towards twitch gaming is too cruel for these ol&#8217; fingers. Some of the ideas and environments were very creative, but all of the precision jumping made this mod <strong>torture</strong>, plain and simple.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199177</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Mon, 02 Mar 2009 19:03:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199177</guid>
		<description>I&#039;ve updated this post to reflect the fact it is an Episode Two mod.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve updated this post to reflect the fact it is an Episode Two mod.
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		<title>By: civanT</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199167</link>
		<dc:creator>civanT</dc:creator>
		<pubDate>Mon, 02 Mar 2009 16:54:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199167</guid>
		<description>
Nice. No weapons. I like it. Could have been better.</description>
		<content:encoded><![CDATA[<p>Nice. No weapons. I like it. Could have been better.
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		<title>By: Coount_de_Monet</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199132</link>
		<dc:creator>Coount_de_Monet</dc:creator>
		<pubDate>Mon, 02 Mar 2009 12:47:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199132</guid>
		<description>Exactly what I don&#039;t like: a pointless solitary walk through boring platforms.
It takes all kinds, just not for me.
I&#039;m back to Offshore and Metastasis.</description>
		<content:encoded><![CDATA[<p>Exactly what I don&#8217;t like: a pointless solitary walk through boring platforms.<br />
It takes all kinds, just not for me.<br />
I&#8217;m back to Offshore and Metastasis.
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		<title>By: Raven</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199070</link>
		<dc:creator>Raven</dc:creator>
		<pubDate>Mon, 02 Mar 2009 02:27:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199070</guid>
		<description>Oh, I see the problem.  In the readme file, it says the mod is for Ep2, - which I don&#039;t have.
I didn&#039;t see that info in the header so I just DL&#039;d it.
Nevermind :)</description>
		<content:encoded><![CDATA[<p>Oh, I see the problem.  In the readme file, it says the mod is for Ep2, &#8211; which I don&#8217;t have.<br />
I didn&#8217;t see that info in the header so I just DL&#8217;d it.<br />
Nevermind <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />
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		<title>By: tattie</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199063</link>
		<dc:creator>tattie</dc:creator>
		<pubDate>Mon, 02 Mar 2009 01:39:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199063</guid>
		<description>
I am not a fan of jumps either...
But they are well done and tricky.
No problems with loading it into the steam games.</description>
		<content:encoded><![CDATA[<p>I am not a fan of jumps either&#8230;<br />
But they are well done and tricky.<br />
No problems with loading it into the steam games.
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		<title>By: ollo83</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199032</link>
		<dc:creator>ollo83</dc:creator>
		<pubDate>Sun, 01 Mar 2009 21:06:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199032</guid>
		<description>uhhh, that sounds unique! unfortunately i won´t be able to play it right now... hopefully i will have enough time for it this week!</description>
		<content:encoded><![CDATA[<p>uhhh, that sounds unique! unfortunately i won´t be able to play it right now&#8230; hopefully i will have enough time for it this week!
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		<title>By: Raven</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199028</link>
		<dc:creator>Raven</dc:creator>
		<pubDate>Sun, 01 Mar 2009 20:20:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199028</guid>
		<description>Anyone else having a problem with it not appearing in the Steam Games tab?
I relaunched Stean 3 times, then did a manual restart on the pc, tried again, - still no luck.</description>
		<content:encoded><![CDATA[<p>Anyone else having a problem with it not appearing in the Steam Games tab?<br />
I relaunched Stean 3 times, then did a manual restart on the pc, tried again, &#8211; still no luck.
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		<title>By: AlexCrafter</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-199007</link>
		<dc:creator>AlexCrafter</dc:creator>
		<pubDate>Sun, 01 Mar 2009 18:04:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-199007</guid>
		<description>Thanks for putting it up here! The jumping puzzles were a part of my research, I added them so the game appeals to a wider range of gamers. I would have preferred to have let the mod go on for longer but I just didn&#039;t have the time so I had to end it when the player got out of the underground. That door thing is strange, not quite sure how that happened. Thanks for the comment!</description>
		<content:encoded><![CDATA[<p>Thanks for putting it up here! The jumping puzzles were a part of my research, I added them so the game appeals to a wider range of gamers. I would have preferred to have let the mod go on for longer but I just didn&#8217;t have the time so I had to end it when the player got out of the underground. That door thing is strange, not quite sure how that happened. Thanks for the comment!
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/sity-half-life-2-ep2/comment-page-1/#comment-198991</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sun, 01 Mar 2009 17:15:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4394#comment-198991</guid>
		<description>
Great mod, pity about the jump puzzles, which I feel are rather pointless.  I much prefer thinking puzzles.  The end was a little letdown with the plain white light.

BTW, when I jumped down the train and made my way along the end, if you &quot;use&quot; the door right at the end (not the normal door), it just turns white.

Keep up the good work Alex!</description>
		<content:encoded><![CDATA[<p>Great mod, pity about the jump puzzles, which I feel are rather pointless.  I much prefer thinking puzzles.  The end was a little letdown with the plain white light.</p>
<p>BTW, when I jumped down the train and made my way along the end, if you &#8220;use&#8221; the door right at the end (not the normal door), it just turns white.</p>
<p>Keep up the good work Alex!
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