<?xml version="1.0" encoding="utf-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
	>
<channel>
	<title>Comments on: Stormfront &#8211; Half-Life 2: Ep2</title>
	<atom:link href="http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/</link>
	<description>Finishing Half-Life is just the beginning!</description>
	<lastBuildDate>Thu, 09 Feb 2012 05:57:20 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: eeVee</title>
		<link>http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/comment-page-1/#comment-220140</link>
		<dc:creator>eeVee</dc:creator>
		<pubDate>Sat, 17 Apr 2010 22:18:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4480#comment-220140</guid>
		<description>This only doesn&#039;t get a PIL because I don&#039;t think it&#039;s a &quot;must play&quot; map.  But I thought it was very good.

It took me awhile to figure out where to go; probably because I want to kill zombies with the crowbar even in water....  I didn&#039;t have a problem with the endlessly spawning zombies, I just ran past them.  Crowbarring zombies is fun.  Crowbarring lots of zombies is even fun.  But running can be fun, too.  :)</description>
		<content:encoded><![CDATA[<p>This only doesn&#8217;t get a PIL because I don&#8217;t think it&#8217;s a &#8220;must play&#8221; map.  But I thought it was very good.</p>
<p>It took me awhile to figure out where to go; probably because I want to kill zombies with the crowbar even in water&#8230;.  I didn&#8217;t have a problem with the endlessly spawning zombies, I just ran past them.  Crowbarring zombies is fun.  Crowbarring lots of zombies is even fun.  But running can be fun, too.  <img src='http://www.planetphillip.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anon_219476</title>
		<link>http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/comment-page-1/#comment-219476</link>
		<dc:creator>Anon_219476</dc:creator>
		<pubDate>Sun, 28 Mar 2010 20:54:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4480#comment-219476</guid>
		<description>How very Zen.</description>
		<content:encoded><![CDATA[<p>How very Zen.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: C:12401 &#187; Podcast 17</title>
		<link>http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/comment-page-1/#comment-201492</link>
		<dc:creator>C:12401 &#187; Podcast 17</dc:creator>
		<pubDate>Tue, 31 Mar 2009 00:12:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4480#comment-201492</guid>
		<description>[...] StormFront (HL2:Ep2) [...]</description>
		<content:encoded><![CDATA[<p>[...] StormFront (HL2:Ep2) [...]
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/comment-page-1/#comment-201330</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Fri, 27 Mar 2009 22:31:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4480#comment-201330</guid>
		<description>I took the zombies as a challenge to &quot;pass through&quot; not stop and kill them.  In some ways there&#039;s a deeper meaning to these types of situations, although I am not suggesting that this is one of them.  Sometimes &quot;we&quot;, and by we I am players, can&#039;t win and there is nothing we can or should do about it.  The problem is that we think we can.  I am just beginning to appreciate situations like this for what they could be; things to avoid.  I can&#039;t fight every battle, nor do I want to, and these situations represent times when , as the famous Bruce Lee has said &lt;em&gt;&quot;Be water, my friend&quot;&lt;/em&gt;.  Go around them or even through them but don&#039;t fight them!</description>
		<content:encoded><![CDATA[<p>I took the zombies as a challenge to &#8220;pass through&#8221; not stop and kill them.  In some ways there&#8217;s a deeper meaning to these types of situations, although I am not suggesting that this is one of them.  Sometimes &#8220;we&#8221;, and by we I am players, can&#8217;t win and there is nothing we can or should do about it.  The problem is that we think we can.  I am just beginning to appreciate situations like this for what they could be; things to avoid.  I can&#8217;t fight every battle, nor do I want to, and these situations represent times when , as the famous Bruce Lee has said <em>&#8220;Be water, my friend&#8221;</em>.  Go around them or even through them but don&#8217;t fight them!
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff</title>
		<link>http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/comment-page-1/#comment-201329</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Fri, 27 Mar 2009 22:00:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4480#comment-201329</guid>
		<description>Yeah, I had to kill every single zombie I saw, which meant cheating very badly, since they only weapons you are given are the crowbar and crossbow. I hate when a mod makes me cheat to win, but I &lt;strong&gt;always&lt;/strong&gt; win. Muhahahaha!</description>
		<content:encoded><![CDATA[<p>Yeah, I had to kill every single zombie I saw, which meant cheating very badly, since they only weapons you are given are the crowbar and crossbow. I hate when a mod makes me cheat to win, but I <strong>always</strong> win. Muhahahaha!
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phil Bolton Stupid</title>
		<link>http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/comment-page-1/#comment-201198</link>
		<dc:creator>Phil Bolton Stupid</dc:creator>
		<pubDate>Thu, 26 Mar 2009 09:15:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4480#comment-201198</guid>
		<description>
Ok I opened it in the right game and it works fine!

Short, and I&#039;m with Bobz above - it&#039;s like you never actually win if you have infinitely spawning zombies.</description>
		<content:encoded><![CDATA[<p>Ok I opened it in the right game and it works fine!</p>
<p>Short, and I&#8217;m with Bobz above &#8211; it&#8217;s like you never actually win if you have infinitely spawning zombies.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/comment-page-1/#comment-201109</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Wed, 25 Mar 2009 16:51:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4480#comment-201109</guid>
		<description>This is for Episode Two, do you have it?  Saved games aren&#039;t connected with opening maps in the console, maybe you meant you have opened other maps this way.  I can&#039;t really suggest anything I am afraid.

Don&#039;t worry about the .vmf, it&#039;s for mappers.</description>
		<content:encoded><![CDATA[<p>This is for Episode Two, do you have it?  Saved games aren&#8217;t connected with opening maps in the console, maybe you meant you have opened other maps this way.  I can&#8217;t really suggest anything I am afraid.</p>
<p>Don&#8217;t worry about the .vmf, it&#8217;s for mappers.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phil Bolton</title>
		<link>http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/comment-page-1/#comment-201107</link>
		<dc:creator>Phil Bolton</dc:creator>
		<pubDate>Wed, 25 Mar 2009 16:25:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4480#comment-201107</guid>
		<description>As soon as I submit &#039;map smith_canals&#039; in the console HL2.exe crashes.
Other HL2 saved games work OK.
When I unzipped there was a .VMF file, should that go somewhere?  
Is that what is causing the crash?</description>
		<content:encoded><![CDATA[<p>As soon as I submit &#8216;map smith_canals&#8217; in the console HL2.exe crashes.<br />
Other HL2 saved games work OK.<br />
When I unzipped there was a .VMF file, should that go somewhere?<br />
Is that what is causing the crash?
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: mel</title>
		<link>http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/comment-page-1/#comment-200906</link>
		<dc:creator>mel</dc:creator>
		<pubDate>Mon, 23 Mar 2009 00:21:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4480#comment-200906</guid>
		<description>
Disappointed, that sums this one up for me. The start was promising with well constructed canal and drainage layout but unfortunately the map never progressed to develop much in the way of gameplay, relying on gangs of zombies the author never put his initial fine work to any worth while use.</description>
		<content:encoded><![CDATA[<p>Disappointed, that sums this one up for me. The start was promising with well constructed canal and drainage layout but unfortunately the map never progressed to develop much in the way of gameplay, relying on gangs of zombies the author never put his initial fine work to any worth while use.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/comment-page-1/#comment-200896</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sun, 22 Mar 2009 21:06:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4480#comment-200896</guid>
		<description>I understand what you mean Bobz but you can view the spawning Zombies as an obstacle to get past as quickly as possible, like I did.  If this had been a level that was part of something greater, I too, would have been disappointed.</description>
		<content:encoded><![CDATA[<p>I understand what you mean Bobz but you can view the spawning Zombies as an obstacle to get past as quickly as possible, like I did.  If this had been a level that was part of something greater, I too, would have been disappointed.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bobz</title>
		<link>http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/comment-page-1/#comment-200894</link>
		<dc:creator>Bobz</dc:creator>
		<pubDate>Sun, 22 Mar 2009 19:51:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4480#comment-200894</guid>
		<description>
I play most mods. I tried to like this mod but cannot.
To people like me an FPS is a game where you clear the room/area and it stays clear and you move on to the next challenge. Endless spawning of new enemy in a cleared area I find tedious in the extreme.
Others may like this and that is why you need to &#039;think twice&#039;. If battling the same enemy time and again in the same surroundings is your thing - enjoy</description>
		<content:encoded><![CDATA[<p>I play most mods. I tried to like this mod but cannot.<br />
To people like me an FPS is a game where you clear the room/area and it stays clear and you move on to the next challenge. Endless spawning of new enemy in a cleared area I find tedious in the extreme.<br />
Others may like this and that is why you need to &#8216;think twice&#8217;. If battling the same enemy time and again in the same surroundings is your thing &#8211; enjoy
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tycell</title>
		<link>http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/comment-page-1/#comment-200837</link>
		<dc:creator>Tycell</dc:creator>
		<pubDate>Sun, 22 Mar 2009 09:59:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4480#comment-200837</guid>
		<description>
I loved this map. Its short but very detailed. It has rewarded exploring and some interesting visuals. The feel of the map is very good and consistant and I do like the way it starts by showing you your objective straight away giving the player somthing to aim for.

Good fun for five minutes, well polished.</description>
		<content:encoded><![CDATA[<p>I loved this map. Its short but very detailed. It has rewarded exploring and some interesting visuals. The feel of the map is very good and consistant and I do like the way it starts by showing you your objective straight away giving the player somthing to aim for.</p>
<p>Good fun for five minutes, well polished.
<div class="clear"></div>
]]></content:encoded>
	</item>
	<item>
		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/stormfront-half-life-2-ep2/comment-page-1/#comment-200802</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sun, 22 Mar 2009 00:28:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=4480#comment-200802</guid>
		<description>
This is a nice little level.  I would have given it a PIN recommendation if it wasn&#039;t for the never-ending spawn of the Zombies.

It&#039;s pretty short, so don&#039;t expect too much gameplay.

&lt;strong&gt;5 Words Or Less Review&lt;/strong&gt;
L shaped box with zombies.</description>
		<content:encoded><![CDATA[<p>This is a nice little level.  I would have given it a PIN recommendation if it wasn&#8217;t for the never-ending spawn of the Zombies.</p>
<p>It&#8217;s pretty short, so don&#8217;t expect too much gameplay.</p>
<p><strong>5 Words Or Less Review</strong><br />
L shaped box with zombies.
<div class="clear"></div>
]]></content:encoded>
	</item>
</channel>
</rss>

