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Stormfront – Half-Life 2: Ep2

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

In this map, the player takes control of Gordon Freeman as he flees from impending Combine forces. The chase takes Gordon into a dank section of City-17’s canals

Author’s Notes

“In this map, the player takes control of Gordon Freeman as he flees from impending Combine forces. The chase takes Gordon into a dank section of City-17’s canals. In this level, I focused on creating high-quality visuals that breathed life into these frigid waterways. The extremely limited time I had to build this level made its construction especially challenging.”

Basic Details
  • Title: Stormfront
  • File Name: hl2-ep2-sp-stormfront.rar
  • Size : 3.94Mb
  • Author: Casey Smith
  • Date Released: 03 MArch 2009
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Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Installation Instructions
  • Copy smith_canals.bsp into your Half-Life 2: Ep2 Maps folder.
  • Copy smith_canals.ain into your Half-Life 2: Ep2 Maps/Graphs folder.
  • Launch Half-Life 2: Episode Two
  • Open the console and type map smith_canals.
  • Press enter/return or click the Submit button.
  • Play and Enjoy.
Screenshots

Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots may contain spoilers.

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Reader Recommendations
6 recommendations, average score: 3 (out of 5), standard deviation: 2.33
Post Details

Posted: 22nd March 2009

Category: Half-Life 2: Ep2, Single Player Mods and Maps

Tags: , , , ,

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
There are 11 Comments.
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  1. planetphillip Says:
    Phillip says Play It!

    This is a nice little level. I would have given it a PIN recommendation if it wasn’t for the never-ending spawn of the Zombies.

    It’s pretty short, so don’t expect too much gameplay.

    5 Words Or Less Review
    L shaped box with zombies.

  2. Tycell Says:
    Play It Now!

    I loved this map. Its short but very detailed. It has rewarded exploring and some interesting visuals. The feel of the map is very good and consistant and I do like the way it starts by showing you your objective straight away giving the player somthing to aim for.

    Good fun for five minutes, well polished.

  3. Bobz Says:
    Think Twice

    I play most mods. I tried to like this mod but cannot.
    To people like me an FPS is a game where you clear the room/area and it stays clear and you move on to the next challenge. Endless spawning of new enemy in a cleared area I find tedious in the extreme.
    Others may like this and that is why you need to ‘think twice’. If battling the same enemy time and again in the same surroundings is your thing – enjoy

    • planetphillip Says:

      I understand what you mean Bobz but you can view the spawning Zombies as an obstacle to get past as quickly as possible, like I did. If this had been a level that was part of something greater, I too, would have been disappointed.

  4. mel Says:
    Maybe?

    Disappointed, that sums this one up for me. The start was promising with well constructed canal and drainage layout but unfortunately the map never progressed to develop much in the way of gameplay, relying on gangs of zombies the author never put his initial fine work to any worth while use.

  5. Phil Bolton Says:

    As soon as I submit ‘map smith_canals’ in the console HL2.exe crashes.
    Other HL2 saved games work OK.
    When I unzipped there was a .VMF file, should that go somewhere?
    Is that what is causing the crash?

    • planetphillip Says:

      This is for Episode Two, do you have it? Saved games aren’t connected with opening maps in the console, maybe you meant you have opened other maps this way. I can’t really suggest anything I am afraid.

      Don’t worry about the .vmf, it’s for mappers.

  6. Phil Bolton Stupid Says:
    Think Twice

    Ok I opened it in the right game and it works fine!

    Short, and I’m with Bobz above – it’s like you never actually win if you have infinitely spawning zombies.

  7. Jeff Says:
    Avoid It!

    Yeah, I had to kill every single zombie I saw, which meant cheating very badly, since they only weapons you are given are the crowbar and crossbow. I hate when a mod makes me cheat to win, but I always win. Muhahahaha!

    • planetphillip Says:

      I took the zombies as a challenge to “pass through” not stop and kill them. In some ways there’s a deeper meaning to these types of situations, although I am not suggesting that this is one of them. Sometimes “we”, and by we I am players, can’t win and there is nothing we can or should do about it. The problem is that we think we can. I am just beginning to appreciate situations like this for what they could be; things to avoid. I can’t fight every battle, nor do I want to, and these situations represent times when , as the famous Bruce Lee has said “Be water, my friend”. Go around them or even through them but don’t fight them!

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