
You start in a lab with a few scientists milling around talking. A barney waits for you by a lift shaft with no lift. Your mission: To get to the end of the corridors. Along the way you will encounter a few nasties. The would have been OK if it was part of someting bigger.
You don’t have to kill the Ichthyosaurs in the water. I did, thinking there was somewhere else to go! DOH!
- Title: Strange Findings
- File Name: hl1-sp-strange-findings.7z
- Original File Name: strange-findings.zip
- Size : 232Kb
- Author: Ansith
- Date Released: 06 January 2006
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Please email me about a broken link and I will do my best to repair it as soon as possible - thank you.
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15th January 2006
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21st January 2006
Hey, I was having a look though here and saw my map, Thanks for putting it up and all, Just some info on my map for you, This map was going to be part 1 of a mini mod that I was making called Strange findings and though on TWHL is is in the completed section it was still a bit unfinished, And a few nights ago after updating the map and thinking that I would upload it in the morning, When I got up My 2 old HDDs had come up with an error for me so I have lost all my maps and work. There fore I will not be able to finish this mini mod or this map.
Thanks -Ansith
20th March 2012
Another single, old map with not much content. Starting in some BM style building, you walk around, finding the HEV suit, kill a few zombies, a headcrab and one alien slave.. even though, you don’t need to kill them. After a tiny swim lession you reach the (dead) end. That’s pretty much all, and if you’ve already read these lines, there’s absolutely no need to play it, as you know all then. Pointless.
Or just about 20% of an unfinished map.
Pro’s:
-?
Con’s:
-1.
-2.
-3.
-..
-100.!